844 files

  1. Scoundrel Clothes with Scout Legs For K1

    Based on this request thread, this mod edits the Scoundrel class starter clothes to use the legs from the Scout class. It's a hybrid of the two models, with custom UVs to make use of both textures. Two versions are provided, the original Scoundrel jacket with the strip of pockets on the left, and one without the pockets. Additionally, the female texture for the pocketless version was edited to remove the strange detail on the right side. Simply place the desired version in your Override folder.
     
    Notes:
    This will is not compatible with any other mod that alters the Scoundrel clothes model (PFBBS/PMBBS), that alter the Scoundrel textures (PFBBS01/PMBBS01), or change the Scoundrel's (small player size) appearance.2da entries for the ModelB/TexB columns.
     
    The models used by the Scoundrel class are by default "small". I have upsized these models to "medium", the same as the Scout class (and what TSL uses for all classes). You may wish to use a mod that changes the rest of the Scoundrel body models to medium, or edit appearance.2da yourself to do so.

    1,552 downloads

       (7 reviews)

    1 comment

    Submitted

  2. Effixian's Jolee Alternative

    ***************************
    Knights of the Old Republic
    ***************************
     
    TITLE: Effixian's Jolee Alternative
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    ************
    DESCRIPTION
    ************
    This mod subtly changes Jolee's head to the model of Gadon Thek (leader of the Hidden Beks swoopgang) and changes the texture that it uses to a mix of Gadon and Jolee.
    I'm adding some alternatives for his basic clothing, see what you like best.
    If you want to keep Jolee's original clothing then you can delete P_JoleeBB01.tga from your Override folder.
     
    I checked that this mod is K1R compatible, but that is just a guess based on logic, I've never tried that mod.
     
    *************
    INSTALLATION
    *************
    Unzip. Copy the files from the Override folder to the your game's Override folder.
    Optional: pick a file from the Basic_Clothing_Alternatives folder and copy it to your Override folder.
     
    *****
    BUGS
    *****
    None.
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    - P_JoleeBA01.tga
    - P_JoleeBB01.tga
    - p_joleeh.mdl
    - p_joleeh.mdx
    - P_JoleeH01.tga
    - PO_pjolee.tga
     
    *******************
    DISTRIBUTION NOTES
    *******************
    You may include this mod in your own mod if you mention my name, also mention Prime (see below), because I used a bit from his belt texture.
     
    *********
    THANKS TO
    *********
    - Bioware & Lucasarts
    - Fred Tetra's Kotor Tool
    - Prime (@Filefront), I used a bit from his belt buckle texture.
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    387 downloads

       (5 reviews)

    2 comments

    Submitted

  3. Trandoshans Rescaled for K1

    Based on the discussion in this thread, this mod scales Trandoshans up in size to approximately the same height as Wookiees rather than the Human-size the vanilla versions are. Not compatible with other mods that change the N_Trandoshan model or appearance.2da entries (textures are ok).
     



    38,130 downloads

       (15 reviews)

    6 comments

    Submitted

  4. Custom Class Items

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
     
    Author: Revanator
    Contact: ethan.wookie@gmail.com or contact me at DeadlyStream.com
     
    DESCRIPTION:
    This mod adds 3 custom items for each starting PC class, which can be found in
    the footlocker in your room on the Endar Spire (the one where you get your first equipment).
    Each class gets a ranged weapon, a melee weapon, and an armor set. All are upgradeable.
    The armor set takes the appearance of the standard class clothing. The soldier gets a custom
    blaster rifle and vibrosword, while the scout and scoundrel get blaster pistols and vibroblades.
     
    TAKE NOTE. The upgrade system is very unique. Upgrades are LOCKED until you reach a certain
    level. This balances the items through your escape from Taris. I did this by adding a required
    feat for every upgrade. For the scout and scoundrel, they are feats automatically gained
    already. For the soldier, it's the Toughness feats (which means that if you want to use the
    items as intended you'll have to choose the Toughness feats as soon as they become available.)
    You can upgrade the items whenever, but you won't be able to use them until you've leveled-up
    to the required feat. This ensures that the item is never OP but still is relevant through Taris.
     
    INSTALLATION:
    Copy all files to your override folder.
     
    UNINSTALLATION:
    Delete all files from your override folder.
     
    Credits:
    jc2 for screenshots
    Kexikus and Fair Strides for help with scripting
    Fred Tetra for KotOR Tool
    BioWare for KotOR
     
    THIS MODIFICATION IS PROVIDED AS-IS. I HAVE NO RESPONSIBILITY FOR ANY DAMAGE CAUSED TO YOUR GAME OR
    COMPUTER FROM USING THIS MOD.

    1,233 downloads

       (3 reviews)

    4 comments

    Submitted

  5. High Quality Cockpit Skyboxes

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION


     

    High Quality Cockpit Skyboxes

    By Sithspecter

     

    Description:
     
    Through the course of Knights of the Old Republic, the Ebon Hawk become's the player's home. Complete with a workbench, engine room, crew quarters, and racy swoop bike, the Ebon Hawk doesn't lack much. Except for a view, that is. Looking out the cockpit windows is less than inspiring, given the blurry and inaccurate view presented. After tjsase released his High Quality Cockpit Skyboxes for TSL, I knew the first game needed the same treatment.
     
