Sithspecter

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About Sithspecter

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    Sleheyron Architect
  • Birthday August 2

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    Sleheyron

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  1. Sent you a message asking your help on how to do something a few days ago.

  2. Sithspecter

    Crossguard Lightsabers

    The old .uti files should work too. This update was essentially 100% models and textures, but I wanted to release it as a fresh mod with new screenshots and everything.
  3. Sithspecter

    Crossguard Lightsabers

    No change to upcrystals.2da, you should be good to go.
  4. Sithspecter

    MOD:Crossguard Lightsabers

    View File Crossguard Lightsabers A KNIGHTS OF THE OLD REPUBLIC MODIFICATION Crossguard Lightsabers 2.0 By Sithspecter Description: You've probably seen The Force Awakens at this point, and Kylo Ren's unique lightsaber as well. The saber features crossguard blades that serve a defensive purpose as well as venting extra heat. Now, you can play through Knights of the Old Republic wielding crossguard lightsabers as your own! This mod adds crossguard lightsabers complete with animations to Knights of the Old Republic. Each of the regular crossguard lightsabers is completely upgradeable. You also have the choice to install crossguard lightsabers with the default blade textures OR crossguard lightsabers with an animated jagged blade texture. Installation: 1. Copy all the files in the Override folder of this .zip into your Knights of the Old Republic Override folder 2. If you would rather have default blade textures, also copy the files from the Default Blades folder of this .zip into your Override folder 3. If you want to go back to animated blade textures, copy the files from the Animated Blades folder of this .zip into your Override folder Use: Due to the unique way that Knights of the Old Republic handles lightsabers, to make the lightsabers upgradeable this mod adds an emitter item which can be bonded with any of the default lightsaber color crystals in the game. Once you have an emitter and a lightsaber color crystal, talk to T3-M4 who can bond them together to give you the new crystal bonded to the emitter. Simply install the new bonded crystal in a single-bladed regular lightsaber, and you now have a Crossguard Lightsaber! The bonded crystals can also be installed in double-bladed or short lightsabers, however, they will still be the default double-bladed and short bladed lightsabers. If you want to remove a crystal from an emitter, talk to T3 once more and he will separate the two items. You can find crossguard lightsaber items in the following locations: Dantooine: Blue crossguard lightsaber on Nemo's body Kashyyyk: Jolee now comes equipped with a violet crossguard lightsaber Korriban: Sith lightsaber located in Naga Sadow's tomb has been changed to a crossguard lightsaber Tatooine: Emitter in Kraayt Dragon cave Unknown World: Emitter on The One's body Yavin Station: Suvam Tam will sell you 2 emitters Cheats: g_i_crossguard - Emitter which can be bonded with any color crystal in the default game g_w_lghtsbr09 - Blue crossguard lightsaber (upgradeable) g_w_lghtsbr10 - Red crossguard lightsaber (upgradeable) g_w_lghtsbr11 - Green crossguard lightsaber (upgradeable) g_w_lghtsbr12 - Yellow crossguard lightsaber (upgradeable) g_w_lghtsbr13 - Violet crossguard lightsaber (upgradeable) g1_w_lghtsbr03 - Heart of the Guardian crossguard lightsaber (upgradeable) g1_w_lghtsbr04 - Mantle of the Force crossguard lightsaber (upgradeable) INCOMPATIBILITY: DUE TO THE UNIQUE WAY THAT THIS MOD IS SET UP, IT IS INCOMPATIBLE WITH OTHER MODS THAT HAVE A UPCRYSTALS.2DA OR MODIFY UPCRYSTALS.2DA. THIS MEANS THAT MOST LIGHTSABER MODS WILL BE INCOMPATIBLE. IF YOU USE THIS MOD WITH OTHER LIGHTSABER MODS AND HAVE PROBLEMS, UNINSTALL BOTH MODS AND CHOOSE ONE TO RE-INSTALL Bugs: The lightsaber extension bug has been fixed thanks to newly developed tools! No known bugs exist, please contacte me with bug reports. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Readme.pdf Submitter Sithspecter Submitted 07/14/2018 Category Mods K1R Compatible Yes  
  5. Sithspecter

