No files in this category yet.
Submit the first fileFiles From Subcategories
-
Want Kaah Gone: The Commemorative TexturePack
By ndix UR
Want Kaah Gone: The Commemorative TexturePack
by ndix UR
Commemorate the release of the M4-78 "Want Kaah Gone" music video... with this handsome, albeit entirely frivolous, custom texturepack. You too can experience the amazing textures used in this wonderful new offering. Proudly display your ardent desire for Kaah to no longer be present with a set of "Want Kaah Gone" datascreen textures to call your very own.
What?
You can find the music video here:
What?
This silly little mod replaces the data screen textures for the M4-78 archon chambers for IS-24, ES-05, and M4-78.
Special thanks to Sith Holocron, as the entire project, and these textures, were his idea.
143 downloads
-
JC's Battle Undergarments for K2
By JCarter426
By popular* demand!
This mod will add a new item that has the appearance of underwear but grants a defense bonus when equipped (+4).
The mod does not integrate the item in the game at all; you will have to cheat it into the game in some manner. The item is "jc_under01".
*For populaces totaling one or more individuals on Deadly Stream.
150 downloads
0 comments
Submitted
-
HD Lightsabers
By FF97
Hello everyone! This mod replaces the existing (and hopelessly outdated) lightsaber models with better new versions. In addition, the blade textures are replaced with flickering textures that are more similar to the original trilogy.
NOTE: The models were created by ROOXON for Jedi Academy. I converted them to work in Kotor 2. ROOXON has given me permission to convert the models.
893 downloads
- lightsaber
- model
- (and 2 more)
-
Darth Traya-new unique model with her animation (Kreia)
By axanik
feel the true power of the Sith there always need to be a Darth Traya Lady of Betreyal my mod add for her a unique robes which is fully animated except Kreia002 model
450 downloads
-
Darth Sion remake
By FF97
Hello everyone!
With this mod, I've redesigned Darth Sion's look to make him look more realistic and scary. When creating this mod, I used the standard appearance as an example, without incorporating features of the Force Unleashed version (except for parts of the clothing). The face consists of various photos of famous movie characters, such as Two-Face, Kroenen or Snoke. The resolution of the textures is 2048x2048. Thanks to Darth_Sapiens for creating the Cube Map Pack, which is where the cube maps come from.
25,102 downloads
-
Ebon Hawk 4K
By FF97
Hello everyone!
This mod aims to make our well-known and beloved Old Republic era spaceship, also known as the Ebon Hawk, look much more detailed and realistic. The resolution of the textures is now 4096x4096 (in contrast to the usual resolution, which was 512x512 or in rare cases 1024x1024), the format I have converted to .DDS. In addition, the mod uses custom cube maps. (Many thanks to Darth_Sapiens, who created the Cube Map Pack!)
1,232 downloads
-
Bao-Dur's Fate: A TSLRCM Add-On
Authors: Zbyl2 & VarsityPuppet
Contact: PM us at Deadlystream
Name: Bao-Dur's Fate: A TSLRCM Add-On
1. Description:
----------
Welcome.
Thank you for your interest in the TSLRCM Add-on: Bao-Dur's fate
This mod's intention is to close out the story of one of TSL's most tragic characters: Bao-Dur. We won't discuss much further to avoid spoilers.
2. Installation:
----------
Installation is easy, all of the modified files have been contained to one 221tel.mod file. If you're using TSLRCM, you should have no issue playing the mod
1.1 Changelist
----------
- First releasee
4. Mod Compatibility:
----------
Any mods that modify 221tel.mod are likely to have conflicts, so beware when trying to use those mods in conjunction
5. FAQ / KNOWN ISSUES
---------
Q: How do I see Bao-Dur's fate?
A: We can't say much, but start up the Battle of Telos module and you'll be ready to go
6. UNINSTALLATION
----------
You shouldn't ever want to uninstall this mod, it finally closes out Bao-Dur's story!
