Sith Holocron

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Everything posted by Sith Holocron

  1. RAGEQUIT! Well, this project at least. Here's what I wanted to do. The Landing Video would have covered all three areas of the mod preceded by an orbit shot. The pan would have been quick but the EH green screen would have only shown up after the pan stopped moving. (I even had a skybox set up for the fountain module - no one ever pointed out that there's a blue Dantooine sky above that room but I sure as hell noticed it.) On to Part 4 though . . . (The takeoff video would have been much shorter - going straight from a take off (part 4) to leaving Coruscant's orbit (part 1).) The problem was even after acquiring 3DS MAX, Adobe After Effects (for the engine glow) and having NWN MAX, I could NOT get the buildings to load up. The frustration is extreme. It's too much work for a mod that I wasn't ever really crazy about in the first place. Not having something to release at least saving me the pain having the release be either outright ignored or nitpicked. Hopefully, one of you have loads more talent than I do because I'm tossing in the towel on this one.
  2. Well, there goes my plans to make Coruscant landing and takeoff videos. ::sigh::

  3. I have acquired 3DS Max 2011. Is this a good playlist for the beginner?

  4. I'm satisfied what I received but if folks wish to continue discussing the topic, I won't consider it hijacking.
  5. So I tested DP's fix. Looks better to me so thanks, DP!
  6. Is it a mod for another game? Is it a physical item that someone is selling? More information is needed.
  7. Anyone have any GMAX or KOTORMax tutorials they could recommend for beginners?

  8. I am headed to work in just a bit but I have saved the file and I'll test it when I get home. Thanks in advance!
  9. Star Wars Racer now available on GOG. (Not on Steam) https://www.gog.com/game/star_wars_episode_i_racer

    1. L0ki194

      L0ki194

      Would be cool to eventually have a KOTOR-Style mod, where it's just turns the game into Swoop Racing.

    2. Sith Holocron

      Sith Holocron

      I was just thinking of higher quality skins for the present. But sure, why not?

    3. L0ki194

      L0ki194

      Yeah, true. I'd rather HQ skins first, before anything major.

    4. Show next comments  204 more
  10. I've asked Tyvokka to create a sub-forum with Tyvokka. Does anyone want to be in charge of the organization side of things? I've no experience with large scale mods - mostly as I have no modelling experience whatsoever. (Besides, as I'm not the most popular choice for - well . . . anything - I'll not be putting my name in the hat.)
  11. If these following modders wish to use the loading screens in this mod in their respective mods, they may do so: DeathDisco, Canderis, Darth InSidious, Newbiemodder, and Zbyl2. All I ask in return is for a credit in your read-me file and mod description.
  12. Since many of you lack the intestinal fortitude to ask me directly why she was banned, allow me to illuminate you. Multiple times, she violated Rule 6 - the bumping rule. She was warned many times via PMs not to do this but she continued to do so. She even bragged about doing so here. Let's not forget her continual complaints that folks weren't working non-stop about mods she put in requests for. Modders will work on mods at their own pace and badgering them about it isn't going to increase that pace. Twice, she violated Rule 3 - Flaming/Harassment - when she PM'd me (and presumably others) to complain in a profane manner about previous complaints. Because of the language used in the Private Messages, I wouldn't be able to post them here. (I've deleted them from my Inbox so don't bother to PM me to ask to see them.) By the way, she also complained about delays on the boards. She continues to complain about mods not being created on her schedule off the site. Here's a choice example from YouTube. Here's something you might be forgetting: I don't get paid for this job. Modders don't get paid for making their mods, either. Do any of us need ceaseless aggravation from folks that can't be patient and/or abide really simple rules of discourse? Like it or not, this forum does have rules and by using this site, the user has agreed to abide by those rules. Follow the Rules and you'll not get banned. It's really as simple as that. I've deleted most of LucytheAlien's threads that lacked any responses. If she's not going to be here to respond, the deleted threads really serve no purpose any longer. Threads she initiated that had received responses remain. Here's what the site owner has to say about this situation, by the way. The matter is now closed. Move along. Move along. (Yes, this is a locked thread.)
  13. Snigaroo - one of the administrators over at the KOTOR2 Subreddit - dislikes using M4-78 EP. That's his right. However, when I do my next play-through of KOTOR2, I want to use both the KOTOR2 mod build and the M4-78 EP. Might anyone have any suggestions what the install order would be in this particular situation? You should assume that I am using the 4CD version of KotOR2 and that I am playing on a Windows 7 computer. I'm leaving this blog open as I have no idea when M4-78 EP will return to Deadly Stream. I'm also not asking for any additional mod suggestions. When I'm satisfied that I have the Mod Build and M4-78 EP working well together, I'll make a new blog asking for suggestions.
  14. Interesting note: When making this mod and the Replacement Loading Screens mod was the first time that I ever played the swoop mini-game in KotOR2.
  15. Thanks! It's too bad that the Sith War Droids appear flat because they are one dimensional textures. Having three dimensional models in this is unfortunately beyond my level of expertise. The red filter was actually out of necessity as I got the shots via HK-47's first person view but I think it does work out well - especially considering the chamber and Archon color for this Zone on M4-78. I really do think that more people should be using SS's mod as it's genius. Regarding the Cyan Screen of Death: The text here is a combination of a BSOD error screen and a song that many of you may be familiar with. (It's not Star Wars related, if you need a hint.)
  16. Thanks ndix UR. Uploading updated package with corrected TXIs now.
  17. Version 1.2

