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Game Saves

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  1. Kotor 2 Unofficial Patch Male Light Side Saves

    Here are some saves files of a Male Light Side Sentinel character using the Kotor 2 Unofficial Patch mod. I wanted to upload these saves in case anyone ever wanted to do any modding of Kotor 2 Unofficial Patch.

    316 downloads

       (0 reviews)

    0 comments

    Submitted

  2. KotOR 2 Light Side Female Saves with TSLRCM and PartySwap

    This is a set of KotOR 2 save files of a complete light side female Jedi Sentinel and Jedi Weapon Master playthrough, with the The Sith Lords Restored Content Mod (TSLRCM) and the PartySwap mod installed. All side quests are completed, and both Handmaiden and Disciple are recruited as party members.

    SAVE FILE DETAILS
    These save files consist of a 100% complete playthrough of a light side female Jedi Sentinel and Jedi Weapon Master player character, with The Sith Lords Restored Content Mod (TSLRCM) and the PartySwap mod installed. All side quests are completed. With the PartySwap mod installed, both Handmaiden and Disciple join as party members in a single playthrough.
    All influence-related rewards from the party members are unlocked. Atton, Bao-Dur, Handmaiden, Disciple and Mira are trained to become Jedi.
    To make it easier to test mods that affect modules, I created a save immediately before entering a new area/module. Additionally, I created save files immediately before a new party member joins.
    In addition, all these save files are in lowercase file names so they are compatible with the native Linux version of KotOR 2 on Steam out of the box, and you do not need to manually rename these save files to make sure the native Linux version of KotOR 2 on Steam will load these saves.
    Revan is set as light side female in this playthrough.
    Order of visiting the worlds:
    1. Parague + Telos
    2. Dantooine
    3. Nar Shaddaa
    4. Dxun + Onderon Part 1
    5. Korriban
    6. Dxun + Onderon Part 2
    7. Rebuilt Jedi Enclave + Endgame

    MODS USED
    Mods I used in these save files: (Ordered by the installation order of the mods)
    1. The Sith Lords Restored Content Mod 1.8.6 (2022 Update)
    2. PartySwap 1.3.3 by DartTyren
    3. Easy Swoop Racing for TSL by Darth333

    1,626 downloads

       (1 review)

    1 comment

    Updated

  3. Light Side Female Saves with KOTOR 1 Community Patch and All Romances

    This is a set of KotOR 1 save files of a complete light side female Scout and Jedi Guardian playthrough, with the KOTOR 1 Community Patch (K1CP) installed, and all side quests, party member conversations and romance subplots completed.

    SAVE FILE DETAILS
    These save files consist of a 100% complete playthrough of a light side female player character with the KOTOR 1 Community Patch (K1CP) installed. All side quests are completed, including the Genoharadan quests, all party members' personal quest lines, as well as the romance subplots of Bastila (modded), Carth and Juhani.
    This set of save collection is also created with the purpose of testing party member and NPC content, including romances, in mind, so I used JCarter426's Biromantic Bastila and Pan-Galactic Flirting on top of K1CP in these saves.
    To make it easier to test mods that affect modules, I created a save immediately before entering a new area/module. In order to make it more convenient to test out different points of party member conversations and personal quest line, I also created save files before talking to party members as often as possible. Additionally, I created save files immediately before a new party member joins or a party banter is triggered.
    Class: Level 4 Scout + Level 16 Jedi Guardian
    Order of visiting the worlds:
    1. Endar Spire + Taris
    2. Dantooine
    3. Yavin
    4. Tatooine
    5. Kashyyyk - until Jolee joins
    6. Manaan - to start doing the Genoharadan quests
    7. Rest of Kashyyyk
    8. Yavin
    9. Rest of Manaan
    10. Korriban
    11. Yavin
    12. Unknown World + Star Forge