    This mod completely replaces the existing cockpit skybox with a newly modeled and textured skybox with HD textures. The skybox has been rendered to reasonably accurate perspective, and shows you a real, crisp view of the landing area.
     
    Use:
     
    Use of High Quality Cockpit Skyboxes is extremely easy: Put all the files in your Override folder and then play! That's it!
    The new models and textures will automatically appear when you load up your last save. If the Ebon Hawk is taking too long to load, see "Texture Quality" below.
     
    Installation:
     
    1. Open the .zip file for the mod
    2. Open the folder labeled override
    3. Extract all the files to your KotOR override folder
     
    Incompatibility:
     
    This mod should be compatible with any mod. I do not know of any other mods that alter the Ebon Hawk skybox, so it should be fine with any combination of mods.
     
    Texture Quality:
     
    Due to the way the skybox is set up and the massive file sizes used in this mod, the Ebon Hawk will take about 5-10 seconds longer to load each time.
     
    There are four different size versions available on Nexus and Deadly Stream to suit different player needs. If the Ebon Hawk it taking too long to load, you can download smaller version to reduce load time somewhat:
    Extra Large: 2048 by 2048 textures, best quality, longest load time Large: 1536 by 1536 textures, great quality, long load time Medium: 1024 by 1024 textures, good quality, reduced load time Small: 512 by 512 textures, reduced quality, fastest load time

    Credit:
     

    Credit goes to tjsase for inspiration from your TSL High Quality Cockpit Skyboxes and for giving me permission to do this mod.
    Credit goes to Kexikus for the inspiration from your screenshots. They look fantastic so I modeled the screenshots for this mod after your High Definition Skyboxes mod.
     
    Permissions:
     
    Do not upload this mod or assets from this mod, modified or not, to other sites without my express permission. I have uploaded this mod to multiple sites and can provide support on those sites.
     
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    51,867 downloads

       (26 reviews)

    19 comments

    Updated

  6. Complete Republic Armor

    NOTE: This currently replaces the textures for the armors in the same armor category as republic mod armor with the uniform texture. This mod combines SW's Republic Armour mod and Sithspecter's Helmet mod into one easily obtainable armor mod. Sadly I myself am no good with texturing and the armor uses a new model (the helmet was some unusual coding thing done by sithspecter) which messes up vanilla textures for republic mod armor and the armors in it's armor category. If anyone can work the uniform texture into working as well on a existing vanilla armor category's model somewhere feel free to do so, or can retexture the affected armors to look as close to their vanilla versions as possible, it would be appreciated.
    Meanwhile if you want to have least have the affected armors look differently then download SW's Republic Armour mod, extract it and take the PFBD01 to PFBD08 and PMBD01 to PMBD08 files and overwrite the ones in this mod. 

    ========================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    ========================================
     
    TITLE: Complete Republic Armor
    AUTHOR: Masternetra
    VERISON: 1.02
    E-MAIL: ***Data Corrupted***
    WEBSITE: None
     
    DESCRIPTION: Ever wanted to have the full republic armor set, armor and helmet? ..No? Well then move along this is for people who do, and besides no one likes you. For everyone else, this mod does all that and more!
     
    CREDITS:
    - Sithspecter - For Helmet Textures and Model related stuff.
    - SW (?) - Armor Models
    SPECIAL THANKS TO:
    - Fair Strides - Guidance.
    PERMISSIONS:
    Feel free to update/fix, and upload as you like. Just give credit where credit is due, and don't sell it of course. If you utilize the helmet you'll need Sithspecter's perm. 
    **Included**
     
    *(Items)*
    -Republic Armor (g_a_class5080)-
    ++ Defense 5
    ++ Base Price: 500
    ++ Dexterity +1 (Max 4)
    ++ Defense +2 -(Armor Reinforcement)
    ++ Immunity: Poison - (Mesh Underlay)
    ++ Damage Resistance: Universal +10% - (Mesh Underlay)
     
    -Republic Helmet (g_i_mask060)-
    ++ Defense 1
    ++ Base Price: 100
    ++ Charisma +1
    ++ Defense +2 -(Armor Reinforcement)
    ++ Immunity: Mind-Affecting - (Mesh Underlay)
     
    *(Optionals)*
    - Equippable NPC's (These NPC's are equipped with the armor)
    ++ Carth
    ++ Trask
     
    - Merchants (All options have a Enhanced Merchants Verison available as well for those who have that mod)
    ++ Dantoine General Store (Jedi Enclave)
    ++ Igear (Outcast Store)
     
    - Start Options (At least one if you actually want to start with the armor and helmet without cheating or waiting to purchase them later) -
    ++ Trask Dialog Start (Gets added to you during the starting dialog with Trask)
    ++ Trask Inventory Start (Gets added after Trask joins your party)(This replaces the Equippable NPC verison as well)
     
    **WARNINGS**
    - Trask Inventory Start and Equippable NPC's/Trask are incompatible use one or the other. (Trask Inventory Start is same as the Equippable NPC verison except he has a extra Armor+Helmet for you in inventory)
     
    **CHANGE LOG**
    (1.01)
    - Changed Armor icon sense I am unable to contact shem for permission.
    (1.02)
    - Fixed Trask Dialog Start not giving you a helmet.
    - Applied the republic armor texture as a Temporary Fix for republic mod armor and such armors. Turns out the model used for this mod's armor replaces the model used by the Republic Mod armor. 
    **INSTALLATION INSTRUCTIONS**
    Put everything in the mod's override folder in override as well as all the files you want from the optional stuff. (Do not put any folder in the game's override folder, just files.)
     
