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  • Blasters Reloaded By Malkior

    =__- Blasters Reloaded: -_= Ranged Weapon Feats Overhaul for KotOR 2   By:Malkior   Description:   Many of my mods span back several years, but this one is a bit more recent. Essentially at its core, this is a realism mod focused on changing all of the blaster feats to be tied to each individual item rather than being learnable on the Level Up screen. This in turn means that you will need to purchase a blaster with the Rapid Fire, Power Blast, or Snip
  • Friendly Droid Kits By Fair Strides

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » Friendly Droid Kits 1.0 Read-Me ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ NAME: Friendly Droid Kits TYPE: Added Content VERSION: 1.0 SIZE - Unzipped: 959 Kilobytes, Zipped: 261 Kilobytes DATE RELEASED: March 10, 2017   ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ » DESCRIPTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod, for me at least, started out as an idea back when I was discussing things like fumbling grenades and portable cover with Ma
  • K2 Exterior Textures, Part 1 By vurt

    Indeed they do.   Requested often - due to public file sharing sites being what they are of late, νυrτ has generously allowed his mods to be hosted here at Deadly Stream. We'll only be hosting mods that Filefront doesn't currently have - this mod and the previously posted Protocol Droids version 1.1.   On the mod, νυrτ wrote:   "I'm using Photoshop [for these textures]. Pics are my own mostly (taken with my Canon 500D) and some are completed using filters (such as the structure texture on
  • Mission Vao HD by Quanon By Dark Hope

    This mod replaces all Mission Vaos textures. She will have an updated skin which has a bit more detail. I tried to smooth the seams. Work Quanons, edited by Dark Hopa. The head has not been published. It contains materials from another author. I can send it in a personal message.  
  • K2TSLR - The Sith Lords Remastered By sELFiNDUCEDcOMA

    FYI: To discuss this mod and to post bug reports, please use this forum WIP thread, thanks. This is a teaser release of what will be a much larger mod to replace all the textures of Knights of the Old Republic: The Sith Lords. This initial release focuses on Telos as a WIP teaser.   You will either have to start from the start again and work your way up to Telos to see all the textures changed, or, use an old save game to replay the areas once more.   You have a numb
  • Implant Feat Restoration By N-DReW25

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords Author: N-DReW25 Release Date: 19.03.2017 Release Date 1.1: 7.09.2017   Installation: Double Click the TSLPatcher.exe and let it do its magic   Uninstallation: Remove or Delete all the files with the "e_imp1_01.uti" all the way to "e_imp4_10.uti" (There are at least 30 of those so they aren't listed here)   When the TSLPatcher installs the mod correctly it generates a backups folder within t
  • KOTOR 1 Community Patch By A Future Pilot

    The K1 Community Patch (K1CP) is a compilation of previous bugfix mods and a multitude of new original fixes put together with the intention of resolving the many and various issues that KOTOR has. This includes some well-known game breaking bugs/softlocks, broken quests, inaccessible content, as well as lesser issues such as problems in conversations, visual inconsistencies, player annoyances, etc. The intention is for the changes to be as seamless as possible, fixing and improving things whils
  • Effixian's Jedi Knight Revan Robes (SW:GoH) By Effix

    --------------------------------------------- Knights of the Old Republic --------------------------------------------- TITLE: Effixian's Jedi Knight Revan Robes (SW:GoH) AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------ DESCRIPTION ------------------------ This mod adds a robe that's based on Jedi Knight Revan from the mobile game Star Wars: Galaxy of Heroes. You can only acquire it by using cheatcode*: giveitem jedirevan
  • JC's Fashion Line I: Cloaked Jedi Robes for K1 By JCarter426

    Summary This mod replaces the Jedi robes worn by the player and many NPCs with a more iconic, cloaked one based on a model from K2. I've made some fixes to the model and made new textures both to improve the quality and fit into the game more smoothly. There are three texture options: 100% Brown, Brown-Red-Blue, and Brown-Red-Blue Alternative. The Brown-Red-Blue textures maintain the color scheme of the K1 Jedi Robes. The 100% Brown textures look more like K2 textures, with different (
  • Playable Lizardlike Characters By redrob41

    This mod will add 2 male & 2 female playable characters. The characters are lizardlike in appearance, and I was inspired by the green skinned PC included in the Holowan Plug-in2 (I think that skin was done by Colja).   The race of these PCs is listed as Lizard in the appearance.2da file. I tried to model them after a Star Wars universe race, but I couldn't find one that suited my personal tastes. According to Wookieepedia, there are 5 different mutated sub-species of Nikto. Unfortunately t

  • File Comments

    • Tise mod removes most default Jedi feats (set to -1 in the jcn_granted, jsn_granted and jgd_granted columns of feat.2da) and gives bonus picks to buy them back. Those picks are set in rfeatgain.2da (jcn_reg = 10, jsn_reg = 10, jgd_reg = 11). The game reads that for character creation and when you train a companion as a Jedi. The file can't limit it to the player, so Atton, Mira and the Handmaiden also get 10 or 11 free picks. Fixing it would need a script change, not just 2DA edits. If
    • Congrats on this addon! EDIT: I have already installed all of the mods as shown in the comments section of WildeKarrde's Bao-Dur Departure mod section, and I am wondering if I have to do a clean install for this addon to work.
    • So I decided to hop on the band wagon and I've released the work I did on Bao-Dur's sacrifice in the form of an addon to this mod.   My mod takes place on Malachor V and it adds the "make my sacrifice" matter line to the end of the hologram sequence, I think it will pair well when installed with this mod.
    • Looking at the Extended Enclave DLG for that scene (pcdead_ebo2.dlg in 020EBO), it looks like Bao-Dur's lines there are the same as TSLRCM (krehand1.dlg in 650DAN): For my mod, I repurposed the lines from the scene while reading the party's mind on the way to Malachor (pcdead2.dlg in 003EBO): I edited pcdead2.dlg to remove those lines, so there shouldn't be any duplicates of those lines.  If there are, then they already would have been duplicating pcdead2.dlg.  Please let me know i
    • Fantastic mod. The Mando fights in the cave, holy crap were those hard. I don’t really have a critique other than some of the items found are OP as fuuuckk lol. Created an account just so I could let you know I enjoyed the mod.
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