760 files

  1. Sith Head

    --------------------------------------------
    Knights of the Old Republic - The Sith Lords
    --------------------------------------------
    TITLE: Sith Head
    AUTHOR: Blackrock
    ------------
    INSTALLATION
    ------------
    Unzip and move all files to Override folder.
    -----------
    DESCRIPTION
    -----------
    This mod is a replacement head for pmhh01 with portraits.
    Enjoy
    ------------
    UNINSTALLING
    ------------
    Remove from the Override folder
    pmhh01.mdl, pmhh01.mdx, PMHH01.tpc, PMHH01d1.tpc, PMHH01d2.tpc, PO_PMHH01.tpc, po_PMHH01d1.tpc and po_PMHH01d2.tpc.
     

    47 downloads

       (0 reviews)

    0 comments

    Updated

  2. Sith robes

    --------------------------------------------
    Knights of the Old Republic - The Sith Lords
    --------------------------------------------
    TITLE: Sith Robes
    AUTHOR: Blackrock
    ------------
    INSTALLATION
    ------------
    A note before installing: This mod uses the Revan/Star Forge model slot. Only one mod can do that, make sure you're not already using a mod that takes that approach, you can only use one option.
    Unzip and copy and paste all files to Override folder.
    -----------
    DESCRIPTION
    -----------
    This mod adds 1 robe. It's original sith robe that sith apprentice and dark jedi use in game.
    To get this item write a_sith on cheat codes.
    Only player can wear it.
    ------------
    UNINSTALLING
    ------------
    Remove from the Override folder
    a_sith.uti
    ia_revan_051.tpc
    PFBJ51.tpc
    pfbjm.mdl
    pfbjm.mdx
    PMBJ51.tpc
    pmbjm.mdl
    pmbjm.mdx
    ---------
    THANKS TO
    ---------
    Effix for the guide.

    57 downloads

       (0 reviews)

    0 comments

    Updated

  3. Rizouge and Effix Present: The Red and Blue Lightsaber

    I had so much assistance from Effix on this mod, it's crazy! Thanks bud! This is a two color lightsaber mod that I originally released for KotOR 1 here on deadlystream under the username "TheFrozenOne". I'm here to upload the now final update to this mod, but for KotOR II this time! All cheat stats have been removed by Effix (Thank ya) so it's not an OP weapon anymore.
    (Note to the moderators here: I locked myself outta my original account shortly after enabling the authenticator for it. Rizouge is also the username I'm known for everywhere else)
    I really hope you guys find this cool! Maybe if I can get KotOR Tool working, I can finally show you guys how to make your own!! I've been wanting to do a tutorial on this for years lol.
    Enjoy!

    23 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Unique Exile robes

    This is a trio of specially named robes that only the player can wear, that use the player's name. The first set can be found on the Harbinger, alongside the armband, while the second and third can be crafted at level 15 and level 20 respectively. Neither have a skill requirement, so long as you have components and are the right level, you can craft them. As you can see, they're based on Jedi, Jedi Knight, and Jedi Master robes, but have a grey colour palette instead. They provide a slightly greater defence bonus than you'd get from typical robes, and also come with minor health and later Force regen as a little bonus. I wanted something useful but not overpowered.

    To install, extract the folder contained in the .zip, and run the TSLPatcher.

    112 downloads

       (1 review)

    0 comments

    Updated

  5. TSL Telos - Czerka Site Door Reskin / Model Fix

    ===========================================================================
       TSL Telos - Czerka Site Door Reskin / Model Fix
    ===========================================================================
     
    Description:
    The doors in the Czerka Site have always thrown me off, they're reusing the Peragus door - which is fine... however; the UV map for each model object was atrocious, none of them matched & one was put in for whatever reason?

    This mod reskins the doors on the Telos Czerka Site in the restoration zone, it also fixes a hole in the floor in the model & removes a pointless plate with a texture of a door on, to match the rest of the environment.
     
