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High Quality Spaceman
By 90SK
High Quality Spaceman
by 90SK
---
Description:
Adds a high quality texture to the Iridorian bounty hunter space suit.
Note the screenshot is taken in K2, but this is for K1. The skin was made using content found in both games.
---
Installtion:
To install, place mod files in your Override folder.
To uninstall, remove N_spaceman_low.tga from your Override folder.
---
Credits:
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
794 downloads
0 comments
Updated
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Modder's Resource: SpaceAlex's Unfinished K1 Enhancement Pack
By JasonRyder
SpaceAlex's Unfinished K1 Enhancement Pack
Modder's Resource for: KoTOR.
I DID NOT CREATE THIS. SpaceAlex did. It was intended to be both a cosmetic NPC upgrade, a loot upgrade that added new items for Knights of the Old Republic, and more. Sadly, it was never finished, but plenty of work was completed by the time the project was cancelled as these screenshots display. Since SpaceAlex's K1 Enhancement Pack was not hosted on the website, I decided to host it myself and provide an easy link to all the assets so someone can either finish it or use bits and pieces of it in their own mods. Personally, I would like the entire mod to be finished as SpaceAlex intended with the NPC Modification Pack Bonus Content, Party Member Reskins, Player Character Clothing and Head Reskins, and Miscellaneous items implemented as optional add-ons.
Also, there is a fix for invisible heads for some reason, here: https://deadlystream.com/files/file/417-spacealexs-k1ep-invisible-head-fix/ . Please download this too if you're using it as a mod or just using it for editing.
Lastly, do not use this with K1 Restoration because it will cause cosmetic glitches such as Outcast Children looking like Mandalorians.
NOTE: I just realized that I took out a few pieces of the file so it would work. I took out anything related to Darth Bandon and Calo Nord, as these additions cause game-breaking bugs.
Credits:
-The Deadlystream Website Team for creating this website.
-SpaceAlex for creating all these assets
-All the great modders and users in this community
-Fred Tetra for his KOTOR Tool which makes this possible
-The original creator of TSL Patcher, which makes mod installation so much easier
-BioWare for creating the Odyssey Engine and this awesome game.
-milestails and Fallen Guardian for providing the files themselves: https://onedrive.live.com/?id=AF290B5E544EBB56!121&cid=AF290B5E544EBB56
1,536 downloads
- k1 enhancement
- spacealex
- (and 7 more)
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JC's Dense Aliens for K1
By JCarter426
There are so-called "lite" alien models that are of lesser quality than most other models in the game. These include the Quarren and Gran species. Both aliens feature more prominently in the sequel and their models were given an overhaul. This mod ports the K2 versions of the models back to K1, improving the quality of models and creating a more consistent aesthetic.
4,464 downloads
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Give Kinrath to Nubassa
By LDR
***********************************
Knights of the Old Republic
***********************************
TITLE: Give Kinrath to Nubassa
AUTHOR: LDR
DATE: 6/22/18
FILENAME: give_kinrath_nubassa
FILESIZE: 56 KB
--------------------------
INSTALLATION INSTRUCTIONS
--------------------------
Simply put the all the files in the override folder into the Override folder in your KOTOR directory.
To uninstall, remove the files from the KOTOR directory.
------------
Permissions
------------
All material included can be used in your own mods without asking for permission beforehand. Just mention me in your readme.
------------
DESCRIPTION
------------
When I first played KOTOR when I was very young, I thought that giving Nubassa the extra kinrath bodies from Kashyyyk would be a valid way to satisfy his need for exotic animals. Well, this mod does just that. Somewhat humorously.
-----
BUGS
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None I hope. If you find any please post them in the comments. I will address them as soon as I can.
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Credits
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Fred Tetra for his very useful KotOR Tool.
JCarter426 for assisting me in scripting.
The DeadlyStream staff and community for still making KOTOR relevant after 15+ years. I love and appreciate you all.
603 downloads
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Green Crystal from K2 to K1
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 18.06.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In both Kotor games, the green Lightsaber crystal is different from one another. In my opinion, the K2 crystal is the superior version and
looks more like a crystal, thus, I have made this mod which ports the K2 crystal into K1.
