Search the Community

Showing results for tags 'crystal'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kotor Modding
    • Mod Releases
    • General Kotor/TSL Modding
    • Modding Tools
    • Work In Progress
    • Tutorials
    • Game Saves
  • Mod Projects
    • TSLRCM
    • M4-78 Enhancement Project
    • KotOR1 Restoration (K1R)
    • Revenge of Revan
    • KotOR Toolset
  • Jedi Knight Series
    • General Discussion
    • Mod Releases
  • Other Games
    • Other Games
    • Dantooine Theater Company
  • General
    • News
    • Knights of the Old Republic General
    • Star Wars
    • The Old Republic
    • Site Feedback
    • General Discussion

Blogs

There are no results to display.

There are no results to display.

Categories

  • Knights of The Old Republic
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • The Sith Lords
    • Media
    • Mods
    • Skins
    • Modder's Resources
  • Jedi Knight Series
    • Maps
    • Mods
    • Skins
    • Other
  • Game Saves
  • Other Games
  • Modding Tools

Product Groups

  • Premium Membership
  • Modders Account

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 24 results

  1. Version 1.0.0

    181 downloads

    AUTHOR: Sith Holocron ORIGINAL RELEASE: 21 AUG 2022 GAMES: Star Wars Knights of the Old Republic 1 [This mod will not work in Star Wars Knights of the Old Republic 2 as intended. Instead, use this mod specifically made for KotOR2 instead.] Description: So . . . this is a part of another mod that I’ve had on my computer/s for some time but I hadn’t gotten around to putting out there to the public. Until now. This all started out with getting higher resolution icons for crystals in TSL. There are way more crystals in that game than in KotOR1. However, it seemed logical to narrow the focus of that mod by releasing a pared back version and release it as a KotOR1 stand alone version. That’s what you have here – a test run for a possible TSL version later on. I found source pictures of many crystals over the years and took care to try and match the color, crystal type and - when possible - the orientation of the crystal to match what you saw in vanilla. Yes, I included the Mantle of the Force and the Heart of the Guardian crystals. And yes . . . I included the Krayt Dragon Pearl. From the pictures you’ve (hopefully) seen on the download page, you’ll notice that some of the crystals appear to be duplicated. That’s how it is handled in the game and it wasn’t an error on my part. Installation: Drop the TGA files into your Override folder. If you are using this mod with other mods that include re-texturing of the crystal's icons, install this mod after them. Uninstall: Drop the TGA files into your Override folder. Legal Disclaimer: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. Special Thanks: Thanks to YOU for giving this mod a chance! Won’t you leave textual feedback on the download page? (I like to know what I’ve done right , you see…)
  2. Version 1.0.0

