735 files

  1. Enhanced Merchants

    Original Review on Filefront:
     
    Well again Shem brings us another one of his awesome merchant mods and this time it is for TSL so you all can tell this is going to be really cool. This one does bascially the same thing as the K1 version of this mod but with a twist, it is for TSL. Again this does upgrade a good majority of the merchants in TSL like it did in K1... 90% to be exact. Now as before he wasd thinking of all of you guys who just have too much moeny for your own good, so now also in TSL you can get rid of those pesky credits that you just seem to accumulate. So all in all like I said in my last review of the K1 version of this mod I really do find it quite beneficial and overall great to have in the game.
     
    Now as I said my personal opinion of this mod is that it is a real asset to the game andI think he did a great job on it, I also do highly recommend putting it into your game just to have all of those benefits. Anway though as always enjoy and please make sure you downloads this one right away...Enjoy people!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    4,648 downloads

       (3 reviews)

    1 comment

    Updated

  2. Invisible Headgear

    Original Review on Filefront:
     
    Masks are as much a part of Star Wars as Wookiees or the Sith. The only problem with those masks like I said in my review of Shem's KotOR I version of this mod is that they look a bit... silly. Very few masks have the certain something needed to make the wearer look cool.
     
    Now if you're like me and of course my good friend Shem you think the same thing. So how do we get rid of the eyesores that give us enhanced feats, attributes, and skills without giving up the bonuses that come along with them? Well that is where Shem comes in. He has devised an ingenious way to get rid of them without giving up those certain bonuses. The solution is just to make them invisible.
     
    By using the "Null" model in the game and renaming it to portray all of the default masks in the game he has successfully made them invisible. So no more of the "should I wear this mask or does it make my character look stupid" dilemma. You can just get an invisible mask on and wear it with pride.
     
    So I really have to say awesome job Shem. Not only did you make all of those fashion statements you did it for both games! So really GOOD JOB. Now to all of you TSL freaks who have been itching to get your hands on this... Enjoy!
     
    Also, sorry for the long delay everybody.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    11,309 downloads

       (8 reviews)

    5 comments

    Submitted

  3. Realistic Visual Effects

    Original Review on Filefront:
     
    As promised, the KotOR II version of Shem's Realistic Visual Effects mod is up! Because I'm lazy, I'll quote parts of the KotOR I review...
     

    All those nasty visual effects are gone with this mod. There are too many to count, and you'll probably want to see for yourself anyway, but here are the basics:

    As far as I can tell, this mod is identical to the KotOR I version, because in essence there weren't more annoying visuals in KotOR II, just more of the same. For those of you who are as annoyed by the special effects as I am, this mod is just for you! Also, it should come in handy for those fan film makers out there. Enjoy!  

    The mod does use the TSL Patcher, of course, since this is a major edit of the visualeffects.2da file. But you'll need WinRAR or 7Zip to extract the files in the first place.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    31,207 downloads

       (6 reviews)

    5 comments

    Updated

  4. Increased Attributes and Skills

    Original Review on Filefront:
     
    NOTE: This mod can be used for both Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords. Check the read-me for important installation information!
     
    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.
     
    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!
     
    ~Inyri
     
    NOTE: Please leave your comments on this and all mods on this site. Authors love feedback!

    13,213 downloads

       (5 reviews)

    7 comments

    Updated

  5. Force Power Progression

    Original Review on Filefront:
     
    Here we have a mod by our newest staff member JediShemL. This mod changes the way each Jedi Class gains their Force Powers per level. Every now and then your jedi will get two powers, then next level he will get one. It is pretty much random the way he has set it up. As for balance, I would have to say this mod is as balanced as it could be. The noticable difference that this mod has to other feat/force power gain mods is that it changes the rate at which your specific class gains powers.
     
    - JediKilla

    3,451 downloads

       (3 reviews)

    0 comments

    Updated

  6. Feat Progression for TSL

    Original Review on FIlefront:
     
    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.
     