Known Bugs:
None but if there is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edit "iw_SbrCrstl_016.tga" though I know of no mods which do so.
Permissions:
You are NOT allowed to claim this work to be your own.
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool
The Staff of Deadlystream for lifting the no Porting rule
and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
696 downloads
0 comments
Submitted
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JC's Canderous Ported from K2 to K1
By JCarter426
This mod alters Canderous' appearance, porting the unused texture from K2 to be used in K1.
720 downloads
0 comments
Submitted
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Canon Galaxy Map for KotOR 1
By Kexikus
=========================================================================
CANON GALAXY MAP FOR KOTOR
by Kexikus
=========================================================================
ABOUT
This mod changes the position of all planets on the galaxy map to roughly their canonical positions. I also included a new icon for the starforge and enlarged the planets to the same size as in KotOR 2 TSL.
In version 1.1 I added support for RedHawke's Ord Mantell mod. Additionally I included a new texture for Ord Mantell so that it does no longer share Korriban's texture.
INSTALLATION
Simply let TSL Patcher do its magic. It should find your KotOR installation automatically. If it doesn't and you have to select it manually, choose the folder that includes swkotor.exe.
UNINSTALLATION
Delete galaxymap.gui and lbl_strfrge.tga from your Override folder and copy galaxymap.gui from this mods backup folder into Override. Note The second step is only necessary (and possible) if you had galaxymap.gui in your Override folder when installing this mod.
INCOMPABILITIES
It's obviously incompatible with any mod that changes the size and position of the planets andor changes the Starforge icon, but aside from that there are none I know of. Note Since this mod only changes the placement of vanilla planets (for now), these positions might interfere with planets added by mods. This shouldn't be gamebreaking in any way but could look ugly on your galaxy map.
CREDITS
Mod by Kexikus
TSL Patcher by stoffe
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
9,491 downloads
0 comments
Updated
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[K1] Vibroweapons replacement pack retexture
By IRobert
Knights of the Old Republic mod
Vibroweapons replacement pack retexture
======================================================
Original models of vibroswords for KotOR by: DeadMan
Original models of vibroblades and double vibro-blades for KotORby: Seph6
Original models for Jedi Academy by: RevanDark
Author: IRobert
Contact: PM me on the forums
***********
Description
***********
This is a retexture/recolor for DeadMan's [K1] Vibroswords replacement pack
and Seph6 [K1] Vibroblades and Vibro double-blades replacement pack.
It will replace the standard vibroswords, vibroblades and vibro double-blades with new models.
The "new" textures looks similar to original game weapons. Colors match to those made by BioWare (mostly).
Every blade looks like it was vibrating and there are more color options than in original mods.
New icons clearly shows color of blade and hilt.
***********
Instalation
***********
Place the content of Override folder in your SW KotOR Override folder.
All models and textures are inculded.
****
Bugs
****
I did not notice any, but if You do, please contact me.
*********
Thanks to
*********
DeadMan for giving me permission to use his mod.
Seph6 for giving me permission to use his mod.
RevanDark for making original models for Jedi Academy
*********
Permissions
*********
You can freely use, change or modify this mod as long as you credit ME, DEADMAN, SEPH6 and REVANDARK.
You can't upload this mod anywhere, never.
If you have questions just pm me on forums.
Enjoy
----------------------------------------------------------------------
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE.
USE THIS FILE AT YOUR OWN RISK.
THE AUTHOR OF THIS MOD IS NOT RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
1,481 downloads
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Retexture for [K1] Vibroswords replacement pack
By IRobert
Knights of the Old Republic mod
Retexture for [K1] Vibroswords replacement pack
======================================================
Original mod by: DeadMan
Original models for Jedi Academy by: RevanDark
Author: IRobert
Contact: PM me on the forums
***********
Description
***********
This is a retexture/recolor for DeadMan's [k1] Vibrosword replacement pack.
It will replace the standard vibroswords with new models made by RevanDark for Jedi Academy.
DeadMan converted the models for SW KotOR and he is the autor of original mod.