    74 downloads

    AUTHOR: Sith Holocron ORIGINAL RELEASE: 18 SEP 2022 GAMES: Star Wars Knights of the Old Republic 2 [This mod will not work in Star Wars Knights of the Old Republic 1 as intended. Please use this version designed for KotOR1 instead.] Description: So . . . this is the second part of another mod that I’ve had on my computer/s for some time but I hadn’t gotten around to putting out there to the public. Until now. This all started out with getting higher resolution icons for crystals in TSL. Now that I’ve successfully had a decent trial run with the KOTOR1 Polished Crystals Icon Pack, the KotOR2 version is finally ready. I found source pictures of many crystals over the years and took care to try and match the color, crystal type and - when possible – even the orientation of the crystal to match what you saw in the vanilla game. From the pictures you’ve (hopefully) seen on the download page, you’ll notice that some of the crystals appear to be duplicated. That’s how it is handled in the game and it wasn’t an error on my part. Installation: Before you install this mod, go to the Override folder of your KotOR 2 game directory, and check if there are any files with these filenames in your Override folder: iw_SbrCrstl_001 iw_SbrCrstl_002 iw_SbrCrstl_003 iw_SbrCrstl_004 iw_SbrCrstl_005 iw_SbrCrstl_006 iw_SbrCrstl_007 iw_SbrCrstl_008 iw_SbrCrstl_009 iw_SbrCrstl_010 iw_SbrCrstl_011 iw_SbrCrstl_012 iw_SbrCrstl_013 iw_SbrCrstl_014 iw_SbrCrstl_015 iw_SbrCrstl_016 iw_SbrCrstl_017 iw_SbrCrstl_018 iw_SbrCrstl_018a iw_SbrCrstl_020 iw_SbrCrstl_021 iw_SbrCrstl_022 iw_SbrCrstl_023 iw_SbrCrstl_024 iw_SbrCrstl_025 iw_SbrCrstl_026 iw_SbrCrstl_027 iw_SbrCrstl_028 iw_SbrCrstl_029 iw_SbrCrstl_030 iw_SbrCrstl_031 iw_SbrCrstl_031a iw_SbrCrstl_032 iw_SbrCrstl_033 iw_SbrCrstl_034 iw_SbrCrstl_035 iw_SbrCrstl_036 iw_SbrCrstl_037 iw_SbrCrstl_038 iw_SbrCrstl_039 iw_SbrCrstl_040 iw_SbrCrstl_041 iw_SbrCrstl_042 iw_SbrCrstl_043 iw_SbrCrstl_044 iw_SbrCrstl_045 iw_SbrCrstl_046 iw_SbrCrstl_047 iw_SbrCrstl_048 iw_SbrCrstl_049 If there already are any files with these filenames in your Override folder, remove them and place them elsewhere. It doesn’t matter if the files that share the file names are in a different file format (like TPC or DDS) – they’ll need to be removed. Once that is done, then drop the TGA files of my mod into your Override folder. Uninstall: Remove the above listed TGA files from your Override folder. Legal Disclaimer: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. For those that Beta-Test, I salute you! Thanks to Leilukin, for beta testing, taking the screenshots featured on the download page, and input on this description! Special Thanks: Thanks to YOU for giving this mod a chance! Won’t you leave textual feedback on the download page? And by “textual feedback”, I specifically mean “Please write a review.” (I like to see what I’ve done right , you see…)
  3. View File KotOR2 Polished Crystal Icons Pack AUTHOR: Sith Holocron ORIGINAL RELEASE: 18 SEP 2022 GAMES: Star Wars Knights of the Old Republic 2 [This mod will not work in Star Wars Knights of the Old Republic 1 as intended. Please use this version designed for KotOR1 instead.] Description: So . . . this is the second part of another mod that I’ve had on my computer/s for some time but I hadn’t gotten around to putting out there to the public. Until now. This all started out with getting higher resolution icons for crystals in TSL. Now that I’ve successfully had a decent trial run with the KOTOR1 Polished Crystals Icon Pack, the KotOR2 version is finally ready. I found source pictures of many crystals over the years and took care to try and match the color, crystal type and - when possible – even the orientation of the crystal to match what you saw in the vanilla game. From the pictures you’ve (hopefully) seen on the download page, you’ll notice that some of the crystals appear to be duplicated. That’s how it is handled in the game and it wasn’t an error on my part. Installation: Before you install this mod, go to the Override folder of your KotOR 2 game directory, and check if there are any files with these filenames in your Override folder: iw_SbrCrstl_001 iw_SbrCrstl_002 iw_SbrCrstl_003 iw_SbrCrstl_004 iw_SbrCrstl_005 iw_SbrCrstl_006 iw_SbrCrstl_007 iw_SbrCrstl_008 iw_SbrCrstl_009 iw_SbrCrstl_010 iw_SbrCrstl_011 iw_SbrCrstl_012 iw_SbrCrstl_013 iw_SbrCrstl_014 iw_SbrCrstl_015 iw_SbrCrstl_016 iw_SbrCrstl_017 iw_SbrCrstl_018 iw_SbrCrstl_018a iw_SbrCrstl_020 iw_SbrCrstl_021 iw_SbrCrstl_022 iw_SbrCrstl_023 iw_SbrCrstl_024 iw_SbrCrstl_025 iw_SbrCrstl_026 iw_SbrCrstl_027 iw_SbrCrstl_028 iw_SbrCrstl_029 iw_SbrCrstl_030 iw_SbrCrstl_031 iw_SbrCrstl_031a iw_SbrCrstl_032 iw_SbrCrstl_033 iw_SbrCrstl_034 iw_SbrCrstl_035 iw_SbrCrstl_036 iw_SbrCrstl_037 iw_SbrCrstl_038 iw_SbrCrstl_039 iw_SbrCrstl_040 iw_SbrCrstl_041 iw_SbrCrstl_042 iw_SbrCrstl_043 iw_SbrCrstl_044 iw_SbrCrstl_045 iw_SbrCrstl_046 iw_SbrCrstl_047 iw_SbrCrstl_048 iw_SbrCrstl_049 If there already are any files with these filenames in your Override folder, remove them and place them elsewhere. It doesn’t matter if the files that share the file names are in a different file format (like TPC or DDS) – they’ll need to be removed. Once that is done, then drop the TGA files of my mod into your Override folder. Uninstall: Remove the above listed TGA files from your Override folder. Legal Disclaimer: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. For those that Beta-Test, I salute you! Thanks to Leilukin, for beta testing, taking the screenshots featured on the download page, and input on this description! Special Thanks: Thanks to YOU for giving this mod a chance! Won’t you leave textual feedback on the download page? And by “textual feedback”, I specifically mean “Please write a review.” (I like to see what I’ve done right , you see…) Submitter Sith Holocron Submitted 09/18/2022 Category Skins TSLRCM Compatible Yes  
  4. Version 1.2

