Skins
318 files
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Green Pazaak Base Cards for K1
By Kexikus
Here's a small continuity fix. I recolored KotORs Pazaak base cards green to match those we see in TSL since that's the version most people remember when thinking about pazaak (I think^^).
2,210 downloads
(5 reviews)0 comments
Submitted
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[KOTOR] High Quality Starfields and Nebulas
By Kexikus
ABOUT
This mod replaces the starfield and nebula textures used as backdrops during many sequences of the game to a higher resolution (some 512x512, some 1024x1024).
INSTALLATION
Copy all files included in this archive into your Override folder.
UNINSTALLATION
Take them out again.
CREDITS
Texture pack created by Kexikus
Starfields created with spacescape
Nebula photo from NASA
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
51,104 downloads
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Saul Karath Enhancement
This mod changes Admiral Saul Karath's uniform to that of a Grand Admiral Uniform; seeing as he was Malak's top Admiral, I felt he should get something extra. This mod also includes a Chiss reskin of Saul Karath.
The mod itself has 6 skins total- 2 for Chiss, 2 for Standard 2 for Both Chiss and Standard Saul.
As a bonus, seeing as this is my first mod- I've decided to make the uniform the default clothes, and also
included a chiss head- (roughly done sorry.)
885 downloads
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Bearded PMHC01 Head Replacement
By inyriforge
Installation Instructions
First, select whether you plan to install the FULL BEARD or GOATEE. You can only install ONE of these mods. Once selected, copy the following folders into the override folder in your SWKOTOR directory.
PMHC01.tga
PMHC01d.tga
PMHC01d1.tga
PMHC01d2.tga
PMHC01d3.tga]
po_pmhc1.tga
po_pmhc1d.tga
po_pmhc1d1.tga
po_pmhc1d2.tga
po_pmhc1d3.tga
Each head option features normal KotOR dark side transitions with Sith Eyes (yellow with red rings). If you prefer dark side transitions that feature Sith Eyes only and no change to the skin tone copy the files from Alternate Darkside in your selected head and overwrite these files in your override folder.
To uninstall, remove the above files from your override folder.
Description
I almost always play with the first male caucasian head when I play Knights of the Old Republic however I prefer my gentleman a little scruffy. Years ago I created a similar reskin that became very popular and I decided it was time to rehash the same ol' same ol' with some more advanced texturing skills.
This mod will add either a goatee or a full beard to this particular head. The two versions are mutually exclusive so you can only select one at the moment. This mod will also be incompatible with any other mod that replaces the files above.
2,852 downloads
- PHMC01
- head reskin
- (and 3 more)
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Movie Robe Reskin
This adds three Jedi Robes into both games, Anakin's, Obi-Wan's, and Mace Windu's robes. Original credit goes to Kainzorus Prime and Deadman for the original skins and HapSlash for the original Jedi Academy model. The reason for the 2.1 instead of 3.0 is because I am not finished with my current expansion to this robe mod.
How to Obtain: Type in the cheat code "giveitem_sl_anakin" for Anakin's, "giveitem_sl_windu" for Mace's, and "giveitem_sl_kenobi' for Obi-Wan's. Or you could use the save game editor. If you want these in game, in K1, the times are in the Aratech store on Dantooine right after you get off the Hawk for the first time. The robes in TSL are with Darrala. I have added compatibility with Deadman's robe mod, you can safely replace this and still get his and mine together. However, if you don't use his robe mod, then I have included as default a file that can go in the override should you not want to download Deadman's mod to use with mine.
Installation: Drop K1 folder to Override in Kotor directory, and TSL into Kotor II directory.
Bugs: None known, if any pop up, PM me.
6,301 downloads
- movie
- kainzorus prime
- (and 2 more)
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Teta's Royal Band Restored
By InSidious
A.M.D.G.
Teta's Royal Band Restored
==========================
by Darth InSidious
------------------
Description
-----------
This mod restores Teta's Royal Band to the game. The object
grants stealth field nullification. As such, it isn't actually
of any use in the game at all, but it's still quite interesting.
I've also restored the model for the item, which for some reason
Bioware cut before they cut the item itself.
