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Found 9 results

  1. View File K1 Better Twi'lek Male Heads This mod intends to address key issues with male Twi'lek heads in KOTOR I, most notably the addition of ear geometry. Both the ear meshes and textures included in this mod are modified ports from SWTOR, which improve ear shape and texture quality. Additional improvements include better smoothing groups, non-clipping teeth and eyelids, and recolored tongues. There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly recommend the first option as it fixes clipping with heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two. Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement, and the addition of ear meshes keeps consistency with other head models in the game. There's also a KOTOR II version available here. Installation & Uninstallation To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. If you're updating from an older version, make sure to delete any TGA and TXI files of the same names beforehand. Only place the twilek_m05 files in your Override folder if you have the KOTOR 1 Community Patch installed. Otherwise, they won't do anything. To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in the download's readme.txt for reference. Compatibility & Known Issues This mod will not be compatible with any retextures for Twi'lek male heads. This mod is compatible with both the K1 Community Patch and K1 NPC Overhaul Mod. Either or both of those must be installed prior to installing this. This mod is incorporated into N-DReW's K1 Gameplay Improvement DEM, so separate installation is unnecessary. Credits Fred Tetra, Kotor Tool bead-v, KOTORmax & MDLedit ndix UR, tga2tpc The GIMP Team, GIMP Autodesk, 3ds Max Darth Parametric, Upper teeth no-clip fix Thanks to Darth Parametric, ebmar, and JCarter426 for assisting in identifying issues and troubleshooting during the making of this mod. Major thanks to the KOTOR community for the passion and dedication that keeps these games alive. Disclaimer This mod is not supported by LucasArts, BioWare, EA, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site. Submitter Ashton Scorpius Submitted 01/17/2019 Category Mods K1R Compatible Yes  
  2. Version 1.3.2

    28,127 downloads

    This mod intends to address key issues with male Twi'lek heads in KOTOR I, most notably the addition of ear geometry. Both the ear meshes and textures included in this mod are modified ports from SWTOR, which improve ear shape and texture quality. Additional improvements include better smoothing groups, non-clipping teeth and eyelids, and recolored tongues. There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly recommend the first option as it fixes clipping with heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two. Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement, and the addition of ear meshes keeps consistency with other head models in the game. There's also a KOTOR II version available here. Installation & Uninstallation To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. If you're updating from an older version, make sure to delete any TGA and TXI files of the same names beforehand. Only place the twilek_m05 files in your Override folder if you have the KOTOR 1 Community Patch installed. Otherwise, they won't do anything. To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in the download's readme.txt for reference. Compatibility & Known Issues This mod will not be compatible with any retextures for Twi'lek male heads. This mod is compatible with both the K1 Community Patch and K1 NPC Overhaul Mod. Either or both of those must be installed prior to installing this. This mod is incorporated into N-DReW's K1 Gameplay Improvement DEM, so separate installation is unnecessary. Credits Fred Tetra, Kotor Tool bead-v, KOTORmax & MDLedit ndix UR, tga2tpc The GIMP Team, GIMP Autodesk, 3ds Max Darth Parametric, Upper teeth no-clip fix Thanks to Darth Parametric, ebmar, and JCarter426 for assisting in identifying issues and troubleshooting during the making of this mod. Major thanks to the KOTOR community for the passion and dedication that keeps these games alive. Disclaimer This mod is not supported by LucasArts, BioWare, EA, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.
  3. Version 1.3.1

    17,132 downloads

    This mod intends to address key issues with male Twi'lek heads in KOTOR II, most notably the addition of ear geometry. Both the ear meshes and textures included in this mod are modified ports from SWTOR, meant to improve ear shape & texture quality. Additional improvements include better smoothing groups, non-clipping teeth, non-clipping eyelids, & recolored tongues. There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly reccomend the first option as it fixes clipping with medium & heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two. Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement & the addition of ear meshes adds consistency with other head models in the game. There's also a KOTOR I version available here. Installation & Uninstallation To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. If you're updating from an older version, make sure to delete any TGA and TXI files of the same names beforehand. To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in readme.txt for reference. Compatibility & Known Issues This mod will not be compatible with any retextures for Twi'lek male heads. There are no known issues as of this current version. Credits Fred Tetra, Kotor Tool bead-v, KOTORmax & MDLedit ndix UR, tga2tpc Autodesk, 3ds Max The GIMP Team, GIMP Darth Parametric, Upper teeth no-clip fix (K1) Thanks to Darth Parametric, ebmar, & JCarter426 for assisting in identifying issues & troubleshooting during the making of this mod. Major thanks to the KOTOR community for the passion & dedication that keeps these games alive. Disclaimer This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site.
  4. Version 1.0