    KNOWN BUGS: Trask's visual don't reflect him wearing a helmet.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,099 downloads

       (2 reviews)

    10 comments

    Updated

  7. Infinite Energy Sheilds

    Infinite Energy shields
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 22.10.2016
    Release Date 1.1: 11.01.2018
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like
    much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one.
    This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out.
     
     
     
    The following items have been effected:
    Energy shields
    Sith Energy shields
    Arkanian Energy shields
    Mandalorian Melee shields
    Mandalorian Power shields
    Yusanis' Dueling shields
    Echani shields
    Echani Dueling shields
    Verpine Prototype shields
    All Droid Shields
    (If I miss any please let me know)
     

    Known Bugs:
    None but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with things that edits
     
    g_i_frarmbnds01.uti
    g_i_frarmbnds02.uti
    g_i_frarmbnds03.uti
    g_i_frarmbnds04.uti
    g_i_frarmbnds05.uti
    g_i_frarmbnds06.uti
    g_i_frarmbnds07.uti
    g_i_frarmbnds08.uti
    g_i_frarmbnds09.uti
    g_i_drdshld01.uti
    g_i_drdshld02.uti
    g_i_drdshld03.uti
    g_i_drdshld05.uti
    g_i_drdshld06.uti
    g_i_drdshld07.uti
     
    Permissions:
    Your are NOT allowed to claim this work to be your own
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,432 downloads

       (3 reviews)

    3 comments

    Updated

  8. Vibrating Saber Colors

    This just a quick mod I whipped up to redo the vanilla saber colors.
     
    I re-made the saber textures from scratch, implemented the animated texture and added grain to the texture. As a result, the lightsaber blades will appear to have a slight vibration to them, which gives off a better and more lively glow.
     
    All the textures are included, (even for Kotor 2), so just drag and drop into override.
     
    I tried to upload a gif as the screenshot, but I may have to link a youtube video instead if the animation doesn't work.

    1,663 downloads

       (4 reviews)

    3 comments

    Submitted

  9. SWTOR Style Training Sabers for K1

    This mod introduces SWTOR style training sabers to the first Knights of the Old Republic game complete with (de)activation animation and custom sounds. They come in three different colors (blue, yellow and violett) and are available to buy on both Dantooine and Korriban. You will also encounter a few of them in other places.
    Statwise they deal slightly higher damage than vibro swords but have a lower critical hit chance.
     
    Installation:
    Simply let TSL Patcher do its magic. When asked, choose the standard installation unless you also have NPC Overhaul installed. TSL Patcher should then find your KotOR installation automatically. If it doesn't and you have to select it manually, choose the folder that includes swkotor.exe. Do NOT delete the backup folder that is created during the installation, you'll need it if you ever want to uninstall this mod.
     
    Uninstallation:
    If you installed any other mod that modified baseitems.2da after this one, DO NOT DELETE baseitems.2da unless you also want to install this mod. Check the tslpatchdata folder from this archive and delete all of these files from your Override folder (you won't find changes.ini, changesNPC.ini, info.rtf, infoNPC.rtf and namespaces.ini. Those are TSL Patcher files). Then copy baseitems.2da from the backup folder created during the installation of this mod into your Override folder. Again, skip this if you installed another mod that modifies baseitems.2da. If there is no baseitems.2da in your backup folder, skip this step.
     
    Compabilitiy:
    Thanks to TSLPatcher this mod is compatible with everything that does not edit the training saber (dan13_practice.uti) or the Jedi training cutscene scripts (k_pdan_cut01-06.ncs). For this mod to be compatible with NPC Overhaul follow the special installation instructions above.
     
    Credits:
    Mod by Kexikus
    Training saber models, textures and icons by Kaidon Jorn (used with permission)
    TSL Patcher by stoffe
    Used soundfiles from: http://www.soundjay.com/switch/sounds/switch-10.mp3 and https://www.freesound.org/people/outroelison/sounds/150950/
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    2,755 downloads

       (7 reviews)

    4 comments

    Updated

  10. N-DReW's Dark Jedi Robes

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 8.10.2016
    1.1 Release Date: 24.04.2017
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    In May 2016 I created a mod called Dark Jedi Icon Fix that turns the Dark Jedi Knight and Master robes into there correct icon though recently I figured out a way
    to make the Dark Jedi Robes match their original icons so what this does is change the Dark Jedi Knight and Master robe texture to look like there original icons.
     
    In 1.1 I have included the female robe texture
     
    Known Bugs:
    Though this is my First Retexture Mod this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe texture this includes any robe reskin mod.
     
    Upcoming:
    The Female version of the robe
    Possibly make the rest of the robes like the Dark Jedi robe
     
    Permissions:
    You may NOT claim this mod as your own.
     
