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Everything posted by Kaidon Jorn
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Ok! So for my last trick...should I be doing compares for every UTC that I want to affect in game with TSLPatcher?
i.e. Just have the patcher place the saber or (crystal) in hand or in pack inventory on the UTC? Maximum compatibility?
I suspect ...YES!!!
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For appearance-only change I'd personally go with comparing/patching the presented UTC/s -- but, if there are couple of mechanics change [and/or in addition to appearance's] like feats, skills, inventories, etc. - I'd go with hard-replace.
The reason is sometimes you'd want the creature/UTC to behave like you want--as mod's design--and to make sure of that you don't want left-overs from previous changes presented in there.
Yes, there'll be compatibility issue with other mods -- but a plus for that you got your mod working as intent to.
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😭My baby is so sick. She keeps gagging, lost her voice completely, not eating very much from said gagging, and generally looks like she feels like crap. Can't get to vet til thursday. 😢I'm starting to think she inhaled a cookie and its stuck in her throat or lungs.
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Yes thanks. Her voice is just starting to come back today. I actually didn't get her to the vet on Thursday, because I couldn't catch her. There's still some chest congestion but she's not gagging as much (maybe once or twice in the last 2 days). She's doing better and is playing but still needs antibiotics from the vet on Monday. She caught all this sickness from my new rescue...he is the culprit.
He is doing alot better but passed it to Penny. My baby!
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Wow. This is maddening. I can't get Flawless Widescreen OR UniWS method to work for TSL. 😡
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Thoughts? https://youtu.be/wO0fP9MyWOU
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So how do you make a new lightsaber power crystal for K1??
Where do the effects for the item actually come from? a 2da?
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The Lightsaber itself, it might be best to study other K1 upgradeable items like the Prototype Sword to get the hang of it.
Go to a Lightsaber uti in Kotor Tool, go to Properties, make a new effect using the Item Property Editor and on the bottom right corner is "Upgrade required to activate".
Add your new crystal as a new line in upgrade.2da and if you place this in your Override folder (with your new crystal) and have the "Look up Game's Override folder for 2DA files" set then your new crystal will be ready for you to add to your Lightsaber.
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