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  1. KOTOR 1 Community Patch

    The K1 Community Patch (K1CP) is a compilation of previous bugfix mods and a multitude of new original fixes put together with the intention of resolving the many and various issues that KOTOR has. This includes some well-known game breaking bugs/softlocks, broken quests, inaccessible content, as well as lesser issues such as problems in conversations, visual inconsistencies, player annoyances, etc. The intention is for the changes to be as seamless as possible, fixing and improving things whilst still retaining the original developer intent.
    A huge thanks to all of the mod authors who created these mods, and allowed them to be included in this patch! Unfortunately, the individual list of changes has grown far too long to be included in this post. However, you can view a detailed breakdown of each author's individual contributions in the included readme file and a summary of the changes the current version has made since the previous release in the changelog file.
    List of Contributing Authors (alphabetical):
    A Future Pilot blennus danil-ch darthbdaman DarthParametric Ebmar Frykas Gimmick5000 jc2 JCarter426 Kainzorus Prime Kexikus KOTOR 1 Restoration Team Leilukin Markus Ramikin N-DReW25 ndix UR R2-X2 Red Hessian Salk th3w1zard1 Thrak Farelle WildKarrde Installation:
    Run INSTALL.exe and navigate to your K1 install folder. Generally speaking, this mod should be installed before anything else, except mods that do hard edits/overwrites of 2DA, TLK or MOD (module) files.
    Warning: Never run the installer from inside the archive! Always extract the archive onto your hard drive first.
    N.B.: With the advent of version 1.10.0, K1CP has migrated away from the use of TSLPatcher and switched to HoloPatcher. This allows for additional patching functionality and resolves some bugs encountered with TSLPatcher. HoloPatcher is also multi-platform. The bundled installer is the Windows version, but Mac and Linux users can download the appropriate installer for their system here.
    It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam.
    Translation:
    The mod now has translations in French and Russian, available as separate patches. To use, first download the base K1CP v1.10.0 archive and extract it to your harddrive. Download your translation patch of choice and extract its contents into K1CP's tslpatchdata folder. Proceed to install the mod as normal.
    Traduction (Français - Harlockin):
    Le mod a maintenant des traductions en français et en russe, disponibles sous forme de patchs séparés. Pour l'utiliser, téléchargez d'abord l'archive de base de K1CP v1.10.0 et extrayez-la sur votre disque dur. Téléchargez le patch de traduction de votre choix et extrayez son contenu dans le dossier tslpatchdata de K1CP. Procédez à l'installation du mod comme d'habitude.
    Переводы (Русский - olegkuz1997):
    Мод теперь включает в себя переводы на французский и русский языки, доступные в виде отдельных патчей. Для использования сперва скачайте базовый архив K1CP v1.10.0 и распакуйте его на жесткий диск. Скачайте нужный вам патч с переводом и извлеките его содержимое с заменой в папку tslpatchdata K1CP. После чего приступите к установке мода как обычно.
    Compatibility/Known Issues:
    K1CP uses module injection in an attempt to remain as compatible as possible with other mods. This may result in issues with mods that simply put files in the Override folder. It is recommended that you consult the individual authors of any large scale mods, particularly those that edit DLGs and scripts, as to whether their work is compatible with K1CP. Some mods will likely require updates, some may need to be installed in a specific order, whilst others may be fundamentally incompatible.
    K1CP currently only supports the English language version of the game, and makes a number of edits to the TLK file in English. If anyone is able to provide translations of these changes to other languages, please let us know.
    The KOTOR 1 Restoration (K1R) mod is incompatible with K1CP, however there is ongoing work to re-create the K1R mod for K1CP: https://deadlystream.com/files/file/2345-restored-content-for-k1cp-demo/
    These are the currently known bugs/issues with KOTOR or the mod that the K1CP is looking to resolve:
    https://github.com/KOTORCommunityPatches/K1_Community_Patch/issues
    If you find any others, especially with changes/additions K1CP makes, please report them on the Github issue page or here on Deadly Stream so they can be addressed. Be sure to include as much information as possible, including a list of all the other mods you have installed, the order you installed them in, steps to reproduce the problem, along with screenshots and save files, if appropriate. You may also be directed to provide the install log file, a list of the contents of your Override folder, and specific MOD files from your modules folder.
    Uninstallation:
    Given the complexity of this mod, a clean install of KOTOR is the recommended approach for uninstalling K1CP. However, HoloPatcher does provide uninstall Shell (Bash) and PowerShell scripts which will work as long as K1CP was the most recent mod installed.
    Permissions:
    Due to this mod being a compilation from many different authors, please do not distribute/rehost it.
    Acknowledgements:
    All of the mod authors who have helped make this patch a reality - thank you! - especially for agreeing to distribution outside of Deadly Stream Fred Tetra - For KOTOR Tool tk102 - For DLGEditor and K-GFF JdNoa/Dashus - For DeNCS stoffe - For TSLPatcher/ChangeEdit/TalkEd bead-v - For MDLEdit and KOTORMax ndix UR - For TGA2TPC, TPCView, and MDLOps v1.0+ seedhartha - For KOTORBlender fork for Blender 2.8+ Cortisol - For Holocron Toolset and HoloPatcher/PyKotor th3w1zard1 - For additional customisation and feature improvement of HoloPatcher Fair Strides - For various tools and updates to older tools DrMcCoy - For Xoreos Tools Snigaroo - For maintaining mod builds at https://kotor.neocities.org/modding/mod_builds/ danil-ch - For the original info.rtf template Many thanks to ebmar, Salk, and KnifeMaster for providing numerous bug reports and beta testing certain fixes THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSEES/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS MODIFICATION IS AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHORS ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS MODIFICATION.
     