    Includes:
    New door skin for 2 of the doors, removed the third on the bunker to match the other bunker. Resized objects on the level to make it match. Fixed a hole in the floor near the ramp, I was not aware of the hole in the floor until I came across a thread (here) by PapaZinos, when I was searching for '233telg' to check compatibility. Instead of using PapaZinos' fix, I decided to fix it myself to make this release compatible with his but will still credit him as he's already released a fix.  
    Screenshots:
     
    Installation:
    Copy the files into your override folder.  
    Uninstall:
    Remove the following files from your override folder:
    233telg.mdl 233telg.mdx CAT_d03.tga  
    Legal Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this.
    Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
     
    Credits:
     
    (Kotor Modding) Tools Used:
     

    68 downloads

       (0 reviews)

    0 comments

    Updated

  6. TSL Khoonda Expansion Mod

    ============================================
    Khoonda Expansion Mod
    ============================================
     
     
    Features:
    This mod unlocks 4 rooms within Khoonda, feature list below: Additional XP available to be gained Additional ‘Bonus Mission’ Training facilities Doors previously locked can now be accessed, 3 via Khoonda key, 1 via quest. New Quest Droids join the battle of Khoonda if they're activated
    New rooms:
    South Droid Defence Workshop Kaloopo's Quarters Training Room Additional Room left empty but accessible, it is used as part of the 'TSL Collectables' mod
    New Characters:
    3M-BR - Astro Utility Droid Wounded Militia Kaloopo Wounded Kinrath  
    Installation:
    Extract the files from the download, run the Holopatcher.exe installer.
     
    Uninstall:
    Holopatcher creates an uninstall / backup folder, please use this.
     
    Legal Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this.
    Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
     

    Credits:

    Tools used:

    177 downloads

       (1 review)

    4 comments

    Updated

  7. TSL Collectables

    ============================================
    Collectables: Holocrons
    ============================================
     
    Install 14 ‘Collectable’ Holocrons across the game, each holocron will give you different temporary boosts to stats, different items and a little bit of XP which differs. This is a mini 'easter egg hunt' which you can partake in through your play throughs. Just a bit of fun.

    Here is a short video, showcasing what the mod provides:
    EDIT: After reviewing, I've changed the dialog to differ slightly from the video as 'You reach out and feel a pulling power' sounds stupid.

    Key points:
    Each Holocron discovered gives a different reward. Each Holocron discovered gives an interesting fact / short story about the area it was discovered in. There are 14 to collect throughout the game (This is set to increase to include planets such as: M4-78, Coruscant & Cathalan). One of every planet & almost every level. Short animations / some cutscenes included for immersion. 3-4 locations that are not usually accessible now opened up. Compatible with TSLRCM, M4-78EP, Expanded Galaxy Project, Coruscant, Cathalan (Expansions incoming).  
    Compatibility wise, I packaged up with holopatcher, there should be no compatibility issues unless you've put placeables on the exact spots the Holocrons are OR have changed inaccessible door files.
    The idea behind this was to use some of the unused / inaccessible rooms across the game, though I ended up placing a few of the Holocrons in some very accessible places.
     
    This may not be to everybody's taste as you wouldn't expect to find a Holocron in some of the locations; however, I may change the model / naming / rewards to something more relevant in a future update.
     
    Legal Disclaimer
    =================
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
     
    Credits:
    Tools used:
     
     

    150 downloads

       (1 review)

    5 comments

    Updated

  8. Party Stealth Mode [TSL]

    Adds the ability to enter your whole party into stealth without activating solo mode.
    SUMMARY
    Why do Sith assassins get to sneak around in groups? Don't they have to turn on solo mode?
    Now your party can move through the shadows together too. This mod introduces party stealth mode, allowing all eligible party members to simultaneously enter stealth without turning on solo mode.
    Party stealth mode is activated through an armband which turns on stealth for all party members that are equipped with a stealth unit or otherwise able to use stealth (Force Camouflage, G0-T0). Solo mode will be turned off and your party members will follow you like they normally do. Activating the armband while this mode is on will remove everyone from stealth. See additional notes below.
    Only the main character can activate this ability and must be able to use stealth.
    You will get the armband as soon as Kreia joins your party on Peragus. Because of this you'll need a save from before she joins your party for the mod to work properly. However if you're mid-game and want to install this, you can get the armband with the giveitem code "partystealth".
    INSTALLATION
    To install, run TSLPatcher.exe.
    Unaltered copies of any modified files will be placed inside the "backup" folder in the location of TSLPatcher.exe.
    UNINSTALLATION
    1. Remove the following files from override:
    - spells.2da
    - baseitem.2da
    - partystealth.uti
    - m_imp_prtysneak.ncs
    - a_addkreia.ncs
    - ii_ootgmbnds_001.tga
    2. If any files were created in the backup folder, move them to override.
    COMPATIBILITY
    Should be compatible with most mods assuming they use TSLPatcher or this mod is installed after.
    OTHER NOTES
    Party stealth mode is defined by the following conditions:
    1. All eligible party members are in stealth mode.
    2. Solo mode is turned off.
    If any of the above conditions are not fulfilled, activating the armband will apply them. If all of the conditions are fulfilled, activating the armband will remove stealth from all party members.
    You won't be able to toggle stealth for individual party members without turning on solo mode. If you press the normal stealth toggle it will turn on solo mode regardless of whether a character is in stealth or not. Also occasionally characters may exit stealth on their own to perform an action for whatever reason. If any of these things happen, just activate the armband again to reinitialize party stealth.
    Computer-controlled characters with the Sneak Attack feat will usually perform sneak attacks if you enter combat from this mode. However sometimes they might do another action which breaks stealth first.
    When changing modules like entering the Ebon Hawk with party stealth on, characters may remain in stealth mode until they perform an action which breaks stealth, such as entering a conversation. I don't expect this to cause major issues but it's probably best to remove party stealth before leaving an area.
    Bear in mind the developers had reasons for enforcing solo mode, whether for balance or technical issues. I haven't encountered any serious issues but haven't tested every situation. Please let me know of any bugs or weirdness and I'll try to fix it.
    PERMISSIONS
    Feel free to use the source code for your own mod as long as you give credit.
    CREDITS
    offthegridmorty
    KOTOR Tool - Fred Tetra
    TSLPatcher, TalkEd - stoffe, Fair Strides

