690 files

  1. JC's Sound Effects for K2

    Summary
    This mod adds unique sound effects for ion blasters, disruptor pistols, heavy blaster pistols, bowcasters, and blaster rifles.
    Installation
    Extract files from the downloaded archive.
    Run Sound_Effects_K2.exe.
    Click "Install Mod" and select your game directory (default name SWKOTOR2).
    Uninstallation
    Remove the installed files. Replace ammunitiontypes.2da and baseitems.2da with backups if necessary. Compatibility
    This mod is not compatible with any mods that alter the sound effects for ion blasters, heavy blaster pistols, bowcasters, or blaster rifles.
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe
    Sound Effects – Ben Burtt, courtesy of StarWars.com
    Permissions
    I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason.
    If you would like to include any part of this mod in anything, then please contact me for permission.
    Disclaimers
    PEW PEW PEW EXPLOSION OBSIDIAN BANG BANG LUCASARTS BIG BADA BOOM!!!!!!!!!!!!!!!!!
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    301 downloads

       (0 reviews)

    1 comment

    Submitted

  2. Effixian's Cathar Pack

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Cathar Pack
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Cathar Pack.exe".

    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds a male and a female Cathar, inspired by SWTOR.
    Fully dark side has red eyes and colourless fur, halfway to that there's a mix of both extremes.
    I did not alter the 3D models, because I'm not good at that, so no pointy ears or altered noses.
    There's custom underwear but no dancer's outfit.
    Requested by Tiberius Tigris on Steam.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    UNINSTALLING
    --------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    pfbamcat01.tga
    pfhcat01.mdl
    pfhcat01.mdx
    PFHCAT01.tga
    PFHCAT01d1.tga
    PFHCAT01d2.tga
    pmbamcat01.tga
    pmhcat01.mdl
    pmhcat01.mdx
    PMHCAT01.tga
    PMHCAT01D1.tga
    PMHCAT01D2.tga
    po_PFHCAT01.tga
    po_PFHCAT01d1.tga
    po_PFHCAT01d2.tga
    po_PMHCAT01.tga
    po_PMHCAT01d1.tga
    po_PMHCAT01d2.tga

    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da

    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    154 downloads

       (0 reviews)

    2 comments

    Submitted

  3. Playable Nightsister Character

    Description:
    This adds a Playable Nightsister to Kotor 2. It used PMHA01's Textures so any other mods that change or use that will be considered incompatible. It has 2 dark side transitions, like all PC characters in Kotor 2. There are no Dark Side Corruption transitions and instead the eyes go from Brown to Yellow to Orange and the mouth goes from Grey to Dark Grey to Darker Grey. I thought about doing some tattoos on the face but decided not to because it seemed difficult. I chose Brown as the base eyes because that's what Merrin has in Jedi Fallen Order.

    In Update 1.1:
    I added 3 new items along with a tattoo variant of the Nightsister.
    If you are lazy and don't want to go to the dormitories where these items are, the Cheat codes for these 3 items are:
    a_robe_50 - Nightsister Mother Witch's Robes
    a_robe_51 - Nightsister Coven Clothes
    g_w_lghtsbr65 - Magiksaber
    (These can only be equipped to Females, as that is what the Nightsisters Gender are.)

    You will need to start a new game or load a save before entering the dormitory module for it to be updated!

    Installation:
    To Install this:
    Put the files from "With tattoos" or "No Tattoos" depending on which you choose from "Character" into your Override folder in your kotor 2 directory. (You can only have ONE)
    (OPTIONAL) Put the files from "Items" into your Override folder in your kotor 2 directory.

    Uninstallation:
    Remove these from your Override folder in your kotor 2 directory:
    105per.git
    a_robe_50.uti
    a_robe_51.uti
    g_trescivil0099.utp
    g_w_lghtsbr65.uti
    ia_ClassZS_051.tga
    ia_MstrRobe_050.tga
    iw_Lghtsbr_065.tga
    PFBM51.tga
    PFBN50.tga
    PFHA01.tga
    PFHA01D1.tga
    PFHA01D2.tga
    po_PFHA01.tga
    po_PFHA01d1.tga
    po_PFHA01d2.tga

    Bugs:
    It Appears that if you reload a save in the Peragus Demoritories, the game will reload everything in that module. This can stop your whole playthrough if you save and exit the game when in the bunk part, and you get stuck behind that one door. I do not know how to fix this, however you can warp to another module, which I recommend the mining tunnels one, and then go back to the administration level and go to where kreia would be. (The closest un-openable door to the Kolto tanks)

    Should be no other bugs with this mod.

