Mods
877 files
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Comic Neo-Crusader Flags
By 90SK
Comic Neo-Crusader Flags
by 90SK
This work was created in 2007 as part of a series of TSL improvement mods. It is some of my first modding work. To use, please copy files into your Override folder in your TSL directory. They will replace the ancient rakata flag with Mandalorian Neo-Crusader logo flags from the Dark Horse KOTOR comics.
Legal:
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
21 downloads
(0 reviews)0 comments
Submitted
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Playable Ahsoka alternate dark side transitions
By OzilsEyes
After starting a playthrough with Stormie97 & Effix's playable Ahsoka (https://deadlystream.com/files/file/1995-tsl-stormie97-effixs-ahsokatogruta/), I thought it would be cool if there was a more visible dark side transition, so I made one.... this was initially for personal use and it's not to the highest of standards, but here it is, I hope somebody can get some enjoyment out of it.
I also included an alternate light side portrait, should you wish to use it.
Installation:
1. Install https://deadlystream.com/files/file/1995-tsl-stormie97-effixs-ahsokatogruta/
2. Download the Dark Side Transitions.zip
3. Drop the files into your override folder
Uninstallation:
1. Delete the following files from your override folder
- po_PFHAHSD2.tga
- po_PFHAHSD1.tga
- po_PFHAHS.tga
- PFHAHS01D2.tga
- PFHAHS01D1.tga
Full credit goes to @Stormie97 & @Effix for their amazing work creating the original.
Legal Disclaimer
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All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. & I own none of the materials and are not making money for this. Please don't upload this on other sites, I will handle that. You may request use in other mods, pending approval; any mods using the assets should credit all the below parties.
31 downloads
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M4-78EP Unofficial Patch
By N-DReW25
THE SITH LORDS RESTORED CONTENT MOD ADD-ON:
M4-78EP Unofficial Patch 1.0
1. Description:
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One of the most ambitious Kotor II mods is also one of its most controversial. The M4-78 Enhancement Project, or M4-78EP, was the culmination of years of hard work to restore the legendary Droid Planet of M4-78 back into Kotor II, however, the first releases of M4-78EP was plagued by two critical issues which gave the mod a bad reputation.
1) A mix of low-quality, amateurish voice acting and bizarre Droid filter choices. 2) Crippling lag in the Industrial Zone.
Updates 1.3 and 1.5 of the M4-78EP were intended to fix these two issues. The majority of the Droid VO is now reasonably competent for a fan mod and the lag in the Industrial Zone was fixed, however, these updates also added more problems which simply replaced the old issues with new issues.
1) The teleportation mechanic during the Radiation section was controversial with some players. 2) The removal of the side quest “Termination Required” during the Radiation section was controversial with some players. 3) Removal of content was unfinished in some places. The Security Droid trio which was removed spill spawn during the Radiation section and could be found if you ran backwards in the Industrial Zone before clearing the Radiation. 4) Kaah’s new dialogue in ES-05’s Archon Chamber was amateurishly written when you compare it to the old dialogue. 5) Having Vash and possibly Kaah be killed by the weak Sith Assassins you mow down throughout the game was hardly seen as an improvement over the old ending. 6) In the attempt to fix the lag an important placeable was deleted which prevented the side quest “Fixing Droids” from being completed.
This mod, the M4-78EP Unofficial Patch, is the work of a coalition of modder’s who have come together to fix M4-78 to improve the new content added in updates 1.3 and 1.5 whilst restoring the much beloved features which were removed in those updates from update 1.2.
Features:
Please note the following:
Whilst M4-78EP 1.5 has language support for English and Russian the M4-78EP Unofficial Patch is ONLY SUPPORTS ENGLISH AT THIS TIME!
Whilst M4-78EP 1.5 is available on the Steam Workshop via TSLRCM (English) + M4-78EP (English), the M4-78EP Unofficial Patch ONLY SUPPORTS THE DEADLSYTREAM VERSION OF TSLRCM AND M4-78EP!
2. Installation:
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Note: TSLRCM must be installed FIRST, M4-78EP 1.5 must be installed SECOND, and the M4-78EP Unofficial Patch must be installed THIRD, in that PRECISE order, and ALL other mods are to be installed AFTER these three mods.
1. First, you will need to get the most up-to-date version of TSL Restored Content Mod (TSLRCM 1.8.5). It's available for download here: http://deadlystream.com/forum/files/file/578-tsl-restored-content-mod/
Please note that M4-78EP will NOT work AT ALL without TSLRCM.
2. Follow TSLRCM's installation instructions.
3. Once TSLRCM is successfully installed, run M4-78EP.exe. Installer will ask you where you want to install the mod - it should figure out where TSLRCM is installed by itself, so you probably won't need to change that. If, for some reason, the installer shows an incorrect folder, make sure you change it to directory where Kotor II is installed (where swkotor2.exe is located, NOT any of subfolders), same as TSLRCM.
4. If you want to install the “British Female Warning Voice” open the “British Female Warning Voice” and copy the audio files from there into the “tslpatchdata” folder inside the M4-78 Unofficial Patch download and overwrite the existing audio files. Doing this will install the British Female Warning Voice instead of the American Female Warning Voice.
5. Run the HoloPatcher.exe inside the M4-78 Unofficial Patch download, navigate to your Kotor II install folder and click install.
Warning: Never run the installer from inside the archive! Always extract the archive onto your hard drive first.
6. While we try our best to make this mod as bug-free as possible, with the many options of KOTOR2 and our small testing team it can happen that bugs, including critical ones, pass through. We will fix them, so check our site for any potential updates and patches.