    3,235 downloads

    Crystal cave overhaul and upgradeable crystal 1.1 ­­ Author: djh269 Release Date: 16.04.2017 Installation: Simply click on the TSLPatcher.exe and click install and sit back and watch the TSLPatcher do its magic Uninstallation: N/A Description: - The crystal cave to spawns more crystals, I have used some scripts that were already present but not used and I've added my own. - Fixed the other kinrath eggs being unusable, now usable but with no crystals - There is a new mandalorian body, that provides you with a datapad explaining why him and the blue mandalorian are there. - I've also added the Hive Queen to the Crystal Cave, a force using powerful Kinrath capable of strong force feats, she's not to be underestimated. I've also added a demolitions backpack to the module to assist in taking her down. - I have also changed the Firkrann crystal icon as it was the same as the Sapith crystal icon. And I've changed the description of the red crystal. - I've added 3 new unique NPCs to three different planets. - I suggest speaking to the Tatooine Twilek after each planet you complete. - The Tatooine Twilek doubles up as a merchant, he has normal items and "premium" Items which you can unlock by progressing through the game. - Both twileks have upgraded head textures, courtesy of SpaceAlex's Enhancement mod. There's a new personalised crystal that can be upgraded as you progress through the game. In order to upgrade the crystals you have to do it in the following order: Here are the stats of the crystals: Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Shouldn't be incompatible with anything but if there is just PM me on Deadlystream Permissions: - The only thing you can't use is the info.rtf or the tslpatcher. Anything else is fine. - For usage of Spacealex textures consult his release page on Lucasforums. Thanks: Spacealex for his brilliant NPC Enhancement mod and for making it a modders resource. JC2 for his excellent patience in providing me with dialog and conditional script tutorials!! N-DReW25 for his assistance and usage of his info.rtf file. Fairstrides for his unquestionable patience whilst helping me out in the past. bead-v for his module editting assistance. Kexikus for his tslpatcher advice in making my mod more compatible. Bioware for such an amazing game. Fred Tetra for Kotor Tool and everyone who downloads the mod. Holowan labs for the endless pit of information for Kotor modding. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE
  5. View File KotOR1 Polished Crystal Icons Pack AUTHOR: Sith Holocron ORIGINAL RELEASE: 21 AUG 2022 GAMES: Star Wars Knights of the Old Republic 1 [This mod will not work in Star Wars Knights of the Old Republic 2 as intended. Instead, use this mod specifically made for KotOR2 instead.] Description: So . . . this is a part of another mod that I’ve had on my computer/s for some time but I hadn’t gotten around to putting out there to the public. Until now. This all started out with getting higher resolution icons for crystals in TSL. There are way more crystals in that game than in KotOR1. However, it seemed logical to narrow the focus of that mod by releasing a pared back version and release it as a KotOR1 stand alone version. That’s what you have here – a test run for a possible TSL version later on. I found source pictures of many crystals over the years and took care to try and match the color, crystal type and - when possible - the orientation of the crystal to match what you saw in vanilla. Yes, I included the Mantle of the Force and the Heart of the Guardian crystals. And yes . . . I included the Krayt Dragon Pearl. From the pictures you’ve (hopefully) seen on the download page, you’ll notice that some of the crystals appear to be duplicated. That’s how it is handled in the game and it wasn’t an error on my part. Installation: Drop the TGA files into your Override folder. If you are using this mod with other mods that include re-texturing of the crystal's icons, install this mod after them. Uninstall: Drop the TGA files into your Override folder. Legal Disclaimer: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of me. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested and approved by me before your use. Special Thanks: Thanks to YOU for giving this mod a chance! Won’t you leave textual feedback on the download page? (I like to know what I’ve done right , you see…) Submitter Sith Holocron Submitted 08/21/2022 Category Skins K1R Compatible Yes  
  6. View File Darth Revan's Lightsaber ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Darth Revan’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Darth Revan’s canonical lightsaber to the game. You can acquire this lightsaber towards the end of the game from Mika Dorin on Korriban if you ask to see his premium items after completing the Leviathan. INSTALLATION INSTRUCTIONS: Run Install Darth Revan’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/20/2022 Category Mods K1R Compatible Yes  
  7. Version 1.0.0

