Game Saves
14 files
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KOTOR 2 DARK SIDE SAVES + M4-78
By Rozen98
DS female + m4-78 saves. So good saves, but on m4 78 I little use save editor cuz it's bugged and annoyed planet lmao. Good playing!
TSLRCM:
M4 78 EP:https://deadlystream.com/files/file/277-m4-78-enhancement-project/
83 downloads
(0 reviews)0 comments
Submitted
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Kotor 2 Unofficial Patch Male Light Side Saves
Here are some saves files of a Male Light Side Sentinel character using the Kotor 2 Unofficial Patch mod. I wanted to upload these saves in case anyone ever wanted to do any modding of Kotor 2 Unofficial Patch.
401 downloads
(0 reviews)0 comments
Submitted
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KotOR 2 Light Side Female Saves with TSLRCM and PartySwap
By Leilukin
This is a set of KotOR 2 save files of a complete light side female Jedi Sentinel and Jedi Weapon Master playthrough, with the The Sith Lords Restored Content Mod (TSLRCM) and the PartySwap mod installed. All side quests are completed, and both Handmaiden and Disciple are recruited as party members.
SAVE FILE DETAILS
These save files consist of a 100% complete playthrough of a light side female Jedi Sentinel and Jedi Weapon Master player character, with The Sith Lords Restored Content Mod (TSLRCM) and the PartySwap mod installed. All side quests are completed. With the PartySwap mod installed, both Handmaiden and Disciple join as party members in a single playthrough.
All influence-related rewards from the party members are unlocked. Atton, Bao-Dur, Handmaiden, Disciple and Mira are trained to become Jedi.
To make it easier to test mods that affect modules, I created a save immediately before entering a new area/module. Additionally, I created save files immediately before a new party member joins.
In addition, all these save files are in lowercase file names so they are compatible with the native Linux version of KotOR 2 on Steam out of the box, and you do not need to manually rename these save files to make sure the native Linux version of KotOR 2 on Steam will load these saves.
Revan is set as light side female in this playthrough.
Order of visiting the worlds:
1. Parague + Telos
2. Dantooine
3. Nar Shaddaa
4. Dxun + Onderon Part 1
5. Korriban
6. Dxun + Onderon Part 2
7. Rebuilt Jedi Enclave + Endgame
MODS USED
Mods I used in these save files: (Ordered by the installation order of the mods)
1. The Sith Lords Restored Content Mod 1.8.6 (2022 Update)
2. PartySwap 1.3.3 by DartTyren
3. Easy Swoop Racing for TSL by Darth333
1,755 downloads
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Light Side Female Saves with KOTOR 1 Community Patch and All Romances
By Leilukin
This is a set of KotOR 1 save files of a complete light side female Scout and Jedi Guardian playthrough, with the KOTOR 1 Community Patch (K1CP) installed, and all side quests, party member conversations and romance subplots completed.
SAVE FILE DETAILS
These save files consist of a 100% complete playthrough of a light side female player character with the KOTOR 1 Community Patch (K1CP) installed. All side quests are completed, including the Genoharadan quests, all party members' personal quest lines, as well as the romance subplots of Bastila (modded), Carth and Juhani.
This set of save collection is also created with the purpose of testing party member and NPC content, including romances, in mind, so I used JCarter426's Biromantic Bastila and Pan-Galactic Flirting on top of K1CP in these saves.
To make it easier to test mods that affect modules, I created a save immediately before entering a new area/module. In order to make it more convenient to test out different points of party member conversations and personal quest line, I also created save files before talking to party members as often as possible. Additionally, I created save files immediately before a new party member joins or a party banter is triggered.
Class: Level 4 Scout + Level 16 Jedi Guardian
Order of visiting the worlds:
1. Endar Spire + Taris
2. Dantooine
3. Yavin
4. Tatooine
5. Kashyyyk - until Jolee joins
6. Manaan - to start doing the Genoharadan quests
7. Rest of Kashyyyk
8. Yavin
9. Rest of Manaan
10. Korriban
11. Yavin
12. Unknown World + Star Forge
MODS USED
Mods I used in these save files: (Ordered by the installation order of the mods)
1. KOTOR 1 Community Patch 1.9.2
2. JC's Romance Enhancement: Biromantic Bastila for K1 1.2 by JCarter426
3. JC's Romance Enhancement: Pan-Galactic Flirting for K1 1.0 by JCarter426
4. Easy Swoop Racing by Darth333 (Installed only when doing the Manaan swoop races)
Other mods that are shown in the screenshots that do not affect save files:
KotOR High Resolution Menus 1.5 by ndix UR HD UI Menu Pack 1.1 by ndix UR742 downloads
(1 review)0 comments
Updated
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Actual saves for TSL P1
By modder 9
While working on history of revan I decided to do a quick break to do a playthrough of my second favorite game
mods used:
k1 heads to k2
tslcrm
M4-78
dustil restoration
also I have included a save at the M4-78 start
also again I have fixed a long installation
366 downloads
(0 reviews)0 comments
Updated
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[K1] Savegame Before Bastila Romance Scene
This is a savegame file made right before the last conversation before the Bastila romance scene.