7. Install any of the included Bonus Addons from the “Bonus Addons” folder that you’d like.
Note: If you plan on using Ashton Scorpius’ TSL Better Male Twi'lek Heads mod, install that mod, open the folder “TSL Better Male Twi'lek Compatibility Patch” in the “Bonus Addons” folder, choose between Vanilla Quality and High Quality, and copy the two files from one of these folders and place them into your Override folder.
8. Install any other compatible mods you desire now.
4. Uninstall
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Not possible.
Make sure you backup your Kotor II game folder before installing TSLRCM and M4-78EP 1.5 to ensure that you can go back and reinstall your mods without M4-78EP 1.5 should you change your mind.
5. Known Issues
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- When entering 812DRO, the Droid Manufacturing Module, the side quest Deadly Upgrade reactivates again for unknown reasons should it have already been completed.
- Whilst the shadow of the Droid Construction Boss model, L5-65’s model, was fixed I suspect it has a few problems. The Environmental Zone’s Guardian Droid boss fight appears to be doing a T-Stance when Kaah has his final line and, when talking to L5-65, the Droid will “Moon Walk” on the spot without stopping.
- The Escort Droid will still teleport you to 810DRO and 811DR (M4-78EP 1.5’s Droid Manufacturing and Research & Development modules) instead of 812DRO which is the new Droid Manufacturing Module made by Thor110 which merges 810DRO and 811DRO into one module.
- Kaah Ohtok’s unique death scene if you spare him in the Environmental Archon Chamber and then try to “recruit” him into your Party may not fire properly. If this is the case and it can’t be fixed the option to fake recruit him may be removed, however, do know that this scene not firing should not break your game.
6. Future Plans
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- Improve Korriban content.
- Restore the bonus side quests for HK-47, T3-M4, and G0-T0 during the Radiation section of M4-78.
- Rename every single Droid on M4-78 to make Droids easier to identify. For example, instead of “CS-36” he’d be named “Greeter Droid CS-36” and journal entries will specify that detail so that he should stand out amongst the plethora of CS named Droids.
- Give every single named Droid a unique texture to make Droids easier to identify. For example, if CS-36 was the only droid that was colored hot pink and the journal entry said he was hot pink it would be easier to identify that Droid. An optional HD pack is also planned for these new Droid textures.
- Reword and reorganize certain Droid dialogues so that the dialogue is more consistent with the rest of the game.
- Add more Party dialogue interjections throughout M4-78. Some of these could be lifted from other parts of the game, spliced together, or created with AI so that Party members can actually interact with the planet they are on. Do note that Hanharr uses alien VO and can be written to actually talk about M4-78.
- Fix the 1.5 content where you could use Bao-Dur to break into the Environmental Zone first before going to the Industrial Zone.
- Add more Power Cores.
- Revoice Master Vash with a human voice actor, NO AI, and change the ending to allow her to reunite with the others on Dantooine.
7. Credits:
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» Developers
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- N-DReW25 - Project Leader, dialog correction, dialog editing, git file editing, texture editing, VO splicing.
- Thor110 - Project Leader, scripting, git file editing, modeling.
- Sith Holocron – Major graphics artist, creator of the optional HD M4-78 textures, several upscaled droid textures, texture editing in general, and edited VO.
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» Beta Testing
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- AxConsortium
- Doodmane444
- Vriff
8. Contributors:
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- Ashton Scorpius – Creator of the TSL Better Male Twi'lek Heads mod which contained an M4-78 compatibility patch which was used as a base for the Kaah Ohtok Compatibility Patch found in this mod as Kaah’s texture was changed.
- Dark Hope – Creator of the PROTOCOL DROID HD mod and the, as of today unreleased, HD Male Twi’lek head texture, which served as a base for IS-18’s HD texture and Kaah Ohtok’s HD texture.
- ndix UR – For fixing the glowing eyes of the Foreman Droid model.
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Special Thanks
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Zbyl2, Stoney, Hassat Hunter and the other developers and contributors of M4-78EP. Please consult the M4-78EP page for the full list of users.
8. Distribution Notes
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This mod may not be modified or distributed without the explicit permission of the authors.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
351 downloads
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Borderless Fullscreen and Skip Splash Screens DLL
By xXRatPieXx
Sets the games window to Borderless Fullscreen most modern games have, also skip the BioWare and Obsidian logo screens on startup. Made for the Steam version of Star Wars: Knights of the Old Republic II - The Sith Lords.
Installation
Download and extract the mod. You need dinput8.dll and dinput8.ini.
Copy both files into your KOTOR II game folder, the same folder as swkotor2.exe:
...\steamapps\common\Knights of the Old Republic II\ Launch the game normally through Steam
Important: turn off overlays before playing or process that attach to the games process!!!
If you don't disable the discord overlay it will crash the game or the window wont appear at all
but it works with steam overlay
Disable the Discord overlay
Settings → Game Overlay = Off Settings → Registered Games → Turn off Toggle detection and Toggle overlay Built and tested on the latest Steam version only. Not tested on GOG, disc, or older Steam builds.
github
107 downloads
(0 reviews)0 comments
Updated
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Vanilla Planets HD
By Saul0097
VANILLA PLANETS HD
A VANILLA-FAITHFUL ENVIRONMENTAL TEXTURE OVERHAUL
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OVERVIEW
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Vanilla Planets HD is an environmental texture upscale for Star Wars: Knights of the Old Republic II — The Sith Lords.
The mod upscales the game’s planet, area, environmental, screen, display, and panel textures using Topaz Gigapixel at up to four times their original resolution.
The goal is to keep KOTOR II as close to its original visual style as possible while making the textures cleaner, sharper, and more detailed.
I created this mod because I wanted an HD environmental overhaul that preserved the original materials without making surfaces excessively reflective or glossy.
There are no ReShade presets, lighting edits, shader changes, or major visual redesigns.
