Sith Holocron

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Everything posted by Sith Holocron

  1. What file format do you need the movie to be in? Can you work with .m2ts? Edit: My PNG of my BOSSR logo doesn't have an outline. I think that'll prove to be a holdup on the request.
  2. Guess that's why need a movie editor, right?
  3. I have a request if anyone feels up to it and has the time. I'm attempting to recreate a video from BOSSR and have run into a little snag. Here's the original video that I am attempting recreate. I have recreated most of the video. Upscaled textures, zoomed in just like the video above with the magic of GLIntercept. I have an overlay of the title that can be added saved as a PNG with alphas. What I'd like is someone to put the text overlay in the video and mirror the animation as seen in the above video.
  4. Update: The smaller files have been added to this page as an optional download.
  5. This looks good to me. I have suggested this mod for the next TSL Mod Build.
  6. I'd love to see a video of this in action before downloading. Looks good though! Edit: One other question, specifically about this part: Does the uniform described for Vanilla-Style uniforms above use the original texture? (I believe it's named PER_Kolto2?)
  7. I think I'll just wait until Snigaroo creates the new TSL mod build.
  8. Glad you're enjoying yourself. Problem is that appears you may be violating the rules . . . Using a torrent of the game and asking about it here is a direct violation of Rule 8.
  9. Have you seen that I replied to you? 

     

  10. I think you're using the wrong Override. Check your PMs.
  11. Don't use the Vortex Manager. It doesn't work correctly on the KotOR games.
  12. View File KOTOR1 "Canon" Animated Galaxy Map 1.0 [Aurebesh Edition] AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: This is an alternate version of my "KOTOR1 Canon Animated Galaxy Map Texture" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. See my other mods for a KotOR2 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/26/2024 Category Skins K1R Compatible Yes  
  13. View File KOTOR2 "Canon" Animated Galaxy Map 1.0 [Aurebesh Edition] AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAMES: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack (https://deadlystream.com/files/file/1057-tsl-galaxy-map-fix-pack/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR1, as it refers to places not seen in the game. See my other mods for a KotOR1 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR2/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, Obsidian Entertainment, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/26/2024 Category Skins TSLRCM Compatible Yes  
  14. Version 1.0.0

    40 downloads

    AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAMES: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack (https://deadlystream.com/files/file/1057-tsl-galaxy-map-fix-pack/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR1, as it refers to places not seen in the game. See my other mods for a KotOR1 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR2/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, Obsidian Entertainment, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  15. Version 1.0.0

    44 downloads

    AUTHOR: Sith Holocron FIRST RELEASE: 26 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: This is an alternate version of my "KOTOR1 Canon Animated Galaxy Map Texture" mod. The difference here is that the texture is now written in Aurebesh - one of the in-universe languages in Star wars. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. See my other mods for a KotOR2 version of this mod. This mod was made in response to a request by N-DReW25. Installation: Grab the files (both the TGA and the TXI) from the file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  16. I do not have the smaller files available anymore as I have deleted them. Try sending a PM to the person that requested this from me before.
  17. View File KOTOR1 "Canon" Animated Galaxy Map 1.0 [Foreign Language Edition] AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: ------------ This is an alternate version of my "KOTOR1 "Canon" Animated Galaxy Map 1.1" mod. The difference here are the languages are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original unmodded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 17 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR2 available soon. Installation: ------------- Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: ------------- Take them out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- French translation help: stills from Tenko’s video (https://www.youtube.com/watch?v=hv0s5AG9ixo) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=25vby-iX20A&list=PL9tz89RM2VHvVP80Br-t1OGxA6Fdl5ng9) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=j6X_GafDkYU&list=PLnuRqHKN_rzzlBDxXkKOz4awLBTGft_1q) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/24/2024 Category Skins K1R Compatible Yes  
  18. View File KOTOR2 "Canon" Animated Galaxy Map [Foreign Language Edition] KOTOR2 "Canon" Animated Galaxy Map [Foreign Language Edition] AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here are the languages in the texture are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR1 is available here. Installation: Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: French translation help: stills from Poyo Novae’s video (https://youtu.be/zj2byxuw6HU?si=WMeEl_abra6GhBzJ) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=eWPvgxEm4W4&list=PL9tz89RM2VHtHAdPbpNb35UcBguvd9U7G) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=eGvoQuqwf6I&list=PLnuRqHKN_rzwZIWQBkLieY6d0pVV38SKf) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502) Submitter Sith Holocron Submitted 07/24/2024 Category Skins TSLRCM Compatible Yes  
  19. Version 1.0.0

    9 downloads

    KOTOR2 "Canon" Animated Galaxy Map [Foreign Language Edition] AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic II Description: This is an alternate version of my "TSL Animated Galaxy Map Texture in Canon Positions 1.1" mod. The difference here are the languages in the texture are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in bead-v's TSL Galaxy Map Fix Pack The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original un-modded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 9 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR1 is available here. Installation: Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: Take them out again. Known Bugs: None known at this time. Legal Disclaimer: All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: French translation help: stills from Poyo Novae’s video (https://youtu.be/zj2byxuw6HU?si=WMeEl_abra6GhBzJ) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=eWPvgxEm4W4&list=PL9tz89RM2VHtHAdPbpNb35UcBguvd9U7G) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=eGvoQuqwf6I&list=PLnuRqHKN_rzwZIWQBkLieY6d0pVV38SKf) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together the original version of this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  20. Version 1.0.0

    15 downloads

    AUTHOR: Sith Holocron FIRST RELEASE: 25 JUL 2024 GAME: Star Wars Knights of the Old Republic I Description: ------------ This is an alternate version of my "KOTOR1 "Canon" Animated Galaxy Map 1.1" mod. The difference here are the languages are no longer in English. You now have the ability to have your Galaxy Map appear in either Polish, French, German, Spanish, or Russian. As before, the planets in the texture are in the positions as laid out in Kexikus’ Canon Galaxy Map for KotOR 1 version 1.1 (http://deadlystream.com/forum/files/file/479-canon-galaxy-map-for-kotor-1/) The Galaxy Map texture of the Ebon Hawk [texture name LEH_scre03] as it appeared in the original unmodded game was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated with 17 frames of animation. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. But will be a foreign language edition for KotOR2 available soon. Installation: ------------- Choose the language that bests suits your uses. Grab the files (both the TGA and the TXI) from that file folder and drop them into the following folder: SWKotOR/Override Uninstall: ------------- Take them out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, and Bioware Corp. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- French translation help: stills from Tenko’s video (https://www.youtube.com/watch?v=hv0s5AG9ixo) Spanish translation help: stills from Mochi Games' video (https://www.youtube.com/watch?v=25vby-iX20A&list=PL9tz89RM2VHvVP80Br-t1OGxA6Fdl5ng9) German translation help: stills from Tombie's video (https://www.youtube.com/watch?v=j6X_GafDkYU&list=PLnuRqHKN_rzzlBDxXkKOz4awLBTGft_1q) Polish translation help: Zbyl2 Russian translation help: Dark Hope, Allard, and Drazgar Kexikus: Help with putting together this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. (http://www.lucasforu...ad.php?t=153502)
  21. Hello @th3w1zard1. First time user of KOTORModSync here. I've had a few issues that I've mostly been able to resolve on my own but one final one seems to remain. KOTORModSync isn't recognizing TSLRCM correctly. At first I thought it may be something as simple as a missing underscore in the file name or the EXE file not being in a ZIP file but those attempted workarounds haven't succeeded. Would you helping an old man figure out what he's doing wrong? Hopefully the attached picture may give you a clue.