    Incompatibilities:
    Any mods that use PMHA01's files will not be compatible. I haven't found any mods that are incompatible with this, but if I find any I will add it here.

    Recommendations:
    I Highly Recommend Effixan's Underwear Pack mod: 
    I recommend this because in the game with my Nightsister mod, the underwear appears as the normal vanilla underwear, which looks odd with a nightsister head and a human body.

    Credits and Distribution:
    Credit to Effix for the underwear mod that makes my mod look more normal.

    I do not want my Nightsister head to be uploaded to the Steam Workshop, because:
    1. The Steam Workshop is an absolute mess
    2. If I did want it on the Steam Workshop, I'd put it on there myself.

    You can use the Nightsister head in your Mod, just give me credit and do not claim it as your own.

     

    94 downloads

       (0 reviews)

    1 comment

    Updated

  4. HK-47 Disabled Animation Eye Fix

    =============================================

    A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION

    =============================================

    AUTHOR: Marius Fett

    NAME: HK-47 Disabled Animation Eye Fix

    Special Thanks: DarthParametric for pointing out the bug in the first place.

    DESCRIPTION: I must confess, I’d never noticed this before, but as soon as it was pointed out, I couldn’t unsee it and couldn’t ignore it. Basically, the vanilla HK-47 model doesn’t turn off the self-illumination for HK’s eye mesh when the disabled animation is playing, which makes absolutely no sense. This mod edits that animation and disables the self-illumination.

    COMPATIBILITY WITH TSLRCM: I don’t foresee any issues with compatibility.

    INSTALLATION INSTRUCTIONS: Run the installer.

    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    314 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Effixian's Trask Ulgo Player Character

    ----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    ----------------------------------------------------------------------
    TITLE: Effixian's Trask Ulgo Player Character
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Trask PC.exe".

    ------------------------
    DESCRIPTION
    ------------------------
    This mod enables you to play as Trask Ulgo from KotOR 1.
    His files are in the KotOR 2 files (like many files from the first game) so it was a matter of enabling him to be picked as your player character and adding the missing portraits and dark side transitions.
    He wears the Republic Soldier uniform as underwear and default clothing. I made his eyes slightly more blue.
    There's no zombie look because I'm not a fan of that myself and there wasn't really a texture to easily reuse. Full dark side does get the yellow movie style Sith eyes and his hair becomes fully gray, half way to dark you get a mix of the two extremes.
    This mod shouldn't conflict with any other mod.
    Requested by Gooey on Steam.
    You can use this with a K1 Trask HD mod, you just need to rename some files (and probably settle for no dark side transitions if you don't get creative yourself).

    -------------------------------------
    BUGS/KNOWN ISSUES
    -------------------------------------
    Like with all characters that have their own custom clothing, things can look glitchy in the character creator, but things will be fine after that.

    -------------------------
    UNINSTALLING
    -------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    N_traskH.tga
    N_traskHD1.tga
    N_traskHD2.tga
    po_ptrask.tga
    po_ptraskd1.tga
    po_ptraskd2.tga
    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da
    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    107 downloads

       (0 reviews)

    0 comments

    Updated

  6. Kreia's Lightsaber

    Kreia's Lightsaber
    this mod adds personal Lightsaber for Kreia. It can be acquired after you enter the Ebon Hawk on Peragus in Ebon Hawk Container, or by cheat code kre_lghtsbr. In future version of this mod I will make Kreia wield it during final battle
    Installation
    Put kre_lghtsbr.uti and ebcont001.utp into override folder
    Uninstallation
    Remove re_lghtsbr.uti and ebcont001.utp form override
    Compatibility
    This mod should be compatible with any other mod, unless they utilizes ebcont001.utp
    Known bugs
    Saber displays no color crystal in uprgade section, and if you try to apply color crystal into saber, the game will crash

    283 downloads

       (0 reviews)

    1 comment

    Submitted

  7. Effixian's "Banthar" Player Character

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Banthar Player Character
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Banthar PC.exe".