7. CREDITS:
----------
- VP
- ZBYL
8. DISTRIBUTION NOTES
----------
Thanks to tk102 for the dlg editor.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES.
USE OF THIS MODIFICATION IS AT YOUR OWN RISK. THE ABOVE MENTIONED COMPANIES OR THE AUTHOR ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS MODIFICATION.
ThESE modS may not be modified or REdistributed without the explicit permission of the authors.
Star Wars: Knights of the Old Republic™ , characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords™, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware™
and the Odyssey Engine are trademarks of Bioware Corp.
Obsidian™
is a trademark of Obsidian Entertainment.
All trademarks and copyrights contained in this document
are owned by their respective trademark and copyright holders.
2018
3,230 downloads
-
JC's Loadscreen Template for K2
By JCarter426
This is a template for the K2 style loadscreens. Included are a PNG overlay which you can place directly over your loadscreen background, as well as the PSD source. Note that the aspect ratio is 1:1, so the image will be stretched depending the display resolution. That's how the game's original loadscreens are.
101 downloads
-
alternate Peragus mining Droids
By FF97
The mod will replace the default Peragus mining Droids with their early versions, seen in some pre-release screenshots and improve their textures.
Each version will have it's own texture (red version, blue version, grey/silver version).
678 downloads
-
KOTOR2 Computer Use and Repair Skill Swap
By Mellowtron11
Mod Title: KOTOR2 Computer Use and Repair Skill Swap 1.1
Author: Mellowtron11
Description-
Something that always bothered me from a lore perspective was the fact that the Consular got the repair skill and the Sentinel got computer use as part of their respective class skill sets. This is all fine from a balancing perspective, but I was always confused how a class that dedicates itself to research, diplomacy, and Force usage has a more practical worldly skill. In the same vein, Sentinels are considered to be slicers, but why aren’t they adept at repairing things as the lore suggests?
On that note, I also thought that a Jedi career that includes researchers and historians within its ranks would probably be better handling computers than machinery. So, to keep everything balanced skill-wise, the Consular and its corresponding Prestige Classes (Master and Lord) now have Computer Use. The Sentinel and its corresponding Prestige classes (Watchman and Assassin) now have Repair as a class skill.
I also made computer use a class skill for the Scoundrel and removed it from the scout’s skill list, similar to the Scoundrel and Scout classes from the Wizards of the Coast Star Wars RPG Core Rulebook.
All classes mentioned in the changelog below will be affected for both your player character and your respective NPCs. E.g. Kreia and Atton will have Computer use, Visas will have repair, etc.
Installation-
Copy and paste or drag and drop the skills.2da and feat.2da files into your override folder.
Uninstallation-
Delete the associated skills.2da and feat.2da files from your override folder.
Incompatibilities-
Anything that also modifies the skills.2da and feat.2da files will probably not work.
Known Bugs-
None, but if you find any, please message me at Deadly Stream.
Permissions-
Please do not claim credit for this mod or redistribute it without the author’s explicit permission.
Thanks-
Bioware, Obsidian and Lucasarts for an amazing pair of RPG games. Fred Tetra for the Kotor Tool. Darthbdamen for answering my many questions on the skills.2da file. His own mod Consular Sentinel Skill Swap for KOTOR1 was the main inspiration for my mod. You can find out more here: http://deadlystream.com/forum/files/file/854-consular-sentinel-class-skill-swap/ KYuTH for his kind email and inspiring me to get back to work on this mod. Everyone who downloads and uses the mod. bead-v for his Character Stat Guide. You can find it here: http://deadlystream.com/forum/topic/5540-character-stat-guide/ Wizards of the Coast’s Star Wars Roleplaying Game Core Rule Book and Power of the Jedi Sourcebook for additional info and ideas
LEGAL NOTICE-
THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE.
428 downloads
-
Effixian's Miner Uniforms
By Effix
********************************************
Knights of the Old Republic - The Sith Lords
********************************************
TITLE: Effixian's Miner Uniforms
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
*************
INSTALLATION
*************
Unzip, copy the files from one of the folders to your override folder.
