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  1. Kill Belaya

    -------------------
    Kill Belaya v1.1
    -------------------
     
    Author TheRealDarthRevan
    Updated at 12:47 on Friday the 14th of July 2017
     
    -----------
    DESCRIPTION
    -----------
    You know how when you kill Juhani as a dark jedi on Dantooine and when you arrive back at the
    Jedi Enclave you are confronted by Juhani's 'friend' Belaya, she says she wants to kill you. Now you can
    kill Belaya BEFORE Korriban and get some custom loot. This mod is in it's early stages, there will be more
    content to come.
     
    -------------
    INSTALLATION
    -------------
    Just run the TSL patcher and you're set. If TSL Patcher somehow does not work for you copy the contents
    of the TSL Patcher folder(excluding info and changes)into your Override folder.
     
    --------------
    COMPATIBILITY
    --------------
    This mod is fully K1R compatible and should be compatible with any mod unless it edits 'dan13_belaya'
    dialog and charactor utc. If there is a specific mod it is incompatible with PM me and I will work
    to get it compatible.
     
    -----
    BUGS
    -----
    None that I know of, this is a simple mod so there shouldn't be any bugs, but if you do find some PM me
    and i'll try to fix it.
     
    -------
    THANKS
    -------
    Thank you to Fred Tetra for KotOR Tool
    Bioware for making an AMAZING Star Wars game
    The Deadly Stream community and all those tutorials.
     
    --------
    LEGAL
    --------
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS
    OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE
    AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,488 downloads

       (1 review)

    8 comments

    Updated

  2. Quanons Bastila Shan Reskin

    This mod will replace and update Bastila Shans textures. Mainly her armor, underwear and head skin.
    Each has been given a size increase: 2048x2048pix. Which allowed me to put in a few more details.
     
    The slave outfit, when you meet Bastila, for the first time on Taris hasn't been updated, just yet.
    But I felt, that I could release this anyway and at a later date do the slave outfit.
     
    Redrob also contributed an update to Bastilas head model, he fixed nasty bugs on her UVmap, which improved
    on how her skin gets applied to the model. And this ofcourse just improves the whole thing overall!
     
    Added a second version: this one is even more "vanilla", eyes are differant; less vibrant lipstick and make-up.
     
    Thanks Redrob!
     
    Version 1.3:
     
    A reworked head skin; now also comes with 4 hair colors to pick from. Underwear model has been tweaked to match the new head.
    Her regular outfit has NOT been altered.

    3,006 downloads

       (10 reviews)

    5 comments

    Updated

  3. Quanons Carth Onasi Reskin

    Another reskin finished.
     
    This time Carth gets a facelift. Upped the size of his head, clothing and underwear skin.
    Kept it very vanilla, no major changes to hair color, eyes or anything of that sort: just basic Carth. But a little crisper looking.
     
    Update V1.2:
     
    Carth did receive a make over on his hair. He can now be a blondy; a manly black or, more like his vanilla look a 'brunette'; comes in 2 flavors, regular tone and a darker shade.
    Pick your favorite! Each has a matching portrait.
     
    The regular brown is closets to his old game look. Only the hair has received an update. All the other parts of this mod are the same like before.

    2,589 downloads

       (9 reviews)

    3 comments

    Updated

  4. Recruitable Maxis

    Recruitable Maxis Mod
     
    Description:
    This mod will add a new character to KotOR called Maxis Lawquane, a merchant you will encounter on Tatooine and eventually add to your party on Yavin. A new game is recommended to get the most out of this mod.
     
    Maxis has a quest just like the rest of your party. As you gain levels, more dialogue will be available with Maxis which will further his quest. I recommend you add Maxis to the party as early as possible so you don't miss out.
     
    You will have the option to train Maxis as a Jedi or a Sith, which will affect his fate at the end of the game.
     
    Access to the Shyrak Caves is required to complete Maxis' story, so don't finish Korriban before you finish Maxis' quest.
     
