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Everything posted by N-DReW25
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Instead of putting the GenoHaradan into the Jekk Jekk Tarr why not put them in that complex next to Vogga's place like the GenoHaradan in Exile007's mod was, however, you could instead of restoring the cut content you might want to make a new GenoHaradan for your mod. If I had to I'd put the GenoHaradan in a new module and you learn about their existence through the Trandoshan in the Cantina, Maybe also have GenoHaradan hunters who appear on multiple worlds like the HK-50's who are sent to capture you. Maybe after killing all the GenoHaradan Members and maybe after completing the Nar Shadda plot you might get an offer to join the GenoHaradan like Calo Nord and Revan did and you get to meet up with the current Overseer Senni Vek from Kotor 1 who will tell you about how Hulas and all the other overseers were killed (Revan dark side) or how Revan rejected their offer (Revan light side) and you can be sent out to kill GenoHaradan targets. We can't pull the Kotor 1 kill all the other overseers trick again so the target would either be rivaling gangs, government bounties, Jedi or other NPC's and these targets could also spread into other sidequests. The reward for these bounties would be the Kotor 1 GenoHaradan Items recreated from scratch (Very Easy stuff) and maybe new items like GenoHaradan Blaster Rifles, Implant and so on.
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Questions about some mod compatibilities
N-DReW25 replied to NX01-EbonHawk's topic in General Kotor/TSL Modding
My Implant Feat Restoration should be compatible with all the mods you have listed. The only possible conflicts would be if you have a mod that edits the implant uti files which can result in you needing to have not only the new implant feat but the old constitution level in order to use an implant which would make the game even harder when it comes to implants. -
Might I suggest using elements of the cut Genoharadan content. If you don't know what they are the Genoharadan originally had a place in Kotor 2 but was cut and unlike other parts of the game, there wasn't enough content to restore properly into TSLRCM. Several attempts have been made to restore the content however they have all failed, one of the modders Exile007 has released his TSLRCM Incompatible work to the download section- http://deadlystream.com/forum/index.php?app=core&module=search&do=search&fromMainBar=1 so you could use that to have a look at that mod and see what you like. From what I understand the Batu Rem assassin was supposed to be a Genoharadan Disciple who was sent to kill you, The Genoharadan were also supposed to be hunting your PC as well as the Sith and the Exchange and their base of operation was in the Jekk Jekk Tarr but when they were cut Batu and the Jekk Jekk Tarr become Exchange content.
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- 4 comments
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- proficiency
- Restoration
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- 9 comments
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- restoration
- sith
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Female Dark Jedi Restoration View File Female Dark Jedi Restoration A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 11.05.2017 Release Date: 9.07.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: Before the game's release, Bioware released a bunch of preview screenshots of the game. Two of those screenshots showed the dark Jedi trio encounter on Tatooine however something I noticed was instead of three male dark Jedi like in the vanilla game there were two male Dark Jedi and one female dark Jedi. Female Dark Jedi ARE definitely seen the game however they were seen after the Leviathan Mission so what this mod does is replace one of the three male Dark Jedi on Tatooine into the original female dark Jedi that was scrapped before the game's release. WARNING: This mod requires K1R to work Known Bugs: None known however in the Bioware photo the trio all had normal lightsabers instead of a double bladed lightsaber, dual wield short sabers and a lightsaber. It can be assumed the double bladed lightsaber and short lightsabers weren't ready at that point so the dark jedi in this mod still have their double bladed lightsaber, dual weild short sabers, and a lightsaber. Future: I may make it so a female dark jedi is in the trio on Kashyyyk and maybe place a few on the Manaan Sith Base Incompatibilities: None known Permissions: Do NOT claim credit for this mod and do not use assests from this mod without my permission Thanks: The entire K1R team for making K1R and restoring most of the cut content Bioware for such an amazing game and releasing the preview screenshots SithSpector for giving the people of Deadlystream a link to the Kotor website arhceive where I obtained the Preview Screenshots Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 05/11/2017 Category Mods K1R Compatible
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I have a new mod waiting in line for administrator approval.
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I do know that but one time it took I think a month for someone to approve one of my mods and when it was approved it wasn't displayed in the "What's new" section because of how late it was approved! Maybe with the next mod I will wait a day before I give a status since you sometimes approve before I release the status updates anyway.
