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About This File

Author:

Kainzorus Prime

 

Mod Name:

Count Dooku - PMHC01 Replacement

 

*************************

Under NO circumstances is this, or any of my other,

mod(s) to be posted on ANY site other than by myself.

*************************

 

1. Info

===========

 

After the demise of my old TSL Dooku skin along with pcgamemods, I've decided to make it once again,

this time having more experience and using more suitably shaped head. The skin replaces PMHC01,

or the caucasian guy with scar underneath his right eye. There are custom icons present aswell, though they don't differ too much.

As Dooku was never shown any sign of dark side corruption, there are no transitions included, all dark side skins using the same one as normal light side head.

 

2. Instalation:

=========

Unpack all files from zip and place them in Override folder.

If you do not have Override folder, create it in main K1 directory.

 

3. Usage

=========

This replaces the first caucasian pc head, so you just can create new pc or change current appearance via KSE to use it.

 

4. REMOVAL:

===========

 

Remove these files form Override folder to uninstall:

 

PMHC01.TGA

PMHC01D1.TGA

PMHC01D2.TGA

PMHC01D3.TGA

PMHC01D.TGA

PO_PMHC01.TGA

PO_PMHC01D1.TGA

PO_PMHC01D2.TGA

PO_PMHC01D3.TGA

PO_PMHC01D.TGA

 

5. Credits:

===========

Special thanks to:

 

Holowan Laboratories - For all the great resources.

 

Hapslash - Original textures from his Dooku model for Jedi Academy.

 

6. DISCLAIMER:

===============

 

This Mod is not supported by LucasArts, Bioware or Obsidian.

Please do not contact them for support of this mod.

 

Copyright:

Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks

and copyrights owned by their respective trademark and copyright holders.

 

Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are

trademarks and copyrights owned by their respective trademark and copyright holders.

 

Bioware and the Odyysey Engine are trademarks of Bioware Corp.

 

Obsidian are trademarks of Obsidian Entertainment.

 

All trademarks and copyrights contained in this document are owned by their

respective trademark and copyright holders.

 

 

 

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User Feedback

Recommended Comments

Is it possible to use this to reskin another random npc by renaming it, such as the Jedi Nemo on Dantooine whose head looks somewhat generic? 

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12 hours ago, EAF97 said:

Is it possible to use this to reskin another random npc by renaming it, such as the Jedi Nemo on Dantooine whose head looks somewhat generic? 

In theory, but you'd have to change Nemo's head model.

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45 minutes ago, StellarExile said:

In theory, but you'd have to change Nemo's head model.

Would it theoretically be possible to use another mod that changes his appearance and then insert the head model and skin for this one but change the names of their files to overwrite the ones in that first mod? There's a Dantooine NPC mod I was thinking of using for that.

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