    314,030 downloads

       (20 reviews)

    315 comments

    Updated

  2. KotOR 1 Restoration

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KotOR 1 Restoration 1.2 Read-Me
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: KotOR 1 Restoration 1.2
    TYPE: Restoration
    VERSION: 1.2
    SIZE - Unzipped: 145 Megabytes, Zipped: 47.2 Megabytes
    DATE RELEASED: May 31, 2016
    KOTOR 1 RESTORATION FORUMS: http://deadlystream.com/forum/forum/31-kotor1-restoration-k1r/
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    WARNING: IN ALMOST ALL CASES, IT IS RECOMMENDED TO INSTALL THE K1R RESTORATION BEFORE ANY OTHER MODS!!! THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL...
     
    The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp. Of course, these restorations will be within reason and things that were cut because they did not fit with the plot, and cannot be made to fit with the plot, will most definitley NOT be restored.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INTEGRATED MODS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
     
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » RESTORED CONTENT
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG FIXES/CHANGE LOG FOR 1.2
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    »» Original game:

     
     
    »» K1R Bugs:

     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG FIXES/CHANGE LOG FOR 1.1
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There weren't too many bugs in KotOR 1, thus there is such a short list.
     
     
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    An installation which involves the TSL Patcher has been made ready for your use and is the simplest and easiest way to carry out installation.
     
    Alternatively, a secondary installer has been made for convenience. It will not patch the files like the TSL Patcher will, but it should be less of a headache for most users. HOWEVER, IT WILL NEED TO BE INSTALLED BEFORE ANY OTHER MODS!!!
     
    Note: The K1R team is not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods. Also, in order to provide the best feedback for us we recommend that you play K1R with NO other mods installed.
     
    Note 2: If using the TSL Patcher AND your game is in English, before installing, copy the dialog.tlk file bundled with this package into the KotOR directory. This will give you the grammar and typo fixes to the vanilla text.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    »»»» TSL PATCHER INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    1) Double click K1R_1.2_Installer.exe found in the main directory of the unpacked folder.
    2) Click the button labeled Install Mod.
    3) Click yes to the box that'll pop up... if you wish to proceed with installation.
    4) Watch as all the little file names and progress reports scroll by and wait until the installer is complete.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    There are 2 ways to report bugs:
    1: Post your issues in the Bug Reporting Thread.
    2: PM your issues to Fair Strides at Deadlystream.
     
    TO REPORT THROUGH PM
     
    1) Go to DeadlyStream (http://deadlystream.com/) and search for the user Fair Strides ( http://deadlystream.com/forum/user/9107-fair-strides/ )
    2) Send a private message with as much detail as possible of what is occurring in your game. He will likely report back to you within a week.
     
    TO REPORT THROUGH THE BUG THREAD:
    1) Go to the Bug Thread ( http://deadlystream.com/forum/topic/4457-k1r-12-impressions-and-bug-reports-read-me-first/ )
    2) Reply quoting and answering all of the questions as they apply to your issue.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » VOICE ACTOR
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Pazaak Tournament Mandalorians...Zhaboka
    Filters for Zaerdra's lines......Zhaboka
    Filters for sea floor lines......Zhaboka
     
    Thanks Zhaboka. You really brought life to the characters, and those parts would be pretty lame without you.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » CONTRIBUTORS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
     
     
     
    A BIG thanks to all of you!
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » TEAM MEMBERS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     
    - ZM90, Team Leader
     
    - Mandalore, Team Member
     
    - Jatku, Team Member
     
    - Fallen Guardian, Team Member
     
    - LDR, Team Member
     
    - Fair Strides, Team Member and main producer of the 1.1 update (and 1.2 update)
     
    - Malkior, Beta Tester
     
    - LiliArch, Beta Tester (though, putting them on a test is more like setting off a permacrete detonator in an apartment... )
     
    - GrandmasterArcturus, 1.2 Beta-tester and LPer
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    To the tool creators of the community
     
    ~ Kotor Tool.....................A VERY special thanks to Fred Tetra
    ~ K-GFF GFF Editor/DLGEditor.....tk102
    ~ Lipsynch Editor................JDNoa
    ~ DeNCS Script Decompiler........JDNoa
    ~ AniCAM.........................JDNoa
    ~ ERF Editor/TSLPatcher..........stoffe (and later Fair Strides)
     