The "new" textures looks similar to original game vibroswords. Colors match to those made by BioWare (mostly).
Every blade of vibroswords looks like it was vibrating and here are more color options of this swords than in DeadMan's mod.
New icons clearly shows color of blade and hilt.
***********
Instalation
***********
Place the content of Override folder in your SW KotOR Override folder.
You don't need DeadMan's mod for working. All models and textures are inculded.
****
Bugs
****
I did not notice any, but if You do, please contact me.
*********
Thanks to
*********
DeadMan for giving me permission to use his mod.
RevanDark for making original models for Jedi Academy
*********
Permissions
*********
You can freely use, change or modify this mod as long as you credit ME, DEADMAN and REVANDARK.
You can't upload this mod anywhere, never.
If you have questions just pm me on forums.
Enjoy
----------------------------------------------------------------------
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE.
USE THIS FILE AT YOUR OWN RISK.
THE AUTHOR OF THIS MOD IS NOT RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
443 downloads
0 comments
Updated
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New Underwear
By redrob41
[This is an older mod (one of my first), which I am uploading to try out hosting here on Deadly Streams. It is identical to the one available from FileFront.]
This mod will add new underwear skins for Bastila. It includes LS, and DS, as well as slave underwear. It also will change her envmap in the appearance.2da file so that her metal bra will shine like CM_BareMetal.
Her LS underwear is now white lace with slippers, and is still just as concealing as her default tan colored utilitarian bikini. Her DS underwear is now a little more sultry, to better reflect her personality after being converted to the DS. The slave outfit is a little raggedy so it looks like it came from the Taris Undercity.
I have also included new underwear for DS PC, because the existing underwear just weren't dark enough. The male scoundrel PC DS needed to be replaced altogether because it was actually the skin for a Sith Officer that was included (at least with my cd). I deceided that the female PCs just didn't look evil enough in Sith issued longjohns, so I updated them with fishnets, and laced up boots and gloves. The Sith logos are also a little more subtle.
I also added a two piece underwear for the female scoundrels. I had seen that Red Hawk had already created some, but I wanted to make sure that the waistband was included.
Overall, I wanted to keep things tasteful, yet more interesting than what came with the game. I realize that players don't usually run around in their underwear, but these outfits add a little flavor in my opinion.
41,661 downloads
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Playable Echani x6
By redrob41
This mod will add 3 playable male & 3 playable female Echani. It will also change the Echani Mercenaries on Manaan so that they look like Echani, instead of humans (wearing Echani Light Armor). Echani have silver hair, silver eyes, and children of the same parents all have the same face (like twins and triplets, only they are born at different times).
The models that I used were comm_a_m, comm_w_m2, & N_BrejikH as well as n_tatcoma_f, n_tatcomw_f, & pfha01. Unfortunately, the 3 males and second female have a small flaw. If you equip goggle or a mask on them, it will not show up on the in-game model, but the stats will still apply to the character. Some players may prefer this, since most masks and goggles are klunky and unattractive.
2,625 downloads
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Juhani Catlike Head Mod
By redrob41
JUHANI THE CATLIKE CATHAR for K1
a
Quanon, RedRob41, jonathan7 production
================================================================
Description: This mod changes Juhani the Cathar to have a more cat like face. The head model has been modified to give her mouth, nose and ears a more pleasing shape. There are seven different skin color variations, including standard yellow (similar to her default look), Siberian white tiger (based on idea by Redhawke), cheetah, lioness, tigress, black panther, and a blue one similar to (but more cat-like than) a Na'vi from the movie Avatar. This mod will change her face, underwear (it's really just fur), normal clothes, second set of clothes, and all icons and portraits.
This mod also includes two new double bladed lightsabers and two sets of clothes for Juhani. The clothing (Juhani's Predatory Stealth Mesh) can only be worn by Juhani, since it requires Force Camouflage feat. The other clothing (Juhani's Light Armor) is just a uti file that adds some stats, but they will look the same as her basic clothes.
