Mods
883 files
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[TSL] Jedi Masters' Force-Drain Death [EE Add-On]
By Raven-Fal
[TSL] Jedi Masters' Force-Drain Death [EE Add-On]
Author: RavenFal
Release Date: 02/10/2026
This mod is intended to be installed as an add-on to the Extended Enclave Mod by danil-ch & Darth Hayze. This mod restores the vanilla light-side
death of the Jedi Masters while retaining Kreia's extended dialogue from that mod. This allows you to enjoy the scene in its full glory while
retaining the original thematic nature of the Jedi Masters being so tied to the Force that they can't survive without it like the Exile and Kreia could.
Additional versions of the mod are included for compatibility with the M4-78 Enhancement Project, Party-Swap mods, & Extended Enclave Tweaks.
If you are using Handmaiden and Female Exile - Disciple and Male Exile Romance by Leilukin, install the appropriate Party-Swap Compatible version of this mod.
This mod needs to be installed AFTER any other mod that modifies 650jedi.dlg in order to function.
This mod is NOT compatible with any mod that alters the following files:
650jedi.dlg
a_kreia_crush.ncs
a_kreia_drain_at.ncs
To Install the mod:
1. Select the version of the mod to install.
2. Run the “Install.exe” program from the mod folder.
To Uninstall:
Replace the “650DAN.mod” file in your game's Modules folder with the copy saved in the backup folder that was created after running this mod.
If one of the Extended Enclave Tweaks versions was installed, you will also need to delete the copy of 650jedi.dlg in your override folder.
Credits:
danil-ch & Darth Hayze for the Extended Enclave Mod, Darth Parametric & JCarter426 for troubleshooting assistance.
Video showcasing the mod:
https://www.youtube.com/watch?v=JV5u87mEEtw
150 downloads
- tsl
- extended enclave
- (and 3 more)
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Kirin PMHC04 Red Hair
By Kirin
My interpretation of PMHC04 with red hair. In the future I want to make more variants for hair and eye color for more player character models.
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Instalation:
Add the files in your game override folder.
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Uninstall:
Remove the files you added to your game override folder.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
49 downloads
(0 reviews)0 comments
Updated
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Onderonian Air Force
Makes manning the turrets on Onderon matter.
SUMMARY
In KOTOR 2 you can use the air defense turrets on Onderon to take out the enemy fighters above the Sky Ramp. It’s a fun minigame but pretty inconsequential with no real effect on anything. You do gain some XP, but the game doesn’t even notify you of this, not helping the feeling that you didn’t really accomplish anything.
This mod aims to make manning the turrets more impactful by, one, properly notifying the player of the XP gain for taking out the fighters, and two, making it so that if you don’t take out the fighters, they fire on you as you make your way up the Sky Ramp.
This is accomplished in a similar way to the aerial lasers from K1, except that instead of being a static environmental threat, the lasers will actively track and target you and your allies with some degree of accuracy. A hit from a fighter deals a base 42 points of blaster damage which falls off with distance over a 6m range. Keep it moving to avoid getting hit!
INSTALLATION
Use HoloPatcher.exe to install. Unaltered copies of any modified files will be placed inside the "backup" folder in the location of HoloPatcher.
UNINSTALLATION
Remove k_505_modheart.ncs from Override. Remove 504OND.mod from Modules and, if present, replace with the version inside the backup folder.
COMPATIBILITY
Should be compatible with most other mods. I don't know of any incompatibilities.
PERMISSIONS
Please do not reupload this mod without my permission.
CREDITS
offthegridmorty
This is a fulfillment of a mod request by Snigaroo. Credit to him for the cool idea!
HoloPatcher - Cortisol
TSLPatcher - stoffe, Fair Strides
KOTOR Tool - Fred Tetra
K-GFF - tk102
DeNCS - JdNoa, Dashus
Mods in screenshot:
Ultimate Onderon High Resolution by ShiningRedHD
High Quality Skyboxes II by Kexikus
208 downloads
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Kirin's Brianna Visas Mira-Replacers
By Kirin
Female Companions Replacers. The initial Ideea for this mod was to add Mission into TSL as a companion. The blue skin matched more with Handmaiden or Mira so I made the red skin for Visas. After I saw PFHX01 and I wanted to modifie and add her also, the model and texture is modified.
Atris was done because I wanted a longer hair Handmaiden and it kind of matched.