    And a shoutout for SithRevan (RIP) for beginning the restoration crusade for KotOR 1.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    The K1R 1.2 OFFICIAL may NOT be redistributed in any way without the explicit permission of the K1R team and the proper credit given.
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    106,419 downloads

       (41 reviews)

    103 comments

    Updated

  3. Chinese Translation For "A Crashed Republic Cruiser on a Nameless World 1.1.0"/"未知星球的坠毁巡洋舰"中文补丁

    此文件为模组“未知星球的坠毁巡洋舰”的简体中文补丁,用户需先下载模组文件,再使用本补丁进行覆盖。

    原模组链接:
    A Crashed Republic Cruiser on a Nameless World - Mods - Deadly Stream

    模组授权:
    非常感谢模组上传者“LDR”授予的汉化许可。

    注意:
    此模组并不包含KOTOR1本体的汉化,游戏本体汉化现处于公开测试阶段,相关信息在国内各大主流游戏/视频平台均有发布,请自行寻找。


    This file is the Simplified Chinese patch for mod “A Crashed Republic Cruiser on a Nameless World.”
    you must download the original mod first, then overwrite with the files of this patch.

    Original mod:
    A Crashed Republic Cruiser on a Nameless World - Mods - Deadly Stream
    Mod Permissions:
    Many thanks to the mod uploader, “LDR,” for granting permission to create and distribute this patch.

    Note:
    This patch does not include a chinese translation patch of the KOTOR1 base game.
    The base game translation patch is currently in open beta testing, and related information has been posted on major chinese gaming and video platforms.
    Please search for it yourself.

    1 download

       (0 reviews)

    0 comments

    Updated

  4. High poly PFHC04

    The mod replaces the PFHC05 model and textures.
    To Install
    1. Download: PFHC05
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    26 downloads

       (0 reviews)

    0 comments

    Submitted

  5. High poly PFHC04

    The mod replaces the PFHC04 model and textures.
    To Install
    1. Download: PFHC04
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    26 downloads

       (0 reviews)

    0 comments

    Submitted

  6. Swap Jolee and Bastila Classes

    Swap Jolee and Bastila Classes
    Game: KOTOR 1
    Author: Dodrari Kaan
    Version: 1.0.0
    GitHub: https://github.com/danielstegink/Kotor.SwapJoleeAndBastilaClasses
    It occurred to me that Bastila's and Jolee's classes don't make a lot of sense for them. Jolee is an ex-Padawan who has tried just about every career path in the galaxy. Meanwhile, Bastila is a (relatively) sheltered Jedi prodigy with unique Force powers. This mod swaps their classes, and it slightly modifies their stats and abilities. I didn't change their starting lightsabers to ensure compatibility with any mods that modify those lightsabers.
    Instructions
    If you have any mods that modify Bastila's and Jolee's character files, such as offthegridmorty's "Bastila Has TSL Battle Meditation", install those first
    Use the TSLPatcher
    Permissions
    Use this mod however you want. Just make sure to credit me.
    Compatibility
    This mod uses GFF to modify Bastila's and Jolee's classes and abilities. It may overwrite any changes made to these files by other mods, but it should be compatible with any mods that don't have any overlapping changes on these files.
    Special Thanks
    Fred Tetra - Kotor Tool
    Stoffe - TSLPatcher
    Disclaimer
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    4 downloads

       (0 reviews)

