Sith Holocron

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Everything posted by Sith Holocron

  1. Headed to CA (Bay Area) for a vacation.  If you have a message for me, please consider holding off until next Wednesday.  See y'all when I get back!

    1. Sith Holocron

      Sith Holocron

      If anyone would like a play by play of my vacation after I get home, I could put up a blog. Vote LS for yes, and DS for no. Poll ends on Saturday. 

    2. Sith Holocron

      Sith Holocron

      Home again. 

  2. View File KotOR2 Polished Crystal Icons Pack AUTHOR: Sith Holocron ORIGINAL RELEASE: 18 SEP 2022 GAMES: Star Wars Knights of the Old Republic 2 [This mod will not work in Star Wars Knights of the Old Republic 1 as intended. Please use this version designed for KotOR1 instead.] Description: So . . . this is the second part of another mod that I’ve had on my computer/s for some time but I hadn’t gotten around to putting out there to the public. Until now. This all started out with getting higher resolution icons for crystals in TSL. Now that I’ve successfully had a decent trial run with the KOTOR1 Polished Crystals Icon Pack, the KotOR2 version is finally ready. I found source pictures of many crystals over the years and took care to try and match the color, crystal type and - when possible – even the orientation of the crystal to match what you saw in the vanilla game. From the pictures you’ve (hopefully) seen on the download page, you’ll notice that some of the crystals appear to be duplicated. That’s how it is handled in the game and it wasn’t an error on my part. Installation: Before you install this mod, go to the Override folder of your KotOR 2 game directory, and check if there are any files with these filenames in your Override folder: iw_SbrCrstl_001 iw_SbrCrstl_002 iw_SbrCrstl_003 iw_SbrCrstl_004 iw_SbrCrstl_005 iw_SbrCrstl_006 iw_SbrCrstl_007 iw_SbrCrstl_008 iw_SbrCrstl_009 iw_SbrCrstl_010 iw_SbrCrstl_011 iw_SbrCrstl_012 iw_SbrCrstl_013 iw_SbrCrstl_014 iw_SbrCrstl_015 iw_SbrCrstl_016 iw_SbrCrstl_017 iw_SbrCrstl_018 iw_SbrCrstl_018a iw_SbrCrstl_020 iw_SbrCrstl_021 iw_SbrCrstl_022 iw_SbrCrstl_023 iw_SbrCrstl_024 iw_SbrCrstl_025 iw_SbrCrstl_026 iw_SbrCrstl_027 iw_SbrCrstl_028 iw_SbrCrstl_029 iw_SbrCrstl_030 iw_SbrCrstl_031 iw_SbrCrstl_031a iw_SbrCrstl_032 iw_SbrCrstl_033 iw_SbrCrstl_034 iw_SbrCrstl_035 iw_SbrCrstl_036 iw_SbrCrstl_037 iw_SbrCrstl_038 iw_SbrCrstl_039 iw_SbrCrstl_040 iw_SbrCrstl_041 iw_SbrCrstl_042 iw_SbrCrstl_043 iw_SbrCrstl_044 iw_SbrCrstl_045 iw_SbrCrstl_046 iw_SbrCrstl_047 iw_SbrCrstl_048 iw_SbrCrstl_049 Above is a list of the textures that are affected by my mod, which has all these textures in TGA format. If there already are any files with these filenames in your Override folder, remove them and place them elsewhere. It doesn’t matter if the files that share the file names are in a different file format (like TPC or DDS) – they’ll need to be removed. Once that is done, then drop the TGA files of my mod into your Override folder. Uninstall: Remove the above listed TGA files from your Override folder. Legal Disclaimer: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. For those that Beta-Test, I salute you! Thanks to Leilukin, for beta testing and taking the screenshots featured on the download page! Special Thanks: Thanks to YOU for giving this mod a chance! Won’t you leave textual feedback on the download page? And by “textual feedback”, I specifically mean “Please write a review.” (I like to see what I’ve done right , you see…) Submitter Sith Holocron Submitted 09/18/2022 Category Skins TSLRCM Compatible Yes  
  3. Version 1.0.0