It can be found in Woorwill's home on Kashyyyk, or cheated into
your inventory by typing 'giveitem g_i_mask13', without the
quotation marks.
Installation
------------
Double click on "Install Teta's Royal Band Restored.exe", and then click "Install mod".
Uninstallation
--------------
Remove from your Override folder:
g_i_mask13.uti
i_mask_015.mdl
i_mask_015.mdx
ii_mask_015.tga
If you have not installed another mod which modifies kas23ab_cont_01.utp,
remove that file as well.
Contact me
----------
In case of bugs, queries, feedback, or comments,
I can be contacted at www.lucasforums.com ,
or by email at cringe909@hotmail.com.
Disclaimer
----------
LucasArts and Obsidian Entertainment Inc. own all the copyrights etc. It all belongs to them.
This mod, or any derivate or part thereof, may not be uploaded to any website, ftp, server,
or as part of a torrent, except with the expressed permission of the author.
Credits & Thanks
----------------
With thanks to:
The various KotOR 1 Restoration Project teams, whose work inspired this very small mod;
Andargor whose item mods first made a version of this object available;
Fred Tetra, stoffe, and Edward T. Smith for KotOR Tool, TSLPatcher, and NWNNSSCOMP respectively;
Holowan Labs for being the pre-eminent resource for modding information and feedback;
and to Obsidian, Bioware, and LucasArts, for making both KotOR games.
L.D.S.
860 downloads
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War Torn Mullet Man
By ZimmMaster
------------------------------------------------
» Star Wars Knights of the Old Republic
------------------------------------------------
AUTHOR: ZimmMaster
NAME: War Torn Mullet Man
TYPE: Reskin
VERSION: 2.0
SIZE: 2.81 MB (UNZIPPED)
DATE RELEASED: 9/24/14
WEBSITE: http://knightsoftheoldrepublic.filefront.com/developer/ZimmMaster;29005
----------------------
» DESCRIPTION
----------------------
The War Torn Mullet Man is a mod that adds a new selectable head for your PC. Similar to my New PMHH01 mod for TSL, this mod goes for the older, more worn look befitting someone who has been through wars, rather than someone in their twenties fresh out of the Jedi Temple. This mod tries to reflect that look, making him appear to be in his mid-thirties. There are no zombie style dark side transitions here. They are more subtle so as to appear similar to the movies' version. In addition to the head, this character comes with custom clothes as well, which are a reskin of the default Scout clothing. To top it all off, this mod comes with custom portraits modeled after the default ones.
-----------------------
» INSTALLATION
-----------------------
After extracting the archive, click and run the TSLPatcher executable file and follow the on-screen instructions.
---------------------
» KNOWN BUGS
---------------------
- None that I can tell.
-----------------------
» CONTRIBUTORS
-----------------------
- Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier.
- GIMP, the awesome tool that I use to manipulate my image files.
- Shem, for creating his PMHC04 reskin which I used for reference to make part of the beard in a previous version.
- My Intro to Digital Imagery teacher (shall remain anonymous by request) who is teaching my class new techniques that made me decide to make this mod.
----------------------
» PERMISSIONS
----------------------
- Permission re-obtained from Shem to continue referencing his texture from my old mod.
---------------------------------------
» DISTRIBUTION AND USAGE NOTES
---------------------------------------
This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
----------------
» LEGAL
----------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,221 downloads
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HD Fire and Ice, Whee!
By Cinder Skye
Installation is simple: just drag the .tga files you want into your override folder. It is, in fact, compatible with KotOR 1.
Fire Files:
fx_fireball01.tga
fx_flame.tga
Covers the flame effect from flamethrowers and things that reuse this (most custom force powers using fire use this effect).
The fireball is an adaptation of Fire_001 made by Mr. Bubble for RPG Maker games. (http://mrbubblewand.wordpress.com/tag/fire/) I recolored the flames to be a little less red, and also added some tween frames to make the whole thing more puffy. It is approximately four times the original flame's resolution - the original was made of multiple overlapping 51x51 sprites expanded up to consume entire bodies, these are 204x204 with soft blending edges.
The fire stream is an adaptation of Misc Fire Element made by dbszabo for general usage. (http://dbszabo1.deviantart.com/) It was a pretty simple affair.