    1 comment

    Submitted

  7. Rise of the Liberator

    Rise of the Liberator
    Game: KOTOR 1
    Author: Dodrari Kaan
    Version: 1.0.0
    GitHub: https://github.com/danielstegink/Kotor.RiseOfTheLiberator
    Within the world of Kotor, there are hints that the Mandalorians are stirring, that a new Mandalore is rising to claim the mantle after the fall of Mandalore the Ultimate. Now, with Rise of the Liberator, that mystery has a name and a face. Face the Mandalorians of Kotor as you haven't faced them before, with new types, new equipment, new maps, and a mighty foe waiting for you at the end of the galaxy!
    This mod adds 2 new maps to the Rakata homeworld, where a new Mandalore and a small army of Mandalorians wait for you. Additionally, Mandalorian encounters throughout the game hint at the rise of this new Mandalore, transforming the Mandalorian experience into a proper sub-plot. Encounter new Mandalorian types, each with a unique armor that comes in both heltmetless and helmeted versions, and face the final boss to claim a very special weapon.
    Instructions
    Install BoS:SR (https://deadlystream.com/files/file/761-brotherhood-of-shadow-solomons-revenge) Use the TSLPatcher Permissions
    Use this mod however you want. Just make sure to credit me.
    Compatibility
    This mod should be compatible with the Jagi Mandalorian and Sherruk with Lightsabers mods.
    This mod uses GFF and overrides to modify the following characters and items. Any mods that modify the same may not be compatible:
    Bendak's Blaster dan14ac_mand04 in danm14ac (one of Sherruk's cronies) tat18_  in tat_m18aa (one of Jagi's minions) tat_thug3 in tat_m18aa (the GenoHaradan Mandalorian) kas25_mandcomm in kas_m25aa (the Mandalorian Commander in the Shadowlands) kas25_mandalor03 in kas_m25aa (one of the Mandalorians in the Shadowlands) kas25_mandalor04 in kas_m25aa (one of the Mandalorians in the Shadowlands) kas25_mandalor06 in kas_m25aa (one of the Mandalorians in the Shadowlands) kas25_mandalor07 in kas_m25aa (one of the Mandalorians in the Shadowlands) mikastore in korr_m33aa (Mika Dorin's merchant inventory in Dreshdae) g_mandalor004 in unk_m41ad (the Mandalorian Captain on the Rakata homeworld) m41ad.git in unk_m41ad (the map for the area around the Ancient Temple on the Rakata Homeworld) mand_armor_red (the Mandalorian Scout Armor in BoS:SR) g_a_class9004 (the unused Mandalorian Heavy Armor item) g_a_class9010 (the Mandalorian Assault Armor item) This mod adds item texture variations which may overlap with texture variations added by other mods
    D9 Heavy Armor - Texture Variations 21, 22, 23, 24, 25, 26 Lightsaber, Shortsaber and Doublesaber - Texture Variation 21 Lightsaber Crystal - Texture Variation 22 Special Thanks
    Fred Tetra - Kotor Tool
    tk102 - DLG Editor, K-GFF
    Stoffe and Fair Strides - ERFEdit
    Fair Strides - MdlOps
    Stoffe - TSLPatcher
    ndix UR - TPCView
    SilverEdge9 - Brotherhood of Shadow: Solomon's Revenge
    Vriff and Synchro - Kotorblender
    Disclaimer
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    15 downloads

       (0 reviews)

    1 comment

    Submitted

  8. High poly PFHC03

    The mod replaces the PFHC03 model and textures.
    To Install
    1. Download: PFHC03
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    41 downloads

       (0 reviews)

    0 comments

    Submitted

  9. High poly PFHC01

    The mod replaces the PFHC01 model and textures.
    To Install
    1. Download: PFHC01
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    54 downloads

       (0 reviews)

    0 comments

    Updated

  10. High poly PFHB05

    The mod replaces the PFHB05 model and textures.
    To Install
    1. Download: PFHB05
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    35 downloads

       (0 reviews)

    0 comments

    Submitted

  11. Force Lightning Is Dangerous | K1

    Makes force shock, lightning and storm more dangerous and chaotic to the caster. If an enemy passes a will save, against these powers, the damage is halved. With this mod, half of the damage is directed back at the caster. Light/dark alignment modifies the damage taken, plus any resistance/immunity. A fully darkside aligned character will take 0 damage reflected back at them. A fully lightside character will take all reflected damage. This makes the Energy Resistance power, shields, and electrical resist/immunity gear more important. Unfortunately k1 only has one item while K2 has plenty. You can still spam force storm but you need to build for it.

    Install:
    - install Alignment Affects Force Powers [K1] first
    - then install this mod

    Credit:
    - offthegridmorty - for allowing me to include the alignment modifier for compatibility with Alignment Affects Force Powers [K1]

    12 downloads

       (0 reviews)

    0 comments

    Updated

  12. High poly PFHB04

    The mod replaces the PFHB04 model and textures.
    To Install
    1. Download: PFHB04
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    34 downloads

       (0 reviews)

    0 comments

    Submitted

  13. High poly PFHB03

    The mod replaces the PFHB03 model and textures.
    To Install
    1. Download: PFHB03
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    37 downloads

       (0 reviews)

    0 comments

    Submitted

  14. High poly PFHB02

    The mod replaces the PFHB02 model and textures.
    To Install
    1. Download: PFHB02
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    60 downloads

       (0 reviews)

    0 comments

    Updated

  15. Lightmace and 2h Lightmace

    Thought I already uploaded this here but I forgot so if anyone is interested here you go!
    The readme's in the zipped files are outdate. Please refer to the standalone ReadMe file or the below instructions regarding instalaltions.
    To install: *Steps 3 and 4 may not be necessary, try running without doing them first, but if the game crashes do steps 3+ 4 and try again.*
    1: Drop all files except readme.txt swkotor.ini files and upcrystals.2da into override folder.
    2:
    A) If you don't an upcrystals.2da file in your override folder, just copy the one provided into your override folder.
    If you do already have an upcrystals.2da file in your override folder,
        - Insert a new row at the end of the table.
        - Copy the last row from the table provided, paste it into the new row you just created.
        - Save the file.
    *3: In your folder that contains your swkotor.exe (usually named Star Wars - KotOR) locate the file named     swkotor.ini and rename it BACKUPswkotor.ini so that you can revert to it later if you desire.
    *4: Paste the swkotor.ini file included with this download into that same folder ( Star Wars - KotOR) 
        --note you can use either included .ini but if using WINDOWEDswkotor.ini rename it to swkotor.ini
        They are basically the same but one is set for fullscreen and the other windowed mode.
    ----
    Uninstall:
    1) Delete files from override folder. 
    2) Delete the .ini file you added, and rename the one you re-named as BACKUPswkotor.ini to it's original name.
    To get items in game:
    1) Enter the cheat menu (~)
    2) Type giveitem g_w_lghtsbr45 or giveitem_g_w_dblsbr045 and press enter.
     