    MODS USED
    Mods I used in these save files: (Ordered by the installation order of the mods)
    1. KOTOR 1 Community Patch 1.9.2
    2. JC's Romance Enhancement: Biromantic Bastila for K1 1.2 by JCarter426
    3. JC's Romance Enhancement: Pan-Galactic Flirting for K1 1.0 by JCarter426
    4. Easy Swoop Racing by Darth333 (Installed only when doing the Manaan swoop races)

    Other mods that are shown in the screenshots that do not affect save files:
    KotOR High Resolution Menus 1.5 by ndix UR HD UI Menu Pack 1.1 by ndix UR

    669 downloads

       (1 review)

    0 comments

    Updated

  4. Actual saves for TSL P1

    While working on history of revan I decided to do a quick break to do a playthrough of my second favorite game
     
    mods used:
    k1 heads to k2
    tslcrm
    M4-78
    dustil restoration
     
    also I have included a save at the M4-78 start
    also again I have fixed a long installation

    352 downloads

       (0 reviews)

    0 comments

    Updated

  5. [K1] Savegame Before Bastila Romance Scene

    This is a savegame file made right before the last conversation before the Bastila romance scene.
    To trigger the scene, just follow the conversation giving the right answers.
    I used the "Bastila Romance Enhancement" mod in my playthrough (that adds a kiss to the romance scene), but you won't need it mandatorily!

    1,665 downloads

       (1 review)

    0 comments

    Submitted

  6. Pre-kashyyyk save

    Pre-kashyyyk save provided for debugging.

    1,314 downloads

       (0 reviews)

    1 comment

    Submitted

  7. KotOR II:TSL + RCM + M4-78 saves

    With KotOR II been updated on Steam, I've decided to make another walkthrough of favourite game.
    Unfortunately, I bumped into many gamebreaking bugs, for one or another reason.. (mostly deals with workshop mods), and as a result my saves were screwed. when I was almost at the end of the game..
    Tried to find save files on interned, featuring female PC and male Revan, and found none. This inspired me to start all over again and make a good walkthrough with lots of saves, upload them here,
    so others in need could use them whenever necessary.
    This playthrough features female Jedi Sentinel/ Watchman (LS), with all companion's influences maxed out. No cheats used.
    Mods: TSLRCM 1.8.4 (in end credits says 1.8.3?), M4-78 EP.
     
    May the force be with you!

    5,642 downloads

       (5 reviews)

    1 comment

    Updated

  8. Kotor 1 saves entire playthrough (548 saves)

    Hey guys,
     
    I created an entire games worth of Kotor 1 saves last year, there's a lot of saves (548 to be exact) I've had these sitting in my hard drive for a while now, but i thought I'd share.. The mods I used are listed below, unfortunately I didn't use the K1R mod with my playthrough. I chose a scoundrel as my starting class and only leveled him up to level 2 (I know, I should have went further - haha), and then I chose the path of the Jedi guardian.
     
    Darth333 easy swoop mod:
    http://www.geocities.ws/d333mods/minig.html
     
    Darth333 no sith fighters:
    http://www.geocities.ws/d333mods/
     
    Kitty Kitty unlmited party items on Ebon Hawk:
    http://webpages.charter.net/ytl/KotOR.html
     
    Cheers!
    djh269

    8,707 downloads

       (11 reviews)

    1 comment

    Updated

  9. Savegame Pack LSMGWE

    TSL savegame pack from the very beginning to the very end. There's a lot of saves, so I cut it in several pieces for easier download. I tried to name the saves intuitively, but some of the names really make sense only when compared to others right before and right after them.
     
    PC: LS male Guardian/Weaponmaster (LS female Revan)
    Planet order: Onderon - Nar Shaddaa - Onderon 2 - Dantooine - Korriban - M4-78
    Mods used: TSLRCM 1.8.3 + M4-78 (Patched) + my personal tweak pack for textures that appear oddly or not at all.
     