    35 downloads

    AUTHOR: Sith Holocron ORIGINAL RELEASE: 18 SEP 2022 GAMES: Star Wars Knights of the Old Republic 2 [This mod will not work in Star Wars Knights of the Old Republic 1 as intended. Please use this version designed for KotOR1 instead.] Description: So . . . this is the second part of another mod that I’ve had on my computer/s for some time but I hadn’t gotten around to putting out there to the public. Until now. This all started out with getting higher resolution icons for crystals in TSL. Now that I’ve successfully had a decent trial run with the KOTOR1 Polished Crystals Icon Pack, the KotOR2 version is finally ready. I found source pictures of many crystals over the years and took care to try and match the color, crystal type and - when possible – even the orientation of the crystal to match what you saw in the vanilla game. From the pictures you’ve (hopefully) seen on the download page, you’ll notice that some of the crystals appear to be duplicated. That’s how it is handled in the game and it wasn’t an error on my part. Installation: Before you install this mod, go to the Override folder of your KotOR 2 game directory, and check if there are any files with these filenames in your Override folder: iw_SbrCrstl_001 iw_SbrCrstl_002 iw_SbrCrstl_003 iw_SbrCrstl_004 iw_SbrCrstl_005 iw_SbrCrstl_006 iw_SbrCrstl_007 iw_SbrCrstl_008 iw_SbrCrstl_009 iw_SbrCrstl_010 iw_SbrCrstl_011 iw_SbrCrstl_012 iw_SbrCrstl_013 iw_SbrCrstl_014 iw_SbrCrstl_015 iw_SbrCrstl_016 iw_SbrCrstl_017 iw_SbrCrstl_018 iw_SbrCrstl_018a iw_SbrCrstl_020 iw_SbrCrstl_021 iw_SbrCrstl_022 iw_SbrCrstl_023 iw_SbrCrstl_024 iw_SbrCrstl_025 iw_SbrCrstl_026 iw_SbrCrstl_027 iw_SbrCrstl_028 iw_SbrCrstl_029 iw_SbrCrstl_030 iw_SbrCrstl_031 iw_SbrCrstl_031a iw_SbrCrstl_032 iw_SbrCrstl_033 iw_SbrCrstl_034 iw_SbrCrstl_035 iw_SbrCrstl_036 iw_SbrCrstl_037 iw_SbrCrstl_038 iw_SbrCrstl_039 iw_SbrCrstl_040 iw_SbrCrstl_041 iw_SbrCrstl_042 iw_SbrCrstl_043 iw_SbrCrstl_044 iw_SbrCrstl_045 iw_SbrCrstl_046 iw_SbrCrstl_047 iw_SbrCrstl_048 iw_SbrCrstl_049 Above is a list of the textures that are affected by my mod, which has all these textures in TGA format. If there already are any files with these filenames in your Override folder, remove them and place them elsewhere. It doesn’t matter if the files that share the file names are in a different file format (like TPC or DDS) – they’ll need to be removed. Once that is done, then drop the TGA files of my mod into your Override folder. Uninstall: Remove the above listed TGA files from your Override folder. Legal Disclaimer: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. For those that Beta-Test, I salute you! Thanks to Leilukin, for beta testing and taking the screenshots featured on the download page! Special Thanks: Thanks to YOU for giving this mod a chance! Won’t you leave textual feedback on the download page? And by “textual feedback”, I specifically mean “Please write a review.” (I like to see what I’ve done right , you see…)
  4. Leilukin graciously offered to beta test for me.  The K2PCIP mod is now up here at Deadly Stream.

    Looking for a beta tester or two for a new mod of mine.  It's the KotOR2 version of my Polished Crystals Icon Pack.  I just want to make sure it works as intended and to have a few screenshots to go on the download page.  Beta testers would of course be credited. I only need 1 or 2 so first come, first served. 

  5. There used to be a Model Viewer for NWN which had a wire frame mode. If you can find it, that may be the easiest solution. Update: I sent Kaidon a link to it in a PM.
  6. I will just leave this here and walk away, whistling innocently...
  7. Who wants to record a before and after?
  8. You may wish to check this thread as a TSLRCM feature either remaining or being removed appears to be up to the general community.  Click here to jump to start of the relevant posts:

     

    1. Drazgar

      Drazgar

      So the echo in the Force has finally reached its intended destination. Good, good.