    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.
     
    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    5,832 downloads

       (6 reviews)

    6 comments

    Updated

  7. Handmaiden-style Undies For Female PCs

    Original Review on Filefront:
     
    Nice outfit - what, you miners change regulation uniforms while I've been in here?
    -Atton Rand
     
    That default underwear we get as an Exile resembles nothing as much as it does a burlap sack. Come on. If you have to run around most of the first planet in your knickers, shouldn't they at least be something attractive? And how about giving Atton a reason to snark about his "half naked interrogation fantasy?"
     
    Shem takes the handmaiden underwear - (that lovely bit of fan service for the guys when your male Exile wrestled Brianna) and turns it into default underwear for the rest of the female crew. Slinky black skivvies never go out of fashion, and cross universes well.
     
    Again, feedback both good and bad will assist greatly in helping the autor make more and imoroved mods in the future. They also make no profit off these ventures other than your feedback
     
    - Allronix

    4,319 downloads

       (1 review)

    2 comments

    Submitted

  8. Playable Dopak

    Original Review on Filefront:
     
    Well, what do we have here? Shem has finally released his Playable Dopak mod. I say finally because he's been using that head to make YouTube videos for ages, and now he's decided to give all of you out there the chance to use it as well. Now, let's see...there are six parts of a head mod that I can think of: there's the head skin, the dark side transitions, the portraits, the basic clothing, the underwear, and of course there's all that .2da editing that you won't have to worry about because this mod uses the TSL Patcher. So let's start with the head skin.
     
    Well, it's Dopak. Not much more to say than that. Dopak is one of the mercenaries on Dantooine that hangs out with Azkul by the old ruins. He's the guy with whom Zherron has been secretly trading messages, and he'll give you his opinion about the settlers, the administrator, and just about everyone on the planet. Shem took Dopak's head and made it as an optional head for a male Exile. As for dark side transitions, there's one skin, featuring Sith eyes similar to the ones that Anakin gets in Episode III: Revenge of the Sith. And of course there are custom portraits included.
     
    One of the things I've noticed that most modders include with head mods is custom underwear and clothing for their character. Well, this is no exception. Dopak will have a black jumpsuit instead of a potato sack and red bowling shoes. And the clothing is a reskin of Jolee's clothing from Knights of the Old Republic I, I believe--just one of many KotOR I elements left over in the game files.
     
    And that's about it. If you're looking for another head option, well here you go. As I mentioned earlier, the TSL patcher will install everything. Make sure you select your SWKotOR2 folder, not the Override folder. And you'll need WinRAR/7zip to extract the files. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    696 downloads

       (1 review)

    1 comment

    Submitted

  9. Playable Taepalae

    Original Review on Filefront:
     
    Ah, Shem returns with another head mod, so soon after the last one. This one is of another non-player character from Dantooine, but this time it's a female one. In order to complete the main quest on Dantooine, you have to enter the Jedi Enclave sublevel, which has been overridden with laigreks and salvagers. Before you enter, you come across a group of such salvagers led by Taepalae. She might look familiar, as it's similar to one of the female head options from Knights of the Old Republic I. (For the record, it was Shem who told me this...it's been ages since I've played KotOR I. )
     
    Anyway, as I was saying with the Dopak skin, there are five parts of a head mod, not including all the .2da editing, which is done by the TSL Patcher for this mod (of course ). I'll start with the head skin: it's Taepalae. Shem didn't make any changes, and this sort of thing is really a matter of preference anyway. As for dark side transitions, instead of the zombie look, you'll get a pair of Sith eyes. There are custom portraits, one light side, one dark...though she kind of looks evil in both. Custom underwear is the same as Brianna the Handmaiden's, since they have the same skin tone, and for clothes Shem used a reskin of the Twin Sun outfits. There's a bit of a problem with the latter in the character creation screen, but after that it's fine.
     
    That was five things, right?
     