Ice Files:
fx_crystal01.tga
fx_reflectmap.tga
The ice is an adaptation of Ice Texture made by DudeAlan2001 for general purposes, and is eight times the original resolution, going from 128 to 1024. (http://dudealan2001.deviantart.com/art/Ice-Texture-77076446) I slightly colored the ice and played with the alpha channel, but I didn't really do any hard work on that one. Most of the hard work was actually on the ice's reflect map, reducing the overpowering glow to be a little paler and a little less common. Overall, it looks more like "unnaturally glowing ice and snow" and less like "unnaturally glowing saran wrap."
55,321 downloads
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NinkoKotOR KotOR Launcher
By Ninko
This is the NinkoKotOR KotOR Launcher that I made to support my YouTube Channel!
It is currently a bit rough, and will be better eventually when I get the time to make it look better.
If you don't like it simply delete it, and if you don't even want to download it, then you don't have to.
Thanks to anyone in advance who says that it is good (even for a beginner).
My YouTube Channel Link - https://www.youtube.com/user/NinkoKotOR
Ninko out...
214 downloads
- NinkoKotOR
- KotOR
- (and 2 more)
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The EbonHawk-HDTP
By desmasic
Feel free to edit and reuse the textures. No need to contact me for any permissions (for distributing or editing these files).
HDTP will provide a huge boost in visual quality in-game but it does have some missing details here and there. Some details were intentionally removed because I wanted EbonHawk to have a smooth metallic look like the droids do in SW universe (but the ships don't, so yeah).
There are also some color/glass tweaks for computer display panels (obvious in screenshots) to make them look like LCD panels and increased specularity on ship surface to give the ship a droid-like metallic look compared to the vanilla textures (you can remove the increased specularity for vanilla look).
Website
YouTube Channel
4,266 downloads
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L0ki194's Sith Officer Armors
By L0ki194
L0ki194's Sith Officer Armors
==============================
Description
============
This mod replaces the Sith Officer Uniforms with Armors. I'm not really sure what else to say, other than I hope you like it.
Installation
=============
Dump the files in your corresponding Override Folder. If you don't have one, make one.
The folder titled "KotOR Version" is the models for KotOR 1 *ONLY*. Same goes for the TSL folder
Legal
======
This mod is not supported by BioWare, Obsidian, or LucasArts. Don't contact them for support of mods.
967 downloads
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Cassus Fett’s Unique Armor
Author:
Kainzorus Prime
Mod Name:
Cassus Fett’s Unique Armor
*************************
Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
*************************
1. Info
===========
This mod adds an unique Mandalorian Neo Crusader appearance to Cassus Fett’s Battle Armor, while not affecting the three regular Mandalorian types seen in the game.
2. Installation:
=========
Run the patcher, find the armor in the game.
3. Credits:
===========
Special thanks to:
Holowan Laboratories - For all the great resources.
Zbyl2 - Patcher help.
4. DISCLAIMER:
===============
This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyssey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
2,726 downloads
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The Grid:KotOR - Endar Spire
By Rtas Vadum
A Modification for:
Star Wars: Knights oF The Old Republic
"The Grid - KotOR - Endar Spire"
Author: Rtas_Vadum
I.Description
II.Installation
III.Compatability
IV.Removal
V.Credits
VI.Permissions
VII.Disclaimer
----------------------------------------------
I.Description
A reskin of the Endar Spire modules, giving them a TRON theme(More from the Legacy film than the original).
----------------------------------------------
II.Installation
Extract the tga and txi files from the rar, and add them to KotOR's override folder.
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III.Removal
Find all tga and txi files with the LHR_ prefix, and delete them.
----------------------------------------------
IV.Compatability
Using any other texture mod with this one(That effects the Endar Spire textures), depending on the order of install, may either cause some overlap(meaing appearance issues of the related modules in-game), or overwrite one of the mods completely.
----------------------------------------------
V.Credits
Most of the work for this mod was done soley by me. Some insperation may have been taken from other texure mods, but no file resoruces were used.