When I saw this post I understood that it is possible to make this mod and added her as an homage.
https://steamcommunity.com/app/208580/discussions/0/618459109269516721
So practically my main interest ware to do Mission and PFHX01, the rest are as a bonus.
Now because I have so many replacers I didn't know what works with what or what people want so I made a variant for all. As can you see in the photo with all models you can replace how you want I have made an option for all posibilities.
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Instalation:
I will give an example and is the same for all.
Lets say you want to replace Visas with Blue Mission go to Visas-Replacers\Visas to Mission\Blue and copy all the files into your game override folder and you are done.
Colar: All Visas head textures have the neck colar to match with her clothes. If you want to have the colar for Brianna or Mira you need to install de desiered model after go to Visas folders and copy the head textures from her folders see list bellow with the texture names. And do it inverse if you want to have no colar for Visas
P_AtrisH01.tga(Atris), P_BastilaH04.tga(Bastila), p_missionh01.tga(Mission), PFHC05.tga, PFHC07.tga, PFHC07.tga
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Uninstall:
Remove the files you added to your game override folder is that simple.
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Compatibilities/Bugs:
There are some combinations that are not compatible I didn't think of all but I will give an example:
-You can't replace one companion with Blue Mission and one with Red Mission both will be the color you added last because the texture that gives the skin color is the same and will be replaced by the last one you added.
-At the moment the dark side transformation does not work the models will look the same dark or light side. I'm not planning to modifie this.
-The underware skins color change work for all except Mira.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Requests:
At the moment I have in mind some modifications but I got tiered on working on this mod so this is the version I want to release. I will see in the future if I will add more.
If you have any sugeations for a new model or any modification to the existing models (hair color, eye color, skin color...) to add or modifie ask in the comments or DM me I will add it if I have time.
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Acknowledgements:
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
- Effixian
Thank you for allowing me to use your ported female head model that was combined with Belaya's Unique Look
https://deadlystream.com/files/file/1392-effixians-k1-to-k2-heads/
- Leilukin:
Thank you for Missing K1 Party Member Ports for TSL [Modder's Resource] 1.0.0
https://deadlystream.com/files/file/2249-missing-k1-party-member-ports-for-tsl-modders-resource/
And also thank you for allowing me to modifie and use your model
Belaya's Unique Look
https://www.nexusmods.com/kotor/mods/1494?tab=description
- tabularasa:
Thank you for allowing us to use "PFHC07 redone"
https://www.nexusmods.com/kotor2/mods/1173
165 downloads
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True Tank Droid
Makes the tank droid more tank-like.
SUMMARY
The tank droid is a pretty cool unique enemy in TSL, but a couple of things bother me about it. I always found it disappointing that it has these giant gun barrels which look like they’re for launching missiles, like a tank, but instead it just tosses frag grenades at you. The game even has functioning rockets but for whatever reason they weren’t given to the tank droid. It also has a super high defense which makes it dodge attacks like the Matrix, which feels pretty odd. This is just a feature of the game mechanics, but it becomes particularly glaring on the tank droid. I mean it’s a giant droid, can it really be that hard to hit?
This mod makes a few changes to make the tank droid more true to form. It will now shoot rockets instead of throwing grenades. These are not your average wrist rockets; they are bigger and more deadly, dealing 60 pts of piercing AOE damage. Additionally, the tank droid gets a -5 defense penalty for being a chonker but its base health is doubled and it gets Master Toughness granting -10% damage immunity. Its natural energy resistance is also reduced from -15 to -10 but it gains -5 slashing, piercing and bludgeoning resistance. Essentially you’ll miss significantly less but you’ll need more hits using the right weapons and moves to take it down.
INSTALLATION
To install, run TSLPatcher.exe. Unaltered copies of any modified files will be placed inside the backup folder in the location of TSLPatcher.exe.
UNINSTALLATION
Remove the following files from Override: c_drdmkfour001.utc, crhide_tankdroid.uti, c_tankdroid.mdl, c_tankdroid.mdx, w_roktank.mdl, w_roktank.mdx, m_imp_tankrocket.ncs, m_rnd_tankdroid.ncs, and spells.2da. If any files were created inside the backup folder, move them to Override.
COMPATIBILITY
Should be compatible with most other mods unless they edit the tank droid. When in doubt, install this mod after others. This mod edits the c_tankdroid model to line up the rocket with the gun barrels a little better, which will overwrite model changes made by other mods. Install after Droid Models Animation Fix by CapitaineSpoque, which this mod forwards the relevant changes from.
PERMISSIONS
Please do not reupload this mod without my permission.