    4,640 downloads

       (1 review)

    1 comment

    Submitted

  10. TSL Entire Game Save Collection 2of2

    This archive (both files combined) contains roughly 130 different save points throughout the entire game.
     

    savegames for TSL: The Sith Lords for PC
    UN-modded saves, so it should work for everyone's game
    LS Male
    Guardian / WeaponsMaster
     
    I understand that it may not have critical save points (this was near February 2006, so I can't remember exactly what's in the archive).. but it may help some of you out

    4,978 downloads

       (2 reviews)

    2 comments

    Submitted

  11. TSL Entire Game Save Collection 1of2

    This archive (both files combined) contains roughly 130 different save points throughout the entire game.

    savegames for TSL: The Sith Lords for PC
    UN-modded saves, so it should work for everyone's game
    LS Male
    Guardian / WeaponsMaster
     
    I understand that it may not have critical save points (this was near February 2006, so I can't remember exactly what's in the archive).. but it may help some of you out

    6,631 downloads

       (2 reviews)

    1 comment

    Submitted

  12. K1 Taris Save Collection 2of2

    This Archive (both files combined) contains a whopping 168 savegame points (so far)! I played this with the intention of saving critical "modding" points and each save-g/name should roughly give you an idea of what point in the game it's at. All filenames are named for the function/event before it triggers and are prefixed by a 3 letter planet it happens on
     
    I have played this archive up to the point where you are given the 3rd Jedi Test.. but I have not gone outside of the Enclave, nor have spoken to any NPCs/Shopkeepers other than the Council and of course Belaya (un-avoidable).
     
    All Party Members have been leveled up as they progressed too. Again, easily solvable by using tk102's KSE (KotOR Savegame Editor)
     
     

    Requires the v1.03 Patch
    savegames for K1: Knights of the Old Republic for PC
    UN-modded saves, so it should work for everyone's game
    LS Male (using the popular 'long-hair' portrait) meaning I took as many LS options as were possible. Though there were a few DS moments
    I did not reserve levels! He is an 8th Lvl Scout up to the point he trains into a Jedi Consular. Currenly 8/2 respectively.
    Progressed throughout NPC storylines as far as they can be at the moment.. unfortunately I didn't save before each dlg tree (doh!)
    I have not played Pazaak at all, but I did buy the deck. The only sidedeck cards are the ones found in "loot". I did not buy any.
    Beat all the Duelers, including Bendak Starkiller
    Rescued the Undercity Village and sent them on their merry way to the Promised Land
    I totally forgot to do the "Twilek Dancer Dance" option (damn it) :xp:
    Aligned with the Hidden Beks
    Gave Rakghoul Serum to the doctor
    LS Bounties, meaning I spared Dia, Matrik & the 'other guy' (I forget the name).. and killed the other 2.
    Opted for the "Sith Party" rather than rescue the Hidden Bek being "muscled" by the Sith Troopers (Sith Disguise)
    Was 'nice' to the Ithorian getting picked on by the punk kids

     
    Remember! This was played with modder's intentions in mind.. there are critical saves before each point listed above (and then some.. hehehe). I decided to post this "by planet" rather than waiting to get through the entire game for a number of reasons.
     
    - It seems everyone is wanting to 'skip' Taris. So until/if a mod is made to do so, this should serve fine for you (with the additional aid of KSE). I figured the earlier the better for this particular planet(s).

    4,174 downloads

       (0 reviews)

    1 comment

    Submitted

  13. K1 Taris Save Collection 1of2

    This Archive (both files combined) contains a whopping 168 savegame points (so far)! I played this with the intention of saving critical "modding" points and each save-g/name should roughly give you an idea of what point in the game it's at. All filenames are named for the function/event before it triggers and are prefixed by a 3 letter planet it happens on
     
    I have played this archive up to the point where you are given the 3rd Jedi Test.. but I have not gone outside of the Enclave, nor have spoken to any NPCs/Shopkeepers other than the Council and of course Belaya (un-avoidable).
     