----------------------------------------------
VI.Permissions
If you wish to use any part of this in your own mod, credit must be given. Contact me either on DeadlyStream, or LucasForums.
----------------------------------------------
VII.Disclaimer
Star Wars Knights of the Old Republic is a property of their respective owners. There is no affiliation between the author of this
modification and either Obsidian Entertainment, or any affiliated companies.
517 downloads
- Endar Spire
- Tron
- (and 1 more)
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Better PMHC04 Male head
This mod changes the Male Caucasian 04 head, to a (hopefully) slightly less dopey, and higher quality version. Dark side faces are included.
These textures are quite large (2048*2048), so if you happen to be playing on a laptop from '98, you should probably resize them a bit.
2,927 downloads
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Subtler Lightsaber Blades
By InSidious
This mod thins out the lightsaber blades provided with the game,
first by reducing the size of the "core", and second by making the
"aura" a lot dimmer and more ragged.
1,140 downloads
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Juhani Catlike Head Mod
By redrob41
JUHANI THE CATLIKE CATHAR for K1
a
Quanon, RedRob41, jonathan7 production
================================================================
Description: This mod changes Juhani the Cathar to have a more cat like face. The head model has been modified to give her mouth, nose and ears a more pleasing shape. There are seven different skin color variations, including standard yellow (similar to her default look), Siberian white tiger (based on idea by Redhawke), cheetah, lioness, tigress, black panther, and a blue one similar to (but more cat-like than) a Na'vi from the movie Avatar. This mod will change her face, underwear (it's really just fur), normal clothes, second set of clothes, and all icons and portraits.
This mod also includes two new double bladed lightsabers and two sets of clothes for Juhani. The clothing (Juhani's Predatory Stealth Mesh) can only be worn by Juhani, since it requires Force Camouflage feat. The other clothing (Juhani's Light Armor) is just a uti file that adds some stats, but they will look the same as her basic clothes.
================================================================
Credits:
Jonathan7:
- the idea: http://www.lucasforums.com/showthread.php?t=199748&page=2
- cheetah and lioness face textures
Quanon:
- w_dblsbr_063 & w_dblsbr_064 models, textures, icons, uti
- P_JuhaniBB63.tga (clothing areas) & uti
RedRob41:
- P_JuhaniH head model, textures (yellow, Siberian [inspired by Redhawke], Na'vi blue, Tigress, Panther)
- fixes for cheetah and lioness textures face, neck & hairline to match uvw map seams
- portraits: PO_pjuhani, PO_pjuhani2 & po_pjuhani3
- P_JuhaniBA01 fur underwear textures (all seven)
- P_JuhaniBB body model (slight edit on back flap), BB01.tga textures (all seven)
- P_JuhaniBB63.tga (skin and fishnet areas)
- ia_cloths_063 & 62 icon textures
- w_dblsbr_063 & w_dblsbr_064 uvw map fixes, compact (re-pack) the textures
- TSLPatcher setup
Thanks to Zhaboka for grammar tips on the item descriptions.
================================================================
6,698 downloads
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Revans Robes Revisioned
By jonathan7
Revans Robes Revisioned Readme
----------------------
A Mod by jonathan7 and Sithspecter
Skins inspired by mywikedarmor.com
-------------------------------------------------
Disclaimer: If you haven't read the readme I will not help you with any problems you may encounter.
Please post any issues in the release thread at Deadly Stream or LucasForums in Taris City Emporium - http://www.lucasforums.com/forumdisplay.php?f=645 or PM us at Lucas Forums. Please report any bugs there. I will not be checking KotOR Files for problems...
----------------------------------------
Section I: Installation Instructions
Section II: Un-Installation Instructions
Section III: Mod details
Section IV: Possible Mod conflicts
Section V: Credits
Section VI: Special thanks
Section VII: Terms of use
----------------------------------------
-----------------------------------
Section I: Installation Instructions
------------------------------------
Use a utility such as WinZip to extract the contexts of the archive, for the simplest and quickest install, put the contents of the "Override" folder into your games Override folder (default: C:\Program Files\LucasArts\SWKotOR\Override). Also included is SithSpectre's awesome flowing cape modification, which gives the Revan model the flowing cape and fixed animation!
