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Everything posted by StellarExile
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Hey everyone, I've been poking around for mods and I've noticed a lot that LoneBullet has plenty of them. However, I know that many of them on LoneBullet are also on GameFront. There's some mods on LB I want to download that aren't on GF. I'm wondering if anyone knew if the mods from LoneBullet were stolen or uploaded without permission? I don't want to download stolen mods and disrespect the authors.
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- 124 comments
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- handmaiden
- party
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(and 2 more)
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Fixed Hologram Models and Admiralty Redux for TSLRCM
StellarExile commented on DarthParametric's file in Mods
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Widescreen Res and Movement Bug Help K1
StellarExile replied to Skeet1983's topic in Knights of the Old Republic General
Seems like a problem with the game. I would try going to r/kotor to see if they have a solution. Sorry I couldn't be of any more help :(. -
Widescreen Res and Movement Bug Help K1
StellarExile replied to Skeet1983's topic in Knights of the Old Republic General
I would try turning on V-Sync if you don't already have it on. -
portraits All PC And Party Portraits (Modders Resource) (TGA)
StellarExile commented on thetruerevan75's file in Modder's Resources
- 1 comment
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- resource
- party members
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(and 6 more)
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Something I came across when using force powers is that both Force Aura and Burst of Speed grant bonuses to defense of +2, but only force aura's defense bonus is displayed. For example, say the character has an existing defense rating of 18. If the character uses force aura, the character screen correctly displays the bonus (it will display the defense rating as being 20). but if using speed, the defense bonus is not displayed (the defense rating still says 18). Can anyone else confirm this and if it can be fixed?
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Disappearing Weapons
StellarExile replied to StellarExile's topic in Knights of the Old Republic General
Actually no mods. It might be a vanilla issue. -
Has anyone noticed the issue with disappearing weapons on the Ebon Hawk and hideout? Whenever a party member is equipped with a weapon they flourish it but the weapon is invisible. It's a problem in both games. I've also noticed that there is a thing where whenever you switch equipment the animation changes (specifically running) when carrying. a lightsaber.
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Diversified Jedi Captives on the Star Forge
StellarExile commented on DarthParametric's file in Mods
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KOTOR1 Mandalorian Heads Bug???
StellarExile replied to Masirimso24's topic in General Kotor/TSL Modding
Probably. Do you know who the mod author of the Fett Mandos is?- 10 replies
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- starkiller
- bendak
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KOTOR1 Mandalorian Heads Bug???
StellarExile replied to Masirimso24's topic in General Kotor/TSL Modding
That may be the problem. Unfortunately, if it doesn't use the TSL patcher, I don't think it will be compatible with a lot of other mods.- 10 replies
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- starkiller
- bendak
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KOTOR1 Mandalorian Heads Bug???
StellarExile replied to Masirimso24's topic in General Kotor/TSL Modding
I'm a little ignorant on this topic, but I did a little research, and I think the issue might be a messy appearance.2da file. Did you download the mod from here?- 10 replies
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- starkiller
- bendak
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- 13 comments
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- supermodel
- fix
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For some reason in KOTOR 2 sometimes areas become black and cannot be seen. I believe this mod fixes the respective files and removes the issue.
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Line down the middle of Carth's Forehead
StellarExile replied to Elwood288's topic in General Kotor/TSL Modding
No problem! I'm just glad I could help -
Line down the middle of Carth's Forehead
StellarExile replied to Elwood288's topic in General Kotor/TSL Modding
It's the character seam line on the model. I believe it is a problem with mipmapping in the game. In your case, it may be the modded texture. Hopefully this will help.