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  1. Neutral Console Background

    A higher resolution, stylish, Jedi Knight themed, neutral colour background for your Jedi Academy game console.

    RELEASED: 14 December 2015
    AUTHOR: Cerez
     
    DESCRIPTION:
     
    A stylish, hi-res, Jedi Knight themed, neutral colour (gray) background for your console, so that text in any colour, including black, will be visible, and easy to read.
     
    INSTALLATION:
    -----------------------------------
     
    Simply move the PK3 file into the "base" folder of your game directory.
     
    KNOWN BUGS:
    -----------------------------------
     
    None.
     
    CREDITS:
    -----------------------------------
     
    Designed by: Cerez
     
    PERMISSIONS:
    -----------------------------------
     
    Hereby permission is given to anyone to edit and create derivative works of the contents of this mod.
     
    THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

    33 downloads

       (0 reviews)

    0 comments

    Submitted

  2. SkyLine Menu

    Complete replacement for Jedi Academy Multiplayer Interface! Replaces every multiplayer menu (Solo Game, Join Game, Setup, Controls etc.) to newest.
    Please note that it has been developed only for Jedi Academy MP, not SP!With new style, awesome design, a lot of features, new in-game settings and complete different and modified menus, this modification will bring to you new awesome experience and fun! The main difference is the complete new add-on that will change the main MultiPlayer GUI to newest made by us in space holographic style. Each menu has its own design and background animations like the glow of the sun, flying spaceship, battle scene etc. Other feature is modified setup menu that have new settings like custom resolution, Field of View setting, texture bits setting and more. Also there is complete new font (like from Call of Duty series, some TV series). All the default MP icons have been changed too.  

     
    What's inside?
    Main menu, completely redesigned in the style of 2.5D!
    New background animations and awesome screen-to-screen transitions!
    In-game part are changed too. You don't have to see these boring, dull and low-quality icons and menus. Now game looks quite different!
    New SETUP graphics options.
    Finally the SD-version specially for low-end PCs! And we have compressed the GUI’s size to only 60 MB instead of 100. This should really help with overall performance.
    Sure, the menu has a number of requirements:
    Mod japlus for better experience (it works on base too, but it was made for JA+, so some features won't be available until you install it).
    512 MB+ / 1 GB+ RAM for SD / HD versions. If you have an error where last line says something like "TAG TEMP PNG, error to allocate ** (some megabytes) **, it implies lack of memory.
    How to install:
    Open the 'files' folder;
    Copy the 'swg.skyline.ui.pk3' and paste it into 'GameData/japlus' folder of your Jedi Academy (or in 'GameData/base' if you don't have japlus mod installed).
    Short FAQ:
    Q: I have installed the menu and after that I still have original JKA menu with HUGE fonts. How should I fix it?
    A: Open the explorer, go to JKA directory (e.g. 'C:/Games/LucasArts/Jedi Academy/'), open 'GameData/base' folder (or 'GameData/japlus' if you have japlus mod and you have installed the menu in this folder), find our menu's pk3 file 'swg.skyline.ui.pk3' and then rename it to 'zzz.swg.skyline.ui.pk3'. That will help.
    Reviews:
    Nozyspy’s review on JK3Files:
    (If there will be something like 'The following error has occured: Invalid File ID!', just press Refresh until it shows the correct page)
    theRfiles’s review in his newsletter (page 2):
    (This review is based on the ‘base’ version of the game, not the JA+, and because of that there weren’t some ja+’s features like skin preview)
    Credits:
    TwinBlade (Angel Soul on JKHub) for the force icons.
    Taeneron and Sebastien Hue for backgrounds (main menu and credits).

    399 downloads

       (0 reviews)

    0 comments

    Updated

  • File Reviews

      • This mod is one small leap for man, one giant leap for mankind 

        Really happy we have this now!

      • It works as expected, and with the Neocities mod builds, as long as you install it last after the rest of the build. Thank you for your service!

      • Good mod, works well with other Bastila head models.

      • One of the best and essential mods!