FEATURES
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• Planet and area textures upscaled at up to 4x resolution
• All major environments included
• Screens, displays, monitors, and panels included
• Ebon Hawk interior and exterior included
• Optimized TPC textures
• Vanilla-faithful appearance
• Separate add-ons for TSLRCM and the KOTOR 2 Community Patch
INCLUDED AREAS
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Peragus and the Harbinger
Telos
Ebon Hawk Interior and Exterior
Dantooine
Dxun
Onderon
Nar Shaddaa
Korriban
Malachor V
Shared planet and environmental textures
Screens, displays, monitors, and panels
DOWNLOADS
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There are three files total.
MAIN FILE
The complete Vanilla Planets HD texture overhaul.
This file is required for all users.
TSLRCM ADD-ON
Additional textures for users of The Sith Lords Restored Content Mod.
Requires the Vanilla Planets HD main file and TSLRCM.
KOTOR 2 COMMUNITY PATCH ADD-ON
Additional textures for users of the KOTOR 2 Community Patch.
Requires the Vanilla Planets HD main file and the KOTOR 2 Community Patch.
INSTALLATION
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UPDATING FROM A PREVIOUS VERSION
If you are updating from a previous version of Vanilla Planets HD, delete the following files from your override folder if they are present:
DAN_blst03.tpc
DAN_fall.tpc
DAN_gobo1.tpc
DAN_gobo2.tpc
DAN_LBms.tpc
DAN_leaf02.tpc
DANfx_mots.tpc
KOR_lightbeams.tpc
DXN_treeline2.tpc
PLC_Water01b.tpc
After removing these files, install the new version normally using the instructions below.
MAIN FILE
1. Download and extract the Vanilla Planets HD main file.
2. Copy the included override folder into your main KOTOR II installation directory.
3. replace files if prompted.
ADD-ONS
If you use TSLRCM or the KOTOR 2 Community Patch, install the corresponding Vanilla Planets HD add-on after installing the main file.
If you use both TSLRCM and the KOTOR 2 Community Patch, install the TSLRCM add-on first, followed by the KOTOR 2 Community Patch add-on.
Replace files when prompted.
Highly Recommended After Installation
After installation, download and install Remove Duplicate TGA-TPC. Run the included .bat file and delete any duplicate TGA files.
SKYBOXES AND BACKDROPS
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Vanilla Planets HD does not replace the game’s major skyboxes, distant backdrops, or cockpit window views. These assets were intentionally left untouched because Kexikus has already created excellent high-resolution skybox and backdrop mods, while tjsase has created a dedicated mod for the cockpit views.
The following mods are highly recommended:
High Quailty Skyboxes II
TSL Backdrop Improvements
TSL HD Cockpit Skyboxes
COMPATIBILITY
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Vanilla Planets HD is compatible with most gameplay, character, interface, bug-fix, and audio mods.
Conflicts may occur with other planet or environmental texture overhauls that replace the same files.
When two mods contain textures with the same filename, the files installed last will take priority.
CREDITS
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Obsidian Entertainment and BioWare — Original KOTOR II textures and assets
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VANILLA PLANETS HD
The original worlds of KOTOR II in higher definition.953 downloads
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Updated
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Custom Exile HD
By Saul0097
This mod gives the Male Jedi Exile (PMHH01) a custom visual overhaul with realistic pale green eyes, a custom skin tone, brown hair with subtle realistic highlights, custom portraits, and movie inspired dark side transitions.
Features
HD Custom Exile face texture Realistic pale green eyes Custom skin tone Brown hair with subtle realistic highlights Custom portraits Movie inspired dark side transitions Second Sith transition with yellow eyes and a reddish undertone Simple texture replacement Installation
Place the override folder into your main kotor 2 directory.
If asked to overwrite files, choose yes.
Compatibility
This mod may conflict with other mods that replace the same Exile head, portraits, or dark side transition textures.
Requirements
None.
51 downloads
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TSL Even EXP
By RLG
Inspired by conn's K1 Even Exp (https://deadlystream.com/files/file/2273-k1-even-exp/) mod.
This mod corrects the fact that Party members only gain 0.8 of the total Experience points that the PC gains for TSL.
Installation
Just drop npc.2da into your Override folder
Should be compatible with TSLCRM
Acknowledgements
Fred Tetra for Kotor Tool
VarsityPuppet for the 2DA editor.
ChAiNz.2da for the TSL game saves
137 downloads
(0 reviews)0 comments
Submitted
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Bigger Dialog Font
By Saul0097
BIGGER DIALOG FONT
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Bigger Dialog Font increases dialogue and menu description font size in KOTOR 2 for better readability on modern displays.
The main download includes all available font sizes:
20% Bigger
25% Bigger
30% Bigger
40% Bigger
50% Bigger
60% Bigger
70% Bigger
80% Bigger
Choose whichever size works best for your resolution and setup.
The download also includes an optional Font Upscaled folder. Increasing the original font size can make the text appear low-resolution or blurry, so these upscaled font textures can be used to make the larger text look clearer.
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DIALOG SUBTITLE WORD WRAP BETA
The optional Dialog Subtitle Word Wrap beta modifies dialog.tlk to add line breaks to dialogue subtitles, helping prevent subtitle text from extending off-screen when using the larger font sizes.
The add-on is now modular and includes three versions:
Vanilla
TSLRCM
TSLRCM + KOTOR 2 Community Patch
Choose the version that matches your installation.
The requirements only apply to the Dialog Subtitle Word Wrap version you choose. The regular Bigger Dialog Font files do not have any known mod requirements.
Important: Always back up your original dialog.tlk before installing the Dialog Subtitle Word Wrap beta.
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INSTALLATION
Main Font Files
Download and extract the ZIP file. Open the extracted folder. Choose your preferred font size. Place the files from your chosen size folder into your KOTOR 2 override folder. Replace files if prompted. Optional Upscaled Font
If you want clearer font textures, open the Font Upscaled folder and place its files into your override folder.