    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds a player character that's a mix of Bandon (K2) and Uthar (K1).
    This mod shouldn't conflict with any other mod.
    Requested by jakebohm00 on Steam.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    UNINSTALLING
    --------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    pmhcb01.mdl
    pmhcb01.mdx
    PMHCB01.tga
    PMHCB01d1.tga
    PMHCB01d2.tga
    po_PMHCB01.tga
    po_PMHCB01d1.tga
    po_PMHCB01d2.tga
    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da
    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------
    THANKS
    --------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    76 downloads

       (0 reviews)

    2 comments

    Submitted

  8. Lightsabers and Robes on a Corpse

    Description:
    Someone on Discord in a server I am in requested for me to make a mod where it adds robes and lightsabers in the Morgue, so that's what I did.

    READ
    This is a newer, updated version. I was informed the other version of this where I put it on the Miner Corpse causes a bunch of issues in the game.
    REMOVE g_tresgencorp004 FROM YOUR OVERRIDE FOLDER 
    I have added these to Kreia's corpse instead, hopefully there won't be any issues.

    I also added a Double Bladed Lightsaber, 2 short lightsabers, medpacs, and some credits to Kreia's Corpse.

    Installion:
    Pop gencrps004.utp into your Override folder in your Kotor 2 Directory

    Credits:
    The Person who asked me to make this on Discord - Name will be anonymous 
    Fred Tetra - Kotor Tool which allowed me to add these lightsabers and robes to the miners corpse
    Obsidian for making Kotor 2

    Bugs: 
    Lightsabers aren't upgradeable, I can't figure out as to why, but if you want a mod that adds lightsabers that are upgradeable, you can download and install the Lightsabers on Peragus mod.
    Sometimes you can only access the items once you get the plasma torch.
    Other than these 2 bugs, there shouldn't be anymore. Report to me if you find anymore.

    Compatibility:
    Pretty sure this will be compatible with TSLRCM since it doesn't edit anything TSLRCM adds, I believe.
    NOT Compatible with any other mods that change gencrps004.utp

    1,344 downloads

       (0 reviews)

    0 comments

    Updated

  9. Effixian's Carebear Hanharr

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Carebear Hanharr
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and copy the files from the subfolder to your override folder.

    -----------------------
    DESCRIPTION
    -----------------------
    This is a simple reskin of Hanharr.
    Requested by Zaxento The Greedy.
    Not compatible with other mods that change Hanharr's appearance.

    As seen on arstechnica.com.

    ---------
    BUGS
    ---------
    None known.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove the following files from your override folder:
    N_WookieM07.tga
    N_WookieM07.txi
    p_hanharr.mdl
    p_hanharr.mdx
    PO_PHanharr.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    ---------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    53 downloads

       (1 review)

    0 comments

    Submitted

  10. Effixian's Chiss Disciple Player Character

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Chiss Disciple Player Character
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Chiss Disciple PC.exe".

    -----------------------
    DESCRIPTION
    -----------------------
    In 2017 I made a Chiss reskin of the Disciple, this mod lets you pick him as your player character.
    I redid the portraits, they are now more in line with the original Disciple portraits.
    In this mod there is a subtle dark side transition, some veins become visible.
    Custom underwear is included, you start with a white one which becomes black when you go to the darkside.

    Requested by Pipegut, lute and prudence.

    ---------
    BUGS
    ---------
    None known.

    -------------------------
    UNINSTALLING
    -------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    PMBCH01.tga
    PMBCHD01.tga
    pmhch01.mdl
    pmhch01.mdx
    PMHCh01.tga
    PMHCh01D1.tga
    PMHCh01D2.tga
    PO_PMHCH01.tga
    po_PMHCH01d1.tga
    po_PMHCH01d2.tga
    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da
    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    ------------------------------------
    DISTRIBUTION NOTES
    ------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.
    --------------
    THANKS
    --------------
    Stoffe and Fred Tetra for the needed tools and tutorials
    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    116 downloads

       (0 reviews)

    0 comments

    Updated

  11. TSL Plague and Affliction Fix

    This is a very straightforward mod. 
    It provides fixes proposed in this slightly rage'y but extremaly explanatory post https://forums.obsidian.net/topic/52531-affliction-and-plague-force-power-bugs/ . 
    <<I providede three files, main one chcanges only duration and ticks,
    <<Vulnerable bosses subfolder increases also the DC to 121 to make it truly irresistable. 
    <<TSL rebalance subfolder contains a version with increased duration but same amout of ticks (7) and (12) respectively for affliction and plague (plague at DC100), and is proposed to be used with my mod in progress TSL Tactical Combat Mod. 
    However, with or without TCM, any of the files can be used. 
    <<<Instalation>>> 
    Drop into override oflder.
    <<<Uninstalation>>>
    Remove from override folder.
    <<<Permissions>>>
    Credit goes to the OP from obsidian forums, my files from this mod you can redistribute or put into compilations without notice, credit is always welcome. Feel free to also repackage it at will.
    Cheers!