    2,664 downloads

    This mod changes the Male Caucasian 04 head, to a (hopefully) slightly less dopey, and higher quality version. Dark side faces are included. These textures are quite large (2048*2048), so if you happen to be playing on a laptop from '98, you should probably resize them a bit.
  5. Version 1.0

    1,137 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 30.01.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In the Valley of the Dark Lords in K1 most of the Sith Archaeologist are female except for two named males. Discovered by accident, two of the four female Sith have been marked "male" in there character file and an unused dialogue exists with the lines the female Sith Archaeologist say but in a male VO. This mod turns the intended male Sith Archaeologist into males and gives them their intended male dialogue Known Bugs: None but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits "kor36_sitharcheo.utc" "kor36_sithstudm.utc" Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  6. View File TSL Better Male Twi'lek Heads This mod intends to address key issues with male Twi'lek heads in KOTOR II, most notably the addition of ear geometry. Both the ear meshes and textures included in this mod are modified ports from SWTOR, meant to improve ear shape & texture quality. Additional improvements include better smoothing groups, non-clipping teeth, non-clipping eyelids, & recolored tongues. There are two options for installation. Option A models feature "slim" necks, while Option B models retain unaltered "blubber" necks. I highly reccomend the first option as it fixes clipping with medium & heavy armor collars, but feel free to choose the second if you prefer that look. There are no other differences between the two. Given the frequency of Twi'lek NPCs, this mod is a nice visual improvement & the addition of ear meshes adds consistency with other head models in the game. There's also a KOTOR I version available here. Installation & Uninstallation To install this mod, drag the files from either the Option A folder or Option B folder to the Override folder located in your game's directory. Then, drag files from the Textures folder to the Override folder as well. If you're updating from an older version, make sure to delete any TGA and TXI files of the same names beforehand. To uninstall this mod, delete the files from your game's Override folder. There's a list of files included in readme.txt for reference. Compatibility & Known Issues This mod will not be compatible with any retextures for Twi'lek male heads. There are no known issues as of this current version. Credits Fred Tetra, Kotor Tool bead-v, KOTORmax & MDLedit ndix UR, tga2tpc Autodesk, 3ds Max The GIMP Team, GIMP Darth Parametric, Upper teeth no-clip fix (K1) Thanks to Darth Parametric, ebmar, & JCarter426 for assisting in identifying issues & troubleshooting during the making of this mod. Major thanks to the KOTOR community for the passion & dedication that keeps these games alive. Disclaimer This mod is not supported by LucasArts, BioWare, or Obsidian Entertainment. It is for personal usage only & intends no copyright infringement. Contact me on DeadlyStream or via Discord (listed on my DS profile) if you have any questions, comments, suggestions, or the like. If you want to use this mod as a part of an external work, you must recieve my permission. This mod should only be found on Deadly Stream, no user may upload it to another modding site. Submitter Ashton Scorpius Submitted 01/19/2019 Category Mods TSLRCM Compatible Yes  
  7. Version 1.0

    457 downloads

    Authors: Kainzorus Prime Mod Name: PMHA03 Head Restoration ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will restore the unused male Asian head to be selectable during character creation. Given that it required flipping a single value in portraits.2da, I'm surprised it hasn't been done before. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= Make new character and enjoy. 4. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyysey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  8. File Name: Male Sith Archaeologist Restoration File Submitter: N-DReW25 File Submitted: 30 Jan 2018 File Category: Mods K1R Compatible: Yes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 30.01.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In the Valley of the Dark Lords in K1 most of the Sith Archaeologist are female except for two named males. Discovered by accident, two of the four female Sith have been marked "male" in there character file and an unused dialogue exists with the lines the female Sith Archaeologist say but in a male VO. This mod turns the intended male Sith Archaeologist into males and gives them their intended male dialogue Known Bugs: None but if there is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits "kor36_sitharcheo.utc" "kor36_sithstudm.utc" Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  9. File Name: PMHA03 Head Restoration File Submitter: Kainzorus Prime File Submitted: 14 Sep 2013 File Category: Skins Authors: Kainzorus Prime Mod Name: PMHA03 Head Restoration ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will restore the unused male Asian head to be selectable during character creation. Given that it required flipping a single value in portraits.2da, I'm surprised it hasn't been done before. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= Make new character and enjoy. 4. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyysey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file