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Found 115 results

  1. Version 1.0.0

    538 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Jedi Knight Lightsaber Pack Special Thanks: Big thank you to Plasma; the original creator of these models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds seven unique lightsabers to the game which are based on those from the game Star Wars: Jedi Knight: Dark Forces II. Six are based on the lightsabers belonging to the Dark Jedi and one is based on Qu Rahn’s lightsaber. I didn’t include Gorc’s hilt as it would just be a scaled up version of Pic’s and wouldn’t look good in the game. You can obtain the crystals required to build the lightsabers from the museum in the Onderon Palace. If you choose not to loot the museum, Queen Talia will give you the crystals as part of your reward for assisting the Royalists. INSTALLATION INSTRUCTIONS: Run Install Jedi Knight Lightsaber Pack.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  2. I know many different people have asked this question, but how do you create a Lightsaber duel or blaster fight in dialogue files via scripting in a controlled manner. When I say this I mean choosing the NPC's attacks like force lightning or flurry. Thanks in advance.
  3. Version 1.0.0

    665 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Sherruk’s Lightsaber Collection Special Thanks: Big thank you to Plasma; the original creator of the hilt models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds some additional unique lightsabers to Sherruk’s collection on Dantooine. When you face him, he will be armed with a double-bladed lightsaber which you are able to obtain after defeating him. He is also carrying four other lightsabers based on hilt designs from the prequel trilogy. INSTALLATION INSTRUCTIONS: Run Install Sherruk’s Lightsaber Collection.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  4. View File Darth Revan's Lightsaber ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Darth Revan’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Darth Revan’s canonical lightsaber to the game. You can acquire this lightsaber towards the end of the game from Mika Dorin on Korriban if you ask to see his premium items after completing the Leviathan. INSTALLATION INSTRUCTIONS: Run Install Darth Revan’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/20/2022 Category Mods K1R Compatible Yes  
  5. Version 1.000001

    3,452 downloads

    Saber&Melee Weapon Sound Mod Author: DeadMan 1. What is this? This mod will change sounds of lightsabers and other melee weapons. Lightsaber sounds are replaced with more movie-like versions. The mod will not only replace ingame sounds, but also will add some variety. For example, all lightsaber types (normal, doublebladed and short) now have unique set of sounds (not only on/off and ‘hum’ sounds, but also swing, parry and hit sounds). Vibroblades, vibroswords, long swords, doublebladed swords and quarterstaffs also have updated soundsets. Vanilla game had only 2 (!) swing sounds for ALL melee weapons. With my mod it’s 3-4 unique sounds for a weapon type. 2. Why should I install it? Why not? 3. How to install? Just run TSL Patcher, it will do everything for you. 4. Compatibility. The mod is not compatible with other mods which alter saber sounds. 5. Credits. Shem – I used some sound files from his Ultimate Sound Mod. Conditions of Use: Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP. Anything else - be my guest, use like you want, just give credit to me.
  6. View File Kreia's Lightsaber Kreia's Lightsaber this mod adds personal Lightsaber for Kreia. It can be acquired after you enter the Ebon Hawk on Peragus in Ebon Hawk Container, or by cheat code kre_lghtsbr. In future version of this mod I will make Kreia wield it during final battle Installation Put kre_lghtsbr.uti and ebcont001.utp into override folder Uninstallation Remove re_lghtsbr.uti and ebcont001.utp form override Compatibility This mod should be compatible with any other mod, unless they utilizes ebcont001.utp Known bugs Saber displays no color crystal in uprgade section, and if you try to apply color crystal into saber, the game will crash Submitter WuOJot Submitted 07/20/2022 Category Mods TSLRCM Compatible Yes  
  7. WuOJot

    Kreia's Lightsaber

    Version 1.0.0

    54 downloads

    Kreia's Lightsaber this mod adds personal Lightsaber for Kreia. It can be acquired after you enter the Ebon Hawk on Peragus in Ebon Hawk Container, or by cheat code kre_lghtsbr. In future version of this mod I will make Kreia wield it during final battle Installation Put kre_lghtsbr.uti and ebcont001.utp into override folder Uninstallation Remove re_lghtsbr.uti and ebcont001.utp form override Compatibility This mod should be compatible with any other mod, unless they utilizes ebcont001.utp Known bugs Saber displays no color crystal in uprgade section, and if you try to apply color crystal into saber, the game will crash
  8. I have a tendency to collect Lightsabers, both in real life from SaberForge and Ultrasabers, and in my Kotor 2 (and sometimes 1) override folder. I have pretty much all of Jorn's hilts, Holowan designs, etc., but I really love the standalone hilt mods out there like the Valorous Knight's Lightsaber or the Kyle Katarn hilt. So would anyone be willing to drop any Saber Hilt mods in this thread that I might be able to add to my Override for either game? Really it can be anything, so long as it's something you made that you don't mind someone else using in their game. Thank you!
  9. Version 1.0.0