    191 downloads

       (0 reviews)

    3 comments

    Submitted

  12. KotOR II Switch Texture Restoration

    KotOR II Switch Texture Restoration
    The Switch port of KotOR II included some upscaled textures for much of the game, just like the first game. 
    While some of these look fine, I found some of the armor and character portraits pretty bad to look at. Not as bad as K1, but still annoying at times. I'm not sure why, but these were not advertised or mentioned, and there is no way to turn them off in game.
    This mod restores the original textures for the character portraits, armor textures, while preserving the new UI and button prompts.
    Please notify me if anything is broken or you run into issues. I played many hours with this mod, but it has by no means been exhaustively tested. It should not cause any major or game-breaking issues though.
    This is compatible with, but does not require my KotOR II Switch Modding Framework, if you wish to use this with other mods that change textures, install this first.
    NOTE: Like any other mod for Switch, this requires a hacked or modded Switch with custom firmware. This can probably be adapted to firmwares other than Atmosphere, but I offer no support for them.
    Installation is dead simple, extract the "atmosphere" folder to the root of your SD card. If you wish to uninstall:
    If this is the only mod you installed: Simply delete the "0100B2C016252000" folder under atmosphere/contents/
    If you installed other mods, it will depend. I would generally recommend just wiping clean for safety, or if you didn't install any other texture mods, you could delete just the "Textures" folder in override.
    Big thanks to JC for a ton of help with this mod.

    88 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Visas Dress Model Fix

    For a dress that by default can't be switched for something else, Visas' is surely a messy one when it comes to the way it wraps its front textures.
    It kept driving me crazy how it messed up all the textures I tried using on it, so I fixed it.
    This mod only modifies the models, so you should be able to use it with any texture as long as it also doesn't modify the models themselves.

    You can get Darth Sapien's amazing textures that I used on the thumbnail here.
     
     

    328 downloads

       (0 reviews)

    1 comment

    Submitted

  14. Sabers on Peragus

    SABERS ON PERAGUS.
    Hello, this is my first ever mod for KOTOR 2 TSL.
    It simply adds a few lightsabers in the locker by the first security terminal.
    Simply unzip the folder and drag the .utp file into your override folder, and you should be good to go.
    It is compatible with the restored content mod.  
    Lightsabers added: Two single green, one single blue, and a double saber blue.
    Ideally, it gives you enough sabers for your Exile, so you have the option of single, dual, or double bladed, and one saber for Kreia
    Enjoy!
     
    Sabers on Peragus.zip

    767 downloads

       (0 reviews)

    2 comments

    Submitted

  15. Main Menu Music Kotor 2 Changed To Mus_Atris

    This changes the Main Menu music to a file in StreamMusic called "Mus_Atris". I don't know if it's actually music used for Atris but it sounds good to me so I made it as the Main Menu Music. It also changes Darth Sion's music, but in my opinion this music fits him in a way.

    Just Copy and Paste Mus_Sion into your StreamMusic folder in your kotor 2 Directory and it should be good.
    If it asks to overwrite anything just click yes or click the button to overrite it.

    There is also a Rebuilt Enclave Song Main Menu Music change here made by me 6 days ago:
     

    84 downloads

       (0 reviews)

    0 comments

    Submitted

  16. KOTOR 2 Main Menu Music Changed To Rebuilt Enclave Song

    Thank you for downloading my mod. 🙂
    Thanks to JC in the Kotor discord server for helping me figure out how to change the audio file. 🙂
    This mod aims to change the Kotor 2 Main Menu music to the Dantooine Rebuilt Enclave music. 
    Note: This may change the music for when you battle Sion - I have not tested this yet but if
    someone does test it please send me a message on Deadly Stream or leave a comment on my mod. 
    1. Put the mus_sion.wav file into your Streammusic folder in your kotor 2 directory.
    2. When it asks you if you want to over write the file, click yes.
    3. Launch up your game and the main menu music should be changed!

    Should Be Compatible with TSLRCM, if it isn't then that will be a surprise, because I highly doubt it actually changes anything for TSLRCM.

