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Everything posted by N-DReW25
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More Cut Content and Help Wanted in my latest blog- http://deadlystream.com/forum/blog/71/entry-258-bao-durs-extended-intro-help-wanted/
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Kotor 2 is riddled with cut content, while TSLRCM restores most content and other big projects like M4-78EP restores their respective content there is still a small handful of cut content still hanging around and this one I will be discussing may or may not be known as commonly as let's say the GenoHaradan. Recently, I discovered some cut lines for Bao Dur's intro that indicate that this was going to be different than how it goes in Vanilla/TSLRCM. As always, I cannot restore this original intro in a way that works as it'd essentially have to cut more dialogue to restore even fewer dialogue but I have restored a select number of lines into the normal Intro in a way that does work. Help wanted!: As I own a Windows 10 PC I cannot download/use the tools to make Lip Syncs for the cut lines. If anyone owns a Windows 8 PC or under/can actually run the tools required to make Lip Sync and knows how to make them feel free to reply to this blog/PM me about this and I will give you details on what lines that need to be Lip Synced. Here is what I got so far I have been recommended to not release what I've got as this is a bad first impression so if anyone is interested in working with me with the Lip Syncs be my guest, also tell me what you guys think of the lines.
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Re-skinning a module in KotOR I
N-DReW25 replied to DarthVarkor's topic in General Kotor/TSL Modding
It's in the base game. Warping to "ebo_m46ab" will take you to its vanilla location. BOSSR simply reuses it. I'm guessing you'd want to look at the Ebon Hawk textures and chances are if you find a pitch white texture that's the one you'd want to reskin green or blue or whatever. -
Re-skinning a module in KotOR I
N-DReW25 replied to DarthVarkor's topic in General Kotor/TSL Modding
Could the Void module in the mysterious box act as a green screen? -
It was really weird for me when I played the mod, Bao Dur just stands in an injured state and doesn't die.
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Both of those items do actually appear in-game as random loot drops. You might just not of found one yet, for one segment of the Legacy mod I can likely add the Sith Mask as a guaranteed item and not a random item as it does seem rare even for me and I may add that Nikto mask in the game somewhere as it does seem fitting for this mod.
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Kotor 2 TSL and Windows 10 64bit
N-DReW25 replied to Todd Hellid's topic in General Kotor/TSL Modding
That definitely sounds like a problem with TSL on its own. For me, TSL and K1 works perfectly fine on Windows 10 so it must be your actual system. I'd recommend sticking to your Windows 7 PC for TSL if you still have that one. -
- 193 comments
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- new armors
- concept art
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(and 7 more)
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Kotor 2 TSL and Windows 10 64bit
N-DReW25 replied to Todd Hellid's topic in General Kotor/TSL Modding
It probably is your mods. Did you use that TSL Warp and Cheat Band mod? And where exactly does the Telos apartments section crash? Does it crash on load up or during a convo of some sort? -
Kotor 2 TSL and Windows 10 64bit
N-DReW25 replied to Todd Hellid's topic in General Kotor/TSL Modding
It would be good to list all the mods you've installed so we know what we are dealing with. Also, did you upgrade your PC from Windows 7 to Windows 10 or did you buy a Windows 10 PC and install the same mods onto your new PC? -
Here is it's old Demo from years ago, it's playable from a certain point of view- http://deadlystream.com/forum/files/file/391-sleheyron-demo/
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- 12 comments
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- integrated gpu
- smoke
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I meant extracting the Xbox textures. Would it be possible to extract those textures and use them on PC (Reason I ask is because I suspect a specific NPC texture is different on Xbox and PC)
- 13 replies
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- XboxBastila
- Im dumb
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(and 3 more)
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One of the Overseers of the GenoHaradan was a Selkath so having a Selkath being a normal member of the GenoHaradan isn't too much of a stretch. The only reason why I decided to include a Selkath in the first place was because I found 1 line in the game files which sounded similar to that of a Selkath. So this guy will be able to talk briefly. Well, most GenoHaradan assassins will wear the mask that the restored Masked Duro wears. I've recently discovered how to modify head models to allow them to wear masks but actually compelling them results in some freaky looking freaks of nature, once I get around that error, however, I will be able to make NPCs like Commoners wear Masks. The only reason the Quarren and Selkath don't wear a mask is because I think that'd be difficult to pull off. I don't plan on doing too much with tattoos but there will definitely be diversity among the GenoHaradan.
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I'm being 100% honest that reference was not intended.
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As I have not replied to this thread for a while here is a preview of two new GenoHaradan NPCs you meet during the mod. These NPCs provide a minor role to the mod. This preview is to serve as an example of the new alien variants that have been made to show an obvious "difference" between GenoHaradan Assassins and normal aliens, that and for the sake of diversity.
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Why not just take the photo from an angle where the center terminal is blocking the view of the leg clipping?
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"Bad guys screaming with a Wilhelm Scream is a Tradition" Mod!
N-DReW25 replied to JDub96's topic in Mod Requests
Yes, but we the viewers don't know that. For all I know you could have been referring to Jed Academy or some other game. I'm not actually sure if a Wilhelm scream mod could be made due to copyright reasons. Though just to make myself useful, here is a link to a mod that converts the Sith Troopers into Storm Troopers just in case you didn't know about this one- https://www.nexusmods.com/kotor/mods/156 -
"Bad guys screaming with a Wilhelm Scream is a Tradition" Mod!
N-DReW25 replied to JDub96's topic in Mod Requests
By "Imperial troopers" you mean Sith Troopers right? I think a mod did just this a while back but it does it for the Mandalorians instead. -
He would be able to use it. It's exactly the same as normal weapons except without a name, description and no special bonuses at all. Many NPCs use props like that for example: The Onderonian Soldiers use green Echani Foil style vibroswords despite them not existing as an item for the player to use, those are props In TSL the Blaster Rifles use the brown Mandalorian Rifle textures instead of K1 silver. That means every NPC you see with a K1 silver blaster rifle, such as Mercenaries and the TSF Officers, are actually using props
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It doesn't have one. It's simply a nameless prop in game.