    301 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Sith Lightsaber Replacement DESCRIPTION: This mod replaces the model for the Sith Lightsaber in Naga Sadow's tomb with the 'hooked' Sith Lightsaber from SWTOR (the one used by Lord Scourge). The lightsaber is acquired in the same way as normal when you reach the end of the Korriban quest, but you will now pick up a set of new colour crystals at the same time which allow you to use the hilt with any of the games lightsaber blade colours. INSTALLATION INSTRUCTIONS: Run tslpatcher.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  10. Version 1.0.0

    3,834 downloads

    ======================================================== KNIGHTS OF THE OLD REPUBLIC II SOURCE FILE ======================================================== New_Lightsaber_Blade_Model_TSL_v1 ================================= Author: Crazy34 Contact: PM me on Deadlystream For: TSL Date: 03/02/2021 ================================= DESCRIPTION: The vanilla lightsaber blades in Kotor and TSL look bad in my opinion. So, I tried to improve them by adding a dynamic ambient light to the blade (environmental lightning), which works quite well. Since this is hard-coded in the model I also optimized the blade plane models to have a different UV layout inspired by Sithspecter's work. I also simplified their geometry and fixed the different brightness bug (different brightness of the blade when viewed from the front compared to the back). Additionally, I included 3D models for the core of the blade and the inner glow of the blade, which can now be used to create black core sabers as seen in SWTOR. The glow - as well as the models - are fully animated to work as the vanilla blades. The hilts are updated together with the blades including hilts from Kaidon Jorn's SLM 2.0 mod. Summary: - All saber hilts are updated with hilts from Kaidon Jorn SLM 2.0 mod (I love it!) All credits for the hilt models, textures and icons go fully to him! - Ambient light for lightsabers - 3D models for blade core and inner glow - Symmetric lightsaber blade planes with a modified version of Sithspecter's crossguard saber UV layout. (Compatible with his unstable textures also included with all credits going to Sithspecter.) - Black core sabers are possible - Homogeneous brightness of the blade (no more “brighter blades when viewed from the front” happening any more) - All sabers are fully upgradeable (added black core and unstable crystals as well as crossguard versions of them) How to use the new lightsabers: Get the black core, unstable and crossguard sabers or crystals by cheating them by using the giveitem command or use KSE to include them in your inventory. The item codes are organized as follows: Lightsaber and crystal follow the standard naming scheme: Black core: 51-60 Unstable: 21-30 Crossguard: 101-110 Crossguard, black core: 111-120 Crossguard, unstable: 91-100 For example: giveitem u_l_colo_51 (Blue, Black core crystal) giveitem u_l_colo_92 (Red, unstable crossguard crystal) giveitem g_w_lghtsbr118 (Viridian, crossguard unstable lightsaber) giveitem g_w_dblsbr025 (Purple, unstable double blade lightsaber) giveitem g_w_shortsbr53 (Green, black core short lightsaber) !!!! Important: If you put a crossguard crystal in either a short lightsaber or double blade lightsaber the crystal will be transformed into its normal non crossguard version! I HOPE that in the future some talented texture artist will create better looking blade textures using these new blade models. I plan to upload a Modders Resource explaining the blade system in detail. CREDITS: Kaidon Jorn: Lightsaber Hilts models and textures and icons are created by Kaidon Jorn and taken from his SLM 2.0 mod, which you can find here: https://deadlystream.com/files/file/551-schematic-lightsaber-mod-slm/ Thank you very much for the permission to use your models and hilts here. They are amazing and I enjoyed working with them. Sithspecter: The new layout for the lightsaber blades plane models are inspired by Sithspecter's animated Crossguard Lightsabers mod for KOTOR which can be found here: https://deadlystream.com/files/file/1314-crossguard-lightsabers/ Thank you very much for the permission to include your animated unstable blade texture and to modified them to include the new TSL colors. ___________________________________________________________ COMPATIBILITY: It should pretty much be compatible with any mod that doesn't use the same crystal and lightsaber model slots. This mod should be compatible with TSLRCM. However, please notify me in the release thread if any bugs do appear that are not listed below. ___________________________________________________________ INSTALLATION: Use the TSLPatcher multiple times. You can choose which lightsabers you want. So, for example say you are only interested in the normal saber update and the related crossguard sabers: Then install the standard saber first and second run the TSLpatcher again and install the crossguard sabers. The crossguard sabers require to have their related non-crossguard sabers installed first. The TSLPatcher is set up to only install a certain part of the mod and requires multiple runs to install all sabers. It should install everything correctly. UNINSTALL: Navigate to the backup folder and place the contents into the Override folder. Remove all files from the tslpatchdata folder of this mod from your override folder. ___________________________________________________________ BUGS: The tip of the blade has a spike which comes from a deformation of the lightsaber planes. This is also present in the original model. I was not able to find a fix. (Sorry about that.) The lightsaber hilts will clip through the blades. (Unfortunately, DarthParametric has said that it is not possible to fix this.) ___________________________________________________________ PERMISSIONS: You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due, and DO NOT release it with any of your mods without my permission. If you have any ideas for improvements, or if you want to you can mod them yourselves and include them in the mod. Saves me time and I'll give you credit for what I put in. ___________________________________________________________ THANKS: Fred Tetra: All the thanks for KotOR Tool. TK102: All the thanks for K-GFF. ndix UR: All the thanks for the kotorblender plugin, which I used to create the blade 3d models. bead-v: All the thanks for Mdledit and constantly updating it. Without it this mod would not be possible. Thanks also for the comments on the ascii code. Kaidon Jorn: All the thanks for giving me the permission for using the hilts textures and icons. With these included this is a real mod. Thank you so much. Sithspecter: All the thanks for giving me the permission to include his animated blade textures and to modify them. Also i want to thank you for inspiring me to start modding KOTOR in the first place. Jorak Uln: All the thanks for the constant feedback, suggestions and beta testing of the preliminary versions of the mod. JCarter426: I want to thank him for providing information regarding lights in KOTOR and the documentation. DarthParametric: I want to thank him for answering all my questions and being so helpful when creating and tuning of the models. Sith Holocron: For minor proofreading of the mod documents. For the initial feedback on the ambient light, I want to thank: DarthVarkor, Stormie97, ebmar. Also, I want to thank all the modders out there whose work I've consistently studied and learned from. ___________________________________________________________ LEGAL: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK. NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  11. Version 1.0.0