  9. I personally like it as I mentioned over on Discord to you already. I think this sort of thing is best served by a poll on this thread. That's up to Aspyr at this point. I've heard many people ask about this in the community but you really want to be directing those questions to Aspyr.
  10. I wish there was a video so we could see the difference between them.
  11. I don't have Photoshop so they're not PSDs. The work has already been done.. If I can't find the originals and acquire permission, I'll likely scrap the project. Update: Found it! It's Ultimate Character Overhaul -REDUX- ( FULL ) by ShiningRed Update 2: Got permission from ShiningRedHD to use their textures!
  12. Hello everyone! I'm in a bit of a bind. I was working on recoloring some AI upscales of some of the droids that are rarely encountered in TSL. It wasn't until after I did those recolors that I realized that I didn't know who actually made the upscales and what pack they were in. Knowing this is important as I need to seek permission before uploading my altered copies anywhere. To help narrow it down, does anyone know which pack an AI upscaled version of the "C_CONDRDBOSS" might be? (It is sized at 4096 x 4096 so the texture is fairly huge.) This would be helpful for anyone hoping for better looking droids on M4-78 and other places, if you haven't figured out what this'll be used for.
  13. All of you probably know that droids have been on my mod lately. In your opinion, which of the mod packages here or out there should I be looking for if I was specifically looking for the best reskins or upscales of all of the droids seen in the game? And yes, I'm including the M4-78 droids in this too. However, I'm not really looking for reskins of the following droids: HK-47, 50, or 51 T3-M4 or any of the other astromech droids Protocol droids (like these guys) However, if the package you suggest includes the other droids and those models, that's OK. Just didn't want any of you going out of your way for something I don't need. Thanks for your attention.
  14. How difficult would that be to adjust? How about a golden yellow?
  15. @DarthParametric, I'm still glad to have what you offered so thanks again! Do you know if C_ConDrdL is also in the Mandalorian Cache on Dxun? I know of at least two other droid types that are in there. @Malkior, the confusion by a few folks is what inspired me to change the names of both this thread and the 2016 thread. Hopefully, everyone is back on the same page. However for those folks just joining us but they haven't scrolling back (Hi!) , this is the fella that the request is referring to.
  16. Unfortunately, that is not droid model "C_ConDrdL". That is droid model "C_ForDrd". So you might want to rename that video as we already have had some confusion in this thread before over which droid is which. And if that video was supposed to be showing any flickering, I couldn't see it. I do see a glow though. Edit: It is much easier to see flickering when watching the video on YouTube.
  17. Folks would also need LIP files in addition to any possible DLG files to test for flickering. As @DarthParametric suggested above, grabbing T3-M4's LIP files, copying them, and renaming them might be the easiest way of going about it.
  18. Though the Foreman droid isn't the request, I sure as hell am not going to throw this away. Thanks! Is anyone able to test this at the moment? If you don't have M4-78 installed, you can also find the Foreman droids located in the Mandalorian Cache in Dxun with a number of other droids.
  19. yojPmFo.png

     

    1. ConansHair

      ConansHair

      These ARE the droids you're looking for...Heh heh:cool:

  20. I'd test this now and provide screenshots if I had M4-78 EP installed at the moment but I'm using the Reddit Mod Builds which are supposed to be incompatible with it. If anyone would like to test it out, feel free. Now we need model edits (and likely some LIP files) to get to the flickering. Step by step, folks!
  21. This post has been edited a few times. If you read it before, please re-read it. Malkior reached out to me and reminded me that I have requested something like this before but for a different droid model - . So this sort of thing is definitely possible, as can be seen here. But to continue, he replied to my question about droids on Discord and said: So I don't have share his GoogleDrive link, I've put that other droid's files up on my Dropbox here so it can stay there until there's an official release. So this request for the droid I asked about - C_ConDrdL - is still being requested. Oh and for those looking for the first time I asked about a request along these lines, here's the link to that. It seems I was looking for the texture and I didn't know about emitters back then. I still don't know they work but at least I know they exist this time 'round.
  22. It's not a matter of textures per se. It has to do with the model. I don't know how to work on emitters.
  23. So there's a droid type - C_ConDrdL - that I have seen mostly seen on M4-78 but may exist elsewhere in the game. Unlike HK droids, this droid doesn't have lighted eyes that flash when they speak. Is there a way to add that feature to a model? And here's the type that I'm talking about. And here's the model type: If this is something that interests you but you don't have the ability to work on, please add a like to show your support.
  24. What do you have your new 2 textures named as? Please give folks trying to help you more information than you are currently giving.