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool, Gimp and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    998 downloads

       (5 reviews)

    0 comments

    Updated

  11. Loadscreens in Color

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION


     


    Loadscreens in Color



    By Sithspecter


     
    Description:
     
    Knights of the Old Republic is a fantastic game. There isn't a whole lot that can be improved on. However, one area of the game that could, quite literally, use some more color is the loading screens.
     
    This mod replaces all the default black and white loading screens with loading screens that are in color. Each of the loading screens has been reproduced shot for shot, with a few exceptions where the angle was not possible or didn't showcase the area very well. Extra care was taken to produce a look very similar to the original, but in color. The result, in my opinion, really freshens the game and invokes the feel of the area being traveled to.
     
    Installation:
     
    Installation of Loadscreens in Color is extremely easy. Drop all the files in the "Override" folder in this archive into your Knights of the Old Republic Override folder.
     
    The new loading screens will automatically appear, you will not have to start a new game!
     
    INCOMPATIBILITY:
     
    IF YOU HAVE ANOTHER MOD THAT ALTERS THE LOADING SCREENS, YOU WILL HAVE TO CHOOSE ONE OR THE OTHER. INSTALLING THESE FILES WILL OVERWRITE OTHER LOADING SCREEN MODS.
     
    Bugs:
     
    None known.
     
    Credits:
     
    Credit goes to Kexikus for High Quality Skyboxes, which were installed when I took the screenshots.
     
    Credit goes to Darth InSidious for his Sonic Screwdriver, which was handy to open doors that wouldn't have been easily opened otherwise.
     
    Permissions:
     
    Do not upload this mod or assets from this mod, modified or not, to other sites without my express permission. I have uploaded this mod to multiple sites and can provide support on those sites.
     
    Legal:
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    36,308 downloads

       (19 reviews)

    7 comments

    Submitted

  12. Improved Korriban Tomb Loot

    A Knights of the Old Republic Modification
     
    Revanator
    Contact: ethan.wookie@gmail.com OR on the DeadlyStream forums
     
    Description:
    This mod aims to generally improve the power and abilities of the specific loot found on Korriban.
    Below is a list of items affected:
     
    Silver-Lined Sword
    Ajunta Pall's Blade
    Vibrosword (the one found in Pall's tomb)
    Naga Sadow's Poison Blade
    Tulak Hord's Mask
    Marka Ragnos' Gauntlets
     
    Appropriate items were made upgradeable (Marka's Gunatlets and Tulak's Mask aren't
    as classes of items normally aren't).
     
    I tried to keep these items balanced, while still making them powerful. These are all probably the most
    powerful items in the game in their class, for certain applications. Certain classes of PCs or certain
    play styles may not find use for the items as much. I also removed the Force alignment restrictions
    for all the items listed.
     
    Installation:
    Copy all .uti files into your override folder.
     
    Uninstallation:
    Delete said files from override.
     
    Compatibilty:
    Compaitible with anything that doesn't edit the Korriban tomb loot.
     
    Bugs:
    None known.
     
    Credits:
    Fred Tetra for KotOR Tool
    jc2 for testing and screenshots
     
    Disclaimer:
    This mod is provided as-is and is not sponsored by LucasArts or BioWare.
    Use at your own risk. I am not responsible for any damage sustained to your game or computer
    by use of this mod.

    2,098 downloads

       (2 reviews)

    2 comments

    Submitted

  13. Upgradable Sith Lightsaber

    ==========================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    ==========================================
     
    TITLE: Upgradable Sith Lightsaber
    VERSION: 1.0
     
    AUTHOR: GhostlyBreadbin
     
    DESCRIPTION: This is a simple little mod which allows you to upgrade the Sith Lightsaber you find in the Tomb of Naga Sadow on Korriban. It allows you to use each and every blade colour and power crystal that is available in the game.
     
    Admittedly, it is little more than a set of UTI edits and some 2DA tinkering to make the upgrade side of things work, but it makes for a more immersive experience when you can change the blade colour without having the description of the item itself change, if that makes sense. Not all Sith use the same colour lightsaber, right?
     
    The lightsaber itself can still be found in Naga Sadow's tomb as always, with the red crystal pre-installed. The other colour crystals are inside the statue as well, but you'll have to hunt down all the different power crystals yourself!
     
    I may well release a 2.0 version of this mod featuring a new hilt model later on, but i've only just started learning 3D and am not yet sufficiently skilled to create anything worth releasing publically.
     
    INSTALLATION: Run the included installer and the TSL Patcher will install the mod automatically.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,595 downloads

       (7 reviews)

    4 comments

    Submitted

  14. Gamorrean Battleaxe fix

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 28.08.2016
    1.1 Release Date: 06.03.2017
     
    Installation:
    simply click on the TSLPatcher.exe and click install and sit back and watch the TSLatcher do its magic
     
    Uninstallation:
    Delete "g_w_waraxe001.uti" from the override folder and replace the baseitems.2da file within the override folder with the one generated within the Backups folder
     
    Description:
    In Kotor 1 there is a Cut Item called the Gamorrean Battleaxe. it isn't the best weapon in the game through in my opinion it is definitely a cool looking weapon. In the K1R mod you can obtain it in the Restored Black Vulkar Level though when you do find it you'll soon realize that it is restricted
    to a single hand meaning you can't duel wield it properly, this mod will fix that. What the mod does is allow you to dual wield the Gamorrean Battleaxe with another melee weapon.
     