If however you prefer one of the alternative skins from the screenshots you will need to rename the particular alternate you liked and place that in your games Override folder, you can rename a file by right clicking it, you will need to call it "pmbj01.tga" -
then place this file in your Override folder, if you are asked to overwrite a file in the Override say "yes".
The various different between the alternates:
brighter.tga - these robes are just lighter for those with darker screens
noshine.tga - the Alpha channels are removed in this particular variation for those who dislike the shiny armour
mywickedarmour.tga - the most accurate version of the real robes which inspired this modification
Revanoriginal.tga - This has a closer colour scheme to Bioware's original model with the sash and armour colour made that more dull purple colour.
thequanon.tga - these robes are darker, and have a Japanese dragon etched onto the breast plate
theredrob.tga - this variation has chainmail instead of a cloth texture
thesithspectre.tga - a "lightside" variation it also has its own icon called "thesithspectreicon.tga" which will need to be renamed "ia_mstrRobe_077.tga" and placed in your Override should you wish for that variety of Robe
To use any of the above simply rename them to "pmbj01.tga" and place in your Override folder...
-----------------------------------------
Section II: Un-Installation Instructions
-----------------------------------------
Delete all the files contained in the "Override" folder of this archive and the modification will be uninstalled.
------------------------
Section III: Mod details
------------------------
This modification reskins Revans Robes and makes them available in game on the body of Nemo, they also include within their description the reason why Nemo was carrying them on his person at the time of his unfortunate death.
The robes models have been edited so that they now have full come with their own icon, and various bonuses I thought were appropriate....
-----------------------------------
Section IV: Possible Mod conflicts
-----------------------------------
This modification will be incompatible with other mods which modify the RevansRobes texture, to be compatible with SithSpectre's Revans Flowing Cape modification, which has the texture embedded in the model, the textures have to be called "pmbj01.tga" - This means this will be incompatible with other modifications which edit this particular model.
---------------------
Section V: Credits
---------------------
In no particular order I would like to thank;
RedRob, Quanon, Jae Onasi, Darth Insidious, Inyri Forge, Astor, Darth_Dak, Druganator, The-Seraphim and many others who commented on improvements to the Robes.
Darth333 - she's awesome... the end!
Everyone at Lucas Forums: Holowan Laboratories - http://www.lucasforums.com/forumdisplay.php?f=324
---------------------------
Section VI: Special thanks
---------------------------
Goes to Rob at www.mywickedarmor.com for permission to use his awesome textures, be sure to check out all the cool star wars costumes he's come up with!
Goes to Fred Tetra for making the awesome KotOR Tool
--------------------------
Section VII: Terms of use
--------------------------
PERMISSIONS: PM me at LF to discuss usage in a mod.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT
9,057 downloads
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Achilles' KotOR Robe Mod
By Achilles
Going through some archives, I managed to put hands on this again.
Thanks to the following:
Prime - for allowing use of his base texture.
Darth InSidious - for rescuing this mod from the clutches of the now-defunct PCGameMods
Fred Tetra - for his still-amazing KotOR Tool
The old Lucas Forums thread for this mod can be found here:
http://lucasforums.com/showthread.php?t=135937
Note: I haven't played KotOR in years and I'm not even sure if KotOR Mod Manager even exists. The readme provides VERY DETAILED INSTRUCTIONS WHICH MUST BE FOLLOWED if you don't want to bork the install. Feel free to ping me if you have any questions*
*no guarantee the I'll remember the answer
2,478 downloads
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Selectable Malak PC
Author:
Kainzorus Prime
Mod Name:
Selectable Malak's PC head
Version: 2.1
*************************
Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
*************************
1. Info
=========
This mod adds Malak's head as selectable PC to your game.
However, as neither of Jedi Malak or Darth Malak's heads could be cut off from their bodies without messing facial animations, this is aletered and skinned Bald Asian head (PMHA03).