    As I said with the Dopak mod, if you're interested in trying something new for a change, give this a download. You'll need WinRAR/7zip to extract the files, and be sure to select the SWKotOR2 folder--not the Override folder--when you run the TSL Patcher. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    1,002 downloads

       (4 reviews)

    4 comments

    Updated

  10. A Darker Peragus REDUX

    Using the techniques pioneered by the great modder Canderis, I have created my own version of the Darker Peragus formula.
     
    However, when working with the darker areas, I noticed that no matter what I did, all of the Plasteel Canisters and Footlockers were much too bright.
     
    And so, with the help of my modding compatriots, I have darkened all of the placeable items in the Peragus, Peragus Spacewalk, and Harbinger portions to match the darker lightmaps.
     

    To Install:
    Choose from either the full REDUX (WIth all of my customized lightmaps), or from the compatibility option (For those using Canderis' A Darker Peragus mod)
     
    (Note: There are two versions available to download. Use the A_Darker_Peragus_REDUX_TSLRCM if you have TSLRCM installed, and A_Darker_Peragus_REDUX_Vanilla if you don't)
     
    To Uninstall:
    1) Replace the .mod files in your Modules folder with the .mod files found in the Backup folder
    created by the TSLPatcher,
    2) Replace the placeables.2DA in your Override with the placeables.2DA from the Backup folder, and
    3) Copy all of the TGA MDX and TXI files from the TSLPatchdata folder to your Override
    (let them overwrite files if they’re already there), and then delete them all from it
     

    Permissions: Please inform me if you would like to use this mod or its assets in your own projects.
     
    Credits: Canderis for his permission in making a compatibility for his mod and for teaching me how to
    edit lightmaps to darken levels with his own mod A Darker Peragus;
    FairStrides for his endless insight, his BGR-RGB Converter,
    and for packaging this mod’s install as well as walking me through the process,
    LiliArch for her research into editing assets within the GIT
    and teaching me what a ColorTweak variable is; Darth Sapiens for his resource Cubemap Pack to make the
    Spacesuit snazzy; The rest of the Deadlystream community for their continued support and enthusiasm;
    TK102’s KGFF for its easy to use interface and raw GIT editing power;
    Fred Tetra for making KOTORTool which is still my favorite modding utility;
    Adobe for their Photoshop; Obsidian for making KOTOR2 in the first place;
    Bioware for starting the KOTOR craze in the first place;
    and George Lucas for starting all of the Star Wars insanity.

    2,598 downloads

       (8 reviews)

    18 comments

    Updated

  11. The Deadly Stream

    Description
    Just a little joke mod, made in imitation of the old Holowan Spire that Doom_Dealer made.
    On this one you can meet and interact with a few of the regulars on the DS forums.
    If it proves popular, I may expand it later on.
     
    Please don't be upset if I didn't include you. This is a joke mod, and it's meant
    in a spirit of fun.
     
    Installation
    Put 'deadlystream.mod' into your Modules folder. Do *NOT* put it in the Override.
     
    To get there in game, type "warp deadlystream" into the console and hit return.
     
    Uninstallation
    Remove the file again.
     
    Permissions
    You may not upload new versions of this mod without my permission.
    You may not upload this mod to other websites without my permission.
    You may not claim to be the author of this mod.
     
    Credits & Thanks
    Thanks to:
    - Hassat Hunter for spotting the bug in v1.0;
    - Doom_Dealer for the original Holowan Spire;
    - Fair Stride for help bugfixing, and for letting me bounce ideas off him;
    - DeadlyStream.com for being such a fun, nice place.

    341 downloads

       (5 reviews)

    9 comments

    Updated

  12. Revan's TOR Saber

    Revan's Canonical TOR Lightsaber's 1.1
    ==========================
    Compatible with TSLRCM 1.8.4
     
    Here is the return of Revan's Canonical TOR Lightsabers. This time the models have been rescaled and the skins touched up a bit. It comes in all the standard game colors and is only learnable by fighting the vision of Revan in the Korriban Tomb.
     