************
DESCRIPTION
************
Two simple reskins of the Miner Uniform. This mod should not conflict with any other mod, except mods that also change this armor.
*************
UNINSTALLING
*************
Remove from the Override folder:
ia_class4_009.tga
PFBC09.tga
PMBC09.tga
*********
THANKS TO
*********
Fred Tetra for KotOR Tool
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
570 downloads
-
JC's Citadel Station Backdrop
By JCarter426
This mod replaces the Citadel Station backdrop. I've made a new one using high
resolution renders of the Citadel models with 3ds Max. New texture resolution is
4096x4096.
7,672 downloads
-
JC's RAD Video Fix: TELMov03
By JCarter426
I've fixed an animation error in the Telos shuttle departure video. The Duros in the background would just walk in place once he got to the door previously.
436 downloads
-
DualShock 3 Button Prompts
By MadMage999
Originally uploaded to the steam workshop by blackbird, extracted for non-workshop use and uploaded by MadMage999.
Original Workshop description:
"Replaces X360 Button prompts with DS3 equivalents. I merely renamed bunch of files to 360 ones so this is pretty much for lazy people and ones that don't want to replace original files such as myself.
Hopefully Aspyr adds official way to toggle between them to the game so I can remove this! Meanwhile it'll be here for easy access.
I TAKE NO CREDIT FOR THIS. THEY WERE MADE BY ASPYR BUT ALAS LEFT UNUSED."
Just extract the files and drop in override folder.
141 downloads
0 comments
Submitted
-
Onderon Traveler Clothing (2018)
A person can do nothing better than to eat and drink and find satisfaction in their own toil. This too, I see, is from the hand of God, 25 for without him, who can eat or find enjoyment? To the person who pleases him, God gives wisdom, knowledge and happiness, but to the sinner he gives the task of gathering and storing up wealth to hand it over to the one who pleases God. This too is meaningless, a chasing after the wind. Ecclesiastes 24-26
ONDERON TRAVELER CLOTHING 2018
DESCRIPTION:
This mod will change all of the PC default clothing to the Onderon commoner clothing. This is a recreation of one of the first mods I ever uploaded to KotorFiles.
INSTALLATION:
- Use the (choose the “Install” option)
UNINSTALLATION:
- Re-run the patcher and choose the uninstall option. This will edit the 2da files back to their original state, but the user will still have to delete files manually
CREDITS:
- Bead-V and ndix-ur for their work on mdledit/mdlops
- Fred Tetra + KOTOR TOOL
- Obsidian, Bioware and the Odyssey Engine
- The DeadlyStream Community who has been around all of these years
- Jesus Christ, My Lord and Savior. For everyone who calls on the name of the Lord will be saved.
851 downloads
-
Atton's alternate clothes
By FF97
This mod will change Atton's clothes. There are 2 Versions; boots and no gloves and regular shoes and no gloves.
148 downloads
0 comments
Submitted
-
Traditional Mandalorian Blades
By ndix UR
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Traditional Mandalorian Blades
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
for KotOR 2: The Sith Lords
This modification adds traditional Mandalorian beskar iron melee weapons, the Beskad and the Kal. The weapons can be found and purchased in-game.
The weapons have upgradeable Grip and Edge (because I couldn't figure out how to get just Grip upgradeable, which is what would have made sense to me), but they don't mention upgradeability in the description.
If you prefer different bonuses for the weapons, you can use your favorite GFF editor to modify the UTI files that the installer places in your Override folder.
I made the models and textures. The textures are 1K in size and relatively simplistic in version 1. The original uncompressed textures, along with UV and AO map overlays, can be found in the Modder's Resource package (it is the same as K1 Modder's Resource package).
Thanks to JDub96 for requesting this.
Re-distribute or re-use this mod as you like, in full or in part.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPATIBILITY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The modification is designed for use with TSLRCM. Whether it works without it is unknown.
