JC's Mandalorian Armor for K1 1.1

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About This File


This mod adjusts the wearable Mandalorian armor items to make their appearances consistent with that of other Mandalorians in the game and to fix various other oddities associated with them.

The main part of the mod concerns the Class 9 Mandalorian armors (Mandalorian Battle Armor, Mandalorian Heavy Armor, and Mandalorian Assault Armor). These items will now follow the usual blue/red/gold ranking system. There are two options for this:

  • With Option A, the armors use the Class 9 model. Mandalorian Heavy Armor and Mandalorian Assault Armor are given new textures, recolored red and gold variants of the Mandalorian Battle Armor.
  • With Option B, the armors act as disguise items, giving the wearer one of the NPC Mandalorian appearances.

Both options also include the following:

  • Class 9 Mandalorian armors have new icons to match their appearance with each option
  • Class 8 Mandalorian Armor has a new icon with the correct appearance (previously it looked purple)
  • The Mandalorian helmet plot items have new icons to match their appearances (previously they were both blue, even though neither was dropped by a blue Mandalorian)
  • The Mandalorian Commander on Kashyyyk drops Mandalorian Heavy Armor to match his red appearance (also, I believe this item couldn’t be found anywhere in the game before)

Finally, there is a third Extra Textures option with texture overrides for the NPC Mandalorians (and disguise appearances). They tone down the shaders a bit, matching what I did with my Shader Fixes for K2. They can be installed alongside Option A or B.


  1. Run Mandalorian_Armor_K1.exe.
  2. Select which version to install.
    a) With Option A, Class 9 Mandalorian armors are recolored to match their usual ranking system (blue/red/gold).
    b) With this option, Class 9 Mandalorian armors act as disguise items, giving the wearer one of the NPC Mandalorian appearances (blue/red/gold) with full body armor.
  3. Click "Install Mod" and select your game directory (default name SWKOTOR).
  4. The Extra Textures can be installed alongside either Option A or B. If you want to install these, run the EXE again, select the Extra Textures option, then install to your game directory as before.


  1. Remove the installed files or replace from backups if necessary.


This mod replaces the unused PFBH07/PMBH07 texture variations and uses plot usable item variation 111.

Some users have experienced side effects after prolonged exposure to disguise items. It may result in a character's appearance being permanently changed. There is no confirmed prevention method at this time, but it can be treated via editing the save game file.

If Option A is installed, it will overwrite any other alterations to the Mandalorian Assault Armor. Currently, TSLPatcher cannot remove nodes from files, so a hard edit was necessary to remove the disguise property.



I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason. For any reason.

If you would like to include any part of this mod in anything, then please contact me for permission.


KOTOR Tool – Fred Tetra
TSLPatcher – stoffe
K-GFF – tk102
KOTORMax – bead-v
NWMax – Joco
tga2tpc – ndix UR

What's New in Version 1.1   See changelog


  • Fixed an issue with the Mandalorian Assault Armor appearing in the lightsaber upgrade menu. It didn't do anything there, so it wasn't hurting anything, but that wasn't intended. So now this item is installed with a hard edit and not patched with TSLPatcher - an unfortunate necessity. (Also thanks to @ebmar for reminding me of what my own mod is meant to do when I fixed it wrong.)
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