================================================================
Credits:
Jonathan7:
- the idea: http://www.lucasforums.com/showthread.php?t=199748&page=2
- cheetah and lioness face textures
Quanon:
- w_dblsbr_063 & w_dblsbr_064 models, textures, icons, uti
- P_JuhaniBB63.tga (clothing areas) & uti
RedRob41:
- P_JuhaniH head model, textures (yellow, Siberian [inspired by Redhawke], Na'vi blue, Tigress, Panther)
- fixes for cheetah and lioness textures face, neck & hairline to match uvw map seams
- portraits: PO_pjuhani, PO_pjuhani2 & po_pjuhani3
- P_JuhaniBA01 fur underwear textures (all seven)
- P_JuhaniBB body model (slight edit on back flap), BB01.tga textures (all seven)
- P_JuhaniBB63.tga (skin and fishnet areas)
- ia_cloths_063 & 62 icon textures
- w_dblsbr_063 & w_dblsbr_064 uvw map fixes, compact (re-pack) the textures
- TSLPatcher setup
Thanks to Zhaboka for grammar tips on the item descriptions.
================================================================
6,221 downloads
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Party Model fixes and HD Bastila
By redrob41
The main purpose of this mod is to fix many of the party models that have uvw errors. Some of these errors may be too small to see in-game, but most become glaring when using some of the HD texture mods here on this site. The only HD texture that I have included here, is for Bastila Shan's head model (P_BastilaH04) which is now 2048x2048 pixels. I have tried to remain true to her original look.
The models that I have fixed, and are included, are:
default clothes models for Bastila Shan Canderous Ordo Carth Onasi Jolee Bindo Juhani Mission Vao HK-47's whole body model head models for Bastila and Carth HD head texture for Bastila head texture for Jolee (to fix the mustache) two additional clothes textures for Carth Each of these character's files can be used separately, so that the user has the option of mixing and matching with other mods.
Many of the screenshots are animated with before/after scenes that flip every 7 seconds. There are included text files with much more detail as to what has been fixed in each. There are also a few files included that other modders can use for helping their own texture mods (some uvw maps and a few Photoshop psd files with multiple layers already separated).
28,914 downloads
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JC's Blaster Visual Effects for K1
By JCarter426
This mod changes the visual effects for all the laser blasts in the game. Energy blasters, ion blasters, disruptors, bowcasters - I've replaced them all. Except sonic, because really, sonic?
In general, I've added more detail and made them match what's depicted on film as best as I could, when there was a visual reference. I took screenshots of the movies and got out my eyedropper tool and everything. The cores of the lasers are brighter so they look more like lasers, instead of having the whole thing as one flat color. I also messed around with light objects so each laser will illuminate surrounding objects in the appropriate color.
For disruptors, I've included three color options: white, green, and yellow. The default install is white, like the original, and the other two are included as optional things.
39,217 downloads
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VP's Hi Poly Tin Cans - KotOR 1
Update:
- I fixed some of the geometry on the hilts so they look a bit cleaner
- Also threw in Malak's lightsaber hilt for good measure
Well, on March 16, 2011 a veteran modder known as Varsity Puppet released a mod called VP's Hi Poly Tin Cans. Now this mod took the bad lightsaber models that were for the sabers in the vanilla game and made them high quality and good looking. The only problem with this mod though, was that there was no KotOR I version. And so, approximately two years later (I really did not plan this), with VP's permission, I went ahead and made a KotOR I version. Hope you guys enjoy.
6,427 downloads
- Lightsaber
- Improved
- (and 8 more)
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Balanced Pazaak
As many of you know, Pazaak is a rigged game in KOTOR 1. There are already mods that make the opponents' hands all 0 cards, but I always felt like that was too easy. This mod is a nice middle of the road.