    723 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Darth Revan’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Darth Revan’s canonical lightsaber to the game. You can acquire this lightsaber towards the end of the game from Mika Dorin on Korriban if you ask to see his premium items after completing the Leviathan. INSTALLATION INSTRUCTIONS: Run Install Darth Revan’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  8. View File Revan's Jedi Lightsaber (SWTOR Port) ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Revan’s Jedi Lightsaber DESCRIPTION: This mod adds a unique lightsaber to the game based on the one Revan created in canon after re-joining the Jedi. The lightsaber has a purple blade in its most famous form and so that is how I have made it for this mod. You can obtain the crystal for this lightsaber in game by taking it from the new crystal formation in the Dantooine Crystal Cave. NOTE: I went with module injection rather than scripting to make the changes to the Crystal Cave to help compatibility with K1RP and the Community Patch. Neither of these mods should have their function negatively affected by this one. INSTALLATION INSTRUCTIONS: Run Install Revan’s Jedi Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/16/2022 Category Mods K1R Compatible Yes  
  9. Version 1.0.0

    709 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Revan’s Jedi Lightsaber DESCRIPTION: This mod adds a unique lightsaber to the game based on the one Revan created in canon after re-joining the Jedi. The lightsaber has a purple blade in its most famous form and so that is how I have made it for this mod. You can obtain the crystal for this lightsaber in game by taking it from the new crystal formation in the Dantooine Crystal Cave. NOTE: I went with module injection rather than scripting to make the changes to the Crystal Cave to help compatibility with K1RP and the Community Patch. Neither of these mods should have their function negatively affected by this one. INSTALLATION INSTRUCTIONS: Run Install Revan’s Jedi Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  10. File Name: Crystal Cave redux and upgradeable crystal File Submitter: djh269 File Submitted: 16 Apr 2017 File Category: Mods K1R Compatible: Yes Crystal cave overhaul and upgradeable crystal 1.1 ­­ Author: djh269 Release Date: 16.04.2017 Installation: Simply click on the TSLPatcher.exe and click install and sit back and watch the TSLPatcher do its magic Uninstallation: N/A Description: - The crystal cave to spawns more crystals, I have used some scripts that were already present but not used and I've added my own. - Fixed the other kinrath eggs being unusable, now usable but with no crystals - There is a new mandalorian body, that provides you with a datapad explaining why him and the blue mandalorian are there. - I've also added the Hive Queen to the Crystal Cave, a force using powerful Kinrath capable of strong force feats, she's not to be underestimated. I've also added a demolitions backpack to the module to assist in taking her down. - I have also changed the Firkrann crystal icon as it was the same as the Sapith crystal icon. And I've changed the description of the red crystal. - I've added 3 new unique NPCs to three different planets. - I suggest speaking to the Tatooine Twilek after each planet you complete. - The Tatooine Twilek doubles up as a merchant, he has normal items and "premium" Items which you can unlock by progressing through the game. - Both twileks have upgraded head textures, courtesy of SpaceAlex's Enhancement mod. There's a new personalised crystal that can be upgraded as you progress through the game. In order to upgrade the crystals you have to do it in the following order: Here are the stats of the crystals: Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Shouldn't be incompatible with anything but if there is just PM me on Deadlystream Permissions: - The only thing you can't use is the info.rtf or the tslpatcher. Anything else is fine. - For usage of Spacealex textures consult his release page on Lucasforums. Thanks: Spacealex for his brilliant NPC Enhancement mod and for making it a modders resource. JC2 for his excellent patience in providing me with dialog and conditional script tutorials!! N-DReW25 for his assistance and usage of his info.rtf file. Fairstrides for his unquestionable patience whilst helping me out in the past. bead-v for his module editting assistance. Kexikus for his tslpatcher advice in making my mod more compatible. Bioware for such an amazing game. Fred Tetra for Kotor Tool and everyone who downloads the mod. Holowan labs for the endless pit of information for Kotor modding. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE Click here to download this file
  11. Version 1.0