      • No idea why this wasn't kept in the base game

      • A massiv improvement of the Telos storyline in particular but it is sadly pretty noticeble that there wasn't much else left of the original storyline that can be worked with beyond that. Once you get to Nar Shaddaa, the GenoHaradanpretty much stops being relevant, then pops up right after G0T0's yacht blows up, you have a small boss fight and then their role in the story is already over. You never even get to know who exactly hired them to hunt down the remaining Jedi (or at the very least the Exile) and that is a bit of a bummer. 

         

        Needless to say, what little there was to be restored has me intrigued for the planned "Enhancement Project".

      • I think this mod could use another patch or two, because it seems to me that the team behind it made the mistake of not only including content that Obsidian was unable to put into the game in time but also restored things that were deliberately cut by Obsidian. Cut because they were an early idea that got quickly abandoned, a bad idea or part of a plot-point that simply no longer fit into their final vision for Kotor 2's story. Things such as Kaevee, Sion telling the Exile on Peragus that he's there to warn them despite being there to kill them, Saedhe's original head which clearly doesn't fit his VA, the struggling Duros merchant Dendis Dobo suddenly selling Jedi Robes, Lightsaber Crystals and Melee -as well as ranged weapons just like his criminal brother, Kreia and Atris revealing in their conversation that Kreia manipulated Atris into exiling the Exile or the player now being able to control Brianna AND being given the option to have her stun rather than kill her sisters (doesn't work with Kreia still calling Brianna a slayer of her own kin on Malachor V if the stun option was actually taken). 

        Likewise, there are a few other things that the mod should've restored but didn't for some reason, requiring separate mods to do so instead. The most frustrating example here being the original head model for Brianna's Sisters, as Brianna is constantly stated to look different from her sisters due to her having a different mother despite her and her sisters all using the same head model. Or for less gear grinding but still disappointing examples: Dustil's appearance on Korriban and the Vao Armband.

        Edited by Kätzchen
      • I think having it spawn in the inventory of a merchant would've been better but alas

      • Juhani always belonged to the Kotor 1 companions who got the rather short end of the stick. So while this mod may not fix all my issues with her character, I do appreciate the effort to make her feel more complete.

        Edited by Kätzchen
      • I never understood why there were no Iriaz on Dantooine, despite everyone on Dantooine always talking about there being both Iriaz and Kathhounds on Dantooine. Must have mod for anyone (like me) who wishes for this inconsistency to be fixed.

      • As someone who wholeheartedly believes that Peragus is a slog, this mod is a lifesaver and i have enjoyed it.

        Good work

      • I've been looking forever for a mod that finally acknowledges the fact that Juhani is, indeed, a romance option for a female lightsided Revan. And with the most recent update of this mod, my prayers have finally answered! So if you are like me and want a mod that allows you to select whom your Revan character ended up with in Kotor 1, then you can't go wrong with this one :)

        Edited by Kätzchen
      • A simple but much needed fix for a more immersive Kotor 2, that has become a main stay in all my playthroughs ever since I first installed it

        Edited by Kätzchen
      • Why does deadlystream let creators review their own apps?

         

        3/5 gets the job done. v2 should be 4/5 if not 5/5


  • File Comments

    • I always seem to get the technical difficulties that no one can fix or even explain. Posted my extensive mod build though. Here's the files you requested on Discord:  slem34.mod appearance.2da spectre1.utc
    • I'm having the same problem. It's a shame, because this mod is probably never getting updated. Edit: to solve this problem, simply enable cheats and type "warp danm13" into the console. Do not return to the Jedi Council room until you have defeated Juhani. Afterwards, everything should work just fine.
    • Just downloaded, hope it works! You should know, though, that the installer tells you you're installing the Kreia reference section for both parts, which tripped me up at first.
    • If this didn't work, I'm not yet sure of the solution... I don't want to leave you with a broken Sleheyron playthrough. I just don't have a fix in mind yet. Reach out to me on discord (I'm sao1138), and we'll see if I can find a solution. But this is probably the most challenging bug I've heard of yet.
    • Hi, you seem to have forgotten the installation instructions, even in the readme? I inferred that I was supposed to just place the files in the override folder from the uninstallation instructions, which were there, so I hope I got it right. Really like the idea though, and I'm looking forward to using this in a playthrough!
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