Mods
855 files
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M4-78 Droid Modules
By Stoney
These are the droid modules for TSL they have been cleaned up
and all transition points are now working. I have also included
working mini maps. There are a few doors left in places but all
unlocked or very low security.
Only known issue is transition from 803dro to 806dro entrance is
in front of door as close as possible because of walkmesh issue
that at this time cannot be fixed.
To install unpack files to hard drive then copy and paste all files:
in modules folder to your SWkotor2\Modules folder
in override folder to your SWkotor2\Override folder.
Files included in the override folder are
per_door01.tga---This removes the big white door in front of the
central core entrance.
a_galaxymap.ncs---This is for anyone who wants to be able to access
the M478 from the galaxy map,it becomes available
after you finish telos as with all the other planets.
802dro.vis---This file corrects an issue with floors dissapearing
in the central zone
lbl_map801DRO.tga to lbl_map807DRO.tga--these are all the mini maps
Feel free to use these files however you wish in any mods you create.
all I ask is to give me credit where it is due.
999 downloads
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Trayus Rank Reform
This here is a mod that will change the appearances of the Sith at the Trayus Academy. The original purpose of this mod was to make a Trayus Clothing Fix mod that was compatible with TSLRCM... and it still is. It also has a number of cool features such as randomizing enemy appearances and saber weapons, slightly more difficult enemies, female Sith Assassins, Sith Marauder Armor and some other stuff.
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The Lord is my shepherd;
I shall not want.
He makes me to lie down in green pastures;
He leads me beside the still waters.
He restores my soul;
He leads me in the paths of righteousness
For His name’s sake.
Though I walk through the valley of the shadow of death,
I will fear no evil;
For You are with me;
Your rod and Your staff, they comfort me.
You prepare a table before me in the presence of my enemies;
You anoint my head with oil;
My cup runs over.
Surely goodness and mercy shall follow me
All the days of my life;
And I will dwell in the house of the Lord forever.
Psalm 23
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TRAYUS RANK REFORM 1.2
DESCRIPTION:
This mod changes the appearances of the various Sith enemies in the Trayus Academy.
-Characters won't show up with the same heads anymore. Occasionally, you'll get clones but not everyone enemy will look the same
-Sith Marauders dual-wield red sabers. They have now have their own custom armor, a reskinned Sith Apprentice Armor
-Sith Lords once again wear the Trayus High Robes.
-Sith Apprentices carry around single red blades and wear the Trayus Mid Robes.
-Dark Jedi and Dark Jedi Apprentices will spawn with Dark Jedi Robes and either Single, double or double bladed sabers.
-The Elite Sith Assassin underwent another makeover. He now wields a red lightsaber.
-All above stated characters have been given more Force Powers and Force Points.
- Dark Jedi and Dark Jedi Apprentices will be equipped with red sabers and have either single, double-bladed or two blades.
- There will now be Female Sith Assassins. They will generally spawn throughout the entire game.
INSTALLATION:
- Use the TSLPatcher to install
UNINSTALLATION:
- There's never been a real good way to uninstall TSLPatcher
CREDITS:
- Bead-V and ndix-ur for their work on mdledit/mdlops
- Fred Tetra + KOTOR TOOL
- Obsidian, Bioware and the Odyssey Engine
- The DeadlyStream Community who has been around all of these years
- Jesus Christ, My Lord and Savior. For everyone who calls on the name of the Lord will be saved.
6,063 downloads
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Kill The Ithorian
1. Description
This is an updated version of the Kill the Ithorian Mod. Posted with Doctor's permission.
On Telos, there is a caged Ithorian in the Exchange office, mistreated and unfed. Originally, after dealing with the local crimeboss, you could free the prisoner, or leave him in the cage. This had no impact on anything, such as your Light/Dark alignment, and there was no XP reward.
This mod gives you an Experience + Lightside Points reward if you free him.
Moreover, it offers an option to overload the cage and kill the flatworm, for Experience + Darkside Points.
Version 1.1 is essentially the same, but with bugs fixed:
- the infinite rewards exploit
- the computer skill check not working.
2. Installation
To install: copy the two files into your game's Override folder: Deadly_Cage.ncs, term_slusk.dlg.
To uninstall: delete these files from the Override folder.
This mod works fine with TSLRCM 1.7.
3. Compatibility.
Works with TSLRCM, but it does overwrite term_slusk.dlg. This causes no problems.
4. Credits
Original author: Doctor (Stream)
Version 1.1: Markus Ramikin
Concept: Murdrax
5. Disclaimers
The usual stuff applies. The mod is provided as-is; by installing it, you accept all liability for any game instability or damage caused.
Distribute freely, as long as you give due credit.
34,581 downloads
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Remove Restrictions for Force Powers by Armors
By MrPhil
This mod modifies spells .2da in order to let you use all force powers with heavy armors and the such. It is designed to be usable with force power mods such as TSLFFM and HLFP 2.0, altough its focus is on permitting vanilla force powers to work with armor, not any others.
22,338 downloads
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Peragus Tweak
Even though I walk through the valley of the shadow of death, I fear no evil, for You are with me.
Your rod and Your staff, they comfort me.
