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Everything posted by N-DReW25
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- 9 comments
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- restoration
- sith
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I do prefer Thunder3's Endar Spire over XediiXarwarz, however, I won't say Xedii's mod isn't good (The only part I dislike from that mod was the Taris texture outside the window). I would prefer those two mods over Jorak's mod because with Jorak's you need to download 8 separate files 63 megabytes each and even after that you need to do the Xnview install. Personally, I really liked the animations in Jorak's mod especially the flickering lights and I liked the Taris planet texture, however, I still like Thunder3's mod in terms of detail and how it looks like the original Endar Spire something both Xedii and Jorak didn't do with theirs. Overall I prefer Thunder3's.
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I feel like food markets or black markets would be the place where people would get their food, you could even add a part where someone gets food poisoning from an off world food and is dying and your character can attempt to either use the force or use treat injury on them to save that person. And maybe you can smuggle fresh food from other worlds and get a profit for the food.
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Just got an amazing idea for what you could add to this mod. Remember how you can obtain Casus Fett's Armor? Well if you read the description of said armor it says "He is presumed dead". You could make it that he fled to the unknown regions near the war's end and he and a few other Mandalorians crashed on Lehon and he could become a character in your mod. (Casus Fett and Jango Fett are Related if that helps)
- 36 replies
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- Mandalorians
- TrueMandalorians
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I think I found the only person on earth who has worse spelling and punctuation than me (I think I'm just dreaming with that statement, I'm pretty bad)
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There is left over Dialogue for Goto during the Bounty Hunter meeting where he says "The GenoHaradan are no concern of yours"! I will be making a Restoration mod for those unused dialogues in the future but if the exchange does know of the GenoHaradan that can be used in the mod.
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No, he is still an imposter from Nar Shadda pretending to be Batu Rem, however, he is now a GenoHaradan Agent from Nar Shadda instead of an Exchange bounty hunter who plans to kill the exile and collect the exchange Jedi bounty! His new voice overs are fully voiced to say he is apart of the GenoHaradan!
- 58 comments
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- cut content
- restored content
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Please specify what you mean by values?
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Probably, I'd suggest making it non-animated however.
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View File GenoHaradan Legacy THE SITH LORDS RESTORED CONTENT MOD ADD-ON: GenoHaradan Legacy 1.0.1 1. Description: ---------- This mod adds the GenoHaradan from the first Star Wars Knights of the Old Republic to its sequel. The GenoHaradan is an ancient secretive guild of assassins who work in the shadows operating to keep the Republic intact, however, following the Jedi Civil War something has changed the GenoHaradan, they no longer seek to kill the enemies of the Republic, instead they have focused all their energies into eliminating the once glorious Jedi Order who have stood as the guardians of peace and justice in the Republic for thousands of years for unknown reasons. While this version is complete, it is far from final. Similar to M4-78, at some point, the GenoHaradan Legacy will be improved with an improved story as an “Enhancement Project” as M4-78 did. Expect possible updates and patches to come. This mod also includes optional fixes for a few bugs and other problems not fixed by the Restored Content mod here and there but there won’t be too many of them. 2. Installation: ---------- 1. First, you will need to get the most up-to-date version of TSL Restored Content Mod (TSLRCM 1.8.5). It's available for download here: http://deadlystream.com/forum/files/file/578-tsl-restored-content-mod/ Please note that GenoHaradan Legacy will NOT work AT ALL without TSLRCM. 2. Follow TSLRCM's installation instructions. 