The modification uses model variation 41 of vibroblade and vibrosword. It will not work with other mods that provide w_vbroshort_041 or w_vbroswrd_041.
The modification MAY be incompatible with other mods that affect Kex on Dxun (module 403DXN) or the Mandalorian mercenaries on Dantooine (module 605DAN).
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPOILERS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You can find the objects in-game at...
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
481 downloads
- mandalorian
- models
- (and 3 more)
0 comments
Updated
-
Holowan Duplisaber Fix
By JulieLakaye
I really loved the Holowan Duplisaber mod by VarsityPuppet, it has an amazing choice of quality lightsaber hilts and blade colors from around the community and is a must have for TSL in my humble opinion!
The only (slight) issues were a couple of bugs that unfortunately escaped his attention in the original release...
Having some limited experience in Kotor modding, I took it upon myself to try and address these bugs myself, as a personnal challenge.
When I saw I managed to do just that, I contacted him on Deadly Stream to ask for his permission to release my modest fixes to his great work and he agreed!
So without further ado, here's what my fix well... fixes:
- When creating a new hilt, now removes a single crystal of the adequate color, instead of the whole stack if you have more than one.
- When creating a cerulean-colored saber, uses a cerulean color crystal instead of a blue one.
- Dark Jedi in the game were using green lightsabers. They now use more lore-friendly red ones.
Installation:
You of course NEED to have the original mod installed!
After that, just paste the following files in your TSL Override folder: a_sbrconsole.ncs, g_w_drkjdisbr001.uti & g_w_drkjdisbr002.uti.
The a_sbrconsole.nss file in the Source folder is not needed, it is just included for reference.
That's it! Enjoy VarsityPuppet's amazing work!
VarsityPuppet's original Duplisaber mod: http://deadlystream.com/forum/files/file/424-holowan-duplisaber-beta/
1,064 downloads
- Lightsaber
- USM
- (and 1 more)
-
Emperor Turnip's HD Animated Lightsabers
A complete replacement of all lightsaber textures with new 16 frame animated HD textures. Colors for each of the Lightsabers were referenced against canon blades for an authentic representation.
To install, simply drop the files into your override folder.
4,774 downloads
-
Atton DS-Reskins
First attempt at one of these, please be gentle. (〃 ̄ω ̄〃)ゞ
**A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION**
CREATOR: CausticLullaby
NAME: Atton Rand Dark Side I/II Reskin
DESCRIPTION: This mod replaces Atton Rand's skin for Dark Side levels one and two. It is meant to be a more subtle Dark Side progression than the zombiesque versions in the base-game. This mod also includes profile image replacements for both levels. It IS TSLRCM compatible, just make sure you don't have more than one mod for Atton's skin installed.
HOW TO INSTALL: Unzip file to a location of your choosing, then copy all of the .tga and .txi files into your Override folder. If you use Steam, then your path will likely be C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\override or something similar.
PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
252 downloads
0 comments
Submitted
-
Kill Ralon
This mod allows you to kill Ralon, the scammer from Dantooine who sells you the fake holocron - allowing you to get your credits back and give him the justice he deserves.
Installation: Put all files in your Override folder.
810 downloads
-
PMHC06 Fixed for TSL
By ndix UR
Just a fix for the PMHC06 head model (Blond Guy with Bangs?). The model contained some bad node names/linkage which are corrected to match its supermodel, allowing this poor fool to now blink and move his eyes!
Kind of a quick job, anyone that wants to do a better job is encouraged to do so, using my model as a starting point or not, as they prefer. Feel free to reuse, repackage, redistribute the contents of this package with or without attribution or notification.
**************************************
Knights of the Old Republic II: TSL
**************************************
TITLE: PMHC06 Fixed
AUTHOR: ndix UR
VERSION: 1.0
RELEASE DATE: 10/2017
FILENAME: pmhc06-fixed-tsl.7z
A modification for Knights of the Old Republic II: The Sith Lords.