CREDITS
offthegridmorty
CapitaineSpoque - base tank droid model, Droid Models Animation Fix
TSLPatcher - stoffe, Fair Strides
KOTOR Tool - Fred Tetra
KotorBlender - seedhartha
Mods in screenshot:
Ultimate High Resolution Pack - ShiningRedHD
Ultimate Character Overhaul - ShiningRedHD
123 downloads
- difficulty
- rebalance
- (and 1 more)
(0 reviews)0 comments
Updated
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Brightness Calibration Helper
By J
A very simple mod that changes the brightness slider, to help with brightness calibration.
Install:
Just place the files in override, Then adjust brightness in game. Start too bright and then use arrow keys(or D-Pad) to make incremental adjustments to the brightness until the first block disappears.. The middle bock should be barely visible. The third block should be very visible.
53 downloads
(0 reviews)0 comments
Submitted
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Kirin's Darth Bandon Armor
By Kirin
This is my interpretation of Bandon armor. Available for both male and female. This mod adds 3 different power level armors with the same model. Tier I the weakest and Tier III the strongest.
This mod replaces Reven/Starforge model so any other mod that does this will not be compatible.
If you equipe Atton with this armor the game will crash.
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INSTALATION:
1. Add the files from the folder "1-Main Files" in your game override folder.
NOTE: The Main File has the Original Texture and the Lowered Neck Guard. If you want the Original Neck Guard or the HD Texture add the prefered option after you install the Main Files.
HOW TO GET THEM:
- Method 1: Add the items in the inventory with the Savegame editor
- Method 2: Cheat Codes:
giveitem a_robe_67
giveitem a_robe_68
giveitem a_robe_69
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
- 90SK: Thank you for allowing me to use yourr port of the Bandon armor model.
- Effix: Thank you for allowing me to use the structure of the files.
- Laast: Thank you for allowing me to modifie and add your HD texture as an optional file to this mod.
- Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
194 downloads
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HQ Vibro Weapons + Effects - TSL
By J
Vibro Weapons with vibration effects.
All vanilla vibroswords, vibroblades, and vibro double-blades updated.
Toasty Fresh vibro models were used as a base and each texture was color matched to the vanilla style. Vibrocutter and Ludo Kressh's War Sword now have their own unique textures and icons. Vibration and motion blur effects were added to the blades.
4 Vibroblades
Vibrocutter - vibrocutter
Vibroblade - w_melee_05
Zabrak Vibroblade - w_melee_10
Tehk'la Blade - w_melee_27
3 Vibroswords
Vibrosword - w_melee_06
Echani Vibrosword - w_melee_21
Sith Tremor Sword - w_melee_22
5 Vibro Double- Blades
Sith War Sword - w_melee_12
Vibro Double-Blade - w_melee_15
Trandoshan Double-Blade - w_melee_20
Zhaboka - w_melee_28
Ludo Kressh's War Sword - w_melee_x12
Credit:
KoTOR Weapon Model Overhaul by Toasty Fresh - 3 models/textures were used as base
KOTOR Blender
437 downloads
- vibrocutter
- vibroblade
- (and 1 more)
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Foggy Telos Plateau
By Lewok2007
Description:
The Plateau in the polar region of Telos always felt like you were meant to be kind of lost and blind finding the entrance to the Polar Academy. I think the fog helps with that, even though you know the area from playing before. I've also done a loading screen and edited the map so it seems like the crashed shuttle and Academy entrance are your landmarks.
Installation:
If you're playing with the Aspyr Patch, I'd recommend using J's 3C-FD Patcher to fix fog for TSL.
Just drop the files after extracting the .zip archive into your override folder. The .are is necessary for the fog, but lbl_map261tel.tga and load_261tel.tga aren't required for the fog to function. Delete/overwrite any files with the same name.
Credits:
Holocron Toolset by Cortisol
JC's Loadscreen template modders resource
GIMP
130 downloads
(0 reviews)0 comments
Submitted
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robe Jedi robe stat increase
By Hdanas
TSL Mod
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Mod Name: Jedi Robe Stat Boost
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Description: This mod changes the stats of the Jedi Robe (Dark and Light), Jedi Knight Robe (Dark and Light), and the Jedi master Robe (Dark and Light).
I also added the Handmaiden Robe for fun.
The Jedi robes can be found in the the security office locker.
You can use the KSE to get these robes if you don't want to wait for them ingame.
Install Info: Just take the files in the folder and place them in the Override folder in your SWKotor2 directory. If you don't have an override, make one.