    145 downloads

       (1 review)

    1 comment

    Updated

  17. Revan unmasked

    "Revan unmasked" mod for Star Wars: Knights of the Old Republic II: The Sith Lords
    ==========================================================================
    Version 1.0
    Released 28.05.2022
    Author LoneWanderer
    -------------
    1.Description
    -------------
    Since TSL doesn't support save transfer, the player chooses Revan's gender and alignment during the first dialogue with Atton. Regardless of the choice, Revan's face is hidden behind a mask in the game. This mod removes Revan's mask and gives him/her the actual face from KOTOR I. There are 2 options available: with hood and cape (has many clipping issues, but mostly independent from Revan's robe reskin mods) and without them. You can change default heads from this mod to other KOTOR heads (located in the 'Alternate Heads' folder of the mod).
    --------------
    2.Installation
    --------------
    Run "TSLPatcher.exe" installer, choose Option 1 (with hood and cape) or Option 2 (without hood and cape) and select your TSL folder.
    Edit: You'll need a save before entering the Secret Cave on Korriban for the mod to work properly.
     
    How to install a different head for Revan:
    Additional heads are located in the "Alternate Heads" folder of the mod. pmhc04 and pfhc03 head models are installed for male and female Revan by default. If you want Revan to have a different head from KOTOR, then:
    1.Open the page "https://deadlystream.com/blogs/entry/220-blog-56-the-k1-and-tsl-heads/" in your browser. Choose the head in k1 heads section on the picture and remember its name.
    2.In the "Alternate Heads" folder, find this head model and 5 textures. Copy them and rename male head, textures as "n_revanmh" and female - "n_revanfh". For example, pmhc01.mdl -> n_revanmh.mdl, pmhc01.mdx -> n_revanmh.mdx, pmhc01.tpc -> n_revanmh.tpc, pmhc01d.tpc -> n_revanmhd.tpc, ... , pmhc01d3.tpc -> n_revanmhd3.tpc
    3.Put the renamed files in Override folder of the game, replacing existing files.
    How to use reskins from other KOTOR I mods:
    If mod only changes textures of an existing KOTOR I head (doesn't have .mdl and .mdx files), then to use it:
    1.Rename textures from the reskin mod (files with .tga, .tpc extensions) as "n_revanmh", "n_revanmhd", "n_revanmhd1", "n_revanmhd2", "n_revanmhd3" - for male head, "n_revanfh", "n_revanfhd", "n_revanfhd1", "n_revanfhd2", "n_revanfhd3" - for female.
    2.Place the renamed .tga/.tpc reskin files in Override folder of the game. If reskin had files with .tga extension, then don't forget to delete original .tpc files with the same names in the Override.
    ----------------
    3.Uninstallation
    ----------------
    Delete installed files of the mod from Override folder. Copy the files from the generated "backup" folder and place them in the Override folder.
    If you have installed other mods after this one that modify appearance.2da, heads.2da, then you should uninstall those mods first.
    -----------------
    4.Known issues
    -----------------
    The hood from Option 1 will clip with head and hairs in many animations, but this is a purely visual issue.
    --------------
    5.Compatibilty
    --------------
    Option 1 (with hood and cape) is not affected by most mods that change Darth Revan's/Star Forge robes. Install it if you want to use mods like "Jedi Journeyman Robes" (which replace Darth Revan's robe with something else) for player's character.
    Option 2 (without hood and cape) is affected by mods that change Darth Revan's/Star Forge robes (model J). This means you can install various Darth Revan's robe reskins with it and they will appear on Revan.
    "Revan's Hoodless/Maskless Flowing Robes For TSL 1.1" by DarthParametric is compatible, but most (or all) female variants won't have a flowing cape.
    "Single bladed fake Revan 1.0.0" mod by Crimson Knight is incompatible.
    -------------
    6.Permissions
    -------------
    This mod may not be modified or distributed without the explicit permission of the author.
    This mod can be reuploaded / posted on other sites only if it is unavailable both on DeadlyStream, and on Nexus, and there is no contact with the author for at least 3 months.
    ---------
    7.Credits
    ---------
    Fred Tetra - KOTOR Tool
    TK102 - DLG Editor
    Stoffe and Fair Strides - TSLPatcher
    Blue - KotOR Scripting Tool
    ---------
    8.Contact
    ---------
    PM me on DeadlyStream or Nexus.
    Disclaimer
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    188 downloads

       (0 reviews)