3. Once TSLRCM is successfully installed, run the GenoHaradan Legacy Double TSLPatcher.exe. A menu will pop asking you which installation you want to install. To install the GenoHaradan Legacy, click on the ‘MAIN’ option and click install. If you wish to install the optional fixes be sure to rerun the TSLPatcher.exe and install whichever fix you like (You may need to do this several times to install all fixes) 4. While I try my best to make this mod as bug-free as possible, with the many options of KOTOR2 and my, at the moment, one man testing team it can happen that bugs, including critical ones, pass through. Please feel free to report any bugs and I will fix them. 5. Install any compatible mods you desire now. 3. FAQ / Known Issues --------- Q: When will GenoHaradan Legacy EP be released A: Not for a long time. "Release dates are for those that don't care about quality in mods"- Sith Holocron Q: Will your mod work on existing saves: A: A new game or a save before Citadel Station with the TSLRCM mod should work but I'm not too sure about Citadel Station saves and I'm sure Nar Shadda saves won't work. Q: Will your mod work on my Linux or Mac?: A: I see no reason why it shouldn't work on those OS. If you manage to either use or find an alternative to the TSLPatcher and manage to install the mod then it should work. Q: Will you upload the full mod to the Steam Workshop? A: For now, the answer is no because I'm not sure how the workshop works and if it can even support a mod like mine. In the far future, if this mod becomes popular enough, I might see if a TSLRCM+M4-78+GenoHaradan Legacy EP bundle would be possible Q: Will you update this mod again/Will you add... A: Most likely yes! This version will probably not be the last. If you find a bug please be sure to report it and leave feedback! Q: Will your mod work on my Xbox?: A: No Q: Can I play this mod in Vanilla: A: No! This mod requires TSLRCM to work Q: What makes your mod different from previous TSL GenoHaradan mods such as the unreleased The Sith Lords Restoration Project by Team Gizka and The GenoHaradan Beta by Exile007 A: The Dessicus boss fight in Exile007’s mod was inspired by the TSLRP boss fight but improved upon to make it less confusing, in my mod, I further improve upon Exile007’s work and made his work compatible with The Sith Lords Restored Content Mod 4. Credits: -------------------------------------------------- » Project Leaders -------------------------------------------------- - N-DReW25 - Project Leader, storyline/dialog writing, scripting & editing and more -------------------------------------------------- » Storyline -------------------------------------------------- - Exile007 (Original “The GenoHaradan” mod) - N-DReW25 -------------------------------------------------- » Modeling / Texturing -------------------------------------------------- -Effix -VarsityPuppet -------------------------------------------------- » Beta Testing -------------------------------------------------- N/A -------------------------------------------------- Voice Acting -------------------------------------------------- N/A -------------------------------------------------- Voice Splicing -------------------------------------------------- -danil-ch -N-DReW25 -------------------------------------------------- 5. Special Thanks -------------------------------------------------- Dashus – Project Lead of The Sith Lords Resotration Project (TSLRP), the original restored content mod which intended to restore the GenoHaradan, despite the TSLRP never being finished, its leaked betas which contained GenoHaradan content helped me understand the GenoHaradan plot in TSL a bit more. Lord of Hunger- Project Lead of the “GenoHaradan Revisioning” mod, his mod was never shown to the public thus makes his mod more of an inspiration. Exile007- Project Lead for “The GenoHaradan”, his mod was released to the public as a Beta file which was not compatible with TSLRCM. His mod and his work served as a major inspiration to the GenoHaradan Legacy mod and was used as a base for the first versions of the mod. Zybl2, Stoney, Hassat Hunter and VarsityPuppet- The main four developers of The Sith Lords Restored Content Mod (TSLRCM), the successor to the previously mentioned TSLRP. Despite not restoring the GenoHaradan, their efforts paved the way to more restoration mods such as the GenoHaradan Legacy. Danil-ch- Working on and Contribution of the Batu Rem and Goto scenes as seen in the GenoHaradan Legacy VarsityPuppet- The original creator of the “Layne Stanley PC Head” which was used for the unique GenoHaradan Assassin Effix- The original creator of the head texture for Dessicus Obsidian Entertainment- Making development on the GenoHaradan in TSL and leaving some trace of their existing for we modders to follow Bioware- For implementing the GenoHaradan into K1 Fred Tetra- Creator of Kotor Tool Stoffee- Creator of the TSLPatcher George Lucas- Creator of the beloved Star Wars Franchise 6. Distribution Notes ---------- This mod may not be modified or distributed without the explicit permission of the authors. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 05/14/2017 Category Mods TSLRCM Compatible Yes
- 19 replies
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Version 1.1.0
4,492 downloads