    Note: This mod should be played with K1R as in the normal game you can't legitimately obtain the axe unless you either cheat or find a mod that adds the axe in
     
    Also, try out the Gamorrean Battleaxe Icon Fix 1.1 by djh269-http://deadlystream.com/forum/files/file/1038-gamorrean-battleaxe-icon-fix/
     
    Known Bugs:
    this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    The TSLPatcher should now make most mods compatible with this one.
     
    Permissions:
    Do NOT claim credit for this mod! And ask me for Permission if you want to use this mod in your own mod
     
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
    djh269 for helping me out with the TSLPatcher
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    583 downloads

       (4 reviews)

    0 comments

    Updated

  15. Hidden Bek Control Room Restoration

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 26.08.2016
    Release Date 1.1: 10.10.2018
     
    Installation: 
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation: 
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
     In the Hidden Bek Base, their is a door labelled "Control Room" which cannot be unlocked, unlike the security doors that can be unlocked once you decide to finish a certain quest dark side. I found this annoying as the Control Room's interior is on the module loading screen, what this mod does is restore the Control Room and a small bit of Restored Content. This is less of 'cut content' and more of 'broken content' as I have reason to suspect this door was working on the Xbox version
     
     
    Known Bugs: 
    This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
     Would be incompatible with anything that edits "tar11_lockdoo001.utd"
     
    Permissions: 
    Do NOT claim credit for this mod
     
    Thanks:
     Bioware for such an amazing game
    Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal: 
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    33,230 downloads

       (7 reviews)

    11 comments

    Updated

  16. Seikan's Armors of the Old Republic

    ----------------------------------------
    Knights of the Old Republic - Seikan's Armors of the Old Republic 2.2
    ----------------------------------------
     
    AUTHOR: Seikan
    EMAIL: chanes340@hotmail.fr
    RELEASE: December 2016
     
    ----------------------------------------
    Description
    ----------------------------------------
    6 years after the first release, I present to you a complete rework of my old mod “Seikan’s Armors of the Old republic”, a complete rework on the textures was done, along with the addition to the items in-game.
     
    This mod add a new set of armors, using the Darth Bandon's model as male model, and Bastilla's model as female model. These armors will replace the Revan robes row in the appearance.2da. It also adds a set of mandalorian helmets, sith trooper helmets, and a new model for Tulak Hord's mask.
    ----------------------------------------
    Changes in 2.2 version
    ----------------------------------------
    -Fixes bug of Endar Spire beginning footlocker containing Revan’s armor instead of the beginning loot allowing you
    to progress in the game. Revan’s armor is now located along with Mandalore the Ultimate’s armor.
    -Fixes the bug of the mandalorian warrior armor not appearing on Jagi.
    -Fixes the issue of Caucasian female characters having the wrong textures attributed to it.
    -Removes a useless entry on the TSL patcher that caused it to report an error though there was no real issue.
    ----------------------------------------
    New Items Checklist
    ----------------------------------------
    - Revan's Armor
    - Darth Revan's Armor
    - Mandalorian Warrior Armor (blue)
    - Mandalorian Sergeant Armor (red)
    - Cassus Fett Battle Armor (yellow)
    - Mandalore The Ultimate's Armor
    - Sithmaster-armor
    - Darth Bandon's Fiber Armor
    - Tulak Hord's Robe
    - Tulak Hord's Mask
    - Neo Crusader Hemlet (blue)
    - Neo Crusaders Helmet (red)
    - Cassus Fett Battle Hemlet (yellow)
    - Female Neo Crusader Hemlet (blue)
    - Female Neo Crusader Hemlet (red)
    - Female Cassus Fett Battle Hemlet (yellow)
    - Sith Hemlet
    - Female Sith Hemlet
     
    ----------------------------------------
    How to Install This Mod
    ----------------------------------------
    - Run the TSL patcher, and select your game directory.
    ----------------------------------------
    Location of the items
    ----------------------------------------
     
    - Darth Revan's Armor : Naga Sadow tomb.
     
    - Mandalorian Warrior Armor (blue)
    Neo Crusader Hemlet (blue)
    Female Neo Crusader Hemlet (blue): Dropped by Jagi
     
    - Mandalorian Sergeant Armor (red)
    Female Neo Crusader Hemlet (red)
    Neo Crusaders Helmet (red): Dropped by Mandalorian commander in the Shadowlands
     
    - Cassus Fett Battle Armor (yellow)
    Cassus Fett Battle Hemlet (yellow)
    Female Cassus Fett Battle Hemlet (yellow): Sold at the usual spot (Dantooine)
     
    - Revan's Armor
    Mandalore The Ultimate's Armor: Found in The Krayt Dragon lair.
     
    - Sithmaster-armor
    Sith Hemlet
    Female Sith Hemlet: Taris Governor
     
    - Darth Bandon's Fiber Armor: Self explanatory.
     
    - Tulak Hord's Robe
    Tulak Hord's Mask : Self explanatory.
     