You prepare a table before me in the presence of my enemies;
You have anointed my head with oil
My cup overflows
Psalm 23: 4-5
Peragus Tweak 1.4
DESCRIPTION:
I was playing through Peragus and wondering why so many people want to skip through it and forget it. It's really a nice place, and it's too bad that some consider it to be quite a chore. I set out to make a mod that would remedy this problem. I don't know if I've succeeded quite yet at this point, but I think ultimately this is a good start
This mod adds a bit of content to the collection of modules you currently know as Peragus. The changes are
as follows:
- Random tan corpses have been replaced with actual dead miners.
+ Non important characters have randomized appearances.
+ Security, Administrator, Med, Dock officers have individual corpses.
+ Coorta and thugs have individual corpses
+ Miners in the dormitories now match their appearances in the holorecords.
INSTALLATION:
Use the TSLPatcher. I'm sorry for the awkward installation procedure, but it's the best way I could figure out to make it work without... you know, redoing EVERYTHING. That will come for the next version of course. As it turns out, it'd just be easier to patch the .git... sigh.
UNINSTALLATION:
navigate to the backup folder and place the contents into the Modules folder. This should overwrite the modded .rims with the originals
CREDITS:
- Bead-V and ndix-ur for their work on mdledit/mdlops
- Fred Tetra + KOTOR TOOL
- Obsidian, Bioware and the Odyssey Engine
- The DeadlyStream Community who has been around all of these years
- Jesus Christ, My Lord and Savior. For everyone who calls on the name of the Lord will be saved.
12,204 downloads
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File Reviews
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oneryo 0
Good mod, works well with other Bastila head models.
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Atish 0
One of the best and essential mods!
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Kätzchen 7
No idea why this wasn't kept in the base game
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Kätzchen 7
A massiv improvement of the Telos storyline in particular but it is sadly pretty noticeble that there wasn't much else left of the original storyline that can be worked with beyond that. Once you get to Nar Shaddaa, the GenoHaradanpretty much stops being relevant, then pops up right after G0T0's yacht blows up, you have a small boss fight and then their role in the story is already over. You never even get to know who exactly hired them to hunt down the remaining Jedi (or at the very least the Exile) and that is a bit of a bummer.
Needless to say, what little there was to be restored has me intrigued for the planned "Enhancement Project".
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Kätzchen 7
I think this mod could use another patch or two, because it seems to me that the team behind it made the mistake of not only including content that Obsidian was unable to put into the game in time but also restored things that were deliberately cut by Obsidian. Cut because they were an early idea that got quickly abandoned, a bad idea or part of a plot-point that simply no longer fit into their final vision for Kotor 2's story. Things such as Kaevee, Sion telling the Exile on Peragus that he's there to warn them despite being there to kill them, Saedhe's original head which clearly doesn't fit his VA, the struggling Duros merchant Dendis Dobo suddenly selling Jedi Robes, Lightsaber Crystals and Melee -as well as ranged weapons just like his criminal brother, Kreia and Atris revealing in their conversation that Kreia manipulated Atris into exiling the Exile or the player now being able to control Brianna AND being given the option to have her stun rather than kill her sisters (doesn't work with Kreia still calling Brianna a slayer of her own kin on Malachor V if the stun option was actually taken).
Likewise, there are a few other things that the mod should've restored but didn't for some reason, requiring separate mods to do so instead. The most frustrating example here being the original head model for Brianna's Sisters, as Brianna is constantly stated to look different from her sisters due to her having a different mother despite her and her sisters all using the same head model. Or for less gear grinding but still disappointing examples: Dustil's appearance on Korriban and the Vao Armband.
Edited by Kätzchen -
Kätzchen 7
Highly recommend
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Kätzchen 7
I think having it spawn in the inventory of a merchant would've been better but alas
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Kätzchen 7
Juhani always belonged to the Kotor 1 companions who got the rather short end of the stick. So while this mod may not fix all my issues with her character, I do appreciate the effort to make her feel more complete.
Edited by Kätzchen -
Kätzchen 7
I never understood why there were no Iriaz on Dantooine, despite everyone on Dantooine always talking about there being both Iriaz and Kathhounds on Dantooine. Must have mod for anyone (like me) who wishes for this inconsistency to be fixed.
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As someone who wholeheartedly believes that Peragus is a slog, this mod is a lifesaver and i have enjoyed it.
Good work
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Kätzchen 7
I've been looking forever for a mod that finally acknowledges the fact that Juhani is, indeed, a romance option for a female lightsided Revan. And with the most recent update of this mod, my prayers have finally answered! So if you are like me and want a mod that allows you to select whom your Revan character ended up with in Kotor 1, then you can't go wrong with this one
Edited by Kätzchen
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Kätzchen 7
A simple but much needed fix for a more immersive Kotor 2, that has become a main stay in all my playthroughs ever since I first installed it
Edited by Kätzchen -
th3w1zard1 49
Why does deadlystream let creators review their own apps?
3/5 gets the job done. v2 should be 4/5 if not 5/5
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Kätzchen 7
My one and only gripe with this mod is that it isn't part of TSLRCM. It is such a minor yet really crucial restoration in my book and it really surprises me that the TSLRCM team hasn't incorporated into TSLRCM in another patch by now
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Legend for this fr.
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