    Crossguard Lightsabers

    Version 2.0

    189 downloads

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION Crossguard Lightsabers 2.0 By Sithspecter Description: You've probably seen The Force Awakens at this point, and Kylo Ren's unique lightsaber as well. The saber features crossguard blades that serve a defensive purpose as well as venting extra heat. Now, you can play through Knights of the Old Republic wielding crossguard lightsabers as your own! This mod adds crossguard lightsabers complete with animations to Knights of the Old Republic. Each of the regular crossguard lightsabers is completely upgradeable. You also have the choice to install crossguard lightsabers with the default blade textures OR crossguard lightsabers with an animated jagged blade texture. Installation: 1. Copy all the files in the Override folder of this .zip into your Knights of the Old Republic Override folder 2. If you would rather have default blade textures, also copy the files from the Default Blades folder of this .zip into your Override folder 3. If you want to go back to animated blade textures, copy the files from the Animated Blades folder of this .zip into your Override folder Use: Due to the unique way that Knights of the Old Republic handles lightsabers, to make the lightsabers upgradeable this mod adds an emitter item which can be bonded with any of the default lightsaber color crystals in the game. Once you have an emitter and a lightsaber color crystal, talk to T3-M4 who can bond them together to give you the new crystal bonded to the emitter. Simply install the new bonded crystal in a single-bladed regular lightsaber, and you now have a Crossguard Lightsaber! The bonded crystals can also be installed in double-bladed or short lightsabers, however, they will still be the default double-bladed and short bladed lightsabers. If you want to remove a crystal from an emitter, talk to T3 once more and he will separate the two items. You can find crossguard lightsaber items in the following locations: Dantooine: Blue crossguard lightsaber on Nemo's body Kashyyyk: Jolee now comes equipped with a violet crossguard lightsaber Korriban: Sith lightsaber located in Naga Sadow's tomb has been changed to a crossguard lightsaber Tatooine: Emitter in Kraayt Dragon cave Unknown World: Emitter on The One's body Yavin Station: Suvam Tam will sell you 2 emitters Cheats: g_i_crossguard - Emitter which can be bonded with any color crystal in the default game g_w_lghtsbr09 - Blue crossguard lightsaber (upgradeable) g_w_lghtsbr10 - Red crossguard lightsaber (upgradeable) g_w_lghtsbr11 - Green crossguard lightsaber (upgradeable) g_w_lghtsbr12 - Yellow crossguard lightsaber (upgradeable) g_w_lghtsbr13 - Violet crossguard lightsaber (upgradeable) g1_w_lghtsbr03 - Heart of the Guardian crossguard lightsaber (upgradeable) g1_w_lghtsbr04 - Mantle of the Force crossguard lightsaber (upgradeable) INCOMPATIBILITY: DUE TO THE UNIQUE WAY THAT THIS MOD IS SET UP, IT IS INCOMPATIBLE WITH OTHER MODS THAT HAVE A UPCRYSTALS.2DA OR MODIFY UPCRYSTALS.2DA. THIS MEANS THAT MOST LIGHTSABER MODS WILL BE INCOMPATIBLE. IF YOU USE THIS MOD WITH OTHER LIGHTSABER MODS AND HAVE PROBLEMS, UNINSTALL BOTH MODS AND CHOOSE ONE TO RE-INSTALL Bugs: The lightsaber extension bug has been fixed thanks to newly developed tools! No known bugs exist, please contacte me with bug reports. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Readme.pdf
  6. Sithspecter

    [WIP] Selven "Legends"

    I'm totally including this for when I repackage High Quality Blasters.
  7. Sithspecter

    [WIP] Selven "Legends"

    That's high praise coming from you! 😀 Thanks for the kind words.
  8. Sithspecter

    [WIP] Selven "Legends"

    Seeing as how my blasters have come up in several posts, I will try to clarify a few things. The muzzles I kept in a very similar location to the originals. I think the power blast muzzle looks the strangest, as its model does have the most volume and extends back behind the muzzle hook. The regular muzzle flash is right at the tip of the barrel. In addition, many firearms have ported muzzle brakes so that the flash actually does come from porting around the barrel tip. The textures were made grainy and a lower resolution as to blend in with the overall game as best as possible. Higher resolution source files should be in the modder's resource should you need them, with or without the grain as well.
  9. Sithspecter

    MDLedit

  10. Sithspecter

    Sexy Malak

  11. Sithspecter

    High Quality Cockpit Skyboxes

  12. Sithspecter

    Zaalbar HD

  13. Sithspecter

    Sleheyron

    So this is a very difficult thing to deal with, as it presents complications on several levels. First of all, HK can essentially have no dialog here on Sleheyron due to a lack of a voice actor. It would be great if he could, but unfortunately that's just not the case. The same goes for Yuthura. So essentially neither of the characters tied to Sleheyron in the vanilla game can really have a large and lasting impact on Sleheyron. In addition, both character references to Sleheyron were not invented until after Sleheyron was cut. HK's timeline is also an issue. If his previous visit to Sleheyron occurs only 1-2 years prior to the PC visiting Sleheyron, there's obviously a huge amount of Hutt turnover happening during that time. The information we have on the original planned plot seems to indicate that Sleheyron is more or less stable prior to the PC's arrival. It would be possible I guess to include many references to HK's activities, but widespread recognition of HK seems to be out of the question due to the voice actor issues. I suppose that it is possible that the events happened in the same area as are creating and nobody knew that HK-47 killed all those people. He could have operated in a clandestine manner and nobody really knew his true function. This could lead to some more interesting back story and depth to the planet, as well as connection to the rest of the game. It's given me a few ideas. I'll have to think on this more. I apologize for the slow progress. Work has taken a higher pace than normal and I've also been focused on a few other hobbies. But comments like these are helpful to get the wheels turning again.
  14. Sithspecter

    Sleheyron is M4-78?!

    The only "connection" is that M4-78 used slightly edited Sleheyron skyboxes for the areas. There is nothing to suggest that the two are one in the same, and the buildings are far different between the two.
  15. Sithspecter

    Gamefront

    No, Nexus decided to "save" all the old mods by mass uploading them to their own site. Regardless or people's views on the matter, it made a huge mess of the KotOR Nexus section filled with buggy, outdated, and incompatible mods.