    1 comment

    Updated

  18. Robes With Shadows For TSL

    There is nothing more central to a Jedi's life than a cool outfit, except maybe a sweet saber to boot. So why put on robes with missing textures on their backsides when you could be impressing Sith Lords with your nice getup? Why settle for the shadow of a limberjack when a cool silhouette is half the reason you don the cloak? Let's fix up the game's robes!
    This mod will provide you with some fixed up versions of all the game's robe models -- that's both the thicker and thinner variants of the Jedi robe, the Jal Shey armor, Kreia's robe, and the Handmaiden's hooded robe. All models will have various issues fixed up, as well as fitting shadows. Any outfit that uses one of these models, regardless of texture/color, will be improved for you, and that includes any new robes from any other mods (just make sure they don't replace one of the listed models in the below Included Files). Fans of Movie-style Jedi Master robes by DeadMan should read the Compatibility section below for how to install the included patch that makes these mods work together.
    This mod also fixes the floating shadow head issue when dual-wielding melee weapons, as well as a minor game error caused by a mismatched model name.
    Installation:
    Download the 7z file and extract to your override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II\override". 7z files can be extracted with Archive Utility on macOS, or with programs like PeaZip on Windows and Linux.
    For those who have the Aspyr patch, once in-game, I recommend turning on soft shadows if you have not already (OPTIONS->GRAPHICS->ADVANCED GRAPHICS->SOFT SHADOWS). Note that this may impact game performance.
    If you have TSLRCM installed, check the Included Files section below for any file listed with an asterisk (*). These files are already in your override after installing TSLRCM, so you should delete those versions in order for the new ones to work. The new versions already include all the changes made in the base TSLRCM version, and I have included a folder labeled "TSLRCM backup" which contains those older versions should you need to back them up. If you installed TSLRCM via Steam, you can find the relevant files to delete in "Steam\steamapps\workshop\485537937\override".
    Uninstallation:
    Place the files included in the "TSLRCM backup" folder into your override if using TSLRCM, and then remove "Ultimate_Robes_Repair_For_TSL" from your override. 
    Included Files:
    Compatibility:
    This mod is fully compatible with any mod which does not replace any of the files listed above. If a mod does include any such models, you will have to pick which version to use, and remove the other from your override. If using TSLRCM, make sure to install that mod first, and make sure that any files listed with an asterisk above are successfully replaced by this mod. See the Installation section for more details.
    This mod is compatible with head mods such as Visas Reduced Model Clipping.
    Any texture mods that add new or alter robe skins are compatible with this mod. However, many robe mods will attempt to replace model files (.mdl/.mdx) as well, rather than just textures (.tga/.tpc), so keep an eye out for what files are included with other mods. For fans of Movie-style Jedi Master robes, DeadMan was gracious enough to allow me to create a compatibility patch for anyone who would like to use that mod alongside this one. Simply take the files included in the Compatibility Patch folder out into your override in place of the versions included in the main mod folder. Make sure these versions also replace the ones used in the Movie-style mod and TSLRCM.
    Compatible mods include Jedi Journeyman Robes by Stormie97, which uses a different model as its basis, and much of Effixian's work, such as Effixian's Lore Keeper's Robes, Strider Robes, and Handmaiden Clothing Reskin.
    Acknowledgments:
    Thanks to seedhartha, NdixUR, Symmetric, and Purifier for making importing to Blender simple using KotORBlender, and Cortisol for making file extraction easy with the Holocron Toolset. I would also like to thank DeadMan for allowing me to use his models to create a compatibility patch for this mod and his.
    I would also like to thank muitafruita for pointing out some additional issues with Kreia's robe models that needed fixing, and DarthParametric for being the one to recognize how to fix them.
    This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
     

    6,845 downloads

       (0 reviews)

    2 comments

    Updated

  19. Single bladed fake Revan

    For some reason I really hate the whole "Revan dual-wields purple and red" shtick. No idea why, but I just do. So I removed his purple lightsaber and buffed his stats a little to compensate for the nerf. I don't remember exactly what I did though, since I made this pre-COVID.
    To install, simply drop the zipped file into your override folder.

