All Activity
- Past hour
-
Ahzidol joined the community
- Today
-
Vabulletizer started following Simply Snow - TSL and Floors - TSL
-
MatGeeZ joined the community
-
Yavin Station model request (exterior)
DarthParametric replied to Sith Holocron's topic in Mod Requests
Yavin itself is also a billboard (albeit a dome-shaped one), just like the Yavin outside the window of the station in K1. Might be useful to someone if they wanted to swap it. /resources/art/fx/geometry/galaxy_map/texture/gal_map_yavin_dome.dds gal_map_yavin_dome.dds -
KainZeuxis joined the community
-
Yavin Station model request (exterior)
Sith Holocron replied to Sith Holocron's topic in Mod Requests
Thanks, DP! -
Yavin Station model request (exterior)
DarthParametric replied to Sith Holocron's topic in Mod Requests
There is not. I have posted about it previously (probably multiple years ago at this point), but TOR only has a simple billboard (a plane with an alpha-masked texture) of the station, not a model. It's just a little Easter egg as you fly past Yavin on your way to Yavin IV, you never actually visit it. /resources/art/fx/geometry/cinematics/texture/cine_billboard_yavin_station_01.dds cine_billboard_yavin_station_01.dds -
Sith Holocron started following Yavin Station model request (exterior)
-
So about an hour ago, I asked on Discord if a model of the Yavin Station exterior as it appears in the landing and take off videos in KOTOR1 actually exists in the game files. @JCarter426says he didn't think so but that a model of it might be in the MMO's files. If that model does indeed exist in the MMO, I request that model be extracted from there and posted here. Thank you for reading this far.
-
Vabulletizer started following anakinnzz' Party and Player Head Complexion Tweaks
-
Caius_Cosades joined the community
- Yesterday
-
Endakk joined the community
-
-
mak-attack joined the community
-
HampNak joined the community
-
-
warmechen joined the community
-
Sejr joined the community
-
-
-
Zepherus42 joined the community
-
FreightL02 model replacement
DarthParametric replied to Dark Hope's topic in General Kotor/TSL Modding
Yeah, it's a bit of a squeeze, but it works: -
In my opinion it looks a little out of place there. Taris seems the only place that I can think of at the moment where it could make much sense. I would also suggest in line of theory Manaan.
-
Will do, thanks for your hard work! I will package it up and submit it very soon. Onderon could be a possibility, but the ship would nearly fill the hangar, so I would probably need to either shrink the ship or enlarge/remodel the hangar. That empty platform on Taris could work, but it might not be the best view if the purpose is to show off the new texture and model. So far the only other convenient space I’ve found is in the Leviathan hangar, although I’m not sure if it makes the most sense to have a second civilian (?) ship in there. Here’s a screenshot of a quick mock-up, what do you all think?
- Last week
-
Runicmiracle started following Effix
-
Runicmiracle started following AxConsortium
-
oliveraelius changed their profile photo
-
Saul0097 started following KotOR2 - Improved AI and [KotOR] Prequel Robe Replacement
-
Disciple and (hopefully) Kreia out in next update. Life's been a pain, but we keep it pushing. I'll also be rolling out the first batch of Male Player heads in about a month.
-
Movie-Style Holograms for End Game Cutscenes
DarthParametric commented on DarthParametric's file in Mods
-
Just to alert folks, I've been using this on Android as part of the KOTOR 1 Full (Mobile) mod build and got a consistent crash when the scene started playing. Was only able to resolve it by uninstalling the mod which let me continue on as normal. Pity because it's a great concept and execution, but would recommend android users not install.
-
Looks amazing! 🔥
-
Leilukin started following AxC's GONK and Loaded
-
You are correct, my version goes in the module itself. When I was troubleshooting, it was easier to just put it in the Override folder rather than perform a full re-install, so that must be why I didn't notice the compatibility issue. Thank you for pointing this out! Compatibility issue has been fixed. The EE Tweaks versions now put the 650jedi.dlg file in the Override Folder.
- 5 comments
-
- tsl
- extended enclave
-
(and 3 more)
Tagged with:
-
https://www.nexusmods.com/kotor/mods/1807 While my submission is pending approval, in the meantime if anyone is interested I created a mod that adds a playable ewok. The above link is to the nexus download which is live now.
-
-
TCS changed their profile photo
-
For updates, please check in on GitHub or preferably Discord: https://discord.gg/qfKG3yfeZ5
- 30 replies
-
- tools
- configuration
-
(and 8 more)
Tagged with:
-
- 1 comment
-
- weapons
- lightsaber
-
(and 5 more)
Tagged with:
-
scorchlicious changed their profile photo
-
ooh I think this is the first Mira reskin I like. Good job.
-
-