    The mod is compatible with SLM 2.0 with the compatibilty patch included, but will replace the "Mandalorian War Leader's" lightsaber models and icons. I tried to pick an SLM saber that I thought not many would care for to replace it with. Who knows if I succeeded.
     
    Simply run the "RevanSabers.exe" to install for normal TSLRCM 1.8.4 gameplay.
    If also using SLM 2.0 - immediately apply the SLM compatibilty patch.
    To remove open the BACKUP folder created in the the original download folder and replace all files in game's Override and Modules folders.
    Not compatible with VP's Duplisaber Mod.
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    2,166 downloads

       (5 reviews)

    7 comments

    Submitted

  13. Extended Ending

    ========================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
     
    Extended Ending 1.01
    ========================================================
     
    Author: danil-ch
    Contact: danil-ch can be reached via pm at deadlystream.
    Name: Extended Ending
    Filename: ExtendedEnding_1.01.rar
    Original Release Date: 09/03/15
     
    1. Description:
    ----------
    This is an enhanced version of the Ending sequence. 
    Player can now: 1) remain on Malachor V; 2) follow Revan into the Unknown Regions; 3) return to his/her exile.  Each of these decisions now affect the final scenes of the game.
     
    2. Install:
    ----------
    (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) TSLRCM 1.8.4 Required
    This is a mod for TSLRCM, it will not work otherwise. So have that installed.
    To install, extract the Main Patch folder to anywhere you like, as long as it is not the SWKotOR2 folder. Simply run ‘install.exe’ from within the "Main Patch" folder.
     
    3. Uninstall:
    ----------
    There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply copy the 904mal.mod into your Modules folder, 904MAL_loc.mod into lips folder, globalcat.2da into Override folder and you will have reverted to TSLRCM 1.8.4
     
    4. Bugs:
    ----------
    This has been tested several times to make sure nothing weird happens. If you find anything, let me know.
     
    5. Thanks:
    ----------
    Thanks go the entire TSLRCM team, your work has been outstanding.
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,078 downloads

       (6 reviews)

    21 comments

    Updated

  14. Bao-Dur's Electromesh Armor

    Bao-Dur's ElectroMesh Armor 2.1
    -------------------------------------------------------
     
    Author: Kaidon Jorn
     
    Compatible with TSLRCM 1.8.4
     

    Many moons ago this mod was part of HotOR 1.6, and I thought I had lost the .zip folder for it, but it's now found and I can bring it YOU, the player, in this new updated for TSLRCM 1.8.4 version.
    This mod adds a small quest to have Bao-Dur build his own non-force restrictive armor once he reaches 10th level. The armor itself is a reskin of normal Electromesh Armor I made back in 2012.
    The quest will have you find some shielding components and a mesh suit on Nar Shadaa so that he may turn them into a powered ElectroMesh suit. It is important that you speak to him when he becomes 10th level and pick up the quest so that you don't find the parts beforehand, which is definately a possibilty. Originally the quest started only after he had become a Jedi Guardian, but I changed it to start earlier so you can get better armor for him that will remain viable throughout your play through.
     

    Run the .exe to install
     

    ***IMPORTANT***
    Version 2.1 fixes Bao-Dur's dialog for normal (non-SLM) installation.
    I advise to install SLM first before this mod, then simply open the folder called "SLM Compatibilty" and copy and paste the new dialog file into Override and allow to overwrite.
    (You may want to backup the one in Override first)
     
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    1,687 downloads

       (5 reviews)

    12 comments

    Updated

  15. Kenobi (Episode III)-Inspired Head TSL

    This mods adds a new pc based on Obi-Wan Kenobi's appearance in Episode III. The head is a heavily remodeled pmhc06, the skin is made from scratch in a higher resolution.
     
    Installation: Press "Kenobi Install.exe" and follow the instructions.
     