THE SITH LORDS RESTORED CONTENT MOD ADD-ON: GenoHaradan Legacy 1.0.1 1. Description: ---------- This mod adds the GenoHaradan from the first Star Wars Knights of the Old Republic to its sequel. The GenoHaradan is an ancient secretive guild of assassins who work in the shadows operating to keep the Republic intact, however, following the Jedi Civil War something has changed the GenoHaradan, they no longer seek to kill the enemies of the Republic, instead they have focused all their energies into eliminating the once glorious Jedi Order who have stood as the guardians of peace and justice in the Republic for thousands of years for unknown reasons. While this version is complete, it is far from final. Similar to M4-78, at some point, the GenoHaradan Legacy will be improved with an improved story as an “Enhancement Project” as M4-78 did. Expect possible updates and patches to come. This mod also includes optional fixes for a few bugs and other problems not fixed by the Restored Content mod here and there but there won’t be too many of them. 2. Installation: ---------- 1. First, you will need to get the most up-to-date version of TSL Restored Content Mod (TSLRCM 1.8.5). It's available for download here: http://deadlystream.com/forum/files/file/578-tsl-restored-content-mod/ Please note that GenoHaradan Legacy will NOT work AT ALL without TSLRCM. 2. Follow TSLRCM's installation instructions. 3. Once TSLRCM is successfully installed, run the GenoHaradan Legacy Double TSLPatcher.exe. A menu will pop asking you which installation you want to install. To install the GenoHaradan Legacy, click on the ‘MAIN’ option and click install. If you wish to install the optional fixes be sure to rerun the TSLPatcher.exe and install whichever fix you like (You may need to do this several times to install all fixes) 4. While I try my best to make this mod as bug-free as possible, with the many options of KOTOR2 and my, at the moment, one man testing team it can happen that bugs, including critical ones, pass through. Please feel free to report any bugs and I will fix them. 5. Install any compatible mods you desire now. 3. FAQ / Known Issues --------- Q: When will GenoHaradan Legacy EP be released A: Not for a long time. "Release dates are for those that don't care about quality in mods"- Sith Holocron Q: Will your mod work on existing saves: A: A new game or a save before Citadel Station with the TSLRCM mod should work but I'm not too sure about Citadel Station saves and I'm sure Nar Shadda saves won't work. Q: Will your mod work on my Linux or Mac?: A: I see no reason why it shouldn't work on those OS. If you manage to either use or find an alternative to the TSLPatcher and manage to install the mod then it should work. Q: Will you upload the full mod to the Steam Workshop? A: For now, the answer is no because I'm not sure how the workshop works and if it can even support a mod like mine. In the far future, if this mod becomes popular enough, I might see if a TSLRCM+M4-78+GenoHaradan Legacy EP bundle would be possible Q: Will you update this mod again/Will you add... A: Most likely yes! This version will probably not be the last. If you find a bug please be sure to report it and leave feedback! Q: Will your mod work on my Xbox?: A: No Q: Can I play this mod in Vanilla: A: No! This mod requires TSLRCM to work Q: What makes your mod different from previous TSL GenoHaradan mods such as the unreleased The Sith Lords Restoration Project by Team Gizka and The GenoHaradan Beta by Exile007 A: The Dessicus boss fight in Exile007’s mod was inspired by the TSLRP boss fight but improved upon to make it less confusing, in my mod, I further improve upon Exile007’s work and made his work compatible with The Sith Lords Restored Content Mod 4. Credits: -------------------------------------------------- » Project Leaders -------------------------------------------------- - N-DReW25 - Project Leader, storyline/dialog writing, scripting & editing and more -------------------------------------------------- » Storyline -------------------------------------------------- - Exile007 (Original “The GenoHaradan” mod) - N-DReW25 -------------------------------------------------- » Modeling / Texturing -------------------------------------------------- -Effix -VarsityPuppet -------------------------------------------------- » Beta Testing -------------------------------------------------- N/A -------------------------------------------------- Voice Acting -------------------------------------------------- N/A -------------------------------------------------- Voice Splicing -------------------------------------------------- -danil-ch -N-DReW25 -------------------------------------------------- 5. Special Thanks -------------------------------------------------- Dashus – Project Lead of The Sith Lords Resotration Project (TSLRP), the original restored content mod which intended to restore the GenoHaradan, despite the TSLRP never being finished, its leaked betas which contained GenoHaradan content helped me understand the GenoHaradan plot in TSL a bit more. Lord of Hunger- Project Lead of the “GenoHaradan Revisioning” mod, his mod was never shown to the public thus makes his mod more of an inspiration. Exile007- Project Lead for “The GenoHaradan”, his mod was released to the public as a Beta file which was not compatible with TSLRCM. His mod and his work served as a major inspiration to the GenoHaradan Legacy mod and was used as a base for the first versions of the mod. Zybl2, Stoney, Hassat Hunter and VarsityPuppet- The main four developers of The Sith Lords Restored Content Mod (TSLRCM), the successor to the previously mentioned TSLRP. Despite not restoring the GenoHaradan, their efforts paved the way to more restoration mods such as the GenoHaradan Legacy. Danil-ch- Working on and Contribution of the Batu Rem and Goto scenes as seen in the GenoHaradan Legacy VarsityPuppet- The original creator of the “Layne Stanley PC Head” which was used for the unique GenoHaradan Assassin Effix- The original creator of the head texture for Dessicus Obsidian Entertainment- Making development on the GenoHaradan in TSL and leaving some trace of their existing for we modders to follow Bioware- For implementing the GenoHaradan into K1 Fred Tetra- Creator of Kotor Tool Stoffee- Creator of the TSLPatcher George Lucas- Creator of the beloved Star Wars Franchise 6. Distribution Notes ---------- This mod may not be modified or distributed without the explicit permission of the authors. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 58 comments