    Instructions (if you don't want to know what happens in his quest or what to do, don't read this):
    First you meet Maxis in the first module of Tatooine, situated to the left of the Ebon Hawk. There you can buy items from him; activate his sidequest; or, if you really want to, kill him.
     
    Once you activate his quest, go to the Czerka offices and get in to a fight with the Rodian you'll find there. Once you've got the datapad from him, go back to Maxis for a reward. At this point, he leaves Tatooine and you can go and find him on Yavin.
     
    To find him there, talk to Suvam Tan asking where he is. Maxis will appear and you can talk to him a bit more, and convince him to join your journey. He replaces T3-M4, whom you must sell to Suvam Tan in order to recruit Maxis. If you miss T3, don't worry, because he'll remain on the station and you can talk to him there.
     
    After that, you have to level up a bit while talking to Maxis to continue the quest. Once you've finished the dialogue about returning to fight the Trandoshans, go back to Tatooine and you will be ambushed upon leaving the Ebon Hawk. This is a very difficult fight, you face off against 4 Trandoshans and their leader. Luckily, you'll get some custom loot as a reward.
     
    After a couple more interactions, Maxis will stop wanting to speak to you. To complete the quest, you must talk to a Twi'lek found in the Czerka office on Dreshdae. Then you can talk to Maxis, and you will convince him to come with you to the Shyrak Caves to find a holocron.
     
    The Glysh Family:
    In version 1.4 I added the Glysh Family to this mod, and it's been expanded upon in Version 1.5.
     
    The Glysh Family is a subplot that's intended to run through the entire game, but intersects with Maxis' story. Throughout the game you will come across members of the Rodian crime syndicate. In order to help Maxis on Tatooine, you have to kill one of the higher ups of the family, which causes them - and their leader, the mysterious Raika Glysh - to hunt you across the Galaxy.
     
    Installation:
    Just let the TSLPatcher do its thing.
     
    Compatibility:
    I can assure compatibility with K1R. For compatibility with Recruitable Kay, go to the folder labeled Recruitable Kay Compatibility and run the TSLPatcher. DO THIS AFTER INSTALLING BOTH MODS FIRST.
     
    If you encounter or suspect any compatibility issues with any other mods, please PM me on DeadlyStream and I will be more than happy to try and fix it for you.
     
    Bugs:
    Maxis looks a little odd on the level up screen, which I believe is because he replaces T3-M4. It's nothing more than a visual problem, and has no impact on gameplay so I wouldn't worry about it.
     
    If you come across any other bugs or miscellaneous problems please PM me!
     
    Uninstallation:
    Place all the files in the backup folder in to your Override and delete all files from tslpatchdata that are present in the Override.
     
    Special thanks to Fair Strides, Kexikus, Darth Parametric and others on DeadlyStream who helped and answered my many questions for various parts of this mod. Without that help this mod wouldn't exist.
     
    Special thanks to UnusualCharacters for providing voiceovers for Sith Troopers and Carth on the Leviathan.

    1,182 downloads

       (6 reviews)

    58 comments

    Updated

  5. JC's Merchant Inventory Fix for K1

    This is a slight fix to address a problem that arises with certain mods. Certain weapon and armor textures are present in some other models, so if you install a mod that alters the texture mapping of these items, it creates a bit of a mess. This mod replaces the textures in these instances, so they will always use the original game textures.
     
    If you don't have any other mods installed, this won't do anything. But it won't hurt to have it installed either.
     
    If you spot any more incidents of this problem, please contact me and I'll add it to a future release.

    3,351 downloads

       (5 reviews)

    0 comments

    Updated

  6. Infinite Droid Utilities

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 19.12.2017
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    Much like Infinite Energy Shields mod for K1 and TSL, this mod will make all the droid utility items such as flamethrowers infinite preventing
    it from ever running out of charges.
     
