AxC's Hound of Mandalore 1.1.0

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About This File


Give the Mand'alor a companion worthy of his station.
This mod adds a unique Maalraas, named Galaar (Mando'a for "Hawk"), as a permanent and interactive companion for Mandalore.

I've always loved Mandalore as a character but felt he was lacking compared to other party members. This mod helps him stand out by giving him Galaar, a personal Maalraas that will follow him much like Bao-Dur's Remote, and one that will hopefully prove its worth in battle.

But Galaar is more than just a follower; he's a character in his own right. His loyalty isn't given freely, it's earned through your actions and, most importantly, your relationship with Mandalore himself.

To acquire Galaar, you must head to the Western Square on Onderon. There, you will find a Sullustan merchant named Kobbegg standing near a cage containing the beast. Speak to him, but be prepared to spend a considerable amount of credits for such a rare creature... or find another way to negotiate the price. Kobbegg's attitude and your options will change based on a choice you made long ago on Peragus.


Features:

A Deeply Reactive Companion: Galaar is a fully interactive party member. You can speak with him aboard the Ebon Hawk and in the field. His demeanor and dialogue are not static; they are a direct reflection of your Influence with Mandalore, shifting from hostile wariness to absolute devotion.

A Unique Judge of Character: Galaar forms his own opinions! Ask him what he thinks, and he'll give you his instinctual, animal-level read on every member of your crew. This includes everyone from Atton to HK-47, and even recognizes the GONK droid from my other mod, GONK and Loaded!

He Senses Who You Are: Galaar's opinion of you is complex. He will comment on your chosen path, whether you are a Guardian, Sentinel, or Consular, and even recognize your Prestige Class. Furthermore, he intuitively senses your alignment, offering a unique perspective on your journey to the Light Side, Dark Side, or somewhere in between.

Planetary Instincts: Galaar can sense the nature of each world you visit. Ask him how he feels on planets from the jungles of Dxun to the tombs of Korriban, and get a creature's-eye view of the galaxy.

Lore-Friendly & Interactive Acquisition: The quest to get Galaar is a multi-layered conversation with the merchant Kobbegg, featuring persuasion, intimidation, and even Force-based solutions.

Additional Merchant: Kobbegg also operates as a general merchant, selling armor, weapons, and implants.

Seamless Integration: If you have my Customizing Droids mod installed, Kobbegg will also sell Droid Customization Kits.


Notes:

The mod can be installed at any time, but the encounter will only trigger before your first visit to the Western Square.

TSLRCM is not required, but is always recommended.


Credits:

Princess Artemis, for Cati (inspiration)

Fred Tetra, for KOTOR Tool

TK102, for DLGEditor

Torlack, stoffe & TK102, for NWNSSCOMP

JdNoa & Dashus, for DeNCS

Cortisol, for Holocron Toolset


What's New in Version 1.1.0   See changelog

Released

No changelog available for this version.

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Can Galaar also smell cancer or is that a talent he doesn't have in exchange for his many other?

This mod sounds very cool, and I like that the Maalraas has their own identity. I like Mandalore having his own "Man's Best Friend" (which is also his little evil mean puppy probably). However, my exile will definitely be that one family member that somehow has a better connection to the animal than the person it lives (or in this case surrounds themself ig) with.

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4 hours ago, Cr00ker said:

Hi! Is this mod (and your GONK mod) available on steam workshop?

Hey! Yes, both of my mods are also on the Steam Workshop.


 

3 hours ago, Lewok2007 said:

Can Galaar also smell cancer or is that a talent he doesn't have in exchange for his many other?

Oh, he can definitely smell cancer. Won't do anything about it, though. He'd just give you a look like "Shame" and then go back to sleep. He's just one lazy dude.
 

4 hours ago, Lewok2007 said:

This mod sounds very cool, and I like that the Maalraas has their own identity. I like Mandalore having his own "Man's Best Friend" (which is also his little evil mean puppy probably). However, my exile will definitely be that one family member that somehow has a better connection to the animal than the person it lives (or in this case surrounds themself ig) with.

Thank you, that's exactly the dynamic I aimed to create. Hope you'll enjoy winning him over!

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Fun idea. Though, I think it could've been fun to use a less shown in Media animal that is used a lot by Mandalorians - Strill. 

Those six-legged, semi-sentient, capable of wielding weapons for a bit and heavily family oriented lizard-puppies are a bit better fitting for Manda'lore. But a cool Maalras pet is also nice. 

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5 hours ago, Shay Ordo said:

Fun idea. Though, I think it could've been fun to use a less shown in Media animal that is used a lot by Mandalorians - Strill. 

Those six-legged, semi-sentient, capable of wielding weapons for a bit and heavily family oriented lizard-puppies are a bit better fitting for Manda'lore. But a cool Maalras pet is also nice. 

Could've, yes, but modeling an entire unique creature with custom set of animations is way beyond me. Had to choose a creature from vanilla for the task.

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