Uninstall Info: Remove the files from the override folder.
Bugs: None known at this time.
Permission: You can use the files in this mod in your own mod as long as you give me proper credit.
198 downloads
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TSL Animated Energy Shields Recolored
By Kirin
Made some color variants for 3 models of the original mod "Animated Energy Shields" made by Dark Hope.
Video Here: https://youtube.com/shorts/U5OtokRDOaE?feature=share
In the images from left to right Dotted Electric Wave. Note that the pattern differs from armor to armor.
Here are the name of the texture file corelated with the Energy shield in game and also the colors in the vanila game.
fx_tex_14 = Energy Shield (Cyan)
fx_tex_16 = Telos Mining Shield, Arkanian Energy Shield (Red)
fx_tex_17 = Echani Shield (Blue)
fx_tex_18 = Mandalorian Melee Shield (Violet)
fx_tex_19 = Mandalorian Power Shield (Violet) [SLOW ANIMATION]
fx_tex_20 = Echani Dueling Shield (Blue)
fx_tex_22 = Verpine Shield (Orange) [BUG I THINK]
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How to Install:
Go to "Vanila Colors" folder select 1 of the 3 models types and add the files in override. The colors are as they are in the vanilla game.
How to use different colors:
For exmaple I want to change "Mandalorian Melee Shield" go to "Extra Colors" folder select the model and the color you want rename the file with fx_tex_18 and then replace it into the override folder.
Note: I dont have a video of the animations of the shields but an example can be seen on the original mod page see below.
https://deadlystream.com/files/file/2193-animated-energy-shields/
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
Dark Hope - For the original mod and thank you for allowing me to modifie and uploading your mod.
209 downloads
(0 reviews)0 comments
Updated
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Metalic Short and Double Vibroweapons & Extra colors
By Kirin
This mod will make the short and double Vibroweapons silver metelic color. And 3 alternative options for the colors of the edges.
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Instalation:
1. Install "[TSL] Vibroweapons replacement pack retexture 1.0" by IRobert [NEEDED TO WORK]
https://deadlystream.com/files/file/1285-tsl-vibroweapons-replacement-pack-retexture/
2. Install "Vibrosword replacement pack 1.0" by DeadMan [NOT NEEDED TO WORK BUT NEEDED TO COMPLETE THE COLECTION]
https://deadlystream.com/files/file/65-vibrosword-replacement-pack/
3. Install my mod replace the files in the override folder
Note: The Optional extra colors can be mixed and matched and will work with all mods and will replace also fo the Vibroswords(Long), just install them last.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
DeadMan - For the original mod of both games
Seph6 - For the short and double bladed models
IRobert - For the TSL port
RevanDark - for making original models for Jedi Academy
104 downloads
(0 reviews)0 comments
Updated
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Bao-Dur Jedi Robe Variants - [ORIGINAL MOD NEEDED]
By Kirin
Five variants for the textures of the 2 armors added by Sheam for BaoDur.
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INSTALATION:
1. Install "Bao-Dur Wears Jedi Robes" by Shem
https://deadlystream.com/files/file/741-bao-dur-wears-jedi-robes/
2. Choose one of the reskins you prefer and replace them in the override folder.
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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Acknowledgements:
Shem - For "Bao-Dur Jedi Robe" --- https://deadlystream.com/profile/17254-shem/
90SK and L0rdReV@n88 - For the textures at variant 2 --- https://deadlystream.com/profile/8934-90sk/
DARTH DARKUS - For the textures at variant 3, 4 and 5
Kaidon Jorn - For the new textures --- https://deadlystream.com/profile/8962-kaidon-jorn/
203 downloads
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Masks and Mesh Fix
By Kirin
Added 6 new masks with 6 variants for the colors, all masks have the same stats see the last photo. The original masks in the vanila game are not modified.