This is optional, but recommended if the enlarged font looks blurry or low-resolution.
Dialog Subtitle Word Wrap Beta
Read the included README first. Choose the version that matches your setup: Vanilla
TSLRCM
TSLRCM + KOTOR 2 Community Patch
Back up your original dialog.tlk. Place the new dialog.tlk into your main KOTOR 2 directory, where the game executable is located. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
EXTRA NOTES
Screenshots were taken at 1920x1080.
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CHANGELOG
Consolidated all font sizes into the main download.
Added 20%, 25%, 30%, 40%, 50%, 60%, 70%, and 80% font size options.
Added optional upscaled font textures for clearer enlarged text.
Dialog Subtitle Word Wrap beta is now modular.
Added separate Dialog Subtitle Word Wrap versions for Vanilla, TSLRCM, and TSLRCM + KOTOR 2 Community Patch.
411 downloads
- qol
- hud/interface
- (and 5 more)
(0 reviews)0 comments
Updated
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Vanilla Icons and GUI HD
By Saul0097
VANILLA ICONS AND GUI HD
1,539 UPSCALED ICON AND INTERFACE TEXTURES FOR KOTOR II
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OVERVIEW
Vanilla Icons and GUI HD contains 1,539 upscaled textures in the main file, not including compatibility-patch textures.
The mod upscales every icon, GUI icon, and interface texture that could be safely enhanced while preserving the original appearance of Star Wars: Knights of the Old Republic II — The Sith Lords.
This includes item icons, weapons, armor, clothing, portraits, menu icons, galaxy-map assets, GUI backgrounds, controller icons, and other interface textures.
All included textures were upscaled to 4x their original resolution using Topaz Gigapixel.
The mod began as Gamepad Menu Upscaled, later expanded into Forgotten UI Textures, and has now grown into a complete icon and interface overhaul.
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MAIN FILE CONTENTS
The main file includes:
• Item, weapon, armor, clothing, and equipment icons
• Usable-item and inventory icons
• Force-power, feat, ability, and interface icons
• Player-character, party-member, and other character portraits
• Gamepad menu textures and controller icons
• Menu and GUI icons
• Galaxy-map textures and icons
• GUI backgrounds
• Additional interface textures
The vanilla blue lightsaber icons have also been recolored to correct their noticeably purple appearance. (See image) while preserving their original design, glow, and transparency.
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COMPATIBILITY PATCHES
Only install a compatibility patch when using its corresponding mod.
THE SITH LORDS RESTORED CONTENT MOD PATCH
Includes additional and replacement interface textures used by The Sith Lords Restored Content Mod.
Requires the main file and TSLRCM.
KOTOR 2 COMMUNITY PATCH
Includes additional and replacement interface textures used by the KOTOR 2 Community Patch.
Requires the main file and the KOTOR 2 Community Patch.
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MISCELLANEOUS FILES
SWOOP RACE OVERLAYS
Upscales the interface overlays used during swoop races.
The latest version of Vanilla Planets HD already includes these textures. You do not need this optional file if using my other mod.
TSLRCM MAIN MENU LOGO
Upscales the TSLRCM main menu logo
The TSL Main Menu Model Fix and all of its prerequisites are hard requirements for this file.
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INSTALLATION
1. Download and extract the main file.
2. Copy the included Override folder into your main KOTOR II installation directory.
3. Place the folders and replace files when prompted.
4. Install the TSLRCM or KOTOR 2 Community Patch compatibility files afterward, when applicable.
5. If you’re using both TSLRCM and the KOTOR 2 Community Patch, install the TSLRCM icon patch first, followed by the K2CP icon patch.
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REQUIREMENTS AND COMPATIBILITY
• Requires Star Wars: Knights of the Old Republic II — The Sith Lords
• Compatible with The Sith Lords Restored Content Mod
• Compatible with the KOTOR 2 Community Patch
• Compatibility patches require the main file and their corresponding mods
• The optional TSLRCM main-menu file requires the TSL Main Menu Model Fix and all of its prerequisites
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CREDITS
Obsidian Entertainment — Original KOTOR II textures and assets
301 downloads
(0 reviews)0 comments
Updated
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Vanilla Maps HD
By Saul0097
Vanilla Maps HD upscales the map textures in Knights of the Old Republic II to make them sharper and cleaner.
I tried other upscaled map mods, but they still were not sharp or high res enough for what I wanted. So I extracted the map textures myself and upscaled them x4 using Topaz Gigapixel.
This mod also includes upscaled map textures for The Sith Lords Restored Content Mod and Droid Planet. You do not need either mod installed for Vanilla Maps HD to work. If you do use them, the included map textures are covered.
Installation instructions
Extract the zip file
Place override folder into your main kotor 2 directory
Replace files if prompted
Main features
Upscaled vanilla KOTOR II map textures
x4 Topaz Gigapixel upscale
Sharper and cleaner map images
Includes support for The Sith Lords Restored Content Mod map textures
Includes support for Droid Planet map textures
Optional file available for Cathalan Improvement Project
Requirements
No hard requirements.
The Sith Lords Restored Content Mod and Droid Planet are not required, but their map textures are included for users who have them installed.
Cathalan Improvement Project is only needed if you use the optional Cathalan file.
Credits
Obsidian Enterainment
183 downloads
(0 reviews)0 comments
Updated
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Ramana/Red Eclipse slaver prestige class fix
By HDR1
Ramana/Red Eclipse slaver prestige class fix by HDR1
This mod fixes the money you get from Ramana, the dancer girl on Telos and the Red Eclipse slaver on Nar Shaddaa. Normally, you get money based on your level, however if you take your prestige class, you can no longer get any money from them. With this fix you will keep getting money even after you have a prestige class.