    Removal: Remove the relevant .mdl, mdx and .tga files and put back the .2da files stored in the backup folder
     
    _________________________________
    I do not give permission for this mod to be reuploaded to other sites and/or sources without my knowledge.

    2,315 downloads

       (9 reviews)

    17 comments

    Submitted

  16. Opposition Launcher (2.0)

    Original Review on Filefront:
     
    "Here we have an updated version of Inyri Forge's Opposition Launcher. Updated and ready to rock! Noticable changes include: Lightsaber graphic fix, lightsaber floor glow added and the black spot in KotOR2 logo has been removed.
     
    Here is my previous review of this launcher.

    104 downloads

       (1 review)

    1 comment

    Submitted

  17. Light Lightning Cannon

    Original Review on Filefront:
     
    "Yay! New models for the game are always welcome I remember playing this for JK:A and it was really good. Basically this is a brand new gun model for Kotor2. The lack of any shaders is dissapointing, but i feel that shaders are an extra bonus. I know how inryi loves her shaders Hopefully this will be remedied if the author releases more models. But you dont really need them because it still looks great It says in the readme that
    More great news
    So everyone go download this. It's a very nice addition to the game.
     
    JediKilla"

    170 downloads

       (0 reviews)

    0 comments

    Submitted

  18. Scatter Pistol (1.0)

    Original Review on Filefront:
     
    "I really enjoyed testing this gun out. As in all her models, Inyri has made this one to the best of it's ability. The model is a a replica of the Scatter Pistol model found in Star Wars Galaxies. A definite must download for those who have played SWG as well as those who like new items and the like. VERY nice work.
     
    Custom Icon: YES
    Custom Description: YES
    Custom Shot Sound: NO
     
    ~GSCCC"

    212 downloads

       (1 review)

    1 comment

    Submitted

  19. Sunglasses (1.0)

    Original Review on Filefront:
     
    "A VERY nice pair of sunglasses. Yep, Inyri Forge has done it again. This model is top of the line. Nice brand as well . These sunglasses work with Kotor 1 and Kotor 2 and come in a variety of colors! Great model by a great modeler. If you want your guy to look real cool then this is a must download.
     
    MODEL SPECS:
    -KOTOR 1 and 2 Compatable
    -Comes in a variety of Colors
    -Custom icon
     
    ~Gsccc"

    205 downloads

       (2 reviews)

    3 comments

    Submitted

  20. Sion: Unwounded

    Original Review on Filefront:
     
    "Ok when I first saw this skin in a recent post of the day , I was wondering where I could download it...I actually searched for it but alas nothing. Then there it was sitting in the inbox waiting to be grabbed. I don't think this has been done by anyone so I commend the author for that. Even though the mod is mainly photosourced it's still pretty well done. Some things don't look right, mainly the face, but it's good non-the less. Have a download and enjoy
     
    -JediKilla"

    194 downloads

       (1 review)

    0 comments

    Submitted

  21. Dragon Axe

    Original Review on Filefront:
     
    "What a fantastic model! In fact it's actually two models. This has to be one of the greatest models I've seen to date for kotor2! Inyri is starting to become one of the top model makers for the game. The actual axe itself is amazing in detail, right down to the nicely crafted handle. It kind of gives a bird like effect, with the wings apearing as the blades themselves. The second model is a variant of the original, that being it's a double axe that replaces the vibro double-sword model in the game. Again nicely done, beautiful skining has been applied. So if you looking for a change from the oringinal models go ahead and download this masterpiece.
     