- 8 reviews
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- 7
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- cut content
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Fan Voice Overs aren't "that" bad. If you do the voice overs good the mod is better for it, Just look at M4-78EP- http://deadlystream.com/forum/files/file/579-m4-78-enhancement-project/ some of the dialogues are brilliantly well done however some can be considered horrible but in the upcoming 1.3 update most of those bad voice overs will be replaced with better ones so it's just going to get better. (The most likely problem with the M4-78 voice overs is nearly all have a voice over which means more actors, if you were smart you'd maybe have two voice acted characters and have 11 alien voice acted characters) A good example of bad quality would be the infamous Cathalan mod which I have a walkthrough of- https://www.youtube.com/playlist?list=PLQKAtqiHzEesDA-enlyJ8xzw0hFh4t8Qf (If you have any questions but the mod ask it on one of my comment sections...not here) I feel like mentioning Quanon has made some custom made Nar Shadda Modules that he has shown footage of on Youtub I highly doubt it's finished and if you'll get the permission to use but I feel like that was worth bringing up!
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For me, if these sidequests were optional and/or beneficial for my character then I'd play it. If this mod had poor voice overs, bugs, poor story writing, stupid nonsense, boring content, mandatory to complete the game and an orange filter that goes over every NPC and Placeable in the modules *cough* Cathalan *cough* then I'd pass.
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Instead of putting the GenoHaradan into the Jekk Jekk Tarr why not put them in that complex next to Vogga's place like the GenoHaradan in Exile007's mod was, however, you could instead of restoring the cut content you might want to make a new GenoHaradan for your mod. If I had to I'd put the GenoHaradan in a new module and you learn about their existence through the Trandoshan in the Cantina, Maybe also have GenoHaradan hunters who appear on multiple worlds like the HK-50's who are sent to capture you. Maybe after killing all the GenoHaradan Members and maybe after completing the Nar Shadda plot you might get an offer to join the GenoHaradan like Calo Nord and Revan did and you get to meet up with the current Overseer Senni Vek from Kotor 1 who will tell you about how Hulas and all the other overseers were killed (Revan dark side) or how Revan rejected their offer (Revan light side) and you can be sent out to kill GenoHaradan targets. We can't pull the Kotor 1 kill all the other overseers trick again so the target would either be rivaling gangs, government bounties, Jedi or other NPC's and these targets could also spread into other sidequests. The reward for these bounties would be the Kotor 1 GenoHaradan Items recreated from scratch (Very Easy stuff) and maybe new items like GenoHaradan Blaster Rifles, Implant and so on.
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Questions about some mod compatibilities
N-DReW25 replied to NX01-EbonHawk's topic in General Kotor/TSL Modding
My Implant Feat Restoration should be compatible with all the mods you have listed. The only possible conflicts would be if you have a mod that edits the implant uti files which can result in you needing to have not only the new implant feat but the old constitution level in order to use an implant which would make the game even harder when it comes to implants. -
Might I suggest using elements of the cut Genoharadan content. If you don't know what they are the Genoharadan originally had a place in Kotor 2 but was cut and unlike other parts of the game, there wasn't enough content to restore properly into TSLRCM. Several attempts have been made to restore the content however they have all failed, one of the modders Exile007 has released his TSLRCM Incompatible work to the download section- http://deadlystream.com/forum/index.php?app=core&module=search&do=search&fromMainBar=1 so you could use that to have a look at that mod and see what you like. From what I understand the Batu Rem assassin was supposed to be a Genoharadan Disciple who was sent to kill you, The Genoharadan were also supposed to be hunting your PC as well as the Sith and the Exchange and their base of operation was in the Jekk Jekk Tarr but when they were cut Batu and the Jekk Jekk Tarr become Exchange content.