    Known Bugs:
    None but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with things that edits
     
    g_i_drdutldev001.uti
    g_i_drdutldev002.uti
    g_i_drdutldev003.uti
    g_i_drdutldev004.uti
    g_i_drdutldev005.uti
    g_i_drdutldev006.uti
    g_i_drdutldev007.uti
    g_i_drdutldev008.uti
    g_i_drdutldev009.uti
    g_i_drdutldev010.uti
    g_i_drdutldev011.uti
     
    Permissions:
    You are NOT allowed to claim this work to be your own
     
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,074 downloads

       (1 review)

    0 comments

    Updated

  7. Emperor Turnip's HD Rakghouls

    Hello again!
     
    This is a greatly updated reskin of the Rakghoul creatures. Featuring an updated 2k texture and 1k working bump map. Simply copy the files into your Override.

    41,015 downloads

       (4 reviews)

    4 comments

    Updated

  8. Infinite Energy Sheilds

    Infinite Energy shields
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 22.10.2016
    Release Date 1.1: 11.01.2018
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like
    much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one.
    This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out.
     
     
     
    The following items have been effected:
    Energy shields
    Sith Energy shields
    Arkanian Energy shields
    Mandalorian Melee shields
    Mandalorian Power shields
    Yusanis' Dueling shields
    Echani shields
    Echani Dueling shields
    Verpine Prototype shields
    All Droid Shields
    (If I miss any please let me know)
     

    Known Bugs:
    None but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with things that edits
     
    g_i_frarmbnds01.uti
    g_i_frarmbnds02.uti
    g_i_frarmbnds03.uti
    g_i_frarmbnds04.uti
    g_i_frarmbnds05.uti
    g_i_frarmbnds06.uti
    g_i_frarmbnds07.uti
    g_i_frarmbnds08.uti
    g_i_frarmbnds09.uti
    g_i_drdshld01.uti
    g_i_drdshld02.uti
    g_i_drdshld03.uti
    g_i_drdshld05.uti
    g_i_drdshld06.uti
    g_i_drdshld07.uti
     
    Permissions:
    Your are NOT allowed to claim this work to be your own
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,468 downloads

       (3 reviews)

    3 comments

    Updated

  9. Emperor Turnip's HD Dewback

    Massively upsized and updated Dewback Texture. Part of an ongoing monster update for Kotor. Drop into Override, and enjoy

    1,454 downloads

       (3 reviews)

    3 comments

    Updated

  10. HD Calo Nord, by Emperor Turnip

    My take on the ruthless bounty hunter.
     
    Simply drop the files into your Override folder, and enjoy!

    2,290 downloads

       (5 reviews)

    5 comments

    Updated

  11. KOTOR *sbat files in readable format

    KOTOR *sbat files (battle finales) taken off XBOX version game due to original ones being in unreadable format. Thought they could be of use.

    75 downloads

       (0 reviews)

    2 comments

    Updated

  12. HD UI Menu Pack

    HD UI Menu Pack
    for Knights of the Old Republic
     
    v1.1 - 20180318
    by ndix UR (DeadlyStream user)
     
    This modification adds high resolution UI menu textures. 2K is the base resolution.
     
    The content is redrawn vector art, no modified scale-ups here. It is focused on menu backgrounds, and includes some of the overlay components for the menus.
     
    Pure Vanilla (PV) Edition aims to provide the closest match to the original menu texture assets.
     
    This mod doesn't touch a lot of the 'extra' menu-like GUI elements yet, such as the galaxy screen, computer interfaces, pazaak, etc. It also doesn't mess with the main menu at all yet.
     
    Requirements
     
    You must be running menus at a high resolution for this to really work. At the default menu size, this mod will probably look bad.
     
    You must have KotOR High Resolution Menus or an equivalent mod installed for good results.
     
    Known Issues
     
    The original textures were for 640x480 menus. The 4x sized textures in this package would look best at 2560x1920, which nobody really uses. If your display is less than 2560px width, you may experience seams where different textures are intended to meet seamlessly. The game just isn't that good at scaling UI textures with alpha channels used for transparency. There's nothing I can really do about it.
     