    185 downloads

       (1 review)

    0 comments

    Submitted

  20. Effixian's Strider Robes

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Strider Robes
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
    -------------------------
    INSTALLATION
    -------------------------
    A note before installing: This mod uses the Revan/Star Forge model slot. Only one mod can do that, make sure you're not already using a mod that takes that approach.
    Unzip, run the Patcher.
    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds 3 robes. They are reskins of the model used by Malak's followers as seen in his "test" on Korriban.
    The robes can be purchased from the salvager Daraala in the Jedi Courtyard area of Dantooine. She will only get the updated inventory if you haven't already been to the area.
    Woods Strider Robe (cheatcode: giveitem a_robe_67)
    Defense Bonus: 2
    Attribute bonus: +1 Charisma
    Attribute bonus: +2 Intelligence
    Attribute bonus: +2 Wisdom
    Regenerate Force Points: 1
    Immunity: Poison
    Upgradable: Like Robes
    Sand Strider Robe (a_robe_68)
    Defense Bonus: 2
    Attribute bonus: +1 Charisma
    Attribute bonus: +2 Intelligence
    Attribute bonus: +2 Wisdom
    Regenerate Force Points: 1
    Damage Immunity: Cold 10%
    Damage Immunity: Fire 10%
    Upgradable: Like Robes

    Night Strider Robe (a_robe_69)
    Defense Bonus: 2
    Attribute bonus: +1 Charisma
    Attribute bonus: +2 Intelligence
    Attribute bonus: +2 Wisdom
    Regenerate Force Points: 1
    Immunity: Fear
    Skill Bonus: +2 Stealth
    Upgradable: Like Robes

    This mod is based on a request from M@nTisOv3RlordZ to use the model, combined with my own take on how to implement that request.
    --------------------------
    COMPATIBILITY
    --------------------------
    - This mod replaces the Revan/Star Forge model (PFBJM/PMBJM), so it's not compatible with any mod that does the same. This includes several of my own mods.
    - Not compatible with any mod that changes Daraala's merchant file (store_daraala.utm).
    - Not compatible with any mod that uses the same item names (a_robe_67, a_robe_68, a_robe_69).
    ------------
    ISSUES
    ------------
    Some clipping issues with the flap between the legs.
    -------------------------
    UNINSTALLING
    -------------------------
    Remove from the Override folder:
    a_robe_67.uti
    a_robe_68.uti
    a_robe_69.uti
    ia_revan_067.tga
    ia_revan_068.tga
    ia_revan_069.tga
    store_daraala.utm
    PFBJ67.tga
    PFBJ68.tga
    PFBJ69.tga
    PFBJM.mdl
    PFBJM.mdx
    PMBJ67.tga
    PMBJ68.tga
    PMBJ69.tga
    PMBJM.mdl
    PMBJM.mdx

    Get appearance.2da from this mod's backup folder and place it in your override folder.
    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.
    --------------------
    THANKS TO
    --------------------
    M@nTisOv3RlordZ for the request.
    Fred Tetra for KotOR Tool
    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at
    ko-fi.com/effix
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    308 downloads

       (0 reviews)

    2 comments

    Submitted

  21. Ultimate Citadel Station Repairs

    Citadel Station is facing more than just a lack of fuel. Just getting to your morning shift in bay control can be hazardous -- they forgot to vacuum-seal the place! As a result, you can find gaps in walls, floors, and ceilings all exposing the station to space. Not to mention the many lighting, walkmesh, and UV errors that leave the station looking a little too much like the planet it orbits. Let's patch things up!
    Installation:
    Download the 7z file and extract to your override folder, found in the same directory as your main game executable. For Steam installations, this would be "Steam\steamapps\common\Knights of the Old Republic II\override". 7z files can be extracted using Archive Utility on macOS, or with programs such as PeaZip for Windows and Linux.
    Uninstallation:
    Remove "Ultimate_Citadel_Repairs" from your override.
    Included Files:
    Compatibility:
    Users should expect full compatibility with any other mods, so long as they do not replace any of the files listed above. This mod includes the same files and fixes included with Citadel Station Hangars Repair, with many more added on. If you previously installed that mod, you can safely delete "Citadel_Hangars_Repair" from your override.
    Texture mods for Citadel Station will also be compatible. Some cool other mods to check out for Citadel Station are Citadel Station Signage by Sith Holocron, HD Czerka Droid by ScrierOne, and the Kotor 2 Unlimited World Texture Mod by facemeltingsolo.
    Here's a fun one: for those of you playing 2003's Jedi Knight: Jedi Academy and 2005's Battlefront II on PC, Citadel Station has been made a playable map for both, thanks to the work of JamyzGenius and teancum, respectively. You can find the mod for Jedi Academy here, and Battlefront II here. Check the mods out on YouTube for yourself.
    Acknowledgments:
    Thanks to Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender, and Cortisol and Fred Tetra for making file extraction easy with the Holocron Toolset and KotOR Tool, respectively.
    This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
     

    671 downloads

       (1 review)