    206 downloads

    ======================================================== KNIGHTS OF THE OLD REPUBLIC SOURCE FILE ======================================================== New_Lightsaber_Blades_Modder's_Res ================================= Author: Crazy34 Contact: PM me on Deadlystream For: K1/TSL Date: 03/24/2021 ================================= DESCRIPTION: This modder's resource contains a detailed step-by-step instruction on how to use and modify the new lightsaber blade system introduced in my recent mods. You can find this instruction in the file: manual.pdf. The folder resources contains example textures, saber models in the ascii format and example batch file to generate color copies of a given saber. I HOPE that in the future some talented texture artist will create better looking blade textures using these new blade models. CREDITS: Kaidon Jorn: Lightsaber Hilts models and textures and icons are created by Kaidon Jorn and taken from his SLM 2.0 mod, which you can find here: https://deadlystream.com/files/file/551-schematic-lightsaber-mod-slm/ Thank you very much for the permission to use your models and hilts here. They are amazing and I enjoyed working with them. Sithspecter: The new layout for the lightsaber blades plane models are inspired by Sithspecter's animated Crossguard Lightsabers mod for KOTOR which can be found here: https://deadlystream.com/files/file/1314-crossguard-lightsabers/ Thank you very much for the permission to include your animated unstable blade texture and to modified them to include the new TSL colors. ___________________________________________________________ COMPATIBILITY: ___________________________________________________________ INSTALLATION: ___________________________________________________________ BUGS: The tip of the blade has a spike which comes from a deformation of the lightsaber planes. This is also present in the original model. I was not able to find a fix. (Sorry about that.) The lightsaber hilts will clip through the blades. (Unfortunately, DarthParametric has said that it is not possible to fix this.) ___________________________________________________________ PERMISSIONS: You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. Use it to update your own mod or use it as a basis to start your own lightsaber mod. However, please give credit where it's due. ___________________________________________________________ THANKS: Fred Tetra: All the thanks for KotOR Tool. TK102: All the thanks for K-GFF. ndix UR: All the thanks for the kotorblender plugin, which I used to create the blade 3d models. bead-v: All the thanks for Mdledit and constantly updating it. Without it this mod would not be possible. Thanks also for the comments on the ascii code. Kaidon Jorn: All the thanks for giving me the permission for using the hilts textures and icons. With these included this is a real mod. Thank you so much. Sithspecter: All the thanks for giving me the permission to include his animated blade textures and to modify them. Also i want to thank you for inspiring me to start modding KOTOR in the first place. Jorak Uln: All the thanks for the constant feedback, suggestions and beta testing of the preliminary versions of the mod. JCarter426: I want to thank him for providing information regarding lights in KOTOR and the documentation. DarthParametric: I want to thank him for answering all my questions and being so helpful when creating and tuning of the models. Sith Holocron: For minor proofreading of the mod documents. For the initial feedback on the ambient light, I want to thank: DarthVarkor, Stormie97, ebmar. Also, I want to thank all the modders out there whose work I've consistently studied and learned from. ___________________________________________________________ LEGAL: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK. NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  12. Version 1.0.0