    76 downloads

       (0 reviews)

    0 comments

    Updated

  9. Improved LS Enlightenment & DS Corruption Feats

    Changes the Jedi Master/Sith Lord unique feats to also increase influence changes.
    SUMMARY:
    The unique feats Light Side Enlightenment and Dark Side Corruption granted to Jedi Masters and Sith Lords cause your influence to have a greater effect on party members' alignment. Unfortunately, party members don't get stat bonuses from LS or DS mastery, making these feats have little practical use. This is one of the factors that make JM/SL cool for role-playing but without much extra to offer in functionality.
    This mod aims to make the feats a little more useful by having them also amplify changes to companion influence. Now, Jedi Masters and Sith Lords will gain 50% more influence with party members. However, influence lost will also be increased by 50%. Low influence is the same as high influence in terms of unlocking dialogue so I don't want to bias one strategy over the other. Still you will be able to gain or lose influence faster. For example, with these feats, 3 influence gains and 1 loss will net the equivalent to 3 regular gains.
    INSTALLATION:
    Copy the contents of "to override" to your game's override folder.
    UNINSTALLATION:
    Remove the following files from override:
    - a_influence_dec.ncs
    - a_influence_inc.ncs
    COMPATIBILITY:
    Not compatible with Modified Influence System by Hassat Hunter.
    CREDITS:
    offthegridmorty
    KOTOR Tool - Fred Tetra
    TSLPatcher, TalkEd - stoffe, Fair Strides
    Holocron Toolset - Cortisol
     

    110 downloads

       (1 review)

    0 comments

    Submitted

  10. Fixed / Better Czerka Salvager

    ============================================
    Better / Fixed Czerka Salvager – OzilsEyes
    ============================================
    We all know how annoying the Czerka Salvager can be on our lightside play throughs. He sometimes decides to just stop dead until you run back, sometimes just gets stuck walking around objects or through doorways....
    This patch will better / fix the Czerka Salvager in the Telos underground. Currently he gets stuck on objects, you have to run back sometimes – it’s not ideal.
    Now he will follow your party, if he does fall behind or get stuck for whatever reason, will warp towards your party. The leaving script has also been fixed to accommodate my new script, it has been cleaned up & now has a check for combat before initiating too.
    He now walks towards the door and fades out instead of sprinting in the same spot for 5 seconds before disappearing.

    Install:
    =================
    Run the tslpatcher.exe, choose your root installation folder (NOT override).
    Let it run -> Play the game
    Please note: This will only take effect on a save where you haven't already been to the Telos Underground Base.
    Alternatively, if you want to run this mod without tslpatcher, it will work in override.
     
    Uninstall:
    =================
    A backup of your original 232TEL.mod file, replace that if you need to uninstall.
     
    Legal Disclaimer
    =================
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all involved parties in this release.

    Credits:
    OzilsEyes – Deadlystream 

    Tools used:
    tslpatcher
    Holocron Toolset
    KOTOR Scripting Tool
    Special thanks to all creators / developers of these tools
     

    156 downloads

       (0 reviews)

    2 comments

    Updated

  11. Hk 51 skin for Hk 47

    This mod is for Kotor 2
    Hk51 skin for Hk 47, actually i used original hk 51 skin from the game but for portrait i recolored it's original icon.
    enjoy.