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Also it might be better to write a PM if something doesn't get approved instead of posting a status update. Moderators and admins are only human so they can make mistakes and you don't have to "accuse" them in front of everyone
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Version 1.1
2,267 downloads
Female Dark Jedi Restoration A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 11.05.2017 Release Date: 9.07.2017 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: Before the game's release, Bioware released a bunch of preview screenshots of the game. Two of those screenshots showed the dark Jedi trio encounter on Tatooine however something I noticed was instead of three male dark Jedi like in the vanilla game there were two male Dark Jedi and one female dark Jedi. Female Dark Jedi ARE definitely seen the game however they were seen after the Leviathan Mission so what this mod does is replace one of the three male Dark Jedi on Tatooine into the original female dark Jedi that was scrapped before the game's release. WARNING: This mod requires K1R to work Known Bugs: None known however in the Bioware photo the trio all had normal lightsabers instead of a double bladed lightsaber, dual wield short sabers and a lightsaber. It can be assumed the double bladed lightsaber and short lightsabers weren't ready at that point so the dark jedi in this mod still have their double bladed lightsaber, dual weild short sabers, and a lightsaber. Future: I may make it so a female dark jedi is in the trio on Kashyyyk and maybe place a few on the Manaan Sith Base Incompatibilities: None known Permissions: Do NOT claim credit for this mod and do not use assests from this mod without my permission Thanks: The entire K1R team for making K1R and restoring most of the cut content Bioware for such an amazing game and releasing the preview screenshots SithSpector for giving the people of Deadlystream a link to the Kotor website arhceive where I obtained the Preview Screenshots Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 9 comments
- 4 reviews
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- restoration
- sith
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I don't see why the Telos OTE wouldn't include the mainframe textures- http://www.nexusmods.com/kotor2/mods/16/?tab=3&selected_game=198&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fkotor2%2Fajax%2Fmodimages%2F%3Fid%3D16%26user%3D1%26gid%3D198&pUp=1
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I think he means you also don't have permission to show an image of his mod being used in a mod photo...you may not be uploading it as a mod but the author still doesn't even want an image of his mod being used for g something else in a photo! Might not sound fair but those are the rules and we must respect an author for their hard work. Might I suggest just replacing the model with Darth Insidious' model instead (It's a modders resource by the way so unlike SH's mod it's a free to use in mods deal)- http://deadlystream.com/forum/files/file/581-k1tsl-modders-resource-holocrons/ A bit off topic: I like this has turned from someone asking for a name of a texture to a Sith Holocron defending the modding copyright of a Sith Holocron.
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The Atris you recruit has the following stats Jedi Consular Level 30 Strength: 29 Dexterity: 23 Constitution: 34 Intelligence: 41 Wisdom: 48 Charisma: 25 Those stats result in a vitality count of 7260, Force 1020 and a defense bonus 29! And to add to all that she has the Proficiency all (Which is used exclusively used for NPC's to give them all the proficiencies at once) and her body model does not display Armor or Masks (Which isn't your fault but a possible 3.0 feature) Do you know there is already a p_atris file that already exists in KotOR tool that is about 85% percent finished? Right?
- 42 replies
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- 1
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- recruitment mods
- reztea
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The only indication of what's in the update is on the main download page where it says "What's New in Version 2.0 "
- 42 replies
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- recruitment mods
- reztea
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How does Atris fight with you on the Ravager? Is she a party member or is she just an NPC who follows your main party around?
- 42 replies
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- recruitment mods
- reztea
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K1 - Requesting Help Finding Animations
N-DReW25 replied to Jenko's topic in General Kotor/TSL Modding
Can you make an optional stunt module version with this mod? -
Looks like you have a robe mod installed that is not included! So is this clothes mod use the same texture in the screenshot or is the brownish color it usually is? (also I think the stats should be changed to be properly balanced for the Peragus levels and so I have a reason to get your exile robes)
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If you like restored content you may enjoy Kotor 1 Restoration (K1R)- http://deadlystream.com/forum/files/file/558-kotor-1-restoration/ I also make mods that fix minor problems and mods that restore content that cannot be restored in K1R so you may want to check out my mods if you like Restored Content.
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I feel like I should mention the default brown K1 Robe texture and model is in TSL's Assets, however, the red, blue and black robe textures aren't so you could of used the brown texture as a base to make the red and blue robes instead of the nemo robe texture. Noob question but what is the restored content in this? Perhaps another mod could be made where you change the Vrook, Zez Kai Ell, Vash and Kavar to have the robes in this mod for the other modules instead of their default TSL Master Robes?
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Very glad to see your alright. This modding community, especially with the script side of it, would probably sink if your name landed right next to SithRevan's in the download thread of K1R 1.3!
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Does anyone know if .wav audio files work on the Steam Legacy Build?
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Since the Legacy version is the same as all other older versions, they should work: http://deadlystream.com/forum/topic/5097-sound-files/
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I really do like the icons, however, can I request you change the mira icon be changed so it doesn't show skin so it kinda fits in with the other icons from this mod and the vanilla icons?
- 11 replies
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- visas marr
- atton rand
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Force Fashion Updates and Mod Permissions
N-DReW25 replied to jonathan7's topic in General Kotor/TSL Modding
Another annoyance of the Steam version is Lightsaber model textures disappear at random times which makes it hard for making custom Lightsaber hilts and/or playing with cool Lightsaber hilt mods and the Steam version doesn't support .wav audio files only mp3 which means if you play a mod with .wav audio files then the dialogue will force skip the .wav dialogue completely (TSLRCM and M4-78 use mp3 so we steam users are safe when it comes to those)