The head comes with dark side transitions, and on a personal note - is best useable with Inyri Forge's mod "Darth Malak's Jawpiece"
2. Installation
=========
Drop the files into the Override folder
3. Un-Installing
=========
Delete the following files from your override directory (You can bring back previous states of files that were modified during instalation, they are in "backup" folder).
pmha03.mdx
pmha03.mdl
pmha03.tga
pmha03d.tga
pmha03d1.tga
pmha03d2.tga
pmha03d3.tga
PO_pmha3.tga
PO_pmha3d.tga
PO_pmha3d1.tga
PO_pmha3d2.tga
PO_pmha3d3.tga
4. Credits:
===========
Stoffe - For creation of TSL Patcher
Holowan Laboratories - For all the great resources.
5. DISCLAIMER:
===============
This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyysey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
385 downloads
(0 reviews)0 comments
Submitted
-
Count Dooku - PMHC01 Replacement
Author:
Kainzorus Prime
Mod Name:
Count Dooku - PMHC01 Replacement
*************************
Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
*************************
1. Info
===========
After the demise of my old TSL Dooku skin along with pcgamemods, I've decided to make it once again,
this time having more experience and using more suitably shaped head. The skin replaces PMHC01,
or the caucasian guy with scar underneath his right eye. There are custom icons present aswell, though they don't differ too much.
As Dooku was never shown any sign of dark side corruption, there are no transitions included, all dark side skins using the same one as normal light side head.
2. Instalation:
=========
Unpack all files from zip and place them in Override folder.
If you do not have Override folder, create it in main K1 directory.
3. Usage
=========
This replaces the first caucasian pc head, so you just can create new pc or change current appearance via KSE to use it.
4. REMOVAL:
===========
Remove these files form Override folder to uninstall:
PMHC01.TGA
PMHC01D1.TGA
PMHC01D2.TGA
PMHC01D3.TGA
PMHC01D.TGA
PO_PMHC01.TGA
PO_PMHC01D1.TGA
PO_PMHC01D2.TGA
PO_PMHC01D3.TGA
PO_PMHC01D.TGA
5. Credits:
===========
Special thanks to:
Holowan Laboratories - For all the great resources.
Hapslash - Original textures from his Dooku model for Jedi Academy.
6. DISCLAIMER:
===============
This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyysey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
952 downloads
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Malak - Path of Corruption
Author:
Kainzorus Prime
Contact:
Kain0489@hotmail.com
Mod Name:
Malak - Path of Corruption
*************************
Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
*************************
1. Info
===========
These skins change and unify Malak's Jedi and Sith appearances. The mask, collar, and chest plates retain their shine from default texture, and it's noticeable enough without poking the viewer's eyes out.
New eyes were added to the Jedi, Sith and Jawless appearances. The Jedi appearance was designed to resemble the sith outfit, while not taking too many textures from the latter directly.
The skins are compatible with TSL, and can be placed in its Override folder to be used with the game.
2. Instalation:
=========
Unpack all files from zip and place them in Override folder.
If you do not have Override folder, create it in main KotOR or TSL directory.
3. Usage
=========
This is mainly intended as replacement skin for Malak, but you can download any disguise item that changes you to him and this skin will be applied to it.
4. REMOVAL:
===========
Remove following files from the Override folder to uninstall:
N_DarthMalak01.tga
N_DarthMalakh01.tga
N_JediMalek01.tga
N_JediMalek01.txi
N_JediMalekH01.tga
N_JediMalekH02.tga
5. Credits:
===========
Special thanks to:
Holowan Laboratories - For all the great resources.
6. DISCLAIMER:
===============
This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyssey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
4,435 downloads
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Enhanced Lightning - Sith Edition
Author:
Kainzorus Prime
Mod Name:
Enhanced Lightning - Sith Edition
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Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
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1. Info
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This mod is a reskin of TriggerGod's high quality lightning effect, given a more purple hue to match Sith lightning used by Emperor, Kyle Katarn and Starkiller.
2. Instalation:
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Unpack the contents to Override folder. The mod works for both K1 and TSL.
3. Usage
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Use the bloody lightning power, watch the fireworks.
4. Credits:
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Special thanks to:
TriggerGod - who made the original Enhanced Lightning mod.
5. DISCLAIMER:
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This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyysey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
4,865 downloads
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Gaffi Stick Improvement
Well, a year and 3 days ago I created a mod that changed the horrendous gaffi stick texture from a 64x64 monstrosity to a respectable 1024x1024. I also added a unique(ish) texture for the chieftan's gaffi, and modified that gaffi's description a bit to fit with my changes.