There are two versions:
Option 1 is just the basic fix. If you want to keep the game's balance, you should probably use this.
Option 2 is for people looking to maximize their profits and not miss out on credits. Normally, Ramana and the slaver only give you money based on your current level. So if you talk to them at level 6, they give you 600 credits. If you then come back at level 10, they will give you 1000. However if you were to come back at levels 7, 8, 9, you'd get 700, 800, 900 respectively as well. This version of the mod makes it so that Ramana and the slaver start giving you money from level 1, and will give you money for every single level up, even if you don't talk to them every level.
In other words, if you talk to them at level 6 for the first time, instead of getting 600 credits you will get 100, 200, 300, 400, 500, and 600 credits if you keep talking to them. Then if you come back at level 10 and ask for credits, you will get 700, 800, 900 and 1000 credits if you keep talking to them. The game will remember what level you stopped at. You can get quite a bit of extra money this way.
Installation: just copy the .NCS files from either the Option 1 or Option 2 folders into your override folder. The NSS files in the source folder are not necessary.
Compatibility: Should be compatible with pretty much any mod that doesn't use these three specific files.
Known issues: None, based on my testing. I played through the whole game with these and never noticed any problems. Unless c_global_lt_lev.ncs is used for something else in the game that I don't know about, there shouldn't be any issues.
Permissions: I grant permission to everyone who'd like to use this mod in their own mods/modpacks, community patches, whatever - just please credit me as HDR1.
100 downloads
- red eclipse
- ramana
- (and 1 more)
(0 reviews)0 comments
Updated
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K2 Appearance Restoration Pack
By N-DReW25
A Mod for Star Wars Knights of The Old Republic II
Author: N-DReW25
1.0.0 Release Date: 26.04.2026
Installation:
Please install The Sith Lords Restored Content Mod 1.8.6 FIRST, no exceptions.
It is highly advised to install the KOTOR 2 Community Patch before this mod, this is optional.
Click on the HoloPatcher.exe, pick your desired appearance restoration, click install, and sit back and watch the installer do its magic.
Repeat this process until all, or only the appearances you want, of the appearances are installed.
Description:
The Sith Lords Restored Content Mod (TSLRCM) restores cut content, obviously, but what you may or may not know is that it also restores cut appearances such as Saedhe's and Hussef's cut appearances - both of whom use generic appearances in the vanilla game.
But TSLRCM doesn't restore ALL of the cut appearances, my Kotor II Restored Content Plus mod did have options to restore these cut appearances but with more and more install options being added I decided to take these restored appearances and make them their standalone mod.
Thus far, this mod restores:
* The appearance of the Harbinger's Captain which had a unique head.
* The appearance of Ralon which used Jorran's body model.
* The male and female Fat Commoner variants which were mostly unused from the first game
* The Smuggler variants which were used quite frequently in the first game on NPCs like Holdan.
* The first Rodian variant which was bugged in the first game causing it to render as the second variant (fixed in K1CP).
* The male Twi'lek variants with special Twi'lek outfits which were used quite frequently in the first game on NPCs like Larrim.
* The green female Twi'lek head from the first game has been added to replace Ramana's head whilst Ramana's original head has been added as a brand new appearance for Jonra Far.
Known Bugs:
This mod shouldn't have any bugs but if you find any please report them to me on Deadlystream.
Incompatibilities:
To be added!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
Dashus: For kickstarting the Kotor restoration efforts with TSLRP!
Zbyl2 and the TSLRCM Team: For creating TSLRCM in the first place!
Bioware: For such an amazing first game!
Obsidian: For such an amazing sequel and for keeping the cut content in the files!
Fred Tetra: For Kotor Tool!
th3w1zard1: For maintaining the HoloPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
183 downloads
(0 reviews)0 comments
Updated
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Compatibility Patch for Call Cousin Vinny and Component Chemical Shop
By RLG
This mod is a compatibility patch for Call Cousin Vinny and Component Chemical Shop.
Simply drop k_207tel_enter.ncs into your Override folder.
Requires Call Cousin Vinny and Component Chemical Shop to work.
Incompatibilities: This mod is incompatible with any mod that modifies the script k_207tel_enter. It should be compatible with TSLCRM.
Acknowledgements
Fred Tetra for Kotor Tool
Fair Strides for DLG Editor
Blue for KOTOR Scripting Tool
Numerous Deadlystream and Lucasforum tutorials
Chainz.2da for his game saves.
Deadlystream and Nexusmods are the oily sites I authorize to host this mod. I do not authorize Steam Workshop to host this mod.
28 downloads
(0 reviews)0 comments
Submitted
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Component Chemical Shop
By RLG
This mod spawns a 'Shady Duros' NPC in the Telos Cantina that gives you 1 component or chemical for one credit in bundles of 10, 50, 100, 500, 1000, 5000, 10000, or 15000. Pairs well with Call Cousin Vinny (aka Higher Stakes Pazaak mod).
Incompatibilities: Incompatible with anything that modifies k_207tel_enter.ncs
Should be compatible with TSLCRM (especially since TSLCRM takes out the Handmaiden robe exploit)
Acknowledgements
Darth Parametric for help with scripting.
Fred Tetra for Kotor Tool
Fair Strides for DLG Editor
Blue for KOTOR Scripting Tool
Numerous Deadlystream and Lucasforum tutorials
Chainz.2da for his game saves.
Deadlystream and Nexusmods are the oily sites I authorize to host this mod. I do not authorize Steam Workshop to host this mod.
63 downloads
(0 reviews)0 comments
Submitted
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Vanilla Loading Screens HD
By Saul0097
This mod upscales all vanilla loading screens in KOTOR 2
All textures were upscaled 4x using Topaz Gigapixel AI, then resized and optimized for in game use.