    6 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Visas Marr: Sith Assassin

    Makes Visas a Sith Assassin.
    SUMMARY:
    This mod switches Visas' class from Jedi Sentinel to Sith Assassin. It's a fitting class story-wise given that she is an assassin sent by the Sith when you meet her. This is purely for fun, not balance. Sentinels and Assassins both have their advantages, so it doesn't necessarily make her better or worse, just more stealth-oriented. Her attributes and skills are untouched.
    The main changes going from Sentinel to Assassin are:
    - Better defense per level
    - +2 Force points per level
    - Lower Fortitude & Will saves
    - Demolitions class skill instead of Treat Injury
    - Granted Sneak Attack
    - Granted Force Camouflage
    - Granted Weapon Focus: Lightsaber
    - Slower feat progression
    - No Force Immunity feats
    - Can't learn Close Combat, Dual Strike, or Regenerate Vitality feats
    NOTE: This mod will only work on saves made prior to meeting Visas.
    INSTALLATION:
    To install, run TSLPatcher.exe. If an edited file already exists in your override folder, an unaltered copy will be placed in the "backup" folder in the location of TSLPatcher.exe.
    UNINSTALLATION:
    To uninstall, remove p_visas.utc and visascut.utc from your override folder. If any files were created inside the backup folder, move them to override.
    COMPATIBILITY:
    Will conflict with mods that edit Visas' class, obviously. May conflict with mods that edit Visas' starting powers, feats, or stats. Should be compatible with mods that edit Visas appearance, models/textures. Compatibility is assuming other mods use TSLPatcher or this mod is installed after. To be safe I recommend installing this mod after others that edit Visas.
    CREDITS:
    offthegridmorty
    KOTOR Tool - Fred Tetra
    TSLPatcher, TalkEd - stoffe, Fair Strides
    Holocron Toolset - Cortisol
     

    131 downloads

       (0 reviews)

    0 comments

    Updated

  13. Sith lightsaber

    This mod is for Kotor 2
    Edited dark jedi lightsaber to sith lightsaber with new description and value.
    How to install: just add g_w_drkjdisbr001.uti to override folder.
    How to get this item? type g_w_drkjdisbr001 on cheat code.
    enjoy.

    29 downloads

       (0 reviews)

    0 comments

    Updated

  14. Hk 50 skin for Hk 47

    This mod is for Kotor 2
    Hk50 skin for Hk 47, actually i used original hk 50 skin from the game but for portrait i recolored it's original icon.
    enjoy.

    27 downloads

       (0 reviews)

    0 comments

    Updated

  15. Cathalan Improvement Project

    Cathalan Improvement Project
    By OzilsEyes
     
    What started out as a learning tool for myself, actually turned into quite a fun project... CATHALAN! Orange returns (Sorry!).
     
    I was really eager to brush up on my TSL modding skills, I'm fairly new to modding in general. I'd downloaded Cathalan and tried it years back, realising I could never complete it & it was just a buggy mess. When I started working on it, I couldn't believe my eyes (not because of the brightness of the orange either!). It needed a LOT of TLC. It really had the potential when Jaevyn first released it, it was a new planet, new quests, new characters, new items... but, it was let down by the amount of bugs and to an extent, incompletable content.
     
    I think I've now got it to a state, where it's actually a viable mod to add to your playthrough, If you've never actually completed the story, please take the time to do so, it's actually got quite a cool ending, which I enjoyed the first time I played through it after finally fixing half the quests. I firmly believe the community is driven by great ideas & great mods, the original creator, once had a great idea & tried to make it work. I don't know the history of Jaevyn or Cathalan, I know it's had it's rough patches, example:  copyrighted music.
     
    In this post, I'll run through all the changes I have made, there may be spoilers to please, read at your own discretion.
     
    Now compatible with:
    TSLRCM
    M4-78EP
    Coruscant: Jedi Temple Mod
    Expanded Galaxy Mod
     
    Compatibility install with TSLRCM, M4-78EP & Coruscant will update the galaxy map to include 'Cathalan'. As the game restraints are 16 planet slots, this is not possible with the Expanded Galaxy Mod. To get around this, I have added an additional NPC who spawns on the Ebon Hawk, he has a shop (different items based on main story progression), medical table, some lore & fun dialogs. SM-K1 (Definitely not named like this because it looks like an abbreviation of my dogs name: Smokey)
     
    On the expanded galaxy compatibility install, go to the security computer on the ebon hawk, choose 'Device Memory', a cutscene will occur where SM-K1's hologram will appear:
    He will give you a list of uncharted planets, one being Cathalan which you will be able to travel to.
     
