Kaidon Jorn

Modders
  • Content Count

    611
  • Joined

  • Last visited

  • Days Won

    53

Everything posted by Kaidon Jorn

  1. All my mods here on Deadlystream are all now up for grabs. Change them, fix them, do what you want. You do not need my permission nor consent and you may rerelease it whereever/however you like. I do however, expect to be credited as the original author in the readme. I wont be around to see it, so it wont bother me at all, lol.

    1. Sith Holocron
    2. Hassat Hunter

      Hassat Hunter

      Why aren't you sticking around?

  2. I do not have it anymore, and as to where to download I have no idea. I did actually try to find it and re download it some months ago but no luck.
  3. So where are you up to? Because one thing about SLM (if you're trying to use it again) is that you would need to have it installed prior to getting to the Telos Military base, because that's where sabers (or crystals) start to drop. At the very least, before you step on to the Ebon Hawk for the first time (so after talking to Atris). That way you only missed one schematic and a crystal for a one off saber. But it's kinda necessary because of all the waypoints that are used within 003EBO.mod. So you could go back to a save prior to that in order for SLM to work correctly. Just FYI.
  4. Also, Dustil Restoration and SLM would conflict depending on install order. Dustil Restoration would be installed after SLM in order for that mod to work properly because of 711KOR, and you'd be missing one saber drop from SLM in the tomb, but other than that, should be ok. (So really, Dustil Restoration and SLM conflict. May want to pick just one)
  5. I think I might know what the problem is..but I uninstalled everything a few days ago lol Yep, I know what it is..working on a fix right now. He dosent use SLM, and in my idiotic modding rampage, failed to edit a fresh baodur.dlg instead of the SLM one. WHOOPS ----------------------------------------------------------------------------------------------------- Ok, here is the fix. Drop this one in Override and let it overwrite the original. One question though, what was not working about the armor quest? baodur.dlg Sorry about that I will get a new version uploaded pronto. (this is why I need to stop modding before I start trying to do to much - because I confuse myself and end up messing things up.
  6. I would not be able to do that now, but really, I already have in a way. There are a few hilts that are very similar to Luke's ROTJ hilt that I modeled that are here on this site. Check the green DRHM 8.1 (Default Replacement Hilt Megapack) model and there's a few others I can't think of at the moment.
  7. Like I said, if you go to bifs>>templates.bif>>blueprint,item>>a_robe_26.uti, that's the uti for Darth Malak's Armor. the general tab has the texture variation on the bottom right. change that to 7 as previously discussed....then change the tag and template also to something not already used, say "a_robe_50" just as example..I always make everything have same tag/template and filename so I know what it is right off the bat. Change the description or the name of the item to whatever..could be "SchiddyMedia's Robe" Mess with the properties.. etc, etc.. Save it in override as something else...as in a different filename.."a_robe_50.uti " from example above...make sure it has the ".uti" suffix. And voila. Is it workin' for ya?
  8. Rename your new texture to pfbm07(1 thru 6 are used by the game), drop that in override, then put the texture variation in the uti (using KotORTool) to 7 and drop your new .uti in override. Then use KSE to get it and test it out.
  9. I'm actually downloading iTunes now so I can give the game a spin, but at first glance it doesn't look all that great. Oh...oops nevermind, for iPhones only...oh well.
  10. Apologies, but not on my end. If someone wants to create that mod from my models, have at it.
  11. File Name: Revan's TOR Saber File Submitter: Kaidon Jorn File Submitted: 04 Sep 2015 File Category: Mods TSLRCM Compatible: Yes Revan's Canonical TOR Lightsaber's 1.1 ========================== Compatible with TSLRCM 1.8.4 Here is the return of Revan's Canonical TOR Lightsabers. This time the models have been rescaled and the skins touched up a bit. It comes in all the standard game colors and is only learnable by fighting the vision of Revan in the Korriban Tomb. The mod is compatible with SLM 2.0 with the compatibilty patch included, but will replace the "Mandalorian War Leader's" lightsaber models and icons. I tried to pick an SLM saber that I thought not many would care for to replace it with. Who knows if I succeeded. Simply run the "RevanSabers.exe" to install for normal TSLRCM 1.8.4 gameplay. If also using SLM 2.0 - immediately apply the SLM compatibilty patch. To remove open the BACKUP folder created in the the original download folder and replace all files in game's Override and Modules folders. Not compatible with VP's Duplisaber Mod. Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES. Click here to download this file
  12. Version 1.1

    2,203 downloads

    Revan's Canonical TOR Lightsaber's 1.1 ========================== Compatible with TSLRCM 1.8.4 Here is the return of Revan's Canonical TOR Lightsabers. This time the models have been rescaled and the skins touched up a bit. It comes in all the standard game colors and is only learnable by fighting the vision of Revan in the Korriban Tomb. The mod is compatible with SLM 2.0 with the compatibilty patch included, but will replace the "Mandalorian War Leader's" lightsaber models and icons. I tried to pick an SLM saber that I thought not many would care for to replace it with. Who knows if I succeeded. Simply run the "RevanSabers.exe" to install for normal TSLRCM 1.8.4 gameplay. If also using SLM 2.0 - immediately apply the SLM compatibilty patch. To remove open the BACKUP folder created in the the original download folder and replace all files in game's Override and Modules folders. Not compatible with VP's Duplisaber Mod. Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
  13. I want to move Bao-Dur. He's been in that spot for way too long.