The goal is to keep the original look while improving clarity and sharpness.
Main Features
4x AI upscaled using Topaz Gigapixel Improved clarity and detail Preserves the original art style Optimized for in-game use No redesigns or stylistic changes Files:
2K optimized version Balanced quality and performance Installation
Manual Install
Extract the contents of the zip file, open the folder and place "override" into your Knights of the Old Republic II directory. Click replace if prompted.
Community / Support
For KOTOR 1 and KOTOR II modding help, tech support, mod requests, resources, tutorials, project discussion, and mod updates, join my discord server, Kotor Workbench:
Kotor Workbench modding server
Modders and non modders are both welcome.
158 downloads
(0 reviews)0 comments
Updated
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Call Cousin Vinny (aka Higher Stakes Pazaak)
By RLG
This mod adds an NPC called Cousin Vinny to the Telos Cantina. He accepts pazaak wagers up to 750000 credits, and runs a pazaak card store.
Incompatibilities: This mod is incompatible with any mod that modifies the script k_207tel_enter. It should be compatible with TSLCRM.
Thanks:
Fred tetra for Kotor Tool
Fair Strides for DLG Editor
Blue for KOTOR Scripting Tool
Numerous Deadlystream and Lucasforum tutorials
JCCarter, Darth Parametric, and QuiGon Glenn for answering my scripting questions
Chainz.2da for his game saves.
Deadlystream and Nexusmods are the only sites I authorize to host this mod. I do not authorize Steam Workshop to host this mod.
78 downloads
(0 reviews)0 comments
Submitted
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kotor2 Default Hilt Replacement Mod 2025
By Kaidon Jorn
Default Hilt Replacement Mod 2025
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Author Kaidon Jorn, December-March 2025/2026
DHRM 2025 Changes:
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Blade models and planes are set to the correct Z position. New blue double-bladed model made from original blue single bladed model. New (old) models for red single and double bladed. Green single bladed made into new green double bladed. Yellow single and double model textures touched up. Purple models reskinned. New orange single bladed made from orange double bladed. New viridian single bladed made from viridian double bladed. New silver single and double bladed models made from (very old) yellow double bladed model. New cyan double bladed model made from cyan single bladed model. Bronze models textures touched up. Otherwise no change. Short saber model remapped and reskinned. Made new icons for all models. Purple blade is now violet instead of amethyst. This mod will replace all of the default game's lightsaber hilt models and adds new 3D blade models and textures - courtesy of Crazy34 and his crazy awesome modder's resource.
I have, of course, tweaked his blade textures again to my own preferences and increased the ambient lighting glows by 0.2 on all single and double bladed lightsabers (short stayed the same).
In this version I've removed most of my old hilt models and replaced them with ones that may have never been released before, but if I didn't replace the entire model then I remapped and reskinned that previously existing model. All saber icons have been remade to be consistent with my SLM2024 icon backgrounds (I know I said I wouldn't, but to heck with that).
Much thanks to Crazy34 for use of his new 3D blade models and textures and thank you to Deadly Stream for hosting all my mods.
To install run the .exe and choose the location of the game (not the override itself).
To uninstall take them all back out.
613 downloads
- lightsaber mod
- lightsaber models
- (and 1 more)
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Kirin's Armor
By Kirin
This mod is the one that I'm the most proud of so enjoy !!!!!!!!!
The male armor is a combination between DeadMan "Modders Resource: TFU-style Darth Sion model" and Darth Bandon Armor. And for the female armor is a modified reskin of Bastila Armor by Seikan.
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Video Showcase here:
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When you equipe the male armor you will be taller then normal.
The female version is not an exact copy of the male but looks similar
This mod replaces Reven/Starforge model so any other mod that does this will not be compatible.
If you equipe Atton with this armor the game will crash.
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INSTALATION:
1. Add the files from the folder "1-Main Files" in your game override folder.
NOTE: If you want the model without the sholder pad add the files in the optional folder after you installed the main files
HOW TO GET THEM:
- Method 1: Add the items in the inventory with the Savegame editor
- Method 2: Cheat Codes:
giveitem a_robe_67
giveitem a_robe_68
giveitem a_robe_69
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Uninstall:
Remove the files you added to your game override folder.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Aknoladegemnet:
- Effix: Thank you for allowing me to use the structure of the files.
- DeadMan Thank you for "Modders Resource: TFU-style Darth Sion model"
https://deadlystream.com/files/file/172-modders-resource-tfu-style-darth-sion-model/
- Thank you for allowing me to use Seikan's Armors of the Old Republic 2.2
https://deadlystream.com/files/file/902-seikans-armors-of-the-old-republic/
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
361 downloads
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Kirin's Female Playable Characters
By Kirin
Play as my modified version of Mission from KOTOR 1. This will replace the female playeble character PFHC05. This mod was requested by a nexus mods user.
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Instalation:
Add the files from one of the main folders in your game override folder. If you prefer to have the neck coller on add the file in the optional folder.
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Uninstall:
Remove the files you added to your game override folder.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
- Leilukin:
Thank you for Missing K1 Party Member Ports for TSL [Modder's Resource] 1.0.0
https://deadlystream.com/files/file/2249-missing-k1-party-member-ports-for-tsl-modders-resource/
171 downloads
(1 review)0 comments
Updated
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[TSL] Jedi Masters' Force-Drain Death [EE Add-On]
By Raven-Fal
[TSL] Jedi Masters' Force-Drain Death [EE Add-On]
Author: RavenFal
Release Date: 02/10/2026
This mod is intended to be installed as an add-on to the Extended Enclave Mod by danil-ch & Darth Hayze. This mod restores the vanilla light-side
death of the Jedi Masters while retaining Kreia's extended dialogue from that mod. This allows you to enjoy the scene in its full glory while
retaining the original thematic nature of the Jedi Masters being so tied to the Force that they can't survive without it like the Exile and Kreia could.