    There are some sprites in the menu processes that haven't made it into the package yet. They may sometime.
     
    I've added x/y clamping to some textures that should have transparent edges over 3D backgrounds. It makes the transparent edges work well, but the diffuse edges work less well. It seems you can't have it both ways, and this is the trade off.
     
    Install / Uninstall
     
    To install, copy the files from the package Override/ folder to the Override/ folder for your KOTOR game installation.
     
    To uninstall, remove the TPC files for this package from your KOTOR game Override/ folder.
     
    Legal
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
     
    The content of this mod is free for use and reuse, with no implied warranty, you can redistribute it, in original or modified form. If you do, a credit of some kind is nice but not required.

    73,727 downloads

       (8 reviews)

    8 comments

    Updated

  13. No Speed Blur

    ############################
    # DESCRIPTION
    ############################
     
    The "No Speed Blur" Kotor1 mod disable the motion blur when speed force power is enabled without disabling all frame buffer effets.
     
    ############################
    # REQUIREMENTS
    ############################
     
    - Kotor1 installed (Retail/Gog/Steam version)
     
    ############################
    # COMPATIBILITY
    ############################
     
    - Compatible with all mods in principle
     
    ############################
    # HOW TO INSTALL
    ############################
     
    Recommended Method : TSLPatcher Method.
    Go to the TSLPatcher/ folder and execute "TSLPatcher.exe". This method will only modify a line in the file "visualeffects.2da", preserving compatibility with other mods that already have modified the same file.
     
    Alternative Method : Override Method.
    Copy the content of the override folder in the override/ folder of Kotor1.
     
    Feel free to leave a comment/question/request bellow.
     
    Cheers,
    aazlm
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    5,084 downloads

       (3 reviews)

    0 comments

    Updated

  14. Pazaak Wizard for K1

    ############################
    # DESCRIPTION
    ############################
     
    The "Pazaak Wizard" mod replaces all pazaak card deck of other players by 0. This mod has been made for KotOR.
     
    ############################
    # REQUIREMENTS
    ############################
     
    - Kotor1 installed (Retail/Gog/Steam version)
     
    ############################
    # COMPATIBILITY
    ############################
     
    - Should be compatible with any mod that does not affect pazaak
    decks.
     
    ############################
    # HOW TO INSTALL
    ############################
     
    Recommended Method : TSLPatcher Method.
    Go to the TSLPatcher/ folder and execute "TSLPatcher.exe". This method will only modify few lines in "pazaakdecks.2da", preserving compatibility with other mods that already have modified this file.
     
    Alternative Method : Override Method.
    Copy the content of the override folder in the override/ folder of Kotor1.
     
    Feel free to leave a comment/question/request bellow.
     
    Cheers,
    aazlm
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    2,562 downloads

       (0 reviews)

    1 comment

    Updated

  15. [K1] Saber&Melee weapon sound mod

    Saber&Melee Weapon Sound Mod for KotOR
     
    Author: DeadMan
     
    This is K1 version of my sound mod, so I'll just qoute the description from TSL version:
     

    3,704 downloads

       (8 reviews)

    4 comments

    Updated

  16. [k1]Vibrosword replacement pack

    This is just a K1 version of my Vibrosword replacement pack, so I will quote the original description:
     

    Permissions:
    Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
    Anything else - be my guest, use like you want, just give credit to me.

    3,405 downloads

       (9 reviews)

    6 comments

    Updated

  17. [K1] Sith Stalker armor

    Sith Stalker Armor for SW:KotOR
     
    Not so long ago reapper (with my little help) have released his Sith Stalker armor mod. It’s great, but only for TSL. And many people would like to see this armor in K1.
     