    ----------------------------------------
    Contact Info
    ----------------------------------------
    - Email all questions or comments to: chanes340@hotmail.fr, or contact me through Deadlystream, Username: Seikan
    ----------------------------------------
    Terms of Use
    ----------------------------------------
    - Altering the contents of this mod is permitted only for your own personal usage.
    - You are not allowed to use the resources included in this package for other released mods without my consent. (which you’ll most likely have, just ask me, I just like to know what’s being done with my mod)
    ----------------------------------------
    Credits
    ----------------------------------------
    Models, skins, idea: Seikan
    Rework on Tulak Hord’s mask model and mapping: xander2077
     
    ----------------------------------------
    Special Thanks
    ----------------------------------------
    - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
    - Thanks to Holowan Labs for all the help and support through the development process of the earlier version.
    - Thanks to Illy-chan, who suggested me to use Bastilla’s model for the female version of the armors.
    -Thanks to xander2077 Who did a nice overhaul of Tulak Hord’s mask, which is now part of this mod.
    ----------------------------------------
    Additional Notes
    ----------------------------------------
    -There are male and female helmets, since it needs to modify the appearance of the character. So if you wear a female helmet with a male you will be changed into a female.
     
    -The helmets will change you into a white character, so if you wear underwear while using one of the helmets, your character will be changed to a white character.
     
    -If you wear a helmet during a "star map vision",, or the Revan revelation you will have a really ugly face, that's normal, otherwise, there would be pieces of head, getting out all over the helmets, so I’d advise you to take them off before such scenes.
     
    -Since I’m a little bit short of time I haven’t had the time to test the mod myself, so there might be a few bugs here and there, if you find any I’d appreciate if you contact me, I’ll try getting a fix for it ready.
     
    -Compatibility wise, it obviously won't be compatible with mods modifying the same files (Revan robes models, Jagi, Tulak Hords sarcophagus and mask, Taris Governor etc....)

    5,451 downloads

       (13 reviews)

    28 comments

    Updated

  17. First Lightsaber Crystal fix

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 17.07.2016
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    When you do your Jedi Training on Dantooine you get a Lightsaber crystal to build your first Lightsaber but if you actually look at the crystal you got
    whether its green, blue or yellow it will have the grey Opilia crystal icon so I what this mod does it makes the green, blue and yellow crystals actually have their
    appropriate green, blue and yellow icons.
     
    Known Bugs:
    this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatible with anything that edits "dan13_bluecryst", "dan13_grncryst" or "dan13_goldcryst" though I don't know anything that edits those.
     
    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    5,326 downloads

       (15 reviews)

    1 comment

    Submitted

  18. Vrook and Zhar fix

    Vrook and Zhar fix
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 14.07.2016
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    In Kotor you go to Dantooine and meet Master Vrook, Master Zhar, Master Vandar and Master Dorak four Jedi Council members who are in charge of the
    Jedi Enclave of Dantooine they seem to be Okay until you watch the Revelation cutscene on the Levithian were you clearly see Zhar wearing red and Vrook
    wearing blue where in the original game Zhar wore blue and Vrook wore red. This Always bothered me so Because I couldn't fix the cutscene itself I decided to
    give Zhar and Vrook there appropriate robes
     
    Known Bugs:
    this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Is incompatible with anything that edits "dan13_vrook" or "dan13_zhar" though the only mod that edits that is the k1 enchantment pack
     
    Permissions:
    Do NOT claim credit for this mod
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    6,261 downloads

       (13 reviews)

    5 comments

    Submitted

  19. Leviathan Differentiated Dialogue

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
     
    Leviathan Differentiated Dialogue
    by Revanator (ethan.wookie@gmail.com or contact me at DeadlyStream)
     
    Description:
    The Leviathan was always one of my favorite parts of the original KotOR game. I always liked running around as one of my favorite party members, having a mini-adventure before taking control of my PC again.
    However, it always bothered me that the dialogue you had with the Rodian prisoner was the same for all possible party members (save T3). This mod fixes that.
    You will now have different options for all party members that fit with their unique personalities, temperaments, and manners of speaking. I left T3's untouched.
     
    Installation: Simply copy the lev40_rodpris2.dlg file into your override folder.
     
    Uninstallation: Delete lev40_rodpris2.dlg from your override folder.
     
    Compatibility: Should be compatibile with any mod that does not touch lev40_rodpris2.dlg. This IS compatibile with K1R, but K1R is not necessary!
     
    Credits:
    jc2 for some heavy testing and bug-finding (and the screenshot).
    Fred Tetra for KotOR Tool
    tk102 for DLGEditor
     
    Usage: Please do not upload this anywhere without my permission, and contact me if you use this in any of your mods, so that I may approve you.

    31,931 downloads

       (14 reviews)

    7 comments

    Updated

  20. Remove Force Alignment Restriction

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 9.7.2016
    1.1 Update Release Date: 1.8.2016
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstall:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to.
     