The original 3 decks used by opponents are as follows:
Deck Level Card 1 Card 2 Card 3 Card 4 Card 5 Card 6 Card 7 Card 8 Card 9 Card 10 Deck 1 +3 -3 +4 -4 +5 -5 +5 -3 +4 -5 Deck 2 ±6 +4 -4 -2 +3 -2 -3 +3 +2 ±1 Deck 3 ±3 ±3 ±2 ±2 ±4 ±4 ±2 ±2 ±1 ±1 This mod changes them to this:
Deck Level Card 1 Card 2 Card 3 Card 4 Card 5 Card 6 Card 7 Card 8 Card 9 Card 10 Deck 1 +1 +1 +2 +2 +3 +3 +4 +4 +5 +5 Deck 2 +3 -3 +4 -4 +5 -5 +5 -3 +4 -5 Deck 3 ±4 +4 -4 -2 +3 -2 -3 +3 +2 ±1
Obviously I can't fix the RNG where sometimes the opponent will just draw to 20 (4 times in a row...), but hey...chalk that up to shady characters cheating
NOTE: I give permission for anybody to do whatever they like with this file. If you're unsure if the thing that you're doing is safe, legal, or possible, that's your problem
36,493 downloads
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[K1] Hi-Res Beam Effects
By InSidious
Hi-Res Beam Effects for K1
==========================
by Darth InSidious
==================
Description
-----------
This mod replaces the Force Drain, cold ray, ion, and neural pacifier beam effects with higher resolution versions.
The mod does not replace the Death Field or Force Lightning effects effects.
Installation
------------
Just drop the files fx_beam01, fx_beam02, fx_beam03, and Fx_Drain.tga in this archive into your Override folder.
Uninstallation
--------------
Take the files out again.
Legal Disclaimer
----------------
All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
ask me first.
Thanks to:
----------
Quanon and Zhaboka for the feedback on the original TSL hi-res beam effects;
Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
Holowan in general for being helpful, friendly and all the rest of the good stuff it is ;
KotORFiles, for being simply the best website in the history of the internet...Propaganda? What's that? ;
Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this .
62,046 downloads
- kotor mod
- kotor mods
- (and 8 more)
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Ajunta Pall Unique Appearance
By Silveredge9
This is a mod by Silveredge9 which I received permission to reupload due to filefront's collapse.
I have marked it as incompatible with K1R, but the truth is I'm not certain whether it is or not. So long as this mod is installed prior to K1R they're likely to work together, but I am not the original author and am unwilling to make a definitive statement to this effect.
The contents of this file, and its readme, have not been altered in any way from the original which Silveredge9 uploaded; the unmodified readme follows:
----------------------------------------
Knights of the Old Republic - Ajunta Pall Unique Appearance Mod v1.1
----------------------------------------
AUTHOR: Silveredge9
EMAIL: silveredge9@hotmail.com
NAME: Ajunta Pall Unique Appearance Mod V1.1
DATE RELEASED: 07/9/07
DESCRIPTION: A unique appearence for the spirit of Ajunta Pall to replace the default Dark Jedi one. Includes an option to make Ajunta semi transparent.
----------------------------------------
File Index
----------------------------------------
N_DeadeyeH01d.tga x 4
N_JediMemM08.tga x 2
kor37_freedon.utc
kor37_freedonnad.dlg
clear_effects.ncs
heads.2DA
Appearance.2DA
----------------------------------------
Comments
----------------------------------------
I always though the default Ajunta Pall character was a little uninteresting and generic, looking the same as the enemies you fight in the game. So here, at last is an cool appearance to match his cool voice.
Firstly, choose if or not you want a solid Ajunta Pall, or a Semi Transparent "Ghost-Like" Ajunta Pall. And open the associated folder, either Non-Transparent, or Transparent.
Then are 2 variations of the head to choose from, with ghostly eyes or with sith eyes. To use the Sith Eyes version, copy the file from the Sith Eyes folder into the override folder after the installation.
Also the horrible shield effect has been removed.
Should you want to retain the shield effect on Ajunta Pall, don't move 'clear_effects.ncs' or 'kor37_freedonnad.dlg' in the Override folder.
----------------------------------------
Version Updates
----------------------------------------
- Transparent Ajunta Pall option added.
----------------------------------------
How to Install This Mod
----------------------------------------
- Choose whether you want Solid or Transparent Ajunta Pall, and move the TGA files into the Override directory.
- Unzip all the rest of the Zips contents into your Override directory, located in your LucasArts/SWKotOR folder.
----------------------------------------
How to UnInstall This Mod
----------------------------------------
- Remove all the listed files above from your Override folder.