    3,236 downloads

    ========================================== A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ========================================== TITLE: Upgradable Sith Lightsaber VERSION: 1.0 AUTHOR: GhostlyBreadbin DESCRIPTION: This is a simple little mod which allows you to upgrade the Sith Lightsaber you find in the Tomb of Naga Sadow on Korriban. It allows you to use each and every blade colour and power crystal that is available in the game. Admittedly, it is little more than a set of UTI edits and some 2DA tinkering to make the upgrade side of things work, but it makes for a more immersive experience when you can change the blade colour without having the description of the item itself change, if that makes sense. Not all Sith use the same colour lightsaber, right? The lightsaber itself can still be found in Naga Sadow's tomb as always, with the red crystal pre-installed. The other colour crystals are inside the statue as well, but you'll have to hunt down all the different power crystals yourself! I may well release a 2.0 version of this mod featuring a new hilt model later on, but i've only just started learning 3D and am not yet sufficiently skilled to create anything worth releasing publically. INSTALLATION: Run the included installer and the TSL Patcher will install the mod automatically. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  12. Version 1.3.0

    430 downloads

    A simple mod I've wanted to do for a while but just learned how to. Replaces the Mantle of the Force's colour with KOTOR 2's Viridian and swaps the Heart of the Guardian's colour for the Mantle/Cyan. Simply place the files into the override.
  13. Version 1.0

    622 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 18.06.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In both Kotor games, the green Lightsaber crystal is different from one another. In my opinion, the K2 crystal is the superior version and looks more like a crystal, thus, I have made this mod which ports the K2 crystal into K1. Known Bugs: None but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edit "iw_SbrCrstl_016.tga" though I know of no mods which do so. Permissions: You are NOT allowed to claim this work to be your own. Thanks: Bioware for such an amazing game Fred Tetra for Kotor Tool The Staff of Deadlystream for lifting the no Porting rule and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  14. N-DReW25

    Sapith Fix

    Version 1.0

    5,787 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 2.01.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your travels across the galaxy you have the opportunity to find rare lightsaber crystals in various locations. The Sapith Crystal and the Solari Crystal in Kotor 1 both share the same white crystal icons but in Kotor 2 the Sapith crystal has a brand new icon. When I made my red lightsaber crystal fix I found the exact icon in the Kotor 1 assets for the Sapith Crystal, so this mod will replace the sapith crystal icon and change it into the same icon used in Kotor 2 Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatiable with anything that edits "g_w_sbrcrstl04.uti" though I don't know anything that edits that. Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  15. Version 1.0

    2,745 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 12.09.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: When searching through the K1 textures I found an unused familiar red lightsaber texture that after playing a bit of TSL I soon realised it was the red lightsaber crystal icon that is used in TSL. So after looking at the red lightsaber crystal K1 uses I soon discovered it was a power crystal icon and not the intended red lightsaber crystal icon so what this mod does is fix/restore the previously unused red lightsaber crystal icon into K1. Note: I also found unused crystal textures in K1 that appear in TSL though those mods will be coming soom Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Incompatiable with anything that edits "g_w_sbrcrstl18.uti" though I know none that edits that file Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  16. Version 1.0

    5,152 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 17.07.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: When you do your Jedi Training on Dantooine you get a Lightsaber crystal to build your first Lightsaber but if you actually look at the crystal you got whether its green, blue or yellow it will have the grey Opilia crystal icon so I what this mod does it makes the green, blue and yellow crystals actually have their appropriate green, blue and yellow icons. Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "dan13_bluecryst", "dan13_grncryst" or "dan13_goldcryst" though I don't know anything that edits those. Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  17. View File Viridian Mantle of the Force & Cyan Heart of the Guardian (Optional Silver Heart of the Guardian) A simple mod I've wanted to do for a while but just learned how to. Replaces the Mantle of the Force's colour with KOTOR 2's Viridian and swaps the Heart of the Guardian's colour for the Mantle/Cyan. Simply place the files into the override. Submitter SovereignXII Submitted 02/18/2020 Category Mods K1R Compatible Yes  
  18. View File Green Crystal from K2 to K1 A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 18.06.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In both Kotor games, the green Lightsaber crystal is different from one another. In my opinion, the K2 crystal is the superior version and looks more like a crystal, thus, I have made this mod which ports the K2 crystal into K1. Known Bugs: None but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edit "iw_SbrCrstl_016.tga" though I know of no mods which do so. Permissions: You are NOT allowed to claim this work to be your own. Thanks: Bioware for such an amazing game Fred Tetra for Kotor Tool The Staff of Deadlystream for lifting the no Porting rule and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 06/17/2018 Category Skins K1R Compatible Yes  
  19. Version 1.0.6