Left Column: Vhail Sith Mask I and II
Middle Column: Vhail Mask I and II
Right Column Kirin Mask I and II
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INSTALATION:
1. Copy the files int the folder "1-Red Main Files" Into yhe game override folder. 2. (Optional) If you prefer the colors of the mask to be red you are done if not do step 1 then copy the files form the folder of your prefered color into the game override folder and you are Done. NOTE: the mesh fix is included in the folder "1-Red Main Files"
How to get the items:
1. Add them with the Savegame editor. 2. Add them with Cheat Codes: giveitem Vhal_S_Mask_I
giveitem Vhal_S_Mask_II
giveitem Vhal_Mask_I
giveitem Vhal_Mask_II
giveitem Kirin_Mask_I
giveitem Kirin_Mask_II
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Donations:
If you want to support my work you can here:
buymeacoffee.com/kirin117
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ACKNOWLEDGEMENTS:
1. Darth Vhail "Four Masks Reskins 1.0" - Original creator of the textures. Thank you for the permission to modifie the original files.
https://deadlystream.com/profile/27189-darth-vhail/
2. DarthParametric - Thank you for the help with the mesh fix.
https://deadlystream.com/profile/15735-darthparametric/
221 downloads
(0 reviews)0 comments
Updated
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Aligned Revan Hologram for TSLRCM
Changes the appearance of the Revan hologram in TSLRCM to reflect your dialogue choices at the beginning of the game.
SUMMARY
TSLRCM restores a cutscene featuring a hologram recording of Revan. The scene is slightly different depending on your dialogue choices at the start of the game. However, no matter what you choose, Revan still appears in their Sith Lord getup.
With this mod, if you chose the LS option at the beginning of the game, Revan will now appear in masked Star Forge robes.
This mod also adjusts the orientation of some of the characters to make the scene look a little more natural.
TSLRCM is required to use this mod.
INSTALLATION
Make sure TSLRCM is installed. Run HoloPatcher.exe to install the mod.
Unaltered copies of any modified files will be placed inside the "backup" folder in the location of HoloPatcher.exe.
UNINSTALLATION
Remove appearance.2da, a_t3_candrec.ncs, revanholo_light.utc, and jedirevanholo.tga from override. If any files were created inside the backup folder, move them to override.
COMPATIBILITY
Compatible with and dependent on TSLRCM. Should be compatible with any other mods as long they don’t modify the affected cutscene, specifically the script a_t3_candrec.ncs.
PERMISSIONS
Feel free to use this mod however you want as long as the credits listed below are included.
CREDITS
offthegridmorty
L0ki194 - base for Star Forge Robes texture (Star Forge Robes Texture Enhancement)
zbyl2, DarthStoney, Hassat Hunter, VarsityPuppet - TSLRCM and original a_t3_candrec script
HoloPatcher - Cortisol, th3w1zard1
TSLPatcher - stoffe, Fair Strides
KOTOR Tool - Fred Tetra
K-GFF - tk102
307 downloads
(0 reviews)0 comments
Updated
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AxC's Resonance Shard
By AxConsortium
This mod introduces a unique item: the Resonance Shard, a slived fragment of the Exile's personal crystal. This shard can be discovered in the same crystal formation within the Dantooine Crystal Cave where the original crystal is found.
The shard is designed to be used as an implant (requiring Wisdom 14+) by any organic companion. When equipped, it forges a powerful Force bond, allowing the chosen companion to join and share the existing Force Chain between the Exile and Kreia (when she is in the party).
Once bonded, most beneficial Force powers used on the Exile, Kreia, or the chosen companion will automatically resonate through the connection, extending their positive influence to all others within the chain.
Note:
Due to how the game works, the shard will only appear if this is your first time entering the Crystal Cave. If you have already visited the cave, you can add the item with the following console command:
giveitem e_imp1_axc01
Credits:
Fred Tetra, for KOTOR Tool
TK102, for DLGEditor
Torlack, stoffe & TK102, for NWNSSCOMP
JdNoa & Dashus, for DeNCS
Cortisol, for Holocron Toolset
234 downloads
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AxC's Skip Twin Suns' Fight
By AxConsortium
During the Nar Shaddaa questline, Atton is forced to face the Twin Suns alone. Depending on various factors (especially if Nar Shaddaa is your first planet) this short segment can be notoriously difficult. This mod presents you with a choice to skip the battle without losing any content or to complete it the intended way. The decision remains yours.
Additionally, this mod includes a minor restoration not present in the TSLRCM:
It correctly implements Atton’s low-influence dialogue in the scene immediately following the battle. If your influence with Atton is below 40, his reason for returning to the Ebon Hawk will reflect his more self-interested nature.
Compatibility:
Easier Twin Suns' Fight - Fully compatible! You can use both mods and have the option to either skip the fight entirely or play through an easier (but not easy) version of it.
TSLRCM - Fully compatible. This mod's restoration is a separate, additive fix.