    ----------
    A giant shoutout and thanks to JCarter426 over on the DeadlyStream forums for helping me solve the rendering issue!
    Credits:
    This Mod contains source assets from other creators, all credit due to them for their original works. Permissions have been attained and followed per the licenses of their works. 
    I own the $10 unlimited commercial license for 'Goblin Iron Mace - fantasy PBR game ready weapon' by Dominik Maral. https://cubebrush.co/orders/159g6hh95g?token=Eqyy2xDzWuarI9uPcWMzEVscuvTHnBazuWAxvQSkWTc
    This mod also uses FinBass' 'Battle Mace 3D Model' available at 
    https://sketchfab.com/3d-models/battle-mace-07bfd5d2ff694f94b2f2f77c465fa0f5 a big thanks to them for making this available for free with a CC Attribution license.
    Also as always a big thanks to Crazy34 for making their lightsaber blades with ambient lighting available as a modders resource for the rest of the community to incorporate into their mods. Check out their mod here: https://deadlystream.com/files/file/1855-new_lightsaber_blades_modders_res/
    Credit and thanks also to Kaidon Jorn as from my understanding the hilts used by Crazy's mod come from him "Lightsaber Hilts models and textures and icons are created by Kaidon Jorn "
    Also a giant thanks, along with credit go to J for making their Glitched Lightsaber Hilt Fix - TSL ASPYR 2.0 mod available as a modders resource! Without this I couldn't have solved the rendering issues. Make sure to go support their work at https://deadlystream.com/files/file/2735-glitched-lightsaber-hilt-fix-tsl-aspyr/
    Full credit goes to the original developers, artists, and respective intellectual property rights holders (Lucasfilm, Pandemic Studios, and BioWare). This is a strictly non-profit, fan-made educational project intended exclusively as a technical proof-of-concept demonstrating asset handling for the KOTOR modding community. Furthermore, I do not own or claim rights to any of the third-party tools used or described in this project; all rights belong entirely to their respective developers.
    Permissions regarding use of this model: Feel free to use as you see fit, but please give due credit.
    ----------
    Purpose:
    This mod is a prototype WORK IN PROGRESS. It adds a new weapon type, the lightmace (and a 2h version), to the game. I plan to fine tune the hilt textures later.
    IF you have any color requests please comment as I can easily make different colors with my script (also available for download).
     
     
     

    14 downloads

       (0 reviews)

    6 comments

    Submitted

  16. High poly PFHB01

    The mod replaces the PFHB01 model and textures.
    To Install
    1. Download: PFHB01
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    58 downloads

       (0 reviews)

    1 comment

    Submitted

  17. High poly PFHA05

    The mod replaces the PFHA05 model and textures.
    To Install
    1. Download: PFHA05
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    87 downloads

       (0 reviews)

    0 comments

    Updated

  18. Scaled Kotor | Widescreen + UI Scaling

    Expands supported resolutions and scales all Menus/HUD.
    Install
    - Use with Kotor Patch Manager: https://github.com/LaneDibello/Kotor-Patch-Manager
    - Editable K1 Executable or GOG version required
    - Copy Scaled Kotor textures and font files to override directory
    - Apply Scaled Kotor patch with patch manager and then click launch.
    - Alt Tab Patch and Movie Patch are recommended.
    - Change resolution in game
    - please report any bugs

    Recommended
    - K1 Modern Driver Compatibility Patch

    Source: https://github.com/J0-o/ScaledKotorWidescreenPatch

    Credits:
    HD UI Menu Pack - The menu background outlines were combined with custom menu borders
    Vriff - Supplied the custom font scaling system

    270 downloads

       (1 review)