    1 comment

    Updated

  22. Everyone starts as a Jedi

    This mod will make it so that when you meet any of your companions who can become jedi, they are the class they would have been already. Like Atton is already a Sentinal, Bao-Dur is already a guardian, and so on. It works really well with SuperSquall's SS Prestige Padawans (https://www.gamefront.com/games/knights-of-the-old-republic-ii/file/ss-prestige-padawans), as that one will make it so that your companions will have something to turn into when it comes time in the story. It also adds a few custom items that will be on your companions when you get them. This will also make Handmaiden, and Disciples names their real ones(at least it should).
    Installation: Just put all of the files into your override folder and you should be good.
    Uninstall: Just remove all of the files that are in this folder.
    TSLCRM Compatible: Yes
    IMPORTANT: You will need to do a complete restart in order to get Atton for this, for the other ones it just has to be before you get them in your party.
    Credits: You can use this mod if you give me credit for my work, that includes you can just grab my items and make your own item pack.
    Credit goes to SuperSquall for the base of bao dur's uniform which will be on Bao-Dur when you get him on Telos

    1,100 downloads

       (0 reviews)

    3 comments

    Updated

  23. Upgraded Remote

    =============================================
    A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION
    =============================================
    AUTHOR: Marius Fett
    NAME: Upgraded Remote
    Special Thanks: tk102 for his Remote Tells Influence mod and Darth InSidious for his Remote is Workbench and Lab Station mod. The premise of both mods is combined here with my own added twist thrown in.
    DESCRIPTION: This mod adds a bit of usefulness to Bao-Dur’s remote in that he is now able to tell you what your influence is over any of your currently recruited party members. He is also able to make large, moderate or small increases or decreases to your influence with any given party member at any point. Especially handy if you don’t use a particular party member much but still want to experience all of their content or if you make a mistake and need your influence to be corrected.
    The mod also allows the remote to function as a workbench and/or a lab station whilst you’re in the field.
    COMPATIBILITY WITH TSLRCM: Whilst TSLRCM does make a few tweaks to remote.dlg, installing this mod produces no negative side effects that I’ve been able to discern.
    INSTALLATION INSTRUCTIONS: Run Install Upgraded Remote.exe to install the mod.
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    1,334 downloads

       (1 review)

    6 comments

    Submitted

  24. Jedi Knight Lightsaber Pack [TSL]

    =============================================
    A KNIGHTS OF THE OLD REPUBLICII: THE SITH LORDS MODIFICATION
    =============================================
     
    AUTHOR: Marius Fett
    NAME: Jedi Knight Lightsaber Pack
    Special Thanks: Big thank you to Plasma; the original creator of these models for allowing me to port them over to KotOR from his original Jedi Academy mod and release them to the public.
    DESCRIPTION: This mod adds seven unique lightsabers to the game which are based on those from the game Star Wars: Jedi Knight: Dark Forces II. Six are based on the lightsabers belonging to the Dark Jedi and one is based on Qu Rahn’s lightsaber. I didn’t include Gorc’s hilt as it would just be a scaled up version of Pic’s and wouldn’t look good in the game.
    You can obtain the crystals required to build the lightsabers from the museum in the Onderon Palace. If you choose not to loot the museum, Queen Talia will give you the crystals as part of your reward for assisting the Royalists.
    INSTALLATION INSTRUCTIONS: Run Install Jedi Knight Lightsaber Pack.exe to install the mod.
    PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

    1,323 downloads

       (1 review)

    1 comment

    Updated

  25. Exile Item Pack

    This mod adds a good amount of  items to your room in the harbinger. 
    It adds a robe, belt, gloves, lightsaber, and a mask, all custom made, and restricted to the PC plus this will improve your armband when you use it.
    All items can be added through the console with:
    exile_robe    exile_mask    exile_belt    exile_gloves  exile_saber
    Installation: Just add all the files to your override folder.
    Compatability: This will be compatabile with anything that doesn't already have a placeable in the corner of your room.]
    Also will be fully compatible with anything that doesn't mess with any files already there, not that there are many that are not custom.
    Bugs: You may not be able to change the crystal color of the Exile's Saber, nor may it register for Kreia, both have work and not worked at different times.
    Uninstall: Just remove all of the same files from your override folder.
    Credits:
    Created by Hdanas
    Credit to HaVoKeR for the custom placeable that I pulled from your mod.
    You can add any of these items to your mod as long as you put my name somewhere.

    1,316 downloads

       (0 reviews)

    3 comments

    Submitted