    1,310 downloads

    AUTHOR: Sith Holocron ORIGINAL RELEASE: 01 MAY 2018 GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.] REQUIRED ADDITIONAL MOD: M4-78 Enhancement Project (either EP version 1.2, EP version 1.3 (the one on Steam), or EP version 1.5) Description: ------------------ I was dissatisfied with the textures that I made for the Droid Testing Consoles. The Droid Testing Consoles are seen near the end of the Industrial Zone on M4-78, just before you get to the Industrial Zone Archon Chamber. One of the textures had a Galaxy as the background and the other had a game map on it. In addition, I thought I could come up with better animations in the smaller boxes. I decided to take action and change that. The previous backgrounds have been replaced with a new background from an droid assembly line on M4-78. It's actually a loop of the HK Factory with a new War Droid texture swapped in to replace the HK droids usually seen in there. (No, you hadn't missed an area.) Some of the other texture enhancements can been seen in these example GIFs. This version of the mod is compatible with both version 1.2 (available on MODDB) and the 1.3 version (only available on Steam) or version 1.5 (available here on Deadly Stream.) Each frame size is 1024 by 1024 and there are 11 frames in total. Installation: ----------------- Drop the TGA and TXI files into your Override folder. Uninstall: -------------- To completely remove the loading screens, delete all the TGA and TXI files that were included in this mod from your Override folder. Legal Disclaimer: ------------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Special Thanks: ----------------------- JCarter426 for his replacement textures so I could swap in the Sith War Droids into the HK Factory animation. I used High Quality Blasters version 1.0 by SithSpecter in the animation with the rotating blaster. Highly recommended! Corrections made to TXI files thanks to ndix UR. Thanks to Canderis, JCarter426, and Malkior for their input. And thanks to YOU for giving this mod a gander! Would you kindly leave feedback on the download page? (I would like to know if you've liked it . . . )
  18. View File Droid Testing Console Texture Upgrade AUTHOR: Sith Holocron ORIGINAL RELEASE: 01 MAY 2018 GAMES: Star Wars Knights of the Old Republic 2. [This mod will not work in Star Wars Knights of the Old Republic 1.] REQUIRED ADDITIONAL MOD: M4-78 Enhancement Project (either EP version 1.2, EP version 1.3 (the one on Steam), or EP version 1.5) Description: ------------------ I was dissatisfied with the textures that I made for the Droid Testing Consoles. The Droid Testing Consoles are seen near the end of the Industrial Zone on M4-78, just before you get to the Industrial Zone Archon Chamber. One of the textures had a Galaxy as the background and the other had a game map on it. In addition, I thought I could come up with better animations in the smaller boxes. I decided to take action and change that. The previous backgrounds have been replaced with a new background from an droid assembly line on M4-78. It's actually a loop of the HK Factory with a new War Droid texture swapped in to replace the HK droids usually seen in there. (No, you hadn't missed an area.) Some of the other texture enhancements can been seen in these example GIFs. This version of the mod is compatible with both version 1.2 (available on MODDB) and the 1.3 version (only available on Steam) or version 1.5 (available here on Deadly Stream.) Each frame size is 1024 by 1024 and there are 11 frames in total. Installation: ----------------- Drop the TGA and TXI files into your Override folder. Uninstall: -------------- To completely remove the loading screens, delete all the TGA and TXI files that were included in this mod from your Override folder. Legal Disclaimer: ------------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Special Thanks: ----------------------- JCarter426 for his replacement textures so I could swap in the Sith War Droids into the HK Factory animation. I used High Quality Blasters version 1.0 by SithSpecter in the animation with the rotating blaster. Highly recommended! Corrections made to TXI files thanks to ndix UR. Thanks to Canderis, JCarter426, and Malkior for their input. And thanks to YOU for giving this mod a gander! Would you kindly leave feedback on the download page? (I would like to know if you've liked it . . . ) Submitter Sith Holocron Submitted 05/01/2018 Category Skins TSLRCM Compatible Yes  
  19. 134340Goat: I find just presenting the problem without giving guidance offers the best chance to a modder to find new innovations. In other news, I also don't tell my surgeon how to cut.
  20. Right after you meet and fight Visas Marr on the Ebon Hawk, the scene shifts to the medbay. You see Visas Marr on the Med-bay bed looking like this. It looks like someone laid a statue down on a table. C'mon folks . . . could someone please make her body position look more natural because this is ridiculous. TSLRCM compatibility would have to be a must.
  21. This is what horror sounds like - and what that horror sounds like accompanied by a video that's way too good for that vocal rendering. Video by ndix UR, and it's complete with Kaah cameo! You seriously might want the sound off after the intro. LOL
  22. Well here's another unnamed font in The Art of Star Wars: The Last Jedi . . .