    Installation:
    Please note: You do not need to have the original Cathalan installed to play this mod, if you do have it installed do not worry just run the installation as normal.
     
    Download the package, unzip & run the holopatcher.exe
     
    Options:
    1.       Install Cathalan Improvement Project - Compatibility with the base game + TSLRCM + M4-78EP
    2.       Install Compatibility with Coruscant: Jedi Temple Mod - Compatible with use with Coruscant: Jedi Temple Mod
    3.       Install Compatibility with Expanded Galaxy Project - Compatible with Expanded Galaxy Project
     
    Choose your preferred option, then let the installer run. Start up your game.
    It's advised to start a new game BUT it should be compatible with existing saves.
     
    Uninstallation:
    Holopatcher will back up your files when installing, you can use the installation / backup folder to re-place your old files.
     
    Fixes, changes & additions
    General Improvements:
     
    Quests:
     
    Level specific improvements:
    451CAT - Keralt High Level
     
    452CAT - Keralt Middle Level
     
    453CAT - Entertainment Promenade
     
    454CAT - Keralt Lower Level
     
    455CAT - Warrior Base
     
     456CAT - Wyvern Base
     
    457CAT - Eastern Dark Lands
     
    458CAT - Matterson District
     
    459CAT - Western Dark Lands
     
    460CAT - Outsiders Enclave
     
    461CAT - The Crypts
     
    462CAT - Keralt Sector 51
     
    New load screens:
    All the old load screens were (terrible) not great, so as part of the release I'd created new upscaled versions, they're all 2048x2048, relevant to the area & look a lot better.
    Please note: These are subject to change, I've updated a few already since release.
      
    Overall, working on the project was very fun, it gave me a good insight into modding KOTOR TSL, which is what it was intended to do. I decided to share the project as it's actually quite a fun playthrough, it gives you the benefit of a few extra levels, some credits, items etc. There is so much more I would have loved to do with this but I didn't want to change it too much other than fix the bugs and add a few things.
     
    Please, if you do like the changes I've made or the work that has gone into the project, drop me a comment/message. React to this mod / show appreciation
    Most of all, use it! Have fun!

    Legal Disclaimer
    =================
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
     
    Credits:
     
    Tools used:
     

    212 downloads

       (1 review)

    12 comments

    Updated

  16. TSL Animated Galaxy Maps (10 Versions)

    TSL Animated Expanded Galaxy Map
    =================================
    As part of the Cathalan Improvement Project, I made a few variants of the Animated Galaxy Map to release with the project.
     
    I got a bit carried away and made several potential variants which I chose not to incorporate.
     
    If you'd like any other versions making, feel free to reach out to me.
     
    AUTHOR: OzilsEyes (DeadlyStream)
    RELEASE: November 2024
     
    Description
    ============
    There are 10 versions I've included in the release:
    Version 1 - TSL (Original TSL Planets ONLY)
    Version 2 - TSL + M4-78
    Version 3 - TSL + Coruscant
    Version 4 - TSL + Expanded Galaxy
    Version 5 - TSL + M4-78 + Coruscant
    Version 6 - TSL + Cathalan
    Version 7 - TSL + Cathalan + M4-78
    Version 8 - TSL + Cathalan + Coruscant
    Version 9 - TSL + Cathalan + Coruscant + M4-78
    Version 10 - No Planets (Just the map + revolving Ebon Hawk)
    Installation
    =============
    - Choose which version you want to use
    - Extract the "LEH_scre03.tga" and the "LEH_scre03.txi" files into your override folder
    I may upload these to steam workshop
    Uninstallation
    ===============
    Remove "LEH_scre03.tga" and the "LEH_scre03.txi" files from your override folder

    Known Bugs
    ===========
    No known bugs, there shouldn't be any.
     
    Legal Disclaimer
    =================
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
     
    Credits:
    -------------
    Thor110 for the Expanded Galaxy Project & Planet Icons (https://deadlystream.com/topic/6851-wipbeta-expanded-galaxy-project/)
    Kexikus for the Coruscant Planet Icon (https://deadlystream.com/files/file/778-tsl-galaxy-map-fix-coruscant-addon-new-coruscant-icon-and-planet-textures/)

    90 downloads

       (0 reviews)

    0 comments

    Updated

  17. K2 Better Clothes

    Clothes are no longer useless, with this mod installed they give you +1 Charisma and +2 Persuade. (Requires a new game.)