----------------------------------------
Contact Info
----------------------------------------
- Email all questions or comments to: silveredge9@hotmail.com
52,178 downloads
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Queedle Fix
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 11.05.2018
Installation:
Copy and Paste the file within "For Override" into your Kotor Override folder
Uninstallation:
Remove the file you copied from the Override folder
Description:
Queedle is an Ithorian Swoop Racer on Manaan, he seems all well and normal until you find out he claims he is from the world "Ando" (which is the same homeworld as the Aqualish species) and a Sith refers to him as an "Aqualish" which leads me to believe Queedle is supposed to be an Aqualish but during development his appearance was set to an Ithorian as both Ithorian and Aqualish NPCs share the same VO thus the confusion. This fix turns Queedle into an Aqualish
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Shouldn't be incompatible with anything but if there is just PM me on Deadlystream
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
919 downloads
- Fix
- Restoration
- (and 5 more)
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Star Map Revamp
By CarthOnasty
///// 01. Background /////
Being such a main part of the K1 story, I was surprised to see these had yet to be revamped. I was looking to get into modding/reskinning, so I thought this would be a great project.
///// 02. Enhancements /////
First steps were to update the overall model. I wanted some visual upgrades while still maintaining a very-aged and neglected structure. I love the runes scattered throughout the game and I really wanted to incorporate those as well. It seemed fitting to light them. (And you're going to them all over the place.) Next section was so focus on the HUD (for lack of a better term). It was very pixelated and really needed a crisp, new look. I tried to simplify it a bit and ended up removing a couple of parts as well. The biggest change I made was creating a new piece for the planet locators. I simply didn't like the originals and wanted to make the location an actual planet. This was a really fun part--recreating the central galaxy this all revolved around. I used some shots of actual galaxies, nebulas, and starfields. It's hard to beat the real thing. I adjusted the colors slightly for better clarity as well. The mother of a bastard that caused me the most grief, was the dodecahedron in the center of the star map. The texture had such a bizarre repeat pattern and never really wrapped that well. I'm happy to the point I got it to, but would like to make that an actual sphere in v2.
///// 03. Future Plans /////
In thinking about a version 2, I'd like to actually edit the model files. I think some edges could be softened, but mostly I'd like to adjust the mapping to avoid so many repeated areas of the texture. The final opening of the star map, where the PC finds out the location of the forge could use some work. Most (if not all) is model work and I wasn't ready for that. I'd also like to adjust the lighting in a couple of places. Would I go as far as to customize it for every zone you find a map? I dunno, that's a big endeavor and there are a limited number of placeables.
///// 04. Moving Forward /////
This has been a fun project for sure, and I'm happy to see it come to fruition. Please download and let me know your thoughts. I open to constructive criticism and whatever I can do to the better the project, I'm happy to do so.
///// 05. Install /////
Drag 'em to your override folder. These shouldn't conflict with anything.
///// 06. Uninstall /////
Remove the files.
///// 07. Disclaimer /////
Distribute, have fun, edit, whatever. I only ask that you don't claim this as your own.
///// 08. Thanks /////
So many! Shout outs for tutorials, advice, suggestions, testing, encouragement, and more. A Future Pilot, Darth_Sapiens, DarthParametric, DarthVarkor, djh269, InSidious, JCarter426, Kexikus, ndix UR, Rece, Sith Holocron, Sithspecter, Sniggles, tjsase, VarsityPuppet, Zhaboka
39,116 downloads
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JC's Battle Undergarments for K1
By JCarter426
By popular* demand!
This mod will add a new item that has the appearance of underwear but grants a defense bonus when equipped (+4).
The mod does not integrate the item in the game at all; you will have to cheat it into the game in some manner. The item is "jc_under01".
*For populaces totaling one or more individuals on Deadly Stream.
377 downloads
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Dragon Scale Robe (Nasota Dyrel's Robe)
By TK-664
Hello there, this is my first published mod on the site (It was on Filefront before but we all know what happened there :\) and it brings you a new robe. Although it is only a small addition to the game, I hope you download it and enjoy!