    The following items have been effected:
    Circlet of Saresh
    Star Forge Robes
    Darth Revan's Robes
    Qel Droma Robes
    Marka Ragnos Gaunlets
    Tulak Hord's Mask
    Solari Crystal
     
    (If I missed any, please let me know)
     

    Known Bugs:
    None but if there is, just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with things that edit...
     
    g_a_jedirobe06.uti
    g_a_mstrrobe06.uti
    g_a_mstrrobe07.uti
    g_i_mask22.uti
    kor38a_gaunlet.uti
    kor38b_mask.uti
    g_w_lghtsbr01.uti
    g_w_lghtsbr02.uti
    g_w_lghtsbr03.uti
    g_w_lghtsbr04.uti
    g_w_lghtsbr05.uti
    g_w_lghtsbr06.uti
    g1_w_lghtsbr01.uti
    g1_w_lghtsbr02.uti
    g_w_shortsbr01.uti
    g_w_shortsbr02.uti
    g_w_shortsbr03.uti
    g_w_shortsbr04.uti
    g_w_shortsbr05.uti
    g_w_shortsbr06.uti
    g1_w_shortsbr01.uti
    g1_w_shortsbr02.uti
    g_w_dblsbr001.uti
    g_w_dblsbr002.uti
    g_w_dblsbr003.uti
    g_w_dblsbr004.uti
    g_w_dblsbr005.uti
    g_w_dblsbr006.uti
    g1_w_dblsbr001.uti
    g1_w_dblsbr002.uti
     
    Permissions:
    You are NOT allowed to claim this work to be your own
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
    Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,923 downloads

       (4 reviews)

    9 comments

    Updated

  21. Davik's Upgradable Armor Mod

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 05.7.2016
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    Davik is the Crimelord of Taris and is a member of the Exchange. During your travels you get to steal his ship the Ebon Hawke and witness his death and
    collect the fancy armor he wore and a few other items. Though this armor is good armor near the end of the game it becomes kinda useless but this mod
    should fix that. If you were to try out the game cheats you will notice there are 3 cheat codes that give davik's armor.
     
    g_a_class6007
    g_a_class6008
    g_a_class6009
     
    The "g_a_class6007" is Davik's armor while the others arn't but there stats suggest Davik's armor was going to be upgradable at one point but it was likely cut
    due to it being to strong and it wasn't restored in K1R for probably the same reason or was overlooked since this is a minor thing.
     
    So this mod basically makes Davik's armor upgradable so it can be made more useful near the end game.
     
    Stats:
    Armor reinforcement: 2 Defence Bonus
    Mesh Underlay: Damage resistance: Cold 20%
    Damage resistance: Fire 20%
    Immunity: Mind Effecting
     
    Known Bugs:
    None that I know of but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with anything that changes g_a_class6007 or with anything that removes Davik's armor from Davik (Than this mod wouldn't have effect)
     
    Permissions:
    If you want to include this in your own mod please PM me on Deadlystream first(I will likely say yes)
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,060 downloads

       (8 reviews)

    7 comments

    Updated

  22. Saul Karath's Pistol

    A KNIGHTS OF THE OLD REPUBLIC MOD
     
    Mod Name: Saul Karath's Pistol
    Creator: Revanator
    Creation Date: 6/13/16
    Contact: ethan.wookie@gmail.com, or PM me on the DeadlyStream forums (preferred)
     
    This is a very simple mod that edits the uti file for the Sith Assassin Pistol found on Saul Karath's body to make it powerful and unique.
    It's fully upgradeable, with some pretty sweet properties once you have done so.
    This mod also renames it and gives it a unique description to furhter set it apart.
     
    Installation: Simply copy the uti file into your override.
     
    Uninstallation: Delete said file from your override folder.
     
    Bugs: None that I can see.
     
    Compatibility: Compatible with any mod that does not touch the uti for Saul Karath's pistol (named Sith Assassin Pistol, though his is unique).
     
    Thanks to jc2 for the screenshots!

    1,050 downloads

       (3 reviews)

    7 comments

    Updated

  23. Bendak Bounty Non Dark Side Option

    Anyone else out there like me, who was always annoyed that even when going after Bendak for the right reasons with a LS character, there was no way to finish the quest without getting DS points? Especially when you could go and kill Selven for the bounty without netting any? Well, be annoyed no more!
     
    This is a small mod that gives you a second approach to the duel. Your character can either be proceeding with the attitude of will happily kill for credits, would have done the death match anyway and the bounty is just some extra cash, which will still net you DS points, or they can proceed with a more LS attitude, of knowing the government put a bounty on Bendak for a good reason, knowing he needs to be stopped, and although they're not thrilled going into an illegal death match that got him his bounty in the first place is the only way to do it, Bendak's leaving them no other choice. The latter approach will not net you LS points, as like with Selven in vanilla, I still didn't think going for a kill for a bounty was quite LS point material, but that approach will not net you DS points either, allowing you to finish the quest without being forced into a DS shift. The dialogue with Bendak hasn't been changed at all, as that dialogue was always more functional than story anyway, and your character has the chance to express their attitude toward the situation in dialogue with Ajuur. The key line is the one that is the point of no return for starting the duel, the options being not ready, the original ready option expanded with a slightly more killing for credit happy attitude which will trigger a DS gain, and the new option which states there being no other choice, which will not get DS points. There is another opportunity both before the fight earlier in the dialogue and after the fight to express how your character feels about the situation.
     
    These were more quickly thought up, spur of the moment kind of lines, so if anyone has any suggestions about specific dialogue that would sound better, or for changing Bendak's dialogue too, I'm taking them
     
    Fully K1R compatible, afaik this dlg file was never modified, on the offchance it was, that was the version used as a base, so like always, install after K1R.
     