    All Party Members have been leveled up as they progressed too. Again, easily solvable by using tk102's KSE (KotOR Savegame Editor)
     
     

    Requires the v1.03 Patch
    savegames for K1: Knights of the Old Republic for PC
    UN-modded saves, so it should work for everyone's game
    LS Male (using the popular 'long-hair' portrait) meaning I took as many LS options as were possible. Though there were a few DS moments
    I did not reserve levels! He is an 8th Lvl Scout up to the point he trains into a Jedi Consular. Currenly 8/2 respectively.
    Progressed throughout NPC storylines as far as they can be at the moment.. unfortunately I didn't save before each dlg tree (doh!)
    I have not played Pazaak at all, but I did buy the deck. The only sidedeck cards are the ones found in "loot". I did not buy any.
    Beat all the Duelers, including Bendak Starkiller
    Rescued the Undercity Village and sent them on their merry way to the Promised Land
    I totally forgot to do the "Twilek Dancer Dance" option (damn it) :xp:
    Aligned with the Hidden Beks
    Gave Rakghoul Serum to the doctor
    LS Bounties, meaning I spared Dia, Matrik & the 'other guy' (I forget the name).. and killed the other 2.
    Opted for the "Sith Party" rather than rescue the Hidden Bek being "muscled" by the Sith Troopers (Sith Disguise)
    Was 'nice' to the Ithorian getting picked on by the punk kids

     
    Remember! This was played with modder's intentions in mind.. there are critical saves before each point listed above (and then some.. hehehe). I decided to post this "by planet" rather than waiting to get through the entire game for a number of reasons.
     
    - It seems everyone is wanting to 'skip' Taris. So until/if a mod is made to do so, this should serve fine for you (with the additional aid of KSE). I figured the earlier the better for this particular planet(s).

    2,030 downloads

       (0 reviews)

    0 comments

    Submitted

  • File Reviews

      • No idea why this wasn't kept in the base game

      • A massiv improvement of the Telos storyline in particular but it is sadly pretty noticeble that there wasn't much else left of the original storyline that can be worked with beyond that. Once you get to Nar Shaddaa, the GenoHaradanpretty much stops being relevant, then pops up right after G0T0's yacht blows up, you have a small boss fight and then their role in the story is already over. You never even get to know who exactly hired them to hunt down the remaining Jedi (or at the very least the Exile) and that is a bit of a bummer. 

         

        Needless to say, what little there was to be restored has me intrigued for the planned "Enhancement Project".

      • I think this mod could use another patch or two, because it seems to me that the team behind it made the mistake of not only including content that Obsidian was unable to put into the game in time but also restored things that were deliberately cut by Obsidian. Cut because they were an early idea that got quickly abandoned, a bad idea or part of a plot-point that simply no longer fit into their final vision for Kotor 2's story. Things such as Kaevee, Sion telling the Exile on Peragus that he's there to warn them despite being there to kill them, Saedhe's original head which clearly doesn't fit his VA, the struggling Duros merchant Dendis Dobo suddenly selling Jedi Robes, Lightsaber Crystals and Melee -as well as ranged weapons just like his criminal brother, Kreia and Atris revealing in their conversation that Kreia manipulated Atris into exiling the Exile or the player now being able to control Brianna AND being given the option to have her stun rather than kill her sisters (doesn't work with Kreia still calling Brianna a slayer of her own kin on Malachor V if the stun option was actually taken). 

        Likewise, there are a few other things that the mod should've restored but didn't for some reason, requiring separate mods to do so instead. The most frustrating example here being the original head model for Brianna's Sisters, as Brianna is constantly stated to look different from her sisters due to her having a different mother despite her and her sisters all using the same head model. Or for less gear grinding but still disappointing examples: Dustil's appearance on Korriban and the Vao Armband.

        Edited by Kätzchen
      • I think having it spawn in the inventory of a merchant would've been better but alas

      • Juhani always belonged to the Kotor 1 companions who got the rather short end of the stick. So while this mod may not fix all my issues with her character, I do appreciate the effort to make her feel more complete.