    58 downloads

       (0 reviews)

    0 comments

    Submitted

  18. K2 Alternative Voice Overs

    A Mod for Star Wars Knights of The Old Republic 2
    Author: N-DReW25
    1.0.0 Release Date: 23.10.2024

    Installation:
    Each and every voice has to be installed ONE AT A TIME, for now there is no way to install all the voice options at once. All voices are OPTIONAL, if you don't like the new voice of a certain character you don't have to install that specific voice.
    The "Voices" folder contains the modded VO, the "Listenable" contains the vanilla VO in .MP3 format so you can listen to the vanilla lines, and the "Backup" folder contains the vanilla VO and their folders just in-case you wish to uninstall this mod.
    Batono Mercenary- To install the Batono Mercenary's new voice, go to the following directory: "Knights of the Old Republic II\StreamVoice\203" and delete the folder named "mercbat". Once that folder is deleted, open the "Voices" folder inside this mod and copy the modded "mercbat" folder and copy that to the 203 folder where the vanilla "mercbat" folder used to be.
    Odis- To install Odis's new voice, go to the following directory: "Knights of the Old Republic II\StreamVoice\302" and delete the folder named "ODIS". Once that folder is deleted, open the "Voices" folder inside this mod and copy the modded "ODIS" folder and copy that to the 302 folder where the vanilla "ODIS" folder used to be.
    Saedhe- To install Saedhe's new voice, go to the following directory: "Knights of the Old Republic II\StreamVoice\601" and delete the folder named "saedhe". Once that folder is deleted, open the "Voices" folder inside this mod and copy the modded "saedhe" folder and copy that to the 601 folder where the vanilla "saedhe" folder used to be.

    You might be wondering the following question, why do I need to delete game files to install this?
    That is because this mod uses the .MP3 audio format instead of the .WAV format Kotor 2 uses. Whilst it would be logical to make my modded audio files .WAV and simply make an installer to overwrite the vanilla .WAV files, the Steam version of Kotor 2 is known to ignore modded .WAV files thus breaking any mod that uses them... and since I use the Steam version it's very likely that replacing the vanilla .WAV files with modded .WAV files would simply break the audio files I was intending to replace.
    It is also possible to rename all of my modded audio files to something new and use a TSLPatcher to edit the dialogue files to refer to my new audio names instead of the vanilla audio. However, that could pose the risk to compatibility with other mods, especially if they just dump dialogue files into the Override or if I make a mistake in my own TSLPatcher and the installer assigns the wrong audio to the wrong lines.
    By deleting the folders that contain all of the vanilla audio and replacing those folders with identical folders containing replacement audio, the game will detect the modded .MP3s and will use the modded audio for all of the lines spoken by said NPC.

    Description:
    The two Kotor games are home to some of the best voice acting in video game history. There are some actors and actresses who voice only one character for their game and absolutely nail the performance, like Sara Kestelman who voiced Kreia. There are other actors and actresses who voice multiple characters, and even though it's the same actor voicing all these characters you would never realize that G0-T0, Captain Bostuco, Corrun Falt, Ponlar, Xarga, the Peragus Security Officer, and the Harbinger Captain were all voiced by Daran Norris.
    But... then there are instances where an actor or actress voices more than one character and when you compare these characters you swear these characters share the exact same voice.
    This mod intends to fix that phenomenon by replacing the voice of some characters who sound like they're the long lost twin of another character. This is NOT to say that the actors who voiced the characters affected by this mod did a bad job, not at all, and this mod does not aim to completely remove the voice of certain actors by removing every character they voiced for Kotor 2.
    For example, if a voice actor voiced "Character X" and "Darth Vader" and Character X sounds like Darth Vader then the voice of Character X would be replaced in this mod whilst the voice of Darth Vader would remain untouched. Now replace "Character X" and "Darth Vader" with the Kotor 2 characters mentioned down below and you'll understand what I'm doing.
    How does this mod replace already existing VO? It uses the "Voice Changer" feature of the ElevenLabs website to replace the "voice" of Kotor 2 VO with default generic AI voice samples provided by the Site. This means the exact same pace, tone, pronunciations, and accent from the original VO is preserved with only the audio sound of the voice being changed. The in-game result is a character whose voice is unique to that character.