--------------------------------------
INSTALLATION
--------------------------------------
1. Place ALL the files in the 'Override' folder of this package into your game's Override folder.
--------------------------------------
DESCRIPTION
--------------------------------------
This mod includes a new model for the Blond Guy with Bangs (PMHC06) model from TSL.
It fixes the issues outlined in the following forum post:
http://deadlystream.com/forum/topic/4610-renaming-bones-in-models
The fixed model has eyes that move and can blink.
Changes to the model:
- Nodes renamed:
eyelidL => eyeLlid
eyelidL01 => eyeRlid
eyeL => eyeLA
eyeR => eyeRA
teethUP => teethupper
teethDWN => teethlower
- Flipped normals on the right eyelid
- Nudged the vertices under hair_front backwards a tiny bit
Thanks to 1Leonard and DarthParametric for fleshing out the issues.
Kudos to DP for the rerig attempt, but that is not the approach I followed.
--------------------------------------
UNINSTALLATION
--------------------------------------
Remove the added files from your Override folder.
--------------------------------------
COMPATIBILITY
--------------------------------------
This mod replaces the PMHC06.mdl and PMHC06.mdx files.
It will not be compatible with other mods that do the same.
--------------------------------------
BUGS
--------------------------------------
Smoothing might not be perfect.
--------------------------------------
LEGAL
--------------------------------------
I place no additional restrictions on the use, distribution, etc. of this package and the files herein.
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & ? LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
893 downloads
0 comments
Submitted
-
TSL of the Old PC
By trevuar25
This is a fix for players who have less than adequate hardware to play SWKOTORII:TSL at decent frame-rates. My hopes will be that TSL will perform better on devices using WINE as well with this mod. If you've ever had serious frame-rate problems with smoke or fog in this game, this should fix it. As of right now I've greatly reduced birthrate, random birthrate, and life expectancy values of the effects in model files using MDLedit and notepad++.
Changes include:
Main Menu
Peragus (all map files w/particle effects)
Dxun (all map files w/particle effects)
Nar Shaddaa (all map files w/particle effects)
Onderon (all map files w/particle effects)
Telos (all map files w/particle effects)
Dantooine (all map files w/particle effects)
Korriban (all map files w/particle effects)
Some PLC_ models (mostly steam vents)
PLC_ models that have other smoke and other emitters
8xxdro planet map models
9xxmal planet map models
dor_ models that include effects
V_ models that include abilities with effects emitters
FX_ files including but not limited to... mines, grenades, and other explosions. Anything with an effects emitter attached.
Ebon Hawk models
Menu Logo (slight change)
Initial weapon is slightly changed (white particles, slower)
Widescreen Menu Fix
The screenshots included are from a desktop with a core 2 duo and an Nvidia 8400 gs (a terrible gpu) playing the game at 1920x1080. I am unsure if this is compatible with the TSLRCM as I've been testing it on vanilla GOG version and the Steam version. These are only MDL and MDX files (except for the main menu logo, no actual scripts).
This mod has only been possible because bead-v introduced me to MDLEdit. Special thanks to DarthParametric for allowing me to edit his TSL Main Menu Model Fix 1.1 menu models and add them to this mod.
723 downloads
- Integrated graphics mod
- less effects
- (and 5 more)
-
UI Redesign
By doboy
Replaced the main UI to something more slick, a little inspired by the original KoTOR one. Just put all the files into to your override folder.
Should be compatible with everything except most other UI mods in a similar vein.
2,169 downloads
-
K1 Style T3-M4
By N-DReW25
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 17.09.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
THIS MOD CONTAINS NO PORTING WHAT SO EVER!
In TSL T3-M4 has an updated look to make him look more run down since the events of Kotor 1. While this
isn't a bad design choice, however, some of you might just like the original K1 T3-M4 better than the one
Obsidian made. Fortunately, the K1 skin for T3-M4 exists in the TSL game files meaning you can have your K1
T3-M4 without the fear of porting
[Portraits not included]
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "P_t3m4_01.tga"
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
328 downloads