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Everything posted by N-DReW25
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The Atris you recruit has the following stats Jedi Consular Level 30 Strength: 29 Dexterity: 23 Constitution: 34 Intelligence: 41 Wisdom: 48 Charisma: 25 Those stats result in a vitality count of 7260, Force 1020 and a defense bonus 29! And to add to all that she has the Proficiency all (Which is used exclusively used for NPC's to give them all the proficiencies at once) and her body model does not display Armor or Masks (Which isn't your fault but a possible 3.0 feature) Do you know there is already a p_atris file that already exists in KotOR tool that is about 85% percent finished? Right?
- 42 replies
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- recruitment mods
- reztea
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The only indication of what's in the update is on the main download page where it says "What's New in Version 2.0 "
- 42 replies
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- recruitment mods
- reztea
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How does Atris fight with you on the Ravager? Is she a party member or is she just an NPC who follows your main party around?
- 42 replies
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- recruitment mods
- reztea
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K1 - Requesting Help Finding Animations
N-DReW25 replied to Jenko's topic in General Kotor/TSL Modding
Can you make an optional stunt module version with this mod? -
Looks like you have a robe mod installed that is not included! So is this clothes mod use the same texture in the screenshot or is the brownish color it usually is? (also I think the stats should be changed to be properly balanced for the Peragus levels and so I have a reason to get your exile robes)
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If you like restored content you may enjoy Kotor 1 Restoration (K1R)- http://deadlystream.com/forum/files/file/558-kotor-1-restoration/ I also make mods that fix minor problems and mods that restore content that cannot be restored in K1R so you may want to check out my mods if you like Restored Content.
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I feel like I should mention the default brown K1 Robe texture and model is in TSL's Assets, however, the red, blue and black robe textures aren't so you could of used the brown texture as a base to make the red and blue robes instead of the nemo robe texture. Noob question but what is the restored content in this? Perhaps another mod could be made where you change the Vrook, Zez Kai Ell, Vash and Kavar to have the robes in this mod for the other modules instead of their default TSL Master Robes?
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Very glad to see your alright. This modding community, especially with the script side of it, would probably sink if your name landed right next to SithRevan's in the download thread of K1R 1.3!
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Does anyone know if .wav audio files work on the Steam Legacy Build?
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Since the Legacy version is the same as all other older versions, they should work: http://deadlystream.com/forum/topic/5097-sound-files/
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I really do like the icons, however, can I request you change the mira icon be changed so it doesn't show skin so it kinda fits in with the other icons from this mod and the vanilla icons?
- 11 replies
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- visas marr
- atton rand
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Force Fashion Updates and Mod Permissions
N-DReW25 replied to jonathan7's topic in General Kotor/TSL Modding
Another annoyance of the Steam version is Lightsaber model textures disappear at random times which makes it hard for making custom Lightsaber hilts and/or playing with cool Lightsaber hilt mods and the Steam version doesn't support .wav audio files only mp3 which means if you play a mod with .wav audio files then the dialogue will force skip the .wav dialogue completely (TSLRCM and M4-78 use mp3 so we steam users are safe when it comes to those) -
Any tutorials for a beginning modder?
N-DReW25 replied to H!dden's topic in General Kotor/TSL Modding
That wasn't made by me. I found that tutorial over a year ago and I used it to start my own modding, The user who did make it is Rece- http://deadlystream.com/forum/user/13280-rece/ -
Any tutorials for a beginning modder?
N-DReW25 replied to H!dden's topic in General Kotor/TSL Modding
This one really helped me begin with modding Kotor- -
http://starwars.wikia.com/wiki/Mandalorian_Neo-Crusaders I guess the Kotor Neo Crusaders are canon...we're one step closer for Canderous' Grand Return into Canon!!!
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What are you going to do with that speeder bike? Are you going to place it in game somewhere?
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By any chance, can you make that alien head modding resource pack for K1?
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- 9 comments
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- blasters
- improvement
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High Quality Blades (an actual Work in Progress...no, seriously)
N-DReW25 replied to Sithspecter's topic in Work In Progress
Have you made any progress on this, Sithspecter? -
In DarthYcey's KotOR 2 Movie, the Exile after she defeats Kreia goes to Dromund Kaas and does what she does in the revan novel but in the KotOR engine. As it looks possible to make into a mod, I'd like to request a mod that changes the ending so after Malachor V you go to Dromund Kaas to rescue Revan and defeat the Sith Emperor in a similar way the KotOR movie did. https://m.youtube.com/watch?v=-aZW1gEXwLQ
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Models .mdl don't show up in KotOR Tool
N-DReW25 replied to Daniele's topic in General Kotor/TSL Modding
I used the compatibility mode to get my models.bif to work- 6 replies
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- kotor tool
- kotor 1
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