    Voices affected in the mod and video previews are found in this spoiler below:

    Known Bugs:
    This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
    If you use the "Verify integrity of game files" feature on Steam, then Steam might try to redownload the vanilla .WAV files you deleted to install this mod. If it does so, the game will use the .WAV files in-game instead of the .MP3 files thus disabling the modded VO. You'll need to reinstall the mod if you've done this.

    Incompatibilities:
    Please report any incompatibilities!

    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission.

    Thanks:
    Obsidian: For such an amazing sequel!
    ElevenLabs Website: For the custom AI VO service!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    56 downloads

       (0 reviews)

    0 comments

    Updated

  19. Korriban Sith Academy TSL Model Fixes

    NOTE : This is included with the Expanded Galaxy Project already.
    These are a few model fixes I have made for the Sith Academy on Korriban in TSL.
    While they are far from perfect, I feel it's better than having holes in the wall where I have added geometry.
    odds noticed that I haven't done anything about yet
    702KOR2e & 702KOR2f
    contain spotlights meant to be in
    702KORe & 702KORf
     
    Model Fix Details
    702KOR2c    geometry added and extra face in the floor removed
    702KOR2d    geometry added
    702KOR2e    geometry added
    702KORr        model added ( spotlight on the Library Door Frame )
     
    Visibility Fix Details
    702kor.vis    entries added to many rooms
     
    Texture Fix Details
    701KORe        KOR_trim02 replaced with KOR_trim01 ( Higher Resolution, Same Texture )
    701KORc        KOR_trim02 replaced with KOR_trim01 ( Higher Resolution, Same Texture )
     
    Installation
    Drop files in override folder
     
    Thor110

    60 downloads

       (0 reviews)

    0 comments

    Updated

  20. Mobile M4-78 Enhancement Project

    WARNING : This is still being tested, but initial tests are promising. Feel free to message me with any issues you might encounter.
     
    Original mod and permissions provided by @zbyl2
    https://deadlystream.com/files/file/277-m4-78-enhancement-project/
     
    Installation
    Mobile TSLRCM required.
    https://deadlystream.com/files/file/1801-mobile-restored-content-mod-mtslrcm/
     
    Unpack the .zip archive and transfer the files to their proper location.
    Both iOS and Android place all files in a folder called ‘mods_english’ (or ‘mods_russian’, etc.) within a folder called ‘dlc’. So /dlc/mods_english/[all files]/.
    1. Unrar M478EPMobile
    2. dlc folder contains two subfolders, for each language version; feel free to delete ones you don't use.
    3. Paste it in the install location:
     
    iOS:
    On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.
    ANDROID:
    On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/
    As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal.
     
    I used the Application ZArchiver to unpack the files and Total Commander to transfer the files to the relevant location, but I believe they can be transferred using the regular file browser application, however I have been testing it on the Bluestacks emulator and not on actual hardware for the moment.
     
    based on latest M478ep.exe Updated on DeadlyStream @ January 9, 2022
    https://deadlystream.com/files/file/277-m4-78-enhancement-project/
     
    All I really did was correct some file name mismatches on models and prepare the package.
    movie files not included and don't work
     
    Prepared for mobile by Thor110

    218 downloads

       (1 review)

    1 comment

    Updated

  21. AxC's Shape Your Padawans

    Shape Your Padawans allows you to take full control over your Force-sensitive companions' Jedi training in KOTOR 2. Unlike the original game, where each companion's Jedi class is pre-determined, this mod grants you the power to choose their path. Normally, Padawans select their own path, but these are unusual times, and as their mentor, you can guide them to become a Jedi Guardian, Sentinel, or Consular.
    With this mod, your companions are truly your Padawans, and their destiny lies in your hands.

     
    Key Features:
    Choose the Jedi class for each Force-sensitive companion as they become your Padawans. Tailor their growth to complement your party's needs, roleplay your vision of their Jedi path, or just experiment with different builds. See which Jedi class each companion would have originally become before making your choice.  
     
    Credits:
    Fred Tetra, for KOTOR Tool TK102, for DLGEditor Torlack, stoffe & TK102, for NWNSSCOMP JdNoa & Dashus, for DeNCS Cortisol, for Holocron Toolset  
    Mods on Screenshots:
    Canonical Jedi Exile, by michaelfung2000 The Exile's Robe, by Ellimar  

    115 downloads

       (0 reviews)

    3 comments

    Updated

  22. Mobile Coruscant Jedi Temple

    WARNING : This is still being tested, but initial tests are promising. Feel free to message me with any issues you might encounter.
     
