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Kätzchen

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Kätzchen last won the day on May 14

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  1. Is the Mod compatible with the Sneak Attack 10 Restoration Mod?
    Juhani always belonged to the Kotor 1 companions who got the rather short end of the stick. So while this mod may not fix all my issues with her character, I do appreciate the effort to make her feel more complete.
    I never understood why there were no Iriaz on Dantooine, despite everyone on Dantooine always talking about there being both Iriaz and Kathhounds on Dantooine. Must have mod for anyone (like me) who wishes for this inconsistency to be fixed.
  2. It's admittedly part of cut content but the cut Dustil appearance on Korriban included a dialogue option, were the Exile shows surprise about Dustil being Carth's son. Confirming that she has at least heared the name. 5:40 https://youtu.be/Ja35hjj2iFc?is=VC5YVSeMRnjfD8g6
  3. Well, it's just an idea. At the end of the day, I don't know her character as well as he does, so I'll leave the brainstorming to you two lol. Speaking of SAO though: @SAO1138 Remember when you mentioned that the vanilla companions still don't acknowledge Vima in the recent updates? Well, it ain't much but I think that Zalbaar at least could work out. I also have an idea of what such an interaction could look like: Vima tells him that he reminds her of a Bantha, causing an indignant reaction on his part. I could see that making some players giggle at least. Also, also: @SAO1138 Leilukin wants to patch her Revan Romance Redux Mod for Kotor 2, to make it friendlier towards a Vanilla Kotor 1 playthrough. If you like and if Vima's VA is up for it, why don't you consider a similair small project that gives a romanced Vima, light -or darkside, a cameo appearance in Kotor 2?
  4. My idea was based on a character archetype, that I really like, which is that of the "Doomed Hero". A character who is in the process of dying or facing a fate that to them is akin to or worse than death, leading to them using their remaining time for something they deem meaningful, so that they can leave the world without regret (in her case, finding someone with the talent for battle meditation, leading to Bastila learning that ability from Nomi). All Star Superman's Superman, MHA's All Might, ASOIAF's Jon Connington, Pedro and Whitebeard from One Piece and so on just to name a few examples of that archetype. And as to the when, I would've said the beginning of the war. Nomi leaves Coruscant to aid the Republic during the first battles, Revan uses HK or lures her into a trap (creating a parallel to what the Jedi will later do to him/her) or both. At the end of the day however, that's just my idea based on my preferences. I obviously can't tell you two what to do and I admittedly never read her comics, so I don't know what exactly would make sense for her character.
  5. I personally would go with something Revan related. Kotor 2 established him/her as a cold, ruthless master tactician who commited acts like bombing Telos, one of the many Jedi bases that the order created in case of a necessary retreat, just to send them a message, one who used precise strikes of assassination and sabotage against the Republic to weaken it without crippling it's machinery and who prefered capturing and turning Jedi rather than killing them unless it was deemed necessary. So it stands to reason that for them, Grandmaster Nomi Sunrider would be a very valuable asset in the war against the true Sith-Empire yet the very power that makes her so valuable as a potential ally would naturally also make her a potential threat to Revan themselves. So I could indeed imagine a scenario were Revan either did something to her that would cripple her abilities for a certain periode of time without actively killing her OR that they tried to capture, torture and turn her like many other Jedi, but that the attempt failed and Nomi managed to get away, but that the event had an unintended side-effect of her connection to the force being damaged someway somehow, forcing her to eitherretreat and try to restore her abilities, while also trying to teach Bastila how to use battle meditation after finding out that she possesses the capabilities to learning and mastering that ability as well. How exactly Revan would accomplish such a thing, I dunno. In case of a genuin assassination attempt however, I could maybe imagine him trying to use a poison made from the blood of a force resistent creature such as the Terentatek (or something in that direction at least). As for Kantarra in @SAO1138's Sleheyron Mod, there is a throw away line were Kantarra mentions that she and Yuthura got forcibly separated by Omeesh by having Kantarra sold to Aratech and if asked, she says that the reason for it was that, I quote, "slave owners are not fond of pairings between slaves that cannot result in offspring. It is bad business for them". Here is a vid from the S:SM playthrough through which I encountered the mod. The aforementioned line comes at 21:25 @SAO1138
    I've been looking forever for a mod that finally acknowledges the fact that Juhani is, indeed, a romance option for a female lightsided Revan. And when I heared about there being a mod that allows you to select who Revan ended up with in the first game, I was really excited to try this mod out, thinking it would be exactly what I was looking for at last. Unfortunately, the Mod in it's current form isn't what I was looking for. Yes, it does indeed make sure that Juhani is finally acknowledged as an option for a female Revan, instead of me being stuck with the games assumption that my female Revan ended up with Carth. And while I am a bit iffy about the voice acting, the fact that the author managed to incorporate both a Hidden message from Juhani and a cameo appearance from basically nothing, is rather impressive. However, what the Mode also does, is take various romance mods for Kotor 1, Mods that remove gender locks for Carth and Bastila and /or enable poly-romances with them to be precise, and turn their "additions" into selectable options too. Which I would be fine with, if these were coming in the form of selectable components that people can choose to either install or skip. But sadly, they are part of the main install, with the only optional component being the aforementioned cameo Juhani appearance. Thus sadly leaving me stuck with a playthrough were K2 acts as if Revan charging up both Carths and Bastilas loading ramps simutaneously was an actual genuin option in an unmodded vanilla Kotor 1 game.
    A simple but much needed fix for a more immersive Kotor 2, that has become a main stay in all my playthroughs ever since I first installed it
  6. Hello there! @SAO1138 I didn't mention it the last time I commented on this mod but there were a few other drawbacks that this mod had that you should probably consider fixing in a future patch (if you haven't already that is):
    My one and only gripe with this mod is that it isn't part of TSLRCM. It is such a minor yet really crucial restoration in my book and it really surprises me that the TSLRCM team hasn't incorporated into TSLRCM in another patch by now
    Much better than the Remote Tells Influence Mod in my book. If only for the fact that the Ebon Hawk computer doesn't make that REALLY ANNOYING SOUND while I'm checking in on said influence
  7. Should I install this before or after RC-K1CP?
    A much needed polish for the TSLRCM Mod imo. One small criticism regarding the Ravager component however: I find it unfortunate that there no longer is an optional component to simply change up the "invisible mine" part. Because there are still players like me, who want to keep Mandalores interactions with Visas but simply don't like the way the second one was triggered and it's a little heartbreaking to hear that this mod actually used to provide AN opportunity for that, only to no longer provide it
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