    - JediKilla"

    174 downloads

       (1 review)

    0 comments

    Submitted

  22. Mabari Armorweave

    Original Review on Filefront:
     
    "This is a mod that gives a new skin/armor that looks like Zam Wessel's from AotC and her helmet as a new model. The armor looks like how I remember it, and the metal even has a shine to it! The helmet is modeled and used like a mask, which inheritinaly has clipping problems, yet Inyri has managed to make it so it's not too noticable unless you have really big hair. Personally, I think this is a good reskin/new model, and should make Zam fans happy. To use in-game, type in giveitem mabari for the armor and giveitem mabari_helmet into the console. One last note: The helmet does work with KotOR I, so if you don't have II yet, you can use that part of the mod. Just don't use the armor as the skin needs a specific model in II, so the armor makes I crash.
    -IfritZero"

    191 downloads

       (4 reviews)

    2 comments

    Submitted

  23. Katana

    Original Review on Filefront:
     
    "Katanas. I've always like katanas. To me, they were always sleeker and better-looking than those huge, heavy european broadswords. They were a more elegant weapon for a more ... Anyway, Inyri shows us her modeling talent with this weapon, her version of the Japanese katana. The proportiions are correct and the blade looks spot-on. The only problem I noticed with the model is that if you look at it in first-person view, it looks like the blade clips with the handle a bit. It's not really noticable, though, during normal play. The skin for the handle seems a little odd to me. It doesn't seem really detailed and is a bit blurry. However, the blade looks pretty good and the shader for it works perfectly. Overall, I like this model and I'll keep it in my override folder, though compared to Inyri's other models, it feels a little bit rushed. Recommended download, though.
     
    - IfritZero"

    459 downloads

       (2 reviews)

    2 comments

    Submitted

  24. Squall's Gunblade

    Original Review on Filefront:
     
    "This is Squall's gunblade from FF: VIII. From what I remember about it, it's pretty accurate to what I remember from the game, though I haven't played it in a couple years so that might not mean much. The texture is pretty well done, and I think it looks better since instead of just photosourcing, Inyri did the engravings on the blade by hand. I appreciate a lot since every time I attempt something like that by hand, bad things tend to happen. There's also a shader that gives it a metal shine.
     
    The only real problem I have with this model is that due to the shape of the hilt, sometimes the wielder's hand clips into the hilt as the animations don't take too kindly to it. But since it's usually not that noticable and there's nothing that can really be done at this point (nor would it really be practical to do anything when we can anyway) it really doesn't matter too much. Other than that, I think it's perfect! It works for both KotOR games.
     
     
    ~IfritZero"

    108 downloads

       (0 reviews)

    1 comment

    Submitted

  25. M-98 Widow Replacement

    Uploaded by permission of the author.
     
    Original KotORFiles review:
    "Inyri brings us the TSL version of her model based on the Mass Effect 2 M-98 Widow for KotOR I, which was uploaded earlier this week. Since the mod is chiefly the same as the KotOR I version (except for KotOR II, obviously ), here is the review of the K1 version:

    N.B.: As this version is for TSL, the information from the KotOR I review is incorrect for the KotOR II version. This, the KotOR II version of the mod, replaces the Mandalorian Assault Rifle in TSL, and not the Sith Sniper Rifle as in KotOR I.
     
    Mod Rating: Advanced
     
    NB: Please leave constructive criticism, particularly if you download and use this mod, as the download-counter isn't very informative.
     
    -Darth InSidious"
     
    Installation Instructions:
    Copy the contents of the archive to your SWKOTOR Override directory.
     
    Included Files:
    -widow-if.tga
    -window-if.txi
    -iw_blstrrfl_004.tga
    -w_blstrrfl_004.mdl
    -w_blstrrfl_004.mdx
    -The Read-me file
     
    Uninstall Instructions:
    Remove the above named files from your override folder.
     
    Description:
    This model is a replica of the m-98 Widow sniper rifle as seen in the game Mass Effect 2 (this is the sniper rifle that Legion upgrades to, although an infiltrator Shepard can use it as well). This is simply a blaster rifle replacement, so all of the weapons that use the w_blstrrfl_004 model will now show up as this gun, leaving it compatible with other custom blaster mods... except other replacement mods, naturally. It is specifically designed to overwrite the Mandalorian Assault Rifle (w_brifle_19.uti) due to there being no specifically-named sniper weapon in TSL.

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