Additional versions of the mod are included for compatibility with the M4-78 Enhancement Project, Party-Swap mods, & Extended Enclave Tweaks.
If you are using Handmaiden and Female Exile - Disciple and Male Exile Romance by Leilukin, install the appropriate Party-Swap Compatible version of this mod.
This mod needs to be installed AFTER any other mod that modifies 650jedi.dlg in order to function.
This mod is NOT compatible with any mod that alters the following files:
650jedi.dlg
a_kreia_crush.ncs
a_kreia_drain_at.ncs
To Install the mod:
1. Select the version of the mod to install.
2. Run the “Install.exe” program from the mod folder.
To Uninstall:
Replace the “650DAN.mod” file in your game's Modules folder with the copy saved in the backup folder that was created after running this mod.
If one of the Extended Enclave Tweaks versions was installed, you will also need to delete the copy of 650jedi.dlg in your override folder.
Credits:
danil-ch & Darth Hayze for the Extended Enclave Mod, Darth Parametric & JCarter426 for troubleshooting assistance.
Video showcasing the mod:
https://www.youtube.com/watch?v=JV5u87mEEtw
139 downloads
- tsl
- extended enclave
- (and 3 more)
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Kirin PMHC04 Red Hair
By Kirin
My interpretation of PMHC04 with red hair. In the future I want to make more variants for hair and eye color for more player character models.
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Instalation:
Add the files in your game override folder.
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Uninstall:
Remove the files you added to your game override folder.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
41 downloads
(0 reviews)0 comments
Updated
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Onderonian Air Force
Makes manning the turrets on Onderon matter.
SUMMARY
In KOTOR 2 you can use the air defense turrets on Onderon to take out the enemy fighters above the Sky Ramp. It’s a fun minigame but pretty inconsequential with no real effect on anything. You do gain some XP, but the game doesn’t even notify you of this, not helping the feeling that you didn’t really accomplish anything.
This mod aims to make manning the turrets more impactful by, one, properly notifying the player of the XP gain for taking out the fighters, and two, making it so that if you don’t take out the fighters, they fire on you as you make your way up the Sky Ramp.
This is accomplished in a similar way to the aerial lasers from K1, except that instead of being a static environmental threat, the lasers will actively track and target you and your allies with some degree of accuracy. A hit from a fighter deals a base 42 points of blaster damage which falls off with distance over a 6m range. Keep it moving to avoid getting hit!
INSTALLATION
Use HoloPatcher.exe to install. Unaltered copies of any modified files will be placed inside the "backup" folder in the location of HoloPatcher.
UNINSTALLATION
Remove k_505_modheart.ncs from Override. Remove 504OND.mod from Modules and, if present, replace with the version inside the backup folder.
COMPATIBILITY
Should be compatible with most other mods. I don't know of any incompatibilities.
PERMISSIONS
Please do not reupload this mod without my permission.
CREDITS
offthegridmorty
This is a fulfillment of a mod request by Snigaroo. Credit to him for the cool idea!
HoloPatcher - Cortisol
TSLPatcher - stoffe, Fair Strides
KOTOR Tool - Fred Tetra
K-GFF - tk102
DeNCS - JdNoa, Dashus
Mods in screenshot:
Ultimate Onderon High Resolution by ShiningRedHD
High Quality Skyboxes II by Kexikus
190 downloads
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Kirin's Brianna Visas Mira-Replacers
By Kirin
Female Companions Replacers. The initial Ideea for this mod was to add Mission into TSL as a companion. The blue skin matched more with Handmaiden or Mira so I made the red skin for Visas. After I saw PFHX01 and I wanted to modifie and add her also, the model and texture is modified.
Atris was done because I wanted a longer hair Handmaiden and it kind of matched.
When I saw this post I understood that it is possible to make this mod and added her as an homage.
https://steamcommunity.com/app/208580/discussions/0/618459109269516721
So practically my main interest ware to do Mission and PFHX01, the rest are as a bonus.
Now because I have so many replacers I didn't know what works with what or what people want so I made a variant for all. As can you see in the photo with all models you can replace how you want I have made an option for all posibilities.
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Instalation:
I will give an example and is the same for all.
Lets say you want to replace Visas with Blue Mission go to Visas-Replacers\Visas to Mission\Blue and copy all the files into your game override folder and you are done.
Colar: All Visas head textures have the neck colar to match with her clothes. If you want to have the colar for Brianna or Mira you need to install de desiered model after go to Visas folders and copy the head textures from her folders see list bellow with the texture names. And do it inverse if you want to have no colar for Visas
P_AtrisH01.tga(Atris), P_BastilaH04.tga(Bastila), p_missionh01.tga(Mission), PFHC05.tga, PFHC07.tga, PFHC07.tga
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Uninstall:
Remove the files you added to your game override folder is that simple.
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Compatibilities/Bugs:
There are some combinations that are not compatible I didn't think of all but I will give an example:
-You can't replace one companion with Blue Mission and one with Red Mission both will be the color you added last because the texture that gives the skin color is the same and will be replaced by the last one you added.
-At the moment the dark side transformation does not work the models will look the same dark or light side. I'm not planning to modifie this.
-The underware skins color change work for all except Mira.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Requests:
At the moment I have in mind some modifications but I got tiered on working on this mod so this is the version I want to release. I will see in the future if I will add more.
If you have any sugeations for a new model or any modification to the existing models (hair color, eye color, skin color...) to add or modifie ask in the comments or DM me I will add it if I have time.