To obtain the item in-game, open your console and write "giveitem jedirobe_15" without the quotes.
(By the way, if you don't want to get a "Cheat Used" stamped on your save game screen, there is an optional folder inside the Zip file which will let you grab the robe in the Krayt Dragon's Cave in Tatooine).
479 downloads
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JC's Toolbox for K1
By JCarter426
JC's Toolbox is a collection of items I created to perform various tasks while working in the game. Some I created out of necessity, others were by request, and a few were just for fun.
If you're a fellow modder, think of these as developer tools. They can do handy things like add or remove party members, let you change party members whenever you want, open and close doors, play animations, delete objects, clone objects, adjust your alignment, warp, teleport through broken walkmeshes, and much, much more.
And for the rest of you, if you were paying attention you might have noticed many of those functions are of a cheating nature. If you just want to mess around with the game, do stuff you can't normally do, you can find something useful here. Like make everyone in the game dance.
1,133 downloads
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Artistic Fanart Portraits [K1]
By Mutilator57
This is a mod for the award-winning game Star Wars Knights of the Old Republic [K1].
Description:
Well the day has finally come where I publicly release a mod; it only took 13 years of owning the game! While I have modded my own game extensively over the years, this is my first mod. It may be a bit rudimentary but hey, at least I got there in the end!
The origins of this mod started in my dislike of the default portraits which I thought were too bland, not to mention tiring to look at after years and years. So I endeavoured to replace these portraits with some of my own using mostly fan art collected from around the internet. Over the years, I periodically 'updated' these custom portraits with new images as I stumbled across them. This mod is simply a public release of my current crop of portraits for the first KotOR game.
The 'Default' folder contains portraits for all 9 main party members - Jolee, Juhani, Canderous, T3-M4, HK-47, Bastila, Carth, Mission, and Zaalbar. I have also included a file for anyone who has Silveredge 9's Darkside Bastila mod (which adds a line to the Portraits.2da file to use a different darkside portrait). HOWEVER, it's important to note that the darkside portrait mentioned is simply a copy of the one in the 'Default' folder and is NOT a special or unique version - perhaps something for a future update?
Installation:
Move all the files from the 'Default' folder to the 'Override' folder located in your game directory. Repeat the process for any of the files you wish to use in the 'Optional' folder.
Uninstallation:
Remove all the files from the Override folder.
Compatibility:
It should be compatibile with most anything, except other mods which alter partymembers' portraits. All PC portraits are unaffected by this mod.
Known Bugs:
None that I know of.
Usage:
This mod is not be uploaded to any site by anyone other than myself. This is because I don't own the IP on the images - while it was me who went through the effort of compiling and editing the images for the game, the actual art belongs to other people.
Credits:
Bioware and LucasArts for the exceptional game.
A special thanks to the following authors - without these guys' exceptional work, this mod would not have been possible!
1. Darth Ponda
HK-47
2. Entropist2009
Zaalbar
Jolee
T3-M4
3. CorbinHunter
Bastila
Canderous
Juhani
Mission
4. DarthFar
Carth
All images are replicated WITH permission from the relevant author.
Disclaimer:
This mod is provided as-is and has not been created or endorsed by LucasArts/Bioware. Use this mod at your own risk as I am NOT responsible for any possible damage done to your computer from this mod's use (though it's just a few texture files, I can't imagine any catastrophe happening!).
1,050 downloads
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Juhani's Custom Robe
By jc2
JC2 PRESENTS
JUHANI’S CUSTOM ROBE
Content of Mod: Adds a new robe > Juhani’s Meditation Robe
Juhani’s Meditation Robe has custom appearance
-See Screenshot
Stats of robe +3 Wisdom
+5 Defense (total of 5 defense)
+2 Force Point Regeneration
And of course classical maximum +8 Dexterity
Get Juhani's robe in game by speaking to Belaya after redeeming Juhani.
Incompatible with any mod that uses the following files:
dan13_belaya.dlg
g_a_jedirobe51.uti
PFBI51.tga and PMBI51.tga
259 downloads
- JuhaniReskin
- K1
- (and 2 more)
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