    4 comments

    Updated

  19. [K1] HD Female Twi'leks + NPC Diversity + Playable Female Twi'leks

    =====================================================
    [K1] HD Female Twi'leks + NPC Diversity + Playable Female Twi'leks
    =====================================================
    Mod for Knights of the Old Republic 1
    Author: Lily
    File Name: K1_HD_Female_Twilek_Diversity_and_PCs_v3.zip
    Latest Version: 1.3.0
    ---
    1. DESCRIPTION:
    This mod overhauls the female Twi'lek NPCs in KotOR 1 and adds 26 new playable female Twi'lek heads.
    NPC Overhaul:
    - Upscaled and updated dancer outfits.
    - Body skin tones all match head skin tones.
    - Added specular highlights to body textures.
    - Added specular highlights with a bump map to the heads, giving female lekku the same light-reactive shine male Twi'leks have. Eyes and lips also get a subtle shine.
    - NPCs now use different lekku positioning per head, so they no longer all look like pure reskins.
    - Gives a unique appearance to:
       - Yuthura Ban when encountered on Dantooine
       - Zaerdra - Hidden Beks bodyguard, Taris
       - Lyn Sekla - dancer, Taris
       - Janice Nall - droid shop owner, Taris
       - Kandon's Bodyguard - Black Vulkar Base
       - Malare - Bastila's quest 
       - Lena - Mission's quest
       - Zoriis Bafka - swoop racer, Tatooine
       - Casandra Mateil - swoop racer, Manaan
       - Zeena - swoop racer, Manaan
    Playable Heads:
    - 26 playable female Twi'lek models, including every female Twi'lek NPC.
    - A number of completely new heads.
    - Dark side transitions. 
    - Every playable head comes with a Handmaiden-style underwear model with matching skin tones.
    Find the KotOR II version here!
    ---
    2. INSTALLATION:
    Run Install.exe and select your KotOR 1 game directory.
    There are 3 installation options.
    - Default Installation: Includes playable Twi'lek models and replacements for NPC Twi'leks. You probably want this one.
    - Playable Twi'leks ONLY: Includes only models for the player character, NPC Twi'leks will remain unchanged
    - NPC replacement ONLY: Replaces models for NPC Twi'leks, does not add any playable characters
    If you use the default installation, you DO NOT need to install NPC replacement ONLY or Playable Twi'leks ONLY.
    You should be safe to reinstall this mod on top of itself without any problems.
    You will probably want to use a widescreen mod such as this
    Without a high resolution, the bump mapping looks pretty bad.

     
    A "backup" folder is created by the installer in the same directory. Don't delete it if you plan to uninstall later.
    ---
    3. UNINSTALLATION:
    Run Install.exe, select your KotOR 1 directory, and use the "Tools > uninstall/restore backup" option to revert all changes made by this mod.
    ---
    4. KNOWN ISSUES:
    If you have met any of the NPCs, they will not have their unique appearance.  You should use a save from beforehand.
    If you find any bugs or problems, please report them.
    ---
    5. MOD COMPATIBILITY:
    Installing this should not break any other mods or have any conflicts, including K1R.
    This mod only touches female Twi'lek head/body models, textures, and appearance-related files - no dialogue, scripting, or module changes. Should be compatible with all other mods other than any other mods that have changed the female Twi'lek appearances, this mod will obviously stop the old appearances from showing.  All files should have unique names, so this should not overwrite other mods, and it would just take Appearance.2da changes (or an uninstallation) to revert. 
    Notably, this mod conflicts with KotOR 1 Twi'lek Female NPC Diversity
    That mod directly installs to the override folder instead of into modules, so you will need to uninstall that mod if you want to see the NPC appearances from this mod.  However, if you wish to keep any appearances from that mod or any other female Twi'lek NPC mods, you can install those after this one to overwrite specific NPCs without an issue.
    Do not use the Steam Workshop for KotOR.  It will almost certainly end with compatibility issues.
    --- 
    6. SUPPORT:
    My mods are free to use. You do not need to pay for them, but if you would like to say thanks, you can buy me a coffee!
     
    ---
    7. PERMISSIONS:
    Please let me know if you plan on using any of the files in my mod for your own mod. The answer is "yes you may", but I would like to know what you are doing with it!
    Do not directly reupload this mod anywhere else.
    ---
    8. THANKS:
    - Dark Hope - HD Twilek base textures
    - Leilukin & SpaceAlex - Dahnis Unique Look
    - Effixian - Red Twi'lek head
    - DarthParametric - Twi'lek high boots model
    - redrob41 - Original Twi'lek head/body model fixes, original underwear, dancer, assassin models
    - bead-v - MDLEdit
    - Fred Tetra - KotOR Tool
    - Cortisol - Holocron Toolset & HoloPatcher
    - Fair Strides - TSLPatcher
    - seedhartha - KotOR Blender
    - ndix UR - tga2tpc
    - ??? - A couple playable heads are originally from a decade-old modpack with no credits. If you are or know the author, let me know and I can credit the author/remove them.
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK.