50,179 downloads
- gaffi
- gaffi stick
- (and 8 more)
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Dark Elf PC Mods(Male)
By Twigz
Why, hello again! This project took a few days and I can't help but say I've learned a lot doing it. I decided it would be fun to make all of the already-present male PCs into dark elves(a worlds-collide type deal). I have also gone to the extent of including the DS transition and icon textures, as well. I've taken the liberty of giving you a preview of the skins I have made, and you may also see that I've done minor modeling work to give each PC elf-like ears(except for Mullet Man, due to complications regarding his hair). Therefore, if you only want the normal facial textures, just use the model files! Hopefully some of you will enjoy this as much as I enjoyed making it. Once again, I definitely learned a lot. If you have any questions, suggestions, or adjustments you've made, let me know!
352 downloads
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Reskinned Hk-47, Jolee, and Zaalbar
By Twigz
Helloooooo. This is my first upload. Here are just some simple reskins for the companions Hk-47, Jolee Bindo, and (sorry for a lack of screenshot) Zaalbar. Zaalbar is only slightly modified to be a tad darker and his garb has been turned from red to green. I wanted Hk to look more menacing, and for Jolee to seem the slightest more angry and elder-like. Do what you will with these skins! If you manage to create any interesting variation on them, make sure to e-mail them to me so I can admire your handiwork! Community love, guys. Hope you enjoy.
397 downloads
(0 reviews)0 comments
Updated
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File Reviews
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Red Hessian 10
A must have for a dark side character. Simon Templeman's voice fits perfectly.
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A must-have for KOTOR 2, full stop. Like others have said here, this mod is expertly built and integrated into the base game/TSLRCM framework and polishes the end of the game, wrapping up that escape and giving the entire crew a proper closure to their journey. This one is a lock for all my future TSL mod builds. 10/10.
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1
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Leilukin 344
Another great mod by WildKarrde that has earned a permanent spot in my personal mod build. Bao-Dur is one of the most underrated characters in TSL, so I have always been bothered by how vanilla TSL has Bao-Dur disappear throughout the end-game without explanation for what happaned to him, and the lack of even cut content to be able to restore to fix that. I am thrilled that there is finally an endgame story mod that gives Bao-Dur the love he deserves.
SpoilerI especially appreciate that the mod lets Bao-Dur live. Even though Chris Avellone said that Bao-Dur was supposed to die in the endgame, I honestly never liked the idea of Bao-Dur dying, because consider his story revolves around his trauma and guilt over Malachot V, I believe he deserves a chance to live and heal after the events of TSL, which I would find much more satisfying than killing Bao-Dur off. In my honest opinion, Bao-Dur's death would serve no story purpose other than explaining his disappearance in the endgame, so I am seriously glad to see a story mod meant for giving Bao-Dur more closure in the endgame avoids killing him off.
I also love the salute Bao-Dur gives the Exile when the Exile leaves Telos for Malachor, which perfectly captures the Bao-Dur and the Exile's relationship as comrades during both the Mandalorian Wars and the present day events of TSL.
Edited by Leilukin-
1
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Leilukin 344
Truly an incredible mod that makes a permanent spot in my personal mod build for how much it improves the ending, and how well-made the mod is. While TSLRCM did the best it could in restoring cut content to the end-game, there is still room for improvement for the ending, and TSL Expanded Ending proves that.
SpoilerI appreciate that TSL Expanded Ending gives the player more choices, such as the option if they want to destroy Malachor or not regardless of the player's alignment, if they want to find Revan or not, choosing to stay on Malachor if the player doesn't destroy it, etc. The mod also restores Handmaiden/Visas' ending conversation about wanting to follow the player even if the player chooses to destroy Malachor.
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1
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Nice to see the Handmaiden's braids beneath her hood! Thanks for creating this mod!
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1
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Tested this out. This really does look like Nihilus has no face at all, thus making Nihilus look like what Avellone intended like you said! Good job!
Edited by DarthErdan -
Another seamless and great addition that I will keep in my load order.