    Original mod and permissions provided by @deathdisco
    https://deadlystream.com/files/file/585-coruscant-jedi-temple-by-deathdisco/
     
    This version is setup specifically for use alongside MTSLRCM and MM478EP.
    https://deadlystream.com/files/file/1801-mobile-restored-content-mod-mtslrcm/
    https://deadlystream.com/files/file/2552-mobile-m4-78-enhancement-project/
     
    Files are included if you wish to install it just for MTSLRCM or even without it.
     
    The only real changes I have made are a fix to "952cor.vis" and correcting a file name mismatch for "PLC_lft1.mdl"
     
    Installation
    Unpack the .zip archive and transfer the files from "mtslrcm and mm478ep" to their proper location.
     
    iOS:
    On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.
    ANDROID:
    On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/
    As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal."
     
    Patches
    the "mtslrcm only" folder contains the relevant files if you do not wish to install Mobile M478EP
    the "no mods" folder contains the required files for not using any other mods.
     
    I used the Application ZArchiver to unpack the files and Total Commander to transfer the files to the relevant location, but I believe they can be transferred using the regular file browser application, however I have been testing it on the Bluestacks emulator and not on actual hardware for the moment.
     
    Thor110

    103 downloads

       (1 review)

    0 comments

    Updated

  23. Blue Kotor-Like GUI Mobile Version

    NOTE : I made this for the Expanded Galaxy Port but decided to release it as a stand alone mod as well.
    place override contents at /Android/data/com.aspyr.swkotorii/files/override
    This should also work with iPhone/iOS but I am not familiar with the method to transfer it
    Thor110

    35 downloads

       (0 reviews)

    0 comments

    Updated

  24. TSL Holowan Duplisaber - Obsidian Color and Crystal

    TSL Holowan Duplisaber - Obsidian Color and Crystal
    10/4/2024
    by 90SK
    This replacement mod is for Holowan Duplisaber. Once you install Holowan Duplisaber, copy this Override folder to your preferred Knights Of The Old Republic II Directory. It will replace "Cerulean" with "Obsidian" in the Saber Crystal Surplus. This affects all the icons and the color/name of all the Cerulean sabers. They will all be Obsidian now and with black icons, etc. The color is a thin black beam, with a glowing white outline. This was done with permission from VarsityPuppet. There is no other replacement for Duplisaber that creates a customized obsidian or black color crystal to my liking, and my own attempts at this have resulted in this mod.
     
    Other Black Saber Mods:
    JC's Darksaber for K1
    JC's Darksaber for TSL
    Svosh's Black Core Sabers for K1
    90SK's Black for Silver Saber Color TSL
     
    Installation:
    Copy "Override" from Mod Archive to your preferred Knights Of The Old Republic II Directory. Hit OK to replace all files. The Cerulean color from Holowan Duplisaber will be replaced entirely with the Obsidian color.  
    Known Compatibility:
    This is a patch for Duplisaber, must be used along side that mod.
     
    TSLRCM Compatibility: Same as Duplisaber
     
    Special Thanks: DeadlyStream.com, Fred Tetra, author of KOTOR Tool, and Obsidian / Bioware for their original material.

    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    47 downloads

       (0 reviews)

    0 comments

    Updated

  25. TSL *Fun* Gand to Jawa (Jekk'Jekk Tarr)

    =========================================================================
    Change Gand in the Jekk’Jekk Tarr to Jawas
    by OzilsEyes
    =========================================================================
     
    About:
    This is a fun mod which changes the Gand in the Jekk’Jekk Tarr on Nar Shadaa to Jawas, this does not edit dialog, sounds or anything other than the model & name.
     
    Requirements:
    N/A
     
    Installation:
    Install the mod using the TSLPatcher, alternatively you may drop the files in the override folder but you will need to change the Alien_Gand_01 line to use the C_Jawa model in your appearances.2da file.
     
    Uninstallation:
    Change ‘C_Jawa’ to ‘N_Gand’ on Row 569 (Alien_Gand_01) in appearances.2da & remove c_jawa.mdl, c_jawa.mdx from your override folder.
     
    Compabilitiy:
    Everything, only changes appearance of Alien_Gand_01
     
    Changelog:
    1.0   Initial release
    2.0   Fix – My noob self didn’t realise how KOTOR 2 worked when I made this, removed the UTC file & using only appearance line now.
     
    Credits:
    Mod by OzilsEyes on DeadlyStream
    TSL Patcher by stoffe
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
     

    11 downloads

       (0 reviews)

    0 comments

    Updated