To trigger the scene, just follow the conversation giving the right answers.
I used the "Bastila Romance Enhancement" mod in my playthrough (that adds a kiss to the romance scene), but you won't need it mandatorily!
1,701 downloads
(1 review)0 comments
Submitted
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KotOR II:TSL + RCM + M4-78 saves
With KotOR II been updated on Steam, I've decided to make another walkthrough of favourite game.
Unfortunately, I bumped into many gamebreaking bugs, for one or another reason.. (mostly deals with workshop mods), and as a result my saves were screwed. when I was almost at the end of the game..
Tried to find save files on interned, featuring female PC and male Revan, and found none. This inspired me to start all over again and make a good walkthrough with lots of saves, upload them here,
so others in need could use them whenever necessary.
This playthrough features female Jedi Sentinel/ Watchman (LS), with all companion's influences maxed out. No cheats used.
Mods: TSLRCM 1.8.4 (in end credits says 1.8.3?), M4-78 EP.
May the force be with you!
5,750 downloads
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Kotor 1 saves entire playthrough (548 saves)
By djh269
Hey guys,
I created an entire games worth of Kotor 1 saves last year, there's a lot of saves (548 to be exact) I've had these sitting in my hard drive for a while now, but i thought I'd share.. The mods I used are listed below, unfortunately I didn't use the K1R mod with my playthrough. I chose a scoundrel as my starting class and only leveled him up to level 2 (I know, I should have went further - haha), and then I chose the path of the Jedi guardian.
Darth333 easy swoop mod:
http://www.geocities.ws/d333mods/minig.html
Darth333 no sith fighters:
http://www.geocities.ws/d333mods/
Kitty Kitty unlmited party items on Ebon Hawk:
http://webpages.charter.net/ytl/KotOR.html
Cheers!
djh269
8,981 downloads
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Savegame Pack LSMGWE
By LiliArch
TSL savegame pack from the very beginning to the very end. There's a lot of saves, so I cut it in several pieces for easier download. I tried to name the saves intuitively, but some of the names really make sense only when compared to others right before and right after them.
PC: LS male Guardian/Weaponmaster (LS female Revan)
Planet order: Onderon - Nar Shaddaa - Onderon 2 - Dantooine - Korriban - M4-78
Mods used: TSLRCM 1.8.3 + M4-78 (Patched) + my personal tweak pack for textures that appear oddly or not at all.
4,667 downloads
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TSL Entire Game Save Collection 2of2
By ChAiNz.2da
This archive (both files combined) contains roughly 130 different save points throughout the entire game.
savegames for TSL: The Sith Lords for PC
UN-modded saves, so it should work for everyone's game
LS Male
Guardian / WeaponsMaster
I understand that it may not have critical save points (this was near February 2006, so I can't remember exactly what's in the archive).. but it may help some of you out
5,025 downloads
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TSL Entire Game Save Collection 1of2
By ChAiNz.2da
This archive (both files combined) contains roughly 130 different save points throughout the entire game.
savegames for TSL: The Sith Lords for PC
UN-modded saves, so it should work for everyone's game
LS Male
Guardian / WeaponsMaster
I understand that it may not have critical save points (this was near February 2006, so I can't remember exactly what's in the archive).. but it may help some of you out
6,701 downloads
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K1 Taris Save Collection 2of2
By ChAiNz.2da
This Archive (both files combined) contains a whopping 168 savegame points (so far)! I played this with the intention of saving critical "modding" points and each save-g/name should roughly give you an idea of what point in the game it's at. All filenames are named for the function/event before it triggers and are prefixed by a 3 letter planet it happens on
I have played this archive up to the point where you are given the 3rd Jedi Test.. but I have not gone outside of the Enclave, nor have spoken to any NPCs/Shopkeepers other than the Council and of course Belaya (un-avoidable).
All Party Members have been leveled up as they progressed too. Again, easily solvable by using tk102's KSE (KotOR Savegame Editor)
Requires the v1.03 Patch
savegames for K1: Knights of the Old Republic for PC
UN-modded saves, so it should work for everyone's game
LS Male (using the popular 'long-hair' portrait) meaning I took as many LS options as were possible. Though there were a few DS moments
I did not reserve levels! He is an 8th Lvl Scout up to the point he trains into a Jedi Consular. Currenly 8/2 respectively.