    564 downloads

    Fixes to different upgrade items that had problems with their descriptions. My first released mod, thought I'd get it out there instead of on disk and give back to the community. This version adds a fix for the Ostrine edge not showing it's usage requirements and a return carriage for the Solari Crystal. Suggestions welcome. Use it however you like, just throw a mention my way.
  20. File Name: Sapith Fix File Submitter: N-DReW25 File Submitted: 02 Jan 2017 File Category: Skins K1R Compatible: Yes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 2.01.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your travels across the galaxy you have the opportunity to find rare lightsaber crystals in various locations. The Sapith Crystal and the Solari Crystal in Kotor 1 both share the same white crystal icons but in Kotor 2 the Sapith crystal has a brand new icon. When I made my red lightsaber crystal fix I found the exact icon in the Kotor 1 assets for the Sapith Crystal, so this mod will replace the sapith crystal icon and change it into the same icon used in Kotor 2 Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatiable with anything that edits "g_w_sbrcrstl04.uti" though I don't know anything that edits that. Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  21. File Name: Upgrade Item Description Fixes File Submitter: Marauder File Submitted: 18 Sep 2016 File Category: Mods TSLRCM Compatible: Yes Fixes to different upgrade items that had problems with their descriptions. My first released mod, thought I'd get it out there instead of on disk and give back to the community. This version adds a fix for the Ostrine edge not showing it's usage requirements and a return carriage for the Solari Crystal. Suggestions welcome. Use it however you like, just throw a mention my way. Click here to download this file
  22. File Name: Red Lightsaber Crystal Fix File Submitter: N-DReW25 File Submitted: 12 Sep 2016 File Category: Skins K1R Compatible: Yes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 12.09.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: When searching through the K1 textures I found an unused familiar red lightsaber texture that after playing a bit of TSL I soon realised it was the red lightsaber crystal icon that is used in TSL. So after looking at the red lightsaber crystal K1 uses I soon discovered it was a power crystal icon and not the intended red lightsaber crystal icon so what this mod does is fix/restore the previously unused red lightsaber crystal icon into K1. Note: I also found unused crystal textures in K1 that appear in TSL though those mods will be coming soom Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Incompatiable with anything that edits "g_w_sbrcrstl18.uti" though I know none that edits that file Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  23. File Name: Upgradable Sith Lightsaber File Submitter: GhostlyBreadbin File Submitted: 04 Sep 2016 File Category: Mods K1R Compatible: Yes ========================================== A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ========================================== TITLE: Upgradable Sith Lightsaber VERSION: 1.0 AUTHOR: GhostlyBreadbin DESCRIPTION: This is a simple little mod which allows you to upgrade the Sith Lightsaber you find in the Tomb of Naga Sadow on Korriban. It allows you to use each and every blade colour and power crystal that is available in the game. Admittedly, it is little more than a set of UTI edits and some 2DA tinkering to make the upgrade side of things work, but it makes for a more immersive experience when you can change the blade colour without having the description of the item itself change, if that makes sense. Not all Sith use the same colour lightsaber, right? The lightsaber itself can still be found in Naga Sadow's tomb as always, with the red crystal pre-installed. The other colour crystals are inside the statue as well, but you'll have to hunt down all the different power crystals yourself! I may well release a 2.0 version of this mod featuring a new hilt model later on, but i've only just started learning 3D and am not yet sufficiently skilled to create anything worth releasing publically. INSTALLATION: Run the included installer and the TSL Patcher will install the mod automatically. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  24. File Name: First Lightsaber Crystal fix File Submitter: N-DReW25 File Submitted: 17 Jul 2016 File Category: Mods K1R Compatible: Yes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 17.07.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: When you do your Jedi Training on Dantooine you get a Lightsaber crystal to build your first Lightsaber but if you actually look at the crystal you got whether its green, blue or yellow it will have the grey Opilia crystal icon so I what this mod does it makes the green, blue and yellow crystals actually have their appropriate green, blue and yellow icons. Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "dan13_bluecryst", "dan13_grncryst" or "dan13_goldcryst" though I don't know anything that edits those. Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file