    1. HK-47

      HK-47

      Query: What about giving him a path like T3 has, just longer with more rooms he goes to?

    2. Kaidon Jorn

      Kaidon Jorn

      Ooh yeah I like that. so, center holoterminal, security camera room and his original spot? then he walks between the 3? OK! who will help me on the script?

      lol

    3. Kaidon Jorn

      Kaidon Jorn

      j/k I can probably do it as long as I have the patience

       

    4. Show next comments  36 more
  14. It is Anakin's lightsaber, according to one internet rumor (perhaps now fact), Rey buys it from a Jakku vendor then later gives it to Finn. I was hoping that particular speculation of having the lightsaber that Luke lost in ESB be in this movie was untrue. Buuuut..guess not.
  15. View File Bao-Dur's Head Reskin Bao-Dur Reskin 1.0 ============== Kaidon Jorn August 2015 This is a simple reskin of Bao-Dur which isn't all that great, but it works. New portraits are included. To install drop all files into game's override folder. To remove take them out again. Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES. Submitter Kaidon Jorn Submitted 08/29/2015 Category Skins TSLRCM Compatible  
  16. Version 1.0

    394 downloads

    Bao-Dur Reskin 1.0 ============== Kaidon Jorn August 2015 This is a simple reskin of Bao-Dur which isn't all that great, but it works. New portraits are included. To install drop all files into game's override folder. To remove take them out again. Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
  17. Hey there was a missing intended texture on the Consular's Battle Robe that I left out of 1.3 that has been fixed. Also adjusted the prices on a few of them cause they were outrageous. But that's what happens when you don't pay attention huh?
  18. Bao-Dur's Electromesh Armor View File Bao-Dur's ElectroMesh Armor 2.1 ------------------------------------------------------- Author: Kaidon Jorn Compatible with TSLRCM 1.8.4 Many moons ago this mod was part of HotOR 1.6, and I thought I had lost the .zip folder for it, but it's now found and I can bring it YOU, the player, in this new updated for TSLRCM 1.8.4 version. This mod adds a small quest to have Bao-Dur build his own non-force restrictive armor once he reaches 10th level. The armor itself is a reskin of normal Electromesh Armor I made back in 2012. The quest will have you find some shielding components and a mesh suit on Nar Shadaa so that he may turn them into a powered ElectroMesh suit. It is important that you speak to him when he becomes 10th level and pick up the quest so that you don't find the parts beforehand, which is definately a possibilty. Originally the quest started only after he had become a Jedi Guardian, but I changed it to start earlier so you can get better armor for him that will remain viable throughout your play through. Run the .exe to install ***IMPORTANT*** Version 2.1 fixes Bao-Dur's dialog for normal (non-SLM) installation. I advise to install SLM first before this mod, then simply open the folder called "SLM Compatibilty" and copy and paste the new dialog file into Override and allow to overwrite. (You may want to backup the one in Override first) Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES. Submitter Kaidon Jorn Submitted 08/22/2015 Category Mods TSLRCM Compatible  
  19. Version 2.1

    1,719 downloads

    Bao-Dur's ElectroMesh Armor 2.1 ------------------------------------------------------- Author: Kaidon Jorn Compatible with TSLRCM 1.8.4 Many moons ago this mod was part of HotOR 1.6, and I thought I had lost the .zip folder for it, but it's now found and I can bring it YOU, the player, in this new updated for TSLRCM 1.8.4 version. This mod adds a small quest to have Bao-Dur build his own non-force restrictive armor once he reaches 10th level. The armor itself is a reskin of normal Electromesh Armor I made back in 2012. The quest will have you find some shielding components and a mesh suit on Nar Shadaa so that he may turn them into a powered ElectroMesh suit. It is important that you speak to him when he becomes 10th level and pick up the quest so that you don't find the parts beforehand, which is definately a possibilty. Originally the quest started only after he had become a Jedi Guardian, but I changed it to start earlier so you can get better armor for him that will remain viable throughout your play through. Run the .exe to install ***IMPORTANT*** Version 2.1 fixes Bao-Dur's dialog for normal (non-SLM) installation. I advise to install SLM first before this mod, then simply open the folder called "SLM Compatibilty" and copy and paste the new dialog file into Override and allow to overwrite. (You may want to backup the one in Override first) Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.