    To install just shove the dlg file into Override, to uninstall just take it out again.

    12,819 downloads

       (9 reviews)

    3 comments

    Submitted

  24. Dark Side Consular Items

    Slightly beefed up dark side equivalents of the circlet of saresh and the qel droma robe. Both of these dark side items can be found with their lightside counterparts.The new robe (Sith Lord Robe) has a slightly darker and sharper look compared to the standard dark side robes.The Sith Lord Mask simply replaces the sith mask because it dident really look great and i thought it was kind of useless.(So you can find more than one of these!)This is my first mod and i had to do this fairly quickly so don`t hate on my rookie textures to hard.

    426 downloads

       (0 reviews)

    1 comment

    Submitted

  25. K1 Bastila Romance Glitch Fix

    ======================================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    ======================================================
     
    AUTHOR: Darth Shan
    EMAIL: schenkhaupt@yahoo.com
    NAME: K1 Bastila Romance Glitch Fix
     
    SPECIAL CREDITS:
    1) Master Kavar for letting me include his Bastila dialogue from "Bastila and Female PC Untold Love Story"
    2) Shem for letting me include his "Helena Bastila's Mother Clothing Fix"
    3) The "Brotherhood of Shadow" mod for pointing me to the bug which causes the Helena Shan subquest to break
     
    FILENAME: basty_fix_final.rar
    FILE SIZE: 206 kB
    DATE RELEASED: 01/24/2008 - final revision 31/05/2016
     
    DESCRIPTION:
     
    BASTILA GLITCH FIX PROPER
    This mini-mod fixes a long-known glitch in Kotor 1 which results in obliterating the romance with Bastila Shan. I updated some files and checked the scripts for version 2. This is supposed to be the final version of this simple glitch fix.
     

    HELENA SHAN HOTFIX
    This mod also fixes a major bug which has been introduced by another mod, the "Quest for TK102's Birthday Party". This mod MAY cause Helena Shan, Bastila's mother to never appear in the whole game. If you encounter problems, just use the "Helena Shan Hotfix". Now go to the Tatooine Cantina and talk to the barkeeper. He'll tell you, Helena was a regular customer - and spawn her for you to talk to.
    [Alternatively, there is a more elegant solution: Download and install the excellent mod "Brotherhood of Shadows" AND the Patch 1.06 (essential) on top of TK102-Quest. Then use the files from the Resource folder of this mod.]
     
    INSTALLATION:
    There are three folders here.
     
    1) Drag and drop the files from the OVERRIDE folder into your game directory's Override folder. This is the glitch fix. Now, you're basically done.
     
    2) If you encounter problems meeting Helan Shan in the Cantina on Tatooine, after the quest has triggered with Bastila and Malare, you may use the "Helena Shan Hotfix". Now you are able to talk to Junix, the barkeeper, to have Helena Shan meet you ASAP.
     
    3) The Resources. This contains resources for modders as well as files to ensure compatibility with other mods.
    a) Master Kavar's "Female Revan Untold Love Story". If you have this mod, use the file for your own Override folder. If you use it you will encounter some issues. There are omissions from the original dialogue with Bastila, and all animations and camera angles have been completely deleted. This is due to a bug with an earlier version of the dialogue editor.
    "The Brotherhood of Shadow" and "Quest for TK102's Birthday". If you have both mods, use the files from this folder. If you've got only the Brotherhood, use none. If you've got only TK102's Birthday party, then - I think - you may still use these files (the "contact" from the Brotherhood mod just won't appear, and that's it). But the latter has not been tested.
    c) Unaltered files from the game to investigate how the romance has been made up by Bioware.
    d) Documentation of the glitch fix serving as a small introduction to scripting as well.
     
    Enjoy.
     
    BUGS: None encountered, yet. The common strategy for players to avoid the glitch has been not to talk to Bastila again after kissing her. This has, of course, the same effect as removing the script attached to the dialogue - i.e. it does not change anything compared to the strategy of not talking to Basty. If there are issues, just mail me.
     
    Changelog
    - archive folder structure cleaned up
    - proper implementation of the Helena-Shan-Hotfix
    - Helena Shan dialogue option for Junix in the Tatooine Cantina only if Malare has talked to you
    - Helena now spawns in the correct position
    - Helena may not be spawned in multiple instances
    - fix for the "Quest for tk102's birthday", interfering with the Helena Shan sidequest
     
    GENERAL CREDITS:
    1. JdNoA for DeNCS.
    2. Fred Tetra, the Great Extractor.
    3. t102 for the superb dialogue editor.
    4. Bioware for creating Bastila Shan, Jedi empress.
     
    PERMISSIONS: You may use the glitch fix ("k_hbas_dialog.dlg" from the folder "OVERRIDE") in any way you wish.
    YOU MAY NOT USE NEITHER THE OTHER FILES NOR THE FILES FROM "RESOURCE>Override" (any two of them). If you want to use "g_malare" and/or "helena.utc" you have to ask Shem for permission. If you want the file from the folder "Override (Master Kavar)" you have to ask Master Kavar for permission.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     
    Updates will only come, when I am able to provide savegames (I am stuck after the Citadel, because I have not had time to go through the game twice.)

    3,651 downloads

       (1 review)

    5 comments

    Submitted