    So, this mod will add TFU Sith Stalker armor to the first KotOR game. I didn’t integrated it into storyline, so you’ll have to use cheats to get it. Just type ‘giveitem dm_sith_stlk’ (without quotes) in your console and enjoy.
     
    Credits:
    Shiftee – original model for Jedi Academy
    reapper – model rigging
    UberBlack – texture.
     
    Permissions:
    Under NO CIRCUMSTANCES ANY OF MY MODS TO BE UPLOADED TO STEAM WORKSHOP.
    Anything else - be my guest, use like you want, just give credit to me.

    3,524 downloads

       (3 reviews)

    7 comments

    Updated

  18. Genoharadan - Light Side

    Genoharadan - Light Side

    Description:
    One of the more exciting subplots in KotOR was the Genoharadan, a secret guild of assassins that your player could join and hunt multiple targets across the galaxy. Sadly, you couldn't complete this quest without accumulating a whole lot of Dark Side Points - until now.
     

    This mod allows you to spare the lives of Vorn Daasraad, Rulan Prolik, Ithorak Guldar and Lorgal (There's an option to let Zuulan go free in the game already so I've not changed anything there). You'll gain Light Side points for letting them live.
     
    Finally, each of the targets you let live will appear during your final battle with Hulas on Tatooine. There you can, if you really want to, kill all of the Genoharadan Overseers at once.
     
    Installation:
    Run the TSLPatcher and select your KotOR game directory.
     
    Compatibility:
    Incompatible with any mod that alters the Genoharadan quests, characters or dialogs.
     
    Bugs:
    Not really a bug but something worth mentioning; if you kill Rulan Prolik on Tatooine he won't transform in to his true form upon death, he'll just die as he is.
     
    No others bugs I can think of. If you come across any, please let me know.
     
    Sidenotes:
    You will need Force Persuade and a high Persuade skill
     
    I had a lot of trouble trying to work out how to save Rulan
    and the end result is a bit iffy: to do it you have to converse with one of the tachs that isn't him in disguise and kill it pretending it is.

    4,629 downloads

       (8 reviews)

    14 comments

    Updated

  19. Drop Those Lightsabers!

    Drop Those Lightsabers!
    A Minor Immersion Mod made by K.O.2 Mods (aka The Frozen One on deadlystreams)
    Version: 1.0
    About this Mod:
    When you meet the first Sith and Jedi dueling on the Endar Spire, you see them fighting with lightsabers. But when you loot them after they've met with a terrible fate, there are no lightsabers to be found. Not a single one! This has always been a minor annoyance of mine on each playthrough I've started. With this mod, both the Dark Jedi and Jedi drop their red and blue lightsabers respectively. Just loot both of their belongings in order to get both sabers. You can't wield these weapons until you are supposed to later in the game, but you can still sell them for cold hard credits if you wish.
     
    How to use/activate/enable this Mod:
    Just copy n_sithappren001.utc and n_sithappren002.utc from the "Drop Those Lightsabers!" folder and paste both files into your Override folder. You must start a new game in order for this mod to work.

    To those that helped me with this Mod:
    Thanks to ebmar and Mellowtron11 for their extremely detailed walkthroughs on how to make this mod. I couldn't have done this without their help.

    Regarding the uploading of this Mod:
    Please don't upload this mod anywhere without my approval. If you would like to improve on it or add it to a mod collection, please contact me and I'll give you an answer as soon as possible. If I give you the okay, all I ask is for you to give me credit for the mod(s) that I've made.
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    3,635 downloads

       (0 reviews)

    10 comments

    Updated

  20. Muur Talisman

    Description
    Designed by Karness Muur, the Talisman is a dark side artifact that is capable of turning other beings into mindless rakghouls.
    A few things to note:
    This item is going to spawn somewhere on Korriban and is hard to miss (in case you do miss it, the cheat code is g_i_frarmbnds25). It does not work on other Force sensitive beings (as stated in the lore). Transformed rakghouls receives bonus to their STR, CON, and receives significant penalties to their WIS, CHA, INT. Their tough hide grants resistance to physical and ion attacks. The rest is for you to discover. Welcome to the dark side, my children... your one chance at true greatness lies here.
    Demo
    Installation
    Make sure override folder exists at game root directory Run TSLPatcher to automatically install Compatibility
    Most definitely compatible with other mods.
     