    152 downloads

       (0 reviews)

    18 comments

    Updated

  20. High poly PFHA04

    The mod replaces the PFHA04 model and textures.
    To Install
    1. Download: PFHA04
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    89 downloads

       (0 reviews)

    0 comments

    Updated

  21. HQ Terentatek Replacement

    AI DISCLOSURE & FEEDBACK
    I use AI often in my workflows to assist with creating my mods, including handling monotonous and repetitive tasks. You should assume that anything I post has had AI assistance in some way.
    As I stated in my Dathomir WIP post, I expect discussion of my projects to remain professional and focused on the actual artwork, performance, and gameplay. Constructive criticism that helps improve the art or gameplay is welcome. Derogatory statements about AI will be ignored. I am here to improve the finished product, and I will not change my workflow to accommodate personal objections to AI.
    HQ Terentatek Replacement — KOTOR I
    Version 1.0.0 by ShaolinGhost
    Bring a new look and movement set to KOTOR I’s Terentateks. This replacement pairs a custom creature model and 4K textures with converted Star Wars: The Old Republic animations, including claw-slashing attacks, idle and movement cycles, damage reactions, death and roar motions.
    The replacement covers every creature using the original Terentatek appearance throughout the base game, including Kashyyyk, Korriban and scripted transformations. Existing encounter scripts, quests, statistics, loot and native soundset assignments are preserved. Campaign roars occur when the original game scripts or animation system request them.
    Requirements
    KOTOR I for PC. No additional mods, runtime DLLs, custom launcher or executable patches are required. TSLPatcher is included for Windows installation. The 4096 × 4096 textures require additional graphics memory.
    Installation
    Close the game and extract the entire ZIP into its own folder outside the game directory. Run TSLPatcher.exe, select Install Mod, and choose the KOTOR I folder containing swkotor.exe. Do not select Override. Wait for installation to finish and check the log for errors. Keep the installer and its backup folder. The installer merges the Terentatek appearance settings into an existing appearance.2da and preserves unrelated changes. Do not manually copy the supplied appearance.2da into Override. A new game is not required for this appearance replacement; restart the game after installing.
    Compatibility
    Install after other appearance-table mods. Mods that replace the same Terentatek appearance or the same model and texture resources conflict. Creatures assigned a separate appearance by another mod are outside this replacement’s scope. K1R compatibility has not been tested; the required compatibility field is therefore marked No.
    This release contains no test maps, test creatures, saves or plot scripts. The gallery includes four Blender model renders showing the front, profile, claw attack and roar, plus one in-game screenshot from the development test area. Render lighting differs from in-game lighting.
    Uninstallation
    Restore the files from this installation’s backup folder. Remove files created by the installer only when no previous version was backed up. See README.txt for the complete file list and appearance.2da instructions. Uninstall in reverse installation order to avoid discarding later mods’ table changes.
    Credits
    ShaolinGhost — custom creature model, textures and mod release. BioWare / Electronic Arts — SWTOR skeleton and animation source assets, converted for KOTOR I. BioWare / LucasArts — KOTOR I and its creature sounds. stoffe and Fair Strides — TSLPatcher. MDLOps contributors, the Blender project and the KOTOR modding community. Permissions
    Please contact ShaolinGhost on Deadly Stream before redistributing or using the custom model and textures in another release. Rights to original game assets remain with their respective owners. This is a free, unofficial modification and is not made, distributed or supported by BioWare, Electronic Arts, LucasArts, Lucasfilm or Disney.

    103 downloads

       (0 reviews)

    4 comments

    Updated

  22. Movie Style Effixians Extra Robes

    Upon finding Effixian's Extra JC's Jedi Robes mod, I instantly fell in love as I loved all the designs and it added new robes to Kotor, as this game was very much lacking in terms of unique robes unlike TSL, However I also loved the K1 Movie style Jedi Robes by N-DReW25, and wanted to use both mods ,but no patches existed to make the two mods compatible, so I pulled a Thanos and decided to do it myself which led me to making this mod. All these textures were made by me, with the help of other textures for the K2 movie style robes mod by Deadman. I hope you enjoy this mod.
     
     
    INSTALLATION: 1. you must install JC's Jedi robes mod by JCarter426 for this to work properly: 
    2. you have to install the K1 Movie style Master robes by N-DReW25:
     
     
    3. then install Effixian's Extra Robes mod by Effix:
    4. then finally drop the files for this mod into the Override folder, Replace any files if prompted.
    CREDITS:
    Thanks to:
    DeadMan for making the OG TSL mod
    JCarter426 for his Cloaked Jedi robes mod
    N-DReW25 for his master robes mod for K1
    Effix for his Extra Robes mod
    Dark Hope for allowing me to use her Electromesh texture for this mod
     
    Hope you enjoy this mod -SebastianTheBlueBird
     
     

    40 downloads

       (0 reviews)

    0 comments

    Submitted

  23. Qel Droma Movie Style Jedi Robes retexture mod

    similar to my Red-Brown-Blue retexture for K1 Movie-Style Jedi Master Robes by N-DReW25, this mod changes the look of the Qel Droma Robes for Kotor 1 utilizing Effixian's Qel-Droma Robes Reskin for JC's Cloaked Jedi Robes 1.0.2.
    INSTALLATION

    1. you must install JC's Cloaked Jedi Robes for everything to work properly: 
     
    2. install the same Qel Droma robes mod by Effixian: 
     
    3. then install the Movie Style Master Robes mod by N-DReW25:
     
    and finally you can then install this mod
    to Properly install this mod, delete all mods with the names starting with PFBI05 and PMBI05 in the Master Robes mod folder because they are in tpc format and this mod is in .tga format meaning it won't work while the .tpc files are in you're override folder.
     