    635 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Darth Revan’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Darth Revan’s canonical lightsaber to the game. You can acquire this lightsaber towards the end of the game from Mika Dorin on Korriban if you ask to see his premium items after completing the Leviathan. INSTALLATION INSTRUCTIONS: Run Install Darth Revan’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  13. Version 1.0.0

    462 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Bastila’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Bastila’s lightsaber hilt to the game, which essentially a higher poly version of the games default double-bladed lightsaber hilt. Bastila will have this lightsaber in her possession when she joins your party and will be using a red bladed version when you confront her on the roof of the temple on Lehon. She will keep this red bladed version when she re-joins your party if you are playing a DS character. She will also use this lightsaber in the cutscenes aboard the Leviathan when you face Darth Malak. INSTALLATION INSTRUCTIONS: Run Install Bastila’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  14. Version 1.0.0

    448 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Jolee’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds a unique lightsaber to the game based on the one used by Jolee Bindo in promotional images and the games original manual. Jolee will have this lightsaber in his possession when he joins your party on Kashyyyk and will also be using it in the cutscene where you see him for the first time fighting wild critters! This mod also makes it so that Jolee is wearing his normal clothing when you meet him rather than a Jedi robe as it makes so much more sense to me given his relationship with the Jedi. NOTE: I went with module injection rather than scripting to make the changes to Jolee in the above mentioned cutscene so as to help compatibility with K1RP and the Community Patch. Neiher of these mods should have their function negatively affected by this one. INSTALLATION INSTRUCTIONS: Run Install Jolee’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  15. Version 1.0.0