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- 4 comments
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- proficiency
- Restoration
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- 9 comments
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- restoration
- sith
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Female Dark Jedi Restoration View File Female Dark Jedi Restoration A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 11.05.2017 Release Date: 9.07.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: Before the game's release, Bioware released a bunch of preview screenshots of the game. Two of those screenshots showed the dark Jedi trio encounter on Tatooine however something I noticed was instead of three male dark Jedi like in the vanilla game there were two male Dark Jedi and one female dark Jedi. Female Dark Jedi ARE definitely seen the game however they were seen after the Leviathan Mission so what this mod does is replace one of the three male Dark Jedi on Tatooine into the original female dark Jedi that was scrapped before the game's release. WARNING: This mod requires K1R to work Known Bugs: None known however in the Bioware photo the trio all had normal lightsabers instead of a double bladed lightsaber, dual wield short sabers and a lightsaber. It can be assumed the double bladed lightsaber and short lightsabers weren't ready at that point so the dark jedi in this mod still have their double bladed lightsaber, dual weild short sabers, and a lightsaber. Future: I may make it so a female dark jedi is in the trio on Kashyyyk and maybe place a few on the Manaan Sith Base Incompatibilities: None known Permissions: Do NOT claim credit for this mod and do not use assests from this mod without my permission Thanks: The entire K1R team for making K1R and restoring most of the cut content Bioware for such an amazing game and releasing the preview screenshots SithSpector for giving the people of Deadlystream a link to the Kotor website arhceive where I obtained the Preview Screenshots Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 05/11/2017 Category Mods K1R Compatible
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I have a new mod waiting in line for administrator approval.
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I do know that but one time it took I think a month for someone to approve one of my mods and when it was approved it wasn't displayed in the "What's new" section because of how late it was approved! Maybe with the next mod I will wait a day before I give a status since you sometimes approve before I release the status updates anyway.
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Also it might be better to write a PM if something doesn't get approved instead of posting a status update. Moderators and admins are only human so they can make mistakes and you don't have to "accuse" them in front of everyone
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Version 1.1
2,193 downloads
Female Dark Jedi Restoration A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 11.05.2017 Release Date: 9.07.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: Before the game's release, Bioware released a bunch of preview screenshots of the game. Two of those screenshots showed the dark Jedi trio encounter on Tatooine however something I noticed was instead of three male dark Jedi like in the vanilla game there were two male Dark Jedi and one female dark Jedi. Female Dark Jedi ARE definitely seen the game however they were seen after the Leviathan Mission so what this mod does is replace one of the three male Dark Jedi on Tatooine into the original female dark Jedi that was scrapped before the game's release. WARNING: This mod requires K1R to work Known Bugs: None known however in the Bioware photo the trio all had normal lightsabers instead of a double bladed lightsaber, dual wield short sabers and a lightsaber. It can be assumed the double bladed lightsaber and short lightsabers weren't ready at that point so the dark jedi in this mod still have their double bladed lightsaber, dual weild short sabers, and a lightsaber. Future: I may make it so a female dark jedi is in the trio on Kashyyyk and maybe place a few on the Manaan Sith Base Incompatibilities: None known Permissions: Do NOT claim credit for this mod and do not use assests from this mod without my permission Thanks: The entire K1R team for making K1R and restoring most of the cut content Bioware for such an amazing game and releasing the preview screenshots SithSpector for giving the people of Deadlystream a link to the Kotor website arhceive where I obtained the Preview Screenshots Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 9 comments
- 4 reviews
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- restoration
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I don't see why the Telos OTE wouldn't include the mainframe textures- http://www.nexusmods.com/kotor2/mods/16/?tab=3&selected_game=198&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fkotor2%2Fajax%2Fmodimages%2F%3Fid%3D16%26user%3D1%26gid%3D198&pUp=1
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I think he means you also don't have permission to show an image of his mod being used in a mod photo...you may not be uploading it as a mod but the author still doesn't even want an image of his mod being used for g something else in a photo! Might not sound fair but those are the rules and we must respect an author for their hard work. Might I suggest just replacing the model with Darth Insidious' model instead (It's a modders resource by the way so unlike SH's mod it's a free to use in mods deal)- http://deadlystream.com/forum/files/file/581-k1tsl-modders-resource-holocrons/ A bit off topic: I like this has turned from someone asking for a name of a texture to a Sith Holocron defending the modding copyright of a Sith Holocron.
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The Atris you recruit has the following stats Jedi Consular Level 30 Strength: 29 Dexterity: 23 Constitution: 34 Intelligence: 41 Wisdom: 48 Charisma: 25 Those stats result in a vitality count of 7260, Force 1020 and a defense bonus 29! And to add to all that she has the Proficiency all (Which is used exclusively used for NPC's to give them all the proficiencies at once) and her body model does not display Armor or Masks (Which isn't your fault but a possible 3.0 feature) Do you know there is already a p_atris file that already exists in KotOR tool that is about 85% percent finished? Right?
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- recruitment mods
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