N-DReW25

Modders
  • Content Count

    2,179
  • Joined

  • Last visited

  • Days Won

    128

Everything posted by N-DReW25

  1. I feel like this is a fair question to ask. How many modules will be in the final product, I'm guessing about 7-9 modules?
  2. I must say half the things in this movie defies modding as it is! It is clear ALOT of work went into this. I personally rate it 5/5 for perfect rewritten story, characters, modding involved and is better than the Phantom Menace and the Attack of the Clones movies combined!
  3. Since some popular Kotor modding websites have gone down recently I'd like to know will Deadlystream ever go down with them and if so will a new website be made?
  4. What mods did you have and were there any from the Steam Workshop?
  5. I just copy the link I want to copy and I just paste it.
  6. That made me sick! That's not a theory that's fact, There were 3 of them in the galactic senate in the movies!
  7. It ain't what you're expecting, Trust me this place is better!
  8. Wow, for the first time it wasn't milestails who had the mod on his hard drive. On a serious note, you are going to share that around right?
  9. I think DarhParametric beat me to it but I remember a thread here on Deadlystream of a Playable Torguta work in progress that recreated Shaak Ti in Kotor but I don't have a link to it but I think Fair Strides might.
  10. This mod is already included within K1R so there is no need to download this because you already have it!
  11. Looks good! You may want to actually slap that onto a Republic Soldiers head to make sure it's a "quick and dirty" model because from what I see it's perfect (I'd recommend making the Visor a bit transparent) For the body i'd suggest using the Republic Officer model and making a new skin for it. I'd like to warn you if you actually modify the Republic Soldier models the Republic corpses on the Endar Spire/Star Forge/Manaan will break (Nothing game breaking it'll just look weird).
  12. All that's really known in Canon is that there is a Master and an Apprentice and Darth Bane created it (There may be a mention in CW or rebels though if there was it'd be minor)
  13. Certain Boss types have like 8-19 vitality in Kotor Tool but when you play it in game they feel like they have a lot more during combat so I'll have to agree with this statement!
  14. Then what would you suggest happen? Because Commando Armor actually makes Republic Soldiers look like they're prepared for war and actually makes them look like they can fight and win a battle! If you like that mod Cache71 made is used in this Video and the bug she encountered is shown as well- https://www.youtube.com/watch?v=7R1acsSOXgc&t=84s
  15. Silveredge9 has said this within this thread- http://deadlystream.com/forum/topic/4723-new-playable-character-in-tsl-matilda-from-brotherhood-of-shadows/?do=findComment&comment=49414 So that should mean you should be allowed to use his assets. Something that I should mention Cache71 is making a mod similar to this but instead of using the republic mask Silveregde9 used she's going to use the standard republic head with the Bicycle helmet (I can't find a link but she has uploaded it to the Playground site the one which has the graphical modification on it, It works fairly good except the corpse placeables are messed up)
  16. Let me just add to your list * Manaan and the Selkath are canon (Selkath were seen in the clone wars, Manaan was mentioned in a book) * Korriban or as it's canonically called Moraband was visited by Yoda during the clone wars (The Valley of the Dark Lords and the Sith Academy are also shown) * Taris is also canon and it is described to be a polluted planet with scattered ruins of ships across the surface (Possibly hinting to Darth Malak's bombardment) (Additionally that black female senator in rogue one who says "If the empire has this type of firepower what choice do we have" represented Taris in the Imperial Senate and the next Senator of Taris died on Honsian Prime when the first order destroyed it) * Hammer Head Rebel Corvette ships were said to be based off an ancient design (Direct Kotor reference) * Ossus is Canon (It was a Jedi Planet I do believe and if anyone remembers the Ossus Keeper Robes) * Telos was mentioned though whether it's Telos IV with the Citadel Station or if it was even bombarded is a mystery to me Something I do want out of Canon is to first up have a new Kotor RPG based off the original with maybe a few new content like Jedha during it's prime, A Star Map on Lothal, A Jedi Enclave on Takodonna and maybe some characters from the EU that can't be brought into Canon to some degree like Darth Krayt and Talon since there placed in the years AFTER the original trilogy. Also a Kotor DLC for Battlefront would be nice and you can only play as Kotor Characters on the Kotor maps.
  17. Vash- Guardian Vrook- Guardian Kavar- Guardian Zez- Guardian Atris- Consular Nihilus- Sentinel Sion- Guardian Traya- Consular
  18. Well good thing I own the Steam Version True but when we think of the Bioware's Canon story they were red outside and inside. Obsidians red to blue change was somewhat unnecessary since they already had the Endar Spire textures during development.
  19. In the Kotor 1 prologue and in a few cutscenes in the end game, you may notice the Republic Captial Ships or Hammer-Head ships are red on the outside and inside! In Kotor 2 for no real reason there red on the outside but blue on the inside! I do believe this was because blue seemed to fit the darker theme of the Harbinger and as much as I can believe during the period of 5 years those ships could have got an upgrade I'd like to see how the Harbinger would look with an Endar Spire Red look. I would believe this would be a piece of cake for someone who is experienced at reskinning since the Harbinger textures are very similar to the original Endar Spire textures and all someone would need to do would be to change the blue to a red in most cases.
  20. I don't think it'd be that hard! All someone would need to really do would be to reskin the scoundrel clothes brown and put a duros head on it then top it off with a hat To play as Cad Bane
  21. Credits in Movies and Video Games have real names because the people who worked didn't go by "Sith Holocron" for example they go by their real names. In Modding, however, people go by their Forum Aliases like "Sith Holocron" since making Mods will never earn you a cent and is far less significant than a Movie or Video Game so there is no real point in having real names. Plus if all the TSLRCM staff put their real names down probably no one will know who actually did what since all they have is their Forum Aliases!
  22. Oh, a porting loop hole. Sounds fun i might try it sometime in the future
  23. How exactly is this mod done? I see SWTOR Music and Kotor TSL videos but there no MP3's in the mod so what was the point mentioning them?
  24. The alignment changes would probably be done through scripts. I do believe there are mods that do that but it's more of a test than it is a legitimate mod- http://www.nexusmods.com/kotor/mods/931/? (I do believe those mods are for Carth, Jolee, and Bastila) About making voice overs and splicing lines it actually doesn't feel that hard to actually do but the main reason why people don't do it often is because their voices are no good.