    4,886 downloads

    ======================================================== KNIGHTS OF THE OLD REPUBLIC SOURCE FILE ======================================================== New_Lightsaber_Blade_Model_K1_v1 ================================= Author: Crazy34 Contact: PM me on Deadlystream For: K1 Date: 03/02/2021 ================================= DESCRIPTION: The vanilla lightsaber blades in Kotor and TSL look bad in my opinion. So, I tried to improve them by adding a dynamic ambient light to the blade (environmental lightning), which works quite well. Since this is hard-coded in the model I also optimized the blade plane models to have a different UV layout inspired by Sithspecter's work. I also simplified their geometry and fixed the different brightness bug (different brightness of the blade when viewed from the front compared to the back). Additionally, I included 3D models for the core of the blade and the inner glow of the blade, which can now be used to create black core sabers as seen in SWTOR. The glow - as well as the models - are fully animated to work as the vanilla blades. The hilts are updated together with the blades including hilts from Kaidon Jorn's SLM 2.0 mod. Summary: - All saber hilts are updated with hilts from Kaidon Jorn SLM 2.0 mod (I love it!) All credits for the hilt models, textures and icons go fully to him! - Ambient light for lightsabers - 3D models for blade core and inner glow - Symmetric lightsaber blade planes with a modified version of Sithspecter's crossguard saber UV layout. (Compatible with his unstable textures also included with all credits going to Sithspecter.) - Black core sabers are possible - Homogeneous brightness of the blade (no more “brighter blades when viewed from the front” happening any more) - All sabers are fully upgradeable (added black core and unstable crystals as well as crossguard versions of them) How to use the new lightsabers: Get the black core, unstable and crossguard sabers or crystals by cheating them by using the giveitem command or use KSE to include them in your inventory. The item codes are organized as follows: Lightsaber and crystal follow the standard naming scheme: Black core: 51-60 Unstable: 21-30 Crossguard: 101-110 Crossguard, black core: 111-120 Crossguard, unstable: 91-100 For example: giveitem u_l_colo_51 (Blue, Black core crystal) giveitem u_l_colo_92 (Red, unstable crossguard crystal) giveitem g_w_lghtsbr118 (Viridian, crossguard unstable lightsaber) giveitem g_w_dblsbr025 (Purple, unstable double blade lightsaber) giveitem g_w_shortsbr53 (Green, black core short lightsaber) For the TSL colors such as Viridian, Silver, and Bronze; you can get the crystals with the following giveitem codes. giveitem u_l_colo_07 (Silver) giveitem u_l_colo_09 (Viridian) giveitem u_l_colo_10 (Bronze) !!!! Important: If you put a crossguard crystal in either a short lightsaber or double blade lightsaber the crystal will be transformed into its normal non crossguard version! I HOPE that in the future some talented texture artist will create better looking blade textures using these new blade models. I plan to upload a Modders Resource explaining the blade system in detail. CREDITS: Kaidon Jorn: Lightsaber Hilts models and textures and icons are created by Kaidon Jorn and taken from his SLM 2.0 mod, which you can find here: https://deadlystream.com/files/file/551-schematic-lightsaber-mod-slm/ Thank you very much for the permission to use your models and hilts here. They are amazing and I enjoyed working with them. Sithspecter: The new layout for the lightsaber blades plane models are inspired by Sithspecter's animated Crossguard Lightsabers mod for KOTOR which can be found here: https://deadlystream.com/files/file/1314-crossguard-lightsabers/ Thank you very much for the permission to include your animated unstable blade texture and to modified them to include the new TSL colors. ___________________________________________________________ COMPATIBILITY: It should pretty much be compatible with any mod that doesn't use the same crystal and lightsaber model slots. However, please notify me in the release thread if any bugs do appear that are not listed below.) ___________________________________________________________ INSTALLATION: Use the TSLPatcher multiple times. You can choose which lightsabers you want. So, for example say you are only interested in the normal saber update and the related crossguard sabers: Then install the standard saber first and second run the TSLpatcher again and install the crossguard sabers. The crossguard sabers require to have their related non-crossguard sabers installed first. The TSLPatcher is set up to only install a certain part of the mod and requires multiple runs to install all sabers. It should install everything correctly. UNINSTALL: Navigate to the backup folder and place the contents into the Override folder. Remove all files from the tslpatchdata folder of this mod from your override folder. ___________________________________________________________ BUGS: The tip of the blade has a spike which comes from a deformation of the lightsaber planes. This is also present in the original model. I was not able to find a fix. (Sorry about that.) The lightsaber hilts will clip through the blades. (Unfortunately, DarthParametric has said that it is not possible to fix this.) ___________________________________________________________ PERMISSIONS: You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However, do please give credit where it's due, and DO NOT release it with any of your mods without my permission. If you have any ideas for improvements, or if you want to you can mod them yourselves and include them in the mod. Saves me time and I'll give you credit for what I put in. ___________________________________________________________ THANKS: Fred Tetra: All the thanks for KotOR Tool. TK102: All the thanks for K-GFF. ndix UR: All the thanks for the kotorblender plugin, which I used to create the blade 3d models. bead-v: All the thanks for Mdledit and constantly updating it. Without it this mod would not be possible. Thanks also for the comments on the ascii code. Kaidon Jorn: All the thanks for giving me the permission for using the hilts textures and icons. With these included this is a real mod. Thank you so much. Sithspecter: All the thanks for giving me the permission to include his animated blade textures and to modify them. Also i want to thank you for inspiring me to start modding KOTOR in the first place. Jorak Uln: All the thanks for the constant feedback, suggestions and beta testing of the preliminary versions of the mod. JCarter426: I want to thank him for providing information regarding lights in KOTOR and the documentation. DarthParametric: I want to thank him for answering all my questions and being so helpful when creating and tuning of the models. Sith Holocron: For minor proofreading of the mod documents. For the initial feedback on the ambient light, I want to thank: DarthVarkor, Stormie97, ebmar. Also, I want to thank all the modders out there whose work I've consistently studied and learned from. ___________________________________________________________ LEGAL: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK. NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  16. View File Sherruk's Lightsaber Collection ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Sherruk’s Lightsaber Collection Special Thanks: Big thank you to Plasma; the original creator of the hilt models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds some additional unique lightsabers to Sherruk’s collection on Dantooine. When you face him, he will be armed with a double-bladed lightsaber which you are able to obtain after defeating him. He is also carrying four other lightsabers based on hilt designs from the prequel trilogy. INSTALLATION INSTRUCTIONS: Run Install Sherruk’s Lightsaber Collection.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/22/2022 Category Mods K1R Compatible Yes  
  17. View File Darth Malak's Lightsaber ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Darth Malak’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Darth Malak’s lightsaber hilt to the game. It replaces the original model files for Darth Malak’s weapon, so he will automatically be using this in any cutscene/fight in which he is a participant. INSTALLATION INSTRUCTIONS: Run Install Darth Malak’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/20/2022 Category Mods K1R Compatible Yes  
  18. Version 1.0.0