    Permissions
    Do not claim credit for this mod and do not use assets from this mod without my permission
    Special Thanks
    Fred Tetra for Kotor Tool Stoffe for TSLPatcher Legal
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    375 downloads

       (1 review)

    12 comments

    Updated

  21. [K1] Bounty Hunters

    Description
    Warning: advanced player only!
    This mod is designed to enhance certain encounter with the most famous bounty hunter.
    You must go to Tatooine first to experience a quick and gruesome death. Learn more in readme.txt.
    Disclaimer: I have personally tested the scenario without cheat/KSE editing. It is totally survivable, but you really need to know what you're doing.
     
    Installation
    Drop everything from the override folder to the game override folder, can't be simpler!
    Uninstallation
    Just remove the files.
     
    Permission
    Do not claim credit for this mod and do not use assets from this mod without my permission
    Special Thanks
     @DarthParametric for helping me out with DeNCS, otherwise this mod will have some serious defect Fred Tetra for Kotor Tool JDNoa for DeNCS Legal
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    892 downloads

       (1 review)

    5 comments

    Updated

  22. [K1] Saber Throw Knockdown Effect

    Description
    This mod adds a climactic Knock Down effect to a lightsaber throw (DC 5 + character level + WIS/CHA modifier against reflex save). Only Adv. Lightsaber Throw can knockdown its primary target; Normal lightsaber throw will NOT have this effect. (Which makes sense, “Advanced” implies more fancy effects)
    Installation
    Make sure override folder exists at game root directory Run TSLPatcher to install (Not recommended: if you really want to install manually, I’m sure you could figure out the procedure by looking at tslpatchdata/changes.ini file) Compatibility
    This mod shouldn’t cause any conflict. (It adds completely new function and modifies an existing line of spells.2da that no normal mod would touch.)
    Permissions
    Do not claim credit for this mod and do not use assets from this mod without my permission
    Special Thanks
    Fred Tetra for Kotor Tool Stoffe for TSLPatcher Legal
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    32,072 downloads

       (0 reviews)

    2 comments

    Updated

  23. KOTOR 1 Improved Feat Gain Mod 1.0

    KOTOR 1 Improved Class Feat Gain Mod
    By Mellowtron11
    The feat progression for Guardians and Sentinels in K1 is rather lackluster. The Vanilla game Sentinel had the same number of feats as a Consular. Even the Guardian, the supposed ‘Soldier’ -esque class for the Jedi has the feat progression similar to that of a Scoundrel. Therefore, I changed the Sentinel and Guardian Class feat gains to that of their KOTOR2 progressions. In addition, it seemed like the droid class feat progressions were swapped around in the vanilla game. So to avoid constantly swapping different featgain.2da files around, here’s a mod to fix all of those feat progressions in one fell swoop.
     
    Installation Notes-
    Drop the featgain.2da file into the override folder.
     
    Uninstallation-
    Delete the featgain.2da file from your override folder
     
    Changelog 1.0
     
    Guardian K1- 1,3,6,7,9,12,13,15,18
    Guardian K2-1,2,3,5,7,9,11,13,15,17,19
     
    Sentinel K1-1,3,6,9,12,15,18
    Sentinel K2-1,3,6,7,9,12,13,15,18,19
     
    Expert Droid Vanilla- 1,3,5,6,9,11,12,15,17,18
    Expert Droid Revised-1,3,6,9,12,15,18
     
    Combat Droid Vanilla-1,3,6,9,12,15,18
    Combat Droid Revised-1,3,5,6,9,11,12,15,17,18
     
    Known Bugs-None.
     