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Acknowledgements:
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
- Effixian
Thank you for allowing me to use your ported female head model that was combined with Belaya's Unique Look
https://deadlystream.com/files/file/1392-effixians-k1-to-k2-heads/
- Leilukin:
Thank you for Missing K1 Party Member Ports for TSL [Modder's Resource] 1.0.0
https://deadlystream.com/files/file/2249-missing-k1-party-member-ports-for-tsl-modders-resource/
And also thank you for allowing me to modifie and use your model
Belaya's Unique Look
https://www.nexusmods.com/kotor/mods/1494?tab=description
- tabularasa:
Thank you for allowing us to use "PFHC07 redone"
https://www.nexusmods.com/kotor2/mods/1173
157 downloads
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True Tank Droid
Makes the tank droid more tank-like.
SUMMARY
The tank droid is a pretty cool unique enemy in TSL, but a couple of things bother me about it. I always found it disappointing that it has these giant gun barrels which look like they’re for launching missiles, like a tank, but instead it just tosses frag grenades at you. The game even has functioning rockets but for whatever reason they weren’t given to the tank droid. It also has a super high defense which makes it dodge attacks like the Matrix, which feels pretty odd. This is just a feature of the game mechanics, but it becomes particularly glaring on the tank droid. I mean it’s a giant droid, can it really be that hard to hit?
This mod makes a few changes to make the tank droid more true to form. It will now shoot rockets instead of throwing grenades. These are not your average wrist rockets; they are bigger and more deadly, dealing 60 pts of piercing AOE damage. Additionally, the tank droid gets a -5 defense penalty for being a chonker but its base health is doubled and it gets Master Toughness granting -10% damage immunity. Its natural energy resistance is also reduced from -15 to -10 but it gains -5 slashing, piercing and bludgeoning resistance. Essentially you’ll miss significantly less but you’ll need more hits using the right weapons and moves to take it down.
INSTALLATION
To install, run TSLPatcher.exe. Unaltered copies of any modified files will be placed inside the backup folder in the location of TSLPatcher.exe.
UNINSTALLATION
Remove the following files from Override: c_drdmkfour001.utc, crhide_tankdroid.uti, c_tankdroid.mdl, c_tankdroid.mdx, w_roktank.mdl, w_roktank.mdx, m_imp_tankrocket.ncs, m_rnd_tankdroid.ncs, and spells.2da. If any files were created inside the backup folder, move them to Override.
COMPATIBILITY
Should be compatible with most other mods unless they edit the tank droid. When in doubt, install this mod after others. This mod edits the c_tankdroid model to line up the rocket with the gun barrels a little better, which will overwrite model changes made by other mods. Install after Droid Models Animation Fix by CapitaineSpoque, which this mod forwards the relevant changes from.
PERMISSIONS
Please do not reupload this mod without my permission.
CREDITS
offthegridmorty
CapitaineSpoque - base tank droid model, Droid Models Animation Fix
TSLPatcher - stoffe, Fair Strides
KOTOR Tool - Fred Tetra
KotorBlender - seedhartha
Mods in screenshot:
Ultimate High Resolution Pack - ShiningRedHD
Ultimate Character Overhaul - ShiningRedHD
118 downloads
- difficulty
- rebalance
- (and 1 more)
(0 reviews)0 comments
Updated
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Brightness Calibration Helper
By J
A very simple mod that changes the brightness slider, to help with brightness calibration.
Install:
Just place the files in override, Then adjust brightness in game. Start too bright and then use arrow keys(or D-Pad) to make incremental adjustments to the brightness until the first block disappears.. The middle bock should be barely visible. The third block should be very visible.
49 downloads
(0 reviews)0 comments
Submitted
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File Reviews
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I suppose the original would have fit if we were like.... ten or something XD Much better!
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SO convenient! Now we don't have to click on absolutely everything to get those pesky items XD
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I have to admit, this made me drool a little XD For so long, I just wanted a fair game of chance and you did it! No more nerfing NPC decks needed. When the AI went first, I squealed with delight!
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Really helped to improve the atmosphere in this section! It really felt like a lived-in area.
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Adding the K2 animation gives the races a little more "oomph!". Love this!
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Gat4 1
It's *really* good. It will cover all you lekku needs
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I'm really thrilled. Originally, to make these modifications, you had to download a lot of texture packs and apply various patches—and in the correct order, too. With this patch, it's much more convenient, and it works without a hitch.
I'd also recommend these two texture mods to round out the result.
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An absolute must have.
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Finally fixed that atrocious dialogue bug that came from ultra-wide displays! You are my hero!
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RaymanGT 14
Thanks, this made testing out all the different GUIs like Pazaak for my KOTOR Modern Restoration Patch (KMRP) easy
Edited by RaymanGT -
AT LAST SOMEONE HAS DONE IT, AND IT WORKS! Thanks so much man, this was the missing piece of K1 high resolution.
As a modder myself I've noticed something weird with custom maps (not the vanilla ones), for example the Sith academy on Korriban with the restored rooms. It seems like the map appears inconsistently relative to the character's location. You can see on this picture that even after moving from the waypoint to the current location, the map is still non-existent. It isn't a big issue as if you wait a little the map appears almost correctly, but I thought it was worth mentioning in case you'd care enough to try and fix it.
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The best Juhani reskin out there easily 5/5
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There’s now a good selection of Juhani reskins and remodels, and I have to say that this one is the best so far.
However, I do have one criticism regarding the texture. It lacks detail. While this works fine if you’re playing Kotor with vanilla textures, it looks too flat next to all the HD skins.
A more refined texture—one that shows the individual hairs in the fur or something similar—would earn 5 stars from me.
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muahwii 0
this is nice but break immersion as he drops his battle armor on death and he docent wear it with this mod
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Words cannot describe how excited I was to see this mod. I'd been trying to made some HD twi'lek heads, and then this was posted like the answer to a prayer. No issues installing, and everything is running well in-game! The heads look great.
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