Credits:
John Doom, for Easier Twin Suns' Fight
Fred Tetra, for KOTOR Tool
TK102, for DLGEditor
Torlack, stoffe & TK102, for NWNSSCOMP
JdNoa & Dashus, for DeNCS
Cortisol, for Holocron Toolset
95 downloads
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High-poly Mines - TSL
By J
Smoother mine effect edges. Nice and simple.
Install:
1) Choose either Regular Version or For Mines Overhaul Version
2) Extract to override
Regular version is for vanilla game
Mines Overhaul [TSL] mod required for the Mines Overhaul version.
Credit:
offthegridmorty - Mines Overhaul [TSL] - models from this mod were used to make a compatible version
358 downloads
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HD Plasma Torch
By J
Higher poly model for the plasma torch, with ambient light effects. Also adds HD texture with reflective metal material.
188 downloads
(0 reviews)0 comments
Submitted
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Floors - TSL
By J
High quality floor textures. The goal was to retain the original look while improving the clarity of the various floor textures.
The Peragus grate texture, was really low resolution and terrible quality so it has been remade. The grate flooring into Atris' room was also low quality and repared using another grate texture. Many others required manual cleaning. Almost all textures are doubled in resolution and with a tiling trick brought to 4x original.
262 downloads
(1 review)0 comments
Updated
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Minimal Headgear - TSL
By J
Replaces all headgear to be much smaller. The breath mask is the only one that covers the face but it has been slimmed down and made less pointy.
Kotor 2 version
466 downloads
(0 reviews)0 comments
Updated
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anakinnzz' Party and Player Head Complexion Tweaks
By rumbuggy
Currently on my thousandth playthrough and figured I'd share the stuff I've been making for it so far
Hi! Please visit this mod's Nexus page for better IMAGE DESCRIPTIONS https://www.nexusmods.com/kotor2/mods/1319?tab=images INCLUDES:
Unique, High Quality, Upscaled Complexions and Hair for -
Atton (6 Options, Full Darkside Support, All Portraits Included)
The Handmaiden (2 Options, Full Darkside Support, All Portraits Included)
Female Exile (2 Options, Full Darkside Support, All Portraits Included)
Bao-Dur (2 Options, Full Darkside Support, All Portraits Included)
Visas (3 Options, Full Darkside Support, All Portraits Included) Mira (3 Options, Full Darkside Support, All Portraits Included) Disciple ( 3 Options, Full Darkside Support, All Portraits Included ) Kreia ( 2 Options, Full Darkside Support, All Portraits Included )
ALL TEXTURES are upscaled from 512x512 to 2048x2048
Hair, skin details and eyebrows are painted by hand... just throwing that out there
If anyone is interested in lower resolutions (like for mobile or something) just ask NEW in 1.5 Visas Full in-game skintone Support for Alt. Exile
New in 1.2
NO EYELINER ATTON FOR KOTOR SUBREDDIT
Love everyone who was polite. Enjoy.
CHANGES FROM DEFAULT FILE
Closer to Vanilla
Gives Atton back his crows feet, eyebags and smile lines (I'm sorry I stole them in the first place)
A more noticeable darkside progression
Fluffier and lighter brows
And most importantly; no eyeliner
INSTALLATION
Loose-File method, please see README, included in all files, for more info.
THIS MOD WILL CONFLICT WITH THE FOLLOWING FILES and any mod that uses them
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(To ENSURE compatibility, I advise you DELETE these files, if present in your Override folder, before installing this mod. Or, simply don't use this mod)
EXILE
PFHC05.TPC/TGA
PFHC05D1.TPC/TGA
PFHC05D2.TPC/TGA
po_PFHC05.TPC/TGA
po_PFHC05d1.TPC/TGA
po_PFHC05d2.TPC/TGA
ATTON
P_AttnH1.TPC/TGA
P_AttnH1D1.TPC/TGA
P_AttnH1D2.TPC/TGA
po_PAtton.TPC/TGA
po_PAttond1.TPC/TGA
po_PAttond2.TPC/TGA
HANDMAIDEN
P_HandmaidenH.TPC/TGA
P_HandmaidenHD1.TPC/TGA
P_HandmaidenHD2.TPC/TGA
po_PHandM.TPC/TGA
po_PHandMD1.TPC/TGA
po_PHandMD2.TPC/TGA
BAO-DUR
P_Bao_DurH.TPC/TGA
P_Bao_DurHD1.TPC/TGA
P_Bao_DurHD2.TPC/TGA
po_PBaoDur.TPC/TGA
po_PBaoDurd1.TPC/TGA
po_PBaoDurd2.TPC/TGA
VISAS
P_VisasH01.TPC/TGA P_VisasHD01.TPC/TGA P_VisasHD02.TPC/TGA po_PVisas.TPC/TGA po_PVisasd1.TPC/TGA po_PVisasd2.TPC/TGA MIRA