    Hope you enjoy this mod -Sebastian The Blue Bird.
     

    13 downloads

       (0 reviews)

    0 comments

    Updated

  24. Red-Brown-Blue retexture for K1 Movie-Style Jedi Master Robes 1.1.0

    I make my deadly stream debut with this retexture. As soon as I saw the K1 Movie-Style Jedi Master Robes by N-DReW25 I fell in love because a mod I loved in TSL was finally put into K1. Download it here:
    However recently I had the thought of "what if I made the robes to look like the Red Brown and Blue robes from JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4 which you can also download here if you want that mod instead: 
    it turned out to be quite successful. I used the white and black robes from the OG movie style robes mod by DeadMan and made new textures from the red blue and qel Droma Robes which I will upload separately Initially I made it just for myself but I decided to share it on Deadly Stream for others to enjoy, I hope you like my first mod.
     
    INSTALLATION:
    Step 1: you must install the original mod by N-DReW25 for this mod to work properly which also requires JC's Jedi robes mod I have left the links for both mods above the installation.
    Step 2: to install this retexture, first you must look through the names of all files from this mod, then delete all .tpc files with the same name as all files in this mods folder as this mod's files are in .tga format and tpc files appear first in Kotor, meaning if you just put this mods files in the Override, the mod would not work because the .tpc files are still in the Override folder (I would have just made the mod files .tpc files but this is my first mod and I don't know how to do that im a complete noob)
     
    Once you have put the retexture files in the override and deleted the .tpc files with the same name you are good to go enjoy my first mod and let me know if you come across any bugs.
    -Sebastian the Blue Bird
     

    13 downloads

       (0 reviews)

    4 comments

    Updated

  25. K1 High FPS Fixes -> (Outdated: New patch for k1&2 linked in description)

    NEW:
    This patch is now outdated and link to new one is in description that works with both K1 and K2!
     
    K1 High FPS Fixes
    Fixes several problems in Knights of the Old Republic that appear when playing above 60 FPS.
    Included fixes:
    Dialogue letterbox timing
    Post-combat movement freeze
    Free-look mouse sensitivity
    Animated textures such as rivers, waterfalls, and flashing mines
    Lightsaber trails
    Tree leaves and similar moving effects
    Water ripples and force fields
    Should make the animations and timings feel as close as possible to their speed when played at 60fps.  No longer do you need to lock your frame rate to enjoy the game.
    Tested up to 240 FPS.
    But should work at even higher fps though let me know if any issues arise.
    Requirements:
    Kotor Patch Manager 0.6.3 or 0.7.0
    KOTOR 1.03
    If your swkotor.exe has already been modified by widescreen, 4 GB patch, or other executable patches, I have an experimental adapter available on Github.  It's also compatible with other kpatches.  Also let me know if any issues happen with the adapter.
    Do not install the standalone versions of these fixes alongside this combined version, such as J's post combat fix or my individual fixes on my GitHub or previous deadlystream post.  Source code and alt download available below.
    Links:
    New patch for both K1 + K2!
    Alternative Download - GitHub Releases
    Source Code - GitHub
     

    128 downloads

       (0 reviews)

    0 comments

    Updated


  • File Comments

    • I don't believe so. This mod only takes place on Malachor V, so as long as you have a save from before you arrive on Malachor V you should be good to install this mod.   I would recommend creating saves from before and during Malachor V until you reach this scene. The mod replaces all of the vanilla audio with with new audio that applies a new hologram filter over the old lines so that the "make my sacrifice mattter" line with the hologram filter matches the other lines. If, hypothetic
    • Would this mod be compatible with N-DReW25's "Heart of Beskar?"
    • You don't seem to know what a Jedi Consular is. That's the class with the highest wisdom and the highest connection with the force. Bastila is a spoiled little brat, impulsive, egotistical, arrogant. She's not a consular, she'd be a guardian but her saber skills aren't good enough. Guardians have the weakest connection with the force, however they're supposed to be the best with the saber. 
    • Tise mod removes most default Jedi feats (set to -1 in the jcn_granted, jsn_granted and jgd_granted columns of feat.2da) and gives bonus picks to buy them back. Those picks are set in rfeatgain.2da (jcn_reg = 10, jsn_reg = 10, jgd_reg = 11). The game reads that for character creation and when you train a companion as a Jedi. The file can't limit it to the player, so Atton, Mira and the Handmaiden also get 10 or 11 free picks. Fixing it would need a script change, not just 2DA edits. If
    • Congrats on this addon! EDIT: I have already installed all of the mods as shown in the comments section of WildeKarrde's Bao-Dur Departure mod section, and I am wondering if I have to do a clean install for this addon to work.
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