JC's Teal Hammerhead for K1 1.0

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About This File


The Harbinger, the Hammerhead-class ship in Star Wars: Knights of the Old Republic II - The Sith Lords, has a distinctively different appearance from that of Republic ships in the first game.

This mod gives the ships in the first game the color scheme of the ships from the second game, changing the red to a more muted teal.



  1. Copy the files from the mod directory Override to your game's Override folder (if you don't have one, make one).



Remove the installed files.



This mod is incompatible with other mods that alter the Endar Spire/Hammerhead ship textures.



KOTOR Tool – Fred Tetra

tga2tpc – ndix UR




JC's Teal Hammerhead for K1

Mod Author



Star Wars: Knights of the Old Republic

Source of Ported Assets

Star Wars: Knights of the Old Republic II - The Sith Lords by Obsidian Entertainment

Attribution Preference

"Teal Hammerhead by JCarter426" or "uses JC's Teal Hammerhead textures" or some other reasonable phrasing.


This mod is released under the following licenses:

  • Attribution Only License
  • Ported Content License


Attribution Only License (AOL)

* You've got mods! *

The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.

  • The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
    (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.)
  • The user must include any additional credits as indicated.
  • This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
    (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.)
  • Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion.


Ported Content License (PCL)

  • This mod contains ported assets. The original source of these assets must be attributed in the same manner as the mod creator is.
    (For example, "This mod contains assets ported from Star Wars: Knights of the old Republic II - The Sith Lords by Obsidian Entertainment.")






If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.

For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.

I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

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