    476 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Darth Malak’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Darth Malak’s lightsaber hilt to the game. It replaces the original model files for Darth Malak’s weapon, so he will automatically be using this in any cutscene/fight in which he is a participant. INSTALLATION INSTRUCTIONS: Run Install Darth Malak’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  19. View File Bastila's Lightsaber ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Bastila’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds Bastila’s lightsaber hilt to the game, which essentially a higher poly version of the games default double-bladed lightsaber hilt. Bastila will have this lightsaber in her possession when she joins your party and will be using a red bladed version when you confront her on the roof of the temple on Lehon. She will keep this red bladed version when she re-joins your party if you are playing a DS character. She will also use this lightsaber in the cutscenes aboard the Leviathan when you face Darth Malak. INSTALLATION INSTRUCTIONS: Run Install Bastila’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/20/2022 Category Mods K1R Compatible Yes  
  20. Version 1.0.0

    483 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Jedi Knight Lightsaber Pack Special Thanks: Big thank you to Plasma; the original creator of these models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds seven unique lightsabers to the game which are based on those from the game Star Wars: Jedi Knight: Dark Forces II. Six are based on the lightsabers belonging to the Dark Jedi and one is based on Qu Rahn’s lightsaber. I didn’t include Gorc’s hilt as it would just be a scaled up version of Pic’s and wouldn’t look good in the game. Each of the lightsabers can be obtained in the following places: Boc’s Lightsaber: Two of these can be found on the corpse of the Sith Interrogator in the Sith Academy on Korriban. Jerec’s Lightsaber: Can be found on the corpse of the Sith Master inside the Sith Base on Manaan. Maw’s Lightsaber: Can be found on the corpse of the Sith apprentice in Dreshdae who is taunting his friends with his new power. Pic’s Lightsaber: Can be found on Belaya’s corpse if you kill her at the Sith Academy Entrance on Korriban. Qu Rahn’s Lightsaber: Can be found on Nemo’s corpse in the Dantooine ruins. Sariss’s Lightsaber: Can be found on Lashowe’s corpse after killing her either inside the Sith Academy or in the Valley of the Dark Lords. Yun’s Lightsaber: Can be found on Kel Algwinn’s corpse after killing him in the Sith Academy on Korriban. INSTALLATION INSTRUCTIONS: Run Install Jedi Knight Lightsaber Pack.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  21. View File Revan's Jedi Lightsaber (SWTOR Port) ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Revan’s Jedi Lightsaber DESCRIPTION: This mod adds a unique lightsaber to the game based on the one Revan created in canon after re-joining the Jedi. The lightsaber has a purple blade in its most famous form and so that is how I have made it for this mod. You can obtain the crystal for this lightsaber in game by taking it from the new crystal formation in the Dantooine Crystal Cave. NOTE: I went with module injection rather than scripting to make the changes to the Crystal Cave to help compatibility with K1RP and the Community Patch. Neither of these mods should have their function negatively affected by this one. INSTALLATION INSTRUCTIONS: Run Install Revan’s Jedi Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/16/2022 Category Mods K1R Compatible Yes  
  22. Version 1.0.0