Progressed throughout NPC storylines as far as they can be at the moment.. unfortunately I didn't save before each dlg tree (doh!)
I have not played Pazaak at all, but I did buy the deck. The only sidedeck cards are the ones found in "loot". I did not buy any.
Beat all the Duelers, including Bendak Starkiller
Rescued the Undercity Village and sent them on their merry way to the Promised Land
I totally forgot to do the "Twilek Dancer Dance" option (damn it) :xp:
Aligned with the Hidden Beks
Gave Rakghoul Serum to the doctor
LS Bounties, meaning I spared Dia, Matrik & the 'other guy' (I forget the name).. and killed the other 2.
Opted for the "Sith Party" rather than rescue the Hidden Bek being "muscled" by the Sith Troopers (Sith Disguise)
Was 'nice' to the Ithorian getting picked on by the punk kids
Remember! This was played with modder's intentions in mind.. there are critical saves before each point listed above (and then some.. hehehe). I decided to post this "by planet" rather than waiting to get through the entire game for a number of reasons.
- It seems everyone is wanting to 'skip' Taris. So until/if a mod is made to do so, this should serve fine for you (with the additional aid of KSE). I figured the earlier the better for this particular planet(s).
4,206 downloads
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K1 Taris Save Collection 1of2
By ChAiNz.2da
This Archive (both files combined) contains a whopping 168 savegame points (so far)! I played this with the intention of saving critical "modding" points and each save-g/name should roughly give you an idea of what point in the game it's at. All filenames are named for the function/event before it triggers and are prefixed by a 3 letter planet it happens on
I have played this archive up to the point where you are given the 3rd Jedi Test.. but I have not gone outside of the Enclave, nor have spoken to any NPCs/Shopkeepers other than the Council and of course Belaya (un-avoidable).
All Party Members have been leveled up as they progressed too. Again, easily solvable by using tk102's KSE (KotOR Savegame Editor)
Requires the v1.03 Patch
savegames for K1: Knights of the Old Republic for PC
UN-modded saves, so it should work for everyone's game
LS Male (using the popular 'long-hair' portrait) meaning I took as many LS options as were possible. Though there were a few DS moments
I did not reserve levels! He is an 8th Lvl Scout up to the point he trains into a Jedi Consular. Currenly 8/2 respectively.
Progressed throughout NPC storylines as far as they can be at the moment.. unfortunately I didn't save before each dlg tree (doh!)
I have not played Pazaak at all, but I did buy the deck. The only sidedeck cards are the ones found in "loot". I did not buy any.
Beat all the Duelers, including Bendak Starkiller
Rescued the Undercity Village and sent them on their merry way to the Promised Land
I totally forgot to do the "Twilek Dancer Dance" option (damn it) :xp:
Aligned with the Hidden Beks
Gave Rakghoul Serum to the doctor
LS Bounties, meaning I spared Dia, Matrik & the 'other guy' (I forget the name).. and killed the other 2.
Opted for the "Sith Party" rather than rescue the Hidden Bek being "muscled" by the Sith Troopers (Sith Disguise)
Was 'nice' to the Ithorian getting picked on by the punk kids
Remember! This was played with modder's intentions in mind.. there are critical saves before each point listed above (and then some.. hehehe). I decided to post this "by planet" rather than waiting to get through the entire game for a number of reasons.
- It seems everyone is wanting to 'skip' Taris. So until/if a mod is made to do so, this should serve fine for you (with the additional aid of KSE). I figured the earlier the better for this particular planet(s).
2,061 downloads
(0 reviews)0 comments
Submitted
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File Reviews
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I'm very eager to give it a try but I just can't. I installed KMRP, used KPM patcher with only 2 patches - KMRP and High FPS Fixes.
Then I run your install.cmd and all I get is this:
INSTALL FAILED: Executable compatibility check failed at 47 required hook site(s).
0x004F1A3E: expected [B8 14 00 00 00], found [6A 85 05 C2 9E]
0x004F1A43: expected [0F B6 D0 3B 4C 96 38], found [CE EB 19 56 C1 7C 49]
0x0054EC5B: expected [C7 02 14 00 00 00], found [34 50 71 50 DE 29]
0x00552C9A: expected [8D 7E 38 B9 15 00 00 00 F3 AB], found [66 3F 2E 33 9D 15 28 89 29 00]
0x00552F8A: expected [8D 6E 38], found [DA 7B 54]
0x00552FD6: expected [83 FF 14], found [A7 5A 68]
0x005A54A0: expected [0F B6 F0 3B 54 B1 38], found [F6 AB 63 77 5A C7 1D]
0x005A54AA: expected [83 F8 14], found [75 93 66]
...and 39 more mismatched hook site(s).
