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Everything posted by Kaidon Jorn
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Aight. I don't understand why KotOR Tool won't see K2, but it sees K1 fine.
Have them both on Steam, but KT doesn't register K2 for some reason. I just reinstalled it.
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The Steam version doesn't put the path in the right place in the registry. See here.
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So now I'm getting back into K2 and SLM so I can fix and streamline the TSLpatcher installation and take another go at blade textures and whatnot. Also maybe fix the disappearing textures for good. (Maybe)
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Wow. Gotta say overall really impressed with the whole Kenobi series. That was kinda.....kinda f***in' awesome.
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out of commssion for a bit. I destroyed my lower back. laid up in bed mostly.
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Thanks all. Yeah, getting old sucks. This is a reoccuring thing been going on for years. Not sure what original cause was, and can never predict when it'll happen next. Maybe just overworking myself.
But its getting better slowly. Felt well enough today to try to go to work. That didn't last long.
Chiropractor would also be a reoccuring thing. Once you start you can never stop.
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Ok! So for my last trick...should I be doing compares for every UTC that I want to affect in game with TSLPatcher?
i.e. Just have the patcher place the saber or (crystal) in hand or in pack inventory on the UTC? Maximum compatibility?
I suspect ...YES!!!
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For appearance-only change I'd personally go with comparing/patching the presented UTC/s -- but, if there are couple of mechanics change [and/or in addition to appearance's] like feats, skills, inventories, etc. - I'd go with hard-replace.
The reason is sometimes you'd want the creature/UTC to behave like you want--as mod's design--and to make sure of that you don't want left-overs from previous changes presented in there.
Yes, there'll be compatibility issue with other mods -- but a plus for that you got your mod working as intent to.
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