Edited by vault13deathclaw -
An absolute must mod!
For years I thought it so frustrating that Bao-dur's disappearance was unexplained. I thought it strange that he would abandon the exile after everything they went through. Later I learned of the supposed fate of Bao-dur - running out into a mine?! - seriously!
Now with this mod it ties so much of the story together. It's as if Bao-dur stays behind on Telos to defend it. After all, in a conversation with the handmaiden she does make reference to Atris believing Bao-dur was the key to help Telos. And if you have the extended ending mod it reinforces the idea of the exile - aka Meetra - leaving those she cares about behind to strengthen the Republic for the war to come as she goes in search of Revan.
I really enjoyed this mod. Very well done WildKarrde for creating this mod. It was a much needed edition to a classic game. Definitely a gold star! Keep up the good work!💫
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Your mod is the prime example of how the Restoration mod should be alongside the Sleheyron mod! 10/10
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Caim 1
Whoever made this mod is a godsend! It fixes almost everything that needs fixing for modern systems in 2026 for KOTOR 1, including issues for AMD users like me. It has saved me so many nerve cells. So now I can finally play with Soft Shadows and Frame Buffer Effects, except the Grass — sometimes for grass to work properly you need to restart your game. In my opinion this is the best KOTOR mod right now, no exaggeration.
Edited by Caim-
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I'm just happy that I can finally play the game on PC with real, native, proper controller support. The fact that TSL received that massive update which added native controller support but the original KOTOR was left with mouse/keyboard years later (which was ridiculous) is finally resolved with this.
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Stuck 0
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I'm very eager to give it a try but I just can't. I installed KMRP, used KPM patcher with only 2 patches - KMRP and High FPS Fixes.
Then I run your install.cmd and all I get is this:
INSTALL FAILED: Executable compatibility check failed at 47 required hook site(s).
0x004F1A3E: expected [B8 14 00 00 00], found [6A 85 05 C2 9E]
0x004F1A43: expected [0F B6 D0 3B 4C 96 38], found [CE EB 19 56 C1 7C 49]
0x0054EC5B: expected [C7 02 14 00 00 00], found [34 50 71 50 DE 29]
0x00552C9A: expected [8D 7E 38 B9 15 00 00 00 F3 AB], found [66 3F 2E 33 9D 15 28 89 29 00]
0x00552F8A: expected [8D 6E 38], found [DA 7B 54]
0x00552FD6: expected [83 FF 14], found [A7 5A 68]
0x005A54A0: expected [0F B6 F0 3B 54 B1 38], found [F6 AB 63 77 5A C7 1D]
0x005A54AA: expected [83 F8 14], found [75 93 66]
...and 39 more mismatched hook site(s).
Another executable patch or a different KOTOR binary layout is using code this mod needs. No changes were made.Press any key to continue . . .
Edited by WarlordThorvald
I had bunch of graphic mods and old widescreen fix installed before, but deleted it and restored original exe - no luck.
Then I just deleted my game and re-downloaded it (steam version), installed KMRP and patched clean version of the game with KPM - and result is the same.
I am at loss here.
Edit 2: Hey it seems you were right, tho I had editable exe already but edited for widescreen, that's why maybe there was mismatch. I used it with clean editable exe and all works, thanks a lot.
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Does exactly was it says it does!
An observation: Having this active requires it to be installed dead last after EVERYTHING ELSE. If, say, I were to add"High FPS Fixes" or other patches through KotorPatchManager with "...Progression" already active, I lose the ability to back out of the level-up screen(effectively restoring the vanilla game's constraints where it would not let you exit the level-up UI to return to normal gameplay at all until you leveled up.)
This I confirmed via live testing/gameplay last night: I had to uninstall and re-install "....progression" after adding the KPM patches so it effectively sits at the very END of the installation order. This fixed the issue and I could back out of the level-up screen freely.
FYI I'm using KMRP 1.5.1 and KPM in my setup.
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1
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Ellhaim 0
This mod sorta works. Except that the model is very transparent. Especially on the metal/darker details of her outfit/model. Kind of unusable imo. Just makes me feel like I'm playing the ghost of Talon.
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