    Permissions- Please do not claim credit for this mod or redistribute it without the author’s explicit permission.
     
    Thanks-
    ·         Bioware, Obsidian and Lucasarts for an amazing pair of RPG games.
    ·         Fred Tetra for the Kotor Tool.
    ·         Everyone who downloads and uses the mod.
    ·         Strategy Wiki and Gamebanshee for stats and items info on the KOTOR series
     
    LEGAL NOTICE-
    THIS MODIFICATION IS NOT SUPPORTED BY LUCASARTS, OBISIDIAN, BIOWARE, DISNEY OR ANY SPONSORS OF THE PREVIOUSLY MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK, AND THIS MOD AUTHOR OR THE DEADLY STREAM WEBSITE IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER BY THE USAGE OF THIS FILE.
     

    1,630 downloads

       (0 reviews)

    0 comments

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  24. [K1] Force Enlightenment Power

    This mod adds a faithful adaptation of Force Enlightenment power from TSL to K1: where the best of the Jedi's Speed, Armor and Valor powers are instantly activated at a reduced cost (30). This power is useful to quickly become ready for difficult battles.
     
    Compatibility
    Since this mod only adds new content and doesn’t modify existing content, it shouldn’t conflict with other mods. It works with Snigaroo’s KOTOR I Full Build Mods from reddit.
    Installation
    1.    Make sure override folder exists at game root directory
    2.    Run TSLPatcher to automatically install
    Uninstallation
    1.    Copy spells.2da in backup and move it to override folder. Overwrite existing spells.2da if any, otherwise remove spells.2da from override folder. Only overwrite existing spells.2da if you don't have any mod installed after this mod that touches spells.2da, otherwise this will accidentally erase any later modifications made to spells.2da.
    2.    Remove ip_frenlight.tga, fp_enlightenment.ncs from override folder.
    3.    Copy dialog.tlk from TSLPatcher backup to the main game folder (not the override folder). Overwrite the existing dialog.tlk.
     
    Known Bugs
    1.    Saving throw bonuses from Valor and Shield don't stack, only the highest has effect (not script issue, more of a game-engine bug).
    2.    Activation of Speed, Valor, and Shield on top of Enlightenment will result in additional bonuses. Fixing the problem will require massive change to the generic force power script, which is beyond the scope of this mod, but may be added for future updates.
     
    Permissions
    Do not claim credit for this mod and do not use assets from this mod without my permission
    Special Thanks
    -    @ebmar for the awesome color-readjusted force power icon
    -    Fred Tetra for Kotor Tool
    -    Stoffe for TSLPatcher
    Legal
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     

    2,453 downloads

       (2 reviews)

    6 comments

    Updated

  25. Power Staff by K.O.2 Mods

    Power Staff - Made by K.O.2 Mods
    (aka "The Frozen One" on deadlystreams)
    Version: 1.0
    About this Mod:
    The Power Staff will be located inside the FootLocker at the very beginning of the game, right next to your bed. If you'd rather spawn the modded item in your game, open the console and type "giveitem g_w_qtrstaff06" without quotes, then hit enter. This mod was created for KotOR 1 (K1) in mind only.
    Extra Info: This is the first mod I've made for KotOR in roughly 9 years, so please forgive me for being rusty. I aim to only improve with each mod going forward.
     
    How to use/activate/enable this Mod:
    Just copy every file in this folder (except the ReadMe file of course) and paste the files into your Override folder.

    Those that helped me with this Mod:
    Thanks to JCarter426 for telling me what I needed to do in order to get my custom textures to show up in game. Without his help I would've likely been stuck much longer on this.
    Regarding the uploading of this Mod:
    Please don't upload this mod anywhere without my approval. If you would like to improve on it or add it to a mod collection, please contact me for approval. If I give you the green light to do so, all I ask is for you to give me credit for the mod(s) that I've made.
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    349 downloads

       (1 review)

    0 comments

    Submitted