P_MiraH.TPC/TGA
P_MiraHD1.TPC/TGA
P_MiraHD2.TPC/TGA
po_pmira.TPC/TGA
po_pmirad1.TPC/TGA
po_pmirad2.TPC/TGA
DISCIPLE
P_DiscipleH.TPC/TGA
P_DiscipleHD1.TPC/TGAd
P_DiscipleHD2.TPC/TGA
PO_PDisciple.TPC/TGA
PO_PDiscipled1.TPC/TGA
PO_PDiscipled2.TPC/TGA
KREIA
P_KreiaH.TPC/TGA
P_KreiaEvilH.TPC/TGA
PO_PKreia.TPC/TGA
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PLANS and FUTURE UPDATES
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Kreia (Current WIP) Done, yay
Mira (Current WIP) Done, yay
Visas (Planned) Done, yay
Bao-Dur (Current WIP) Done, yay
Disciple (Planned) Done, yay
Mandalore (WIP)
figure out tpc T-T
Adding Custom Portraits for the entire cast (Current WIP. Pray for me, I suck at taking screenshots T-T) MODS VISIBLE IN SCREENSHOTS Shirtless Atton Retex Bao-Dur is Buff Minimal Headgear TSL
RESHADE
(in most screenshots, highly recommended if you want the look in my screenshots)
Tastefully Atmospheric Reshade - MaxYari
THANK YOU
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For reading this far, and if you have any questions I'd be happy to answer them to the best of my abilities
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Please keep in mind, if you do not like an aspect of these complexions, I would be happy to tweak it for you as long as you are polite and respectful when asking.
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CREDITS
LucasArts
Obsidian Entertainment, Inc.
BioWare
voidceta - HUGE thanks for a specific file present in this mod
DarthParametric - For the Female Exile Clothes base mod and for giving me release permission
TOOLS USED
Kotor Tool
Holocron Toolset
GIMP
Shameless use of Google images and Pinterest1,494 downloads
- player head
- bao dur
- (and 25 more)
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AxC's TSL Ebon Hawk K1 Camera & Unlocked Map
By AxConsortium
A simple modification that restores the player camera inside the Ebon Hawk in Knights of the Old Republic II: The Sith Lords to the closer, more classic view from the first KOTOR game. Nothing complex, just a straightforward return to the preferred camera.
Additionally, this mod fully unlocks the Ebon Hawk's map from the start, just as it was in KOTOR I, removing the fog of war for a more seamless exploration of your ship.
Installation & Important Notes:
This mod is safe to install at any time. However, for the changes to apply correctly, it is highly recommended to load a save game from any location other than the Ebon Hawk after installation.
Once you enter the Ebon Hawk with the mod active, the new camera and map settings will be baked into your save file. Because of this, uninstalling the mod may not properly revert the changes. Please ensure you have a backup save from before the mod was installed or used, just in case.
Nostalgia is strong with this one.
Credits:
Fred Tetra, for KOTOR Tool
TK102, for DLGEditor
Torlack, stoffe & TK102, for NWNSSCOMP
JdNoa & Dashus, for DeNCS
Cortisol, for Holocron Toolset
95 downloads
(0 reviews)0 comments
Updated
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Simple Reskin - Malachor
By Kaidon Jorn
Simple Reskin - Malachor V
KotOR2: TSL
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Author: Kaidon Jorn
October 2025
This mod is a simple reskin of the planet Malachor V
All done with random textures from the internet. It's the second time I've attempted a planet or area reskin, so please, go easy on me. It may not be my forte, but I enjoyed making it anyway.
Installation:
Extract the .zip file to somewhere on your PC then just copy the subfolder to the game's Override folder.
To uninstall just delete the folder from Override.
Permissions:
For personal use only, do not redistribute the contents herein.
Thanks to the modders at DeadlyStream.com for teaching me how to mod the KotOR games and for hosting my mods.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
87 downloads
- kotor 2: tsl
- planet reskin
- (and 3 more)
(0 reviews)0 comments
Updated
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AxC's Hound of Mandalore
By AxConsortium
Give the Mand'alor a companion worthy of his station.
This mod adds a unique Maalraas, named Galaar (Mando'a for "Hawk"), as a permanent and interactive companion for Mandalore.