        Edited by Kätzchen
      • I never understood why there were no Iriaz on Dantooine, despite everyone on Dantooine always talking about there being both Iriaz and Kathhounds on Dantooine. Must have mod for anyone (like me) who wishes for this inconsistency to be fixed.

      • As someone who wholeheartedly believes that Peragus is a slog, this mod is a lifesaver and i have enjoyed it.

        Good work

      • I've been looking forever for a mod that finally acknowledges the fact that Juhani is, indeed, a romance option for a female lightsided Revan. And with the most recent update of this mod, my prayers have finally answered! So if you are like me and want a mod that allows you to select whom your Revan character ended up with in Kotor 1, then you can't go wrong with this one :)

        Edited by Kätzchen
      • A simple but much needed fix for a more immersive Kotor 2, that has become a main stay in all my playthroughs ever since I first installed it

        Edited by Kätzchen
      • Why does deadlystream let creators review their own apps?

         

        3/5 gets the job done. v2 should be 4/5 if not 5/5

      • My one and only gripe with this mod is that it isn't part of TSLRCM. It is such a minor yet really crucial restoration in my book and it really surprises me that the TSLRCM team hasn't incorporated into TSLRCM in another patch by now

        • Thanks 1
      • Legend for this fr.

      • I don't have any other UI mods and this isn't working.

      • Hello 👋 n-drew, I'm investigating a bug and I'm trying to fix it myself. I have tslrcm, community patch, 3C-FD fog fix patcher as well as your bug fix collection and restored content plus. I have no other mods related to audio. I'm having a issue where the work bench "upgrade" sound isn't playing... I've narrowed it down to one of the aforementioned mods being the cause. Just wondering of you or anyone else can recreate the bug or know how to fix it.

        Thank you 

        - Saul

        Edited by Saul0097

  • File Comments

    • Haha I'm not mad dw, we know each other pretty well now. You dont need to play the intermediary. Yeah you're right in that it's a big mod, so compatibility was a 2d objective, etc etc. Hm I'm pretty sure it's just from that new update, and that's fortunate coz let's be honest way more people would've had that issue lol.   Yeah, yeah, I know... I'm just too stubborn and optimistic so I assume people are smart.   Ik, nor was my explanation. Just asked him what h
    • When I say this this is not directed at JasonRyder.   As a modder who has spent a decade at this, I have dealt with many players who are genuinely brain dead when it comes to them installing mods. Following dodgy mod builds made in 2014, not using the TSLPatcher installers, using K1R and K1CP together, to even installing the Lonna Vash in the Korriban Tomb mod with M4-78EP.   And those are just the genuinely stupid/ignorant people, in this case the mod page and the readme pos
    • I don't want to sound rude or anything but people need to be a bit more autonomous when modding. When I started installing mods, not even making them, I spent hours downloading manually and thinking about the install order, organising everything for my custom installations. And I'm not even talking about mods like BOSSR for which we literally need to create a folder to make it work. So yeah, people read the mod page ? Sure but if we have something called a ReadMe, READ IT ! To answer y
    • Are you agreeing with me that the install order was K1CP, Sleheyron, then RC-K1CP? Or are you saying that it was meant to be Sleheyron, followed by K1CP, followed by RC-K1CP.   Do know that it was I who informed SAO that installing K1CP after Sleheyron broke RC-K1CP and, therefore, the K1CP, Sleheyron, and RC-K1CP order of install was required.   Also, not going to lie, if you're referring to the info.rtf file which the HoloPatcher projects before the install I'm fairly certa
    • I've been using this for a few hours now, main issue I have is the text on the computer consoles you can hack and droids you can repair doesn't show up. If there is a way to just revert the font for computer consoles and droids I'd still love to use this for the dialogue font increase. I also had two other issues but I consider them minor. The chat bubble that pops up from random npc that don't have dialogue cutscenes doesn't show text most of the time and as other users mentioned you
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