DeadMan

Members
  • Content Count

    321
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by DeadMan

  1. Looks like no one tried to make a fix for ultra-widescreen resolutions. If I were you, I would try the one for 1920*1080. EDIT: I was wrong. @ndix UR covered ultra-widescreen resolutions in his KotOR High Resolution Menus. Use this instead.
  2. Did you installed HUD correction for widescreen? You can find required files here: http://www.wsgf.org/article/star-wars-knights-old-republic
  3. Pauldron looks a little too shiny for my taste, but overall - good work.
  4. Looks good! Can't wait to see the full skin!
  5. There is a reskin of this model by @Darth_Sapiens But if you want to make another reskin - good luck! The more - the better. P.S. I've once tried to port his model ripped directly from TFU, but never succeded. Skinning faces is just not my thing
  6. Other masters in TSL thought tha she died at Katarr, so she must still be with the Order. Its possible that she was "evacuating" holocrons in secret.
  7. It most likely conflicts with TSLRCM.
  8. That's really strange. I have GTX 970 too, and your bumpmapped models work fine in holograms for me.
  9. There's a lot of items using same model, so I suggest edit some of them to eliminate duplicates. Use the one with red lights for a Breath Mask and the other one for Rebreather Mask.
  10. IIRC, Force Pull was included in Stoffe's High Level Force Powers mod.
  11. Welcome to Deadlystream! As far as I know, such mod is impossible to do - the game is hardcoded to use only specific set of combat animations, regardless of the saber form you are using.
  12. Looks like you properly replaced head model (*.mdl/mdx), but not the textures for it.
  13. Helmet (both original and Jango's) is a part of armor, not a separate item, so it will spoil his identity. IIRC, it will happen only after he joins party on Onderon, 'cause Mandalore on Dxun use different *.utc file. Anyway, you can eliminate this conflict by removing p_mand.utc from your override (but you won't get his armor from this mod).
  14. There will be a small conflict - when you first meet Mandalore he will look like Canderous wearing standart heavy armor. But you should be able to give him any mando armor from my mod.
  15. Glad to see it released on Deadlystream!
  16. Porting may not be a problem. All SW games I own on GOG (both KotORs, JKO/JKA, Republic commando, original Battlefront II, TFU 1&2, Empire at war) have same Disney Terms Of Use. If you read section 3 carefully, you will find the next paragraph: So, basically, Disney allows us to use their assets (not only from SW, but from all their stuff). There could be arguments about new media (such as EA Battlefront), 'cause they will also have EA's terms of use, but everything released before Disney buying Lucasfilm should be OK.