    635 downloads

    ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Revan’s Jedi Lightsaber DESCRIPTION: This mod adds a unique lightsaber to the game based on the one Revan created in canon after re-joining the Jedi. The lightsaber has a purple blade in its most famous form and so that is how I have made it for this mod. You can obtain the crystal for this lightsaber in game by taking it from the new crystal formation in the Dantooine Crystal Cave. NOTE: I went with module injection rather than scripting to make the changes to the Crystal Cave to help compatibility with K1RP and the Community Patch. Neither of these mods should have their function negatively affected by this one. INSTALLATION INSTRUCTIONS: Run Install Revan’s Jedi Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
  23. View File Jolee's Lightsaber ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Jolee’s Lightsaber Special Thanks: Big thank you to Plasma; the original creator of the hilt model for allowing me to port it over to KotOR from his original Jedi Academy mod and release it to the public. DESCRIPTION: This mod adds a unique lightsaber to the game based on the one used by Jolee Bindo in promotional images and the games original manual. Jolee will have this lightsaber in his possession when he joins your party on Kashyyyk and will also be using it in the cutscene where you see him for the first time fighting wild critters! This mod also makes it so that Jolee is wearing his normal clothing when you meet him rather than a Jedi robe as it makes so much more sense to me given his relationship with the Jedi. NOTE: I went with module injection rather than scripting to make the changes to Jolee in the above mentioned cutscene so as to help compatibility with K1RP and the Community Patch. Neiher of these mods should have their function negatively affected by this one. INSTALLATION INSTRUCTIONS: Run Install Jolee’s Lightsaber.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/15/2022 Category Mods K1R Compatible Yes  
  24. View File Jedi Knight Lightsaber Pack [TSL] ============================================= A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Jedi Knight Lightsaber Pack Special Thanks: Big thank you to Plasma; the original creator of these models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds seven unique lightsabers to the game which are based on those from the game Star Wars: Jedi Knight: Dark Forces II. Six are based on the lightsabers belonging to the Dark Jedi and one is based on Qu Rahn’s lightsaber. I didn’t include Gorc’s hilt as it would just be a scaled up version of Pic’s and wouldn’t look good in the game. You can obtain the crystals required to build the lightsabers from the museum in the Onderon Palace. If you choose not to loot the museum, Queen Talia will give you the crystals as part of your reward for assisting the Royalists. INSTALLATION INSTRUCTIONS: Run Install Jedi Knight Lightsaber Pack.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/14/2022 Category Mods TSLRCM Compatible Yes  
  25. View File Jedi Knight Lightsaber Pack [K1] ============================================= A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ============================================= AUTHOR: Marius Fett NAME: Jedi Knight Lightsaber Pack Special Thanks: Big thank you to Plasma; the original creator of these models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public. DESCRIPTION: This mod adds seven unique lightsabers to the game which are based on those from the game Star Wars: Jedi Knight: Dark Forces II. Six are based on the lightsabers belonging to the Dark Jedi and one is based on Qu Rahn’s lightsaber. I didn’t include Gorc’s hilt as it would just be a scaled up version of Pic’s and wouldn’t look good in the game. Each of the lightsabers can be obtained in the following places: Boc’s Lightsaber: Two of these can be found on the corpse of the Sith Interrogator in the Sith Academy on Korriban. Jerec’s Lightsaber: Can be found on the corpse of the Sith Master inside the Sith Base on Manaan. Maw’s Lightsaber: Can be found on the corpse of the Sith apprentice in Dreshdae who is taunting his friends with his new power. Pic’s Lightsaber: Can be found on Belaya’s corpse if you kill her at the Sith Academy Entrance on Korriban. Qu Rahn’s Lightsaber: Can be found on Nemo’s corpse in the Dantooine ruins. Sariss’s Lightsaber: Can be found on Lashowe’s corpse after killing her either inside the Sith Academy or in the Valley of the Dark Lords. Yun’s Lightsaber: Can be found on Kel Algwinn’s corpse after killing him in the Sith Academy on Korriban. INSTALLATION INSTRUCTIONS: Run Install Jedi Knight Lightsaber Pack.exe to install the mod. PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Submitter Marius Fett Submitted 04/14/2022 Category Mods K1R Compatible Yes