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Kätzchen

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Kätzchen last won the day on May 14

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  1. ...oh. I forgot about that drawback In that case, this probably would be the best option. Say: On the danger of sounding like a dick but would it be possible to maybe change the official voice cast for the Sleheyron characters somewhere down the line? I don't wanna beat down on any of the people who helped bring this mod to life, I really don't. But the VA performances in this mod are just bad. Like, really bad. 😟
  2. I found this mod via a playthrough on YouTube and honestly? I think that @SAO1138's refusal to use AI in the VA department works against this Mod, mainly because the vanilla companions are uncharacteristically silent throughout all the events on Sleheyron. That and (with the exception of T3) they also never acknowledge the new companion, which really hurts immersion. I dunno how realistic this request of mine is but I think that a future update, that includes at least some AI voice acting for the Kotor companions, would really help this mod. If not as part of the two main parts, then at least as an optional component for users who aren't vehemently against anything and everything AI.
  3. On a different note: There is a bug with Carth's unique blaster textures. Whenever I have that option installed, everytime I open the equipment menu, Carth's Blaster icon only appears as a white square. I wasn't sure originally, wether this is due to a mod conflict or not but apparently a different user has already reported the same issue back in 2024, so it seems to be an older bug with this mod
  4. Sharina is already covered in the Kotor 1 Community Patch. Apparently, her not appearing on Dantooine was the result of a bug and said bug is fixed in K1CP
  5. Hello. Is it possible to make the White Sith Trooper textures an optional component? I've been trying this mod and found myself not being the biggest fan of them
  6. Will do. Thanks 👍
  7. Oh, that's neat. Thanks for letting me know One last question: Besides MVE, I currently have the following mods installed: 1. K2CP 2. TSLRCM 3. PartySwap 4. Extended Enclave (plus compatibility patch for Party Swap and EE as well as EE Tweaks) 5. TSL Expanded Ending 6. Unofficial TSLRCM Tweak pack 7. Dustil Restoration (using pure restoration component) 8. Lonna Vash Mod for TSLRCM 9. Remote Tells Influence 10. Prologue Item Recovery 11. Juhani Item Pack for TSL 12. Consistent Bastila Recognition 13. Vao Armband Drop 14. TSL Character Start Up Change 15. Extended Korriban Arrival 16. A reskin for Mira's Basic Clothes 17. A reskin of Chodo Habat 18. JC's Handmaiden Sisters Do you think that any of these mods would cause compatibility issues with the finale version of GenoHaradan Legacy? And if I was to do a new playthrough with said final version installed, once it comes out, would I have to install GL immidiately after TSLRCM or would it be okay if it was installed last?
  8. Thanks for the response But since you mentioned the Jekk'Jekk Tar, I have to voice a small concern. Because I have the "Mira's vanilla escape for TSLRCM" mod installed and I'm worried that installing this mod upon it's completion will cause compatibility issues, if it's contents override too much of the Nar Shaddaa Exchange plot finale. And there isn't any mentioning of GenoHaradan Legacy and MVE being compatible in either mods' description Will the MVE mod be compatible with the end product GenoHaradan Legacy? What do you think?
  9. I got it now. Been able to extract and install it with the help of 7-zip. Thanks
  10. Hello there! I just wanted to ask if this mod is still being expanded upon or if it's finished already?
  11. Whenever I try to extract the english variant of this mod, I always get the following error message. Translated from german, the message says: "The Extraction wasn't completed The Archive can't be extracted due to an unexpected error Error 0x8096002A: No error description available" So apparently, I cannot extract the mod as a whole due to this error
  12. Hi. I've been trying to install this mod but I'm always receiving an error message during extraction. Apparently other people had a similair issue as well, with a corrupted Ebon Hawk loading screen (load_020EBO.tga if I'm not mistaken) being the problem. Could you please fix the issue?🙏
  13. Is this mod by any chance compatible with the Kotor 1 Community Patch?
  14. I have the Kotor 1 Community Patch, as well as the RC-K1CP mod installed and I wanted to ask if the K1R version of the Bastila on Korriban mod would be compatible with these two?
  15. I'd like to try this mod one day but the fact that I have to replace Juhani for her BEFORE getting to finish Juhani's side-quest kinda irks me. Maybe if T3 was the one replaced though. He is pretty useless in the first game after Taris so I wouldn't mind trading him for Kay
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