I've always loved Mandalore as a character but felt he was lacking compared to other party members. This mod helps him stand out by giving him Galaar, a personal Maalraas that will follow him much like Bao-Dur's Remote, and one that will hopefully prove its worth in battle.
But Galaar is more than just a follower; he's a character in his own right. His loyalty isn't given freely, it's earned through your actions and, most importantly, your relationship with Mandalore himself.
To acquire Galaar, you must head to the Western Square on Onderon. There, you will find a Sullustan merchant named Kobbegg standing near a cage containing the beast. Speak to him, but be prepared to spend a considerable amount of credits for such a rare creature... or find another way to negotiate the price. Kobbegg's attitude and your options will change based on a choice you made long ago on Peragus.
Features:
A Deeply Reactive Companion: Galaar is a fully interactive party member. You can speak with him aboard the Ebon Hawk and in the field. His demeanor and dialogue are not static; they are a direct reflection of your Influence with Mandalore, shifting from hostile wariness to absolute devotion.
A Unique Judge of Character: Galaar forms his own opinions! Ask him what he thinks, and he'll give you his instinctual, animal-level read on every member of your crew. This includes everyone from Atton to HK-47, and even recognizes the GONK droid from my other mod, GONK and Loaded!
He Senses Who You Are: Galaar's opinion of you is complex. He will comment on your chosen path, whether you are a Guardian, Sentinel, or Consular, and even recognize your Prestige Class. Furthermore, he intuitively senses your alignment, offering a unique perspective on your journey to the Light Side, Dark Side, or somewhere in between.
Planetary Instincts: Galaar can sense the nature of each world you visit. Ask him how he feels on planets from the jungles of Dxun to the tombs of Korriban, and get a creature's-eye view of the galaxy.
Lore-Friendly & Interactive Acquisition: The quest to get Galaar is a multi-layered conversation with the merchant Kobbegg, featuring persuasion, intimidation, and even Force-based solutions.
Additional Merchant: Kobbegg also operates as a general merchant, selling armor, weapons, and implants.
Seamless Integration: If you have my Customizing Droids mod installed, Kobbegg will also sell Droid Customization Kits.
Notes:
The mod can be installed at any time, but the encounter will only trigger before your first visit to the Western Square.
TSLRCM is not required, but is always recommended.
Credits:
Princess Artemis, for Cati (inspiration)
Fred Tetra, for KOTOR Tool
TK102, for DLGEditor
Torlack, stoffe & TK102, for NWNSSCOMP
JdNoa & Dashus, for DeNCS
Cortisol, for Holocron Toolset
247 downloads
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File Reviews
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Synchro 19
These look great! Now I know what you meant about not being able to get portrait images out of your head
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Incredible that it's taken this long to use grass and shadows again. Incredible.
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1
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Worked great!
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The camera effect has always annoyed me so much, this makes running around the ship vastly better!
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It's a small change but the visions look so much better now!
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Worked great, no more running all over!
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1
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Really fun addition to the game, and no bugs encountered! Worked great combined with Easy Pazaak, as directed here I installed this first then added the file from EP to override. Definitely will include in future playthroughs!
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1
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I wish I'd known about this sooner! Such a great QOL tool that makes creating/editing such a breeze. Would've saved me soooo many hours if I had been using it prior (curse you broken Kotor tool! XD).
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diegodb 32
An mod that did the (a couple of years ago) impossible. He solved one of the most pertiment bugs for the K1 users, the enabling of Soft Shadows, Frame Buffer Effects and all the bugs in the metalic surfaces, reflections and all.
To me even the Standalone version of this mod is mandatory. Congratulations goes to the modder
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Darn shame this never got rated! The HQ Rodian mod is great, but this really makes them stand out!
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J 169
Restores/fixes the original effects!
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1
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Synchro 19
The best way to get KOTOR scaled up for modern resolutions. Works great on my superultrawide
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Always great to have more Czerka unity and diversity! It makes them the ummm "completely legitimate" enterprise the whole galaxy knows them as XD
One note though is that the female .mp3 sound/voice files need to be moved directly into the streamwaves folder rather than into streamwaves\m22aa (otherwise they will not activate/fire). -
Really love the looks of these! It really combines well with the Sith Heyorange's Sith Uniform Reformation mod to get maximum display of the SF logo! Also, because I know it will be (has been) asked, these go perfectly on the female models as well.
Just needs a placeable texture for the fallen troopers, otherwise we've got unknown troopers who have fallen in the field of battle.
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