Another executable patch or a different KOTOR binary layout is using code this mod needs. No changes were made.Press any key to continue . . .
Edited by WarlordThorvald
I had bunch of graphic mods and old widescreen fix installed before, but deleted it and restored original exe - no luck.
Then I just deleted my game and re-downloaded it (steam version), installed KMRP and patched clean version of the game with KPM - and result is the same.
I am at loss here. -
Does exactly was it says it does!
An observation: Having this active requires it to be installed dead last after EVERYTHING ELSE. If, say, I were to add"High FPS Fixes" or other patches through KotorPatchManager with "...Progression" already active, I lose the ability to back out of the level-up screen(effectively restoring the vanilla game's constraints where it would not let you exit the level-up UI to return to normal gameplay at all until you leveled up.)
This I confirmed via live testing/gameplay last night: I had to uninstall and re-install "....progression" after adding the KPM patches so it effectively sits at the very END of the installation order. This fixed the issue and I could back out of the level-up screen freely.
FYI I'm using KMRP 1.5.1 and KPM in my setup.
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Ellhaim 0
This mod sorta works. Except that the model is very transparent. Especially on the metal/darker details of her outfit/model. Kind of unusable imo. Just makes me feel like I'm playing the ghost of Talon.
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Fantastic work!!! Quick question to any who read this: I'm a total rookie with modding, and in my most recent playthrough, when the camera executed the flyby when the HK-50s shot you down over the polar region(when they start speaking "Egotistical Boast") I saw the mod author's logo. Again, since I;m new to this, I likely made a mistake when I added them, so how can I correct it so I don't see the logo?
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lorddli 2
does what it says on the tin and i like it
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Awesome mod! Some necessary powers filling out the pool, especially with Revitalize.
I don't know if this is cool, if not I will absolutely delete it... But I had AI upscale your icons so that they would work properly at high resolution (the images look basically identical, they're just 64x64 instead of 32x32). -
Nice job !
ou plutôt dans ce cas Beau travail ! -
This Mod fixes all of the problems that I have when I got back to play this game on newer systems.
The dev behind this mod was quick to answer any questions I had since I was a Linux user of this mod.
Great quality mod, that fixes issues I was having in Ultrawide such as the dialogue windows not working on the first step of a new conversation (Typical on Ultrawide) as well as improving general stability of the game.
Would recommend for anyone playing the game.
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Ok, I hope this helps perfect it because it's a good idea on paper. I'll keep it as "matter-of-factly" as possible.
My experience with this mod: My setup already had TSLRCM+M478PE+PartySwap as a foundation already running. I installed this mod, created a fresh, new character to test it out, made it to the Telos Citadel Station, and after the "house arrest" sequence wrapped up and I was free to move, the quest triggers, unknown to me, were compromised. For example: The ambush on Dock Module 126? The 5 thugs that attack you spawned, I fought them and beat them, but the dialogue script failed to recognize the instance, leaving the TSF NPC in an infinite "text box loop" saying "don't let them hurt the droid; the instance didn't close properly and, naturally, the journal quest didn't update. I reloaded a save file just prior to that beat and it played out correctly a second time. When I showed the "modified holdout blaster" to Lt. Grenn to pick up the "suspicious goods" quest? that dialogue with Grenn played normally, however the journal didn't log the "suspicious goods" quest at all. So, the masked thug that's supposed to ambush you in the Entertainment Module immediately after that dialogue didn't spawn. Another tell-tale sign that something was wrong is that the Dobo Brothers' Merchant Room was completely inaccessible: The door would not open, full stop. Also, one of the doors to the cantina turned into a "one-way" exit. You could exit out of the cantina through it but not go back in. The other door worked fine. And for some reason, some NPCs appeared with no head whatsoever, (though I'm uncertain of this last bit is related.) To solve these problems on my setup, I purged my game's Override, performed a Steam Integrity Check, and re-installed all my mods in the proper order, except this one. I hope this helps you perfect it.
EDIT: To be clear, I don't use the Steam Workshop for anything whatsoever; I only use Steam to launch the game. All my mods were installed through their respective standalone TSLPatcher executable.
Edited by jmorenobothwell -
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lorddli 2
Perfect companion mod to go along with KMRP
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You are the pillar of this community
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The Atton no guyliner with mid scruff is absolutely perfect! Love this!
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This wonderful black magic fuckery has enabled me to play my favorite game of all time at 240fps without any issues and I am very happy about it. Thank you!
Edited by gilless429-
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Excellent addition! Everything worked great, and I love the different logs and the story they tell!
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