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  1. Taibhrigh's Female Player Head Replacement Skin (PFHC07)

    In early 2014, a modder by the name of taibhrigh emerged onto the scene at Holowan Labs and released a series of head reskins for KotOR and TSL. For a time, they were available to download from Gamefront; however, those links, like many so many others that came before, were eventually lost.
     
    Newcomers to the forums discovered taibhrigh's work and requested that he reupload the files, but as fate would have it, the files were lost during a computer change. Like so many other mods doomed to the whims of time, it seemed as if all hope had faded into oblivion.
     
    Enter the venerable Sith Holocron who, upon hearing the cries of the modding community, reached out to a fellow community member who had given favorable reviews to the reskins in the past. This man, who calls himself "milestails," claimed that he possibly had the mods stored on his home PC. However, he was away from his home country and would not be returning for a few more months. "With bated breath," as Shakespeare once put it, the modding community waited...
     
    Having returned to his home country, milestails proudly presents taibhrigh's Female Player Head Replacement Skin (PFHC07) for TSL in its original form complete with recolored hair, eyes, lips, movie-style darkside transitions, and portraits.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » Taibhrigh's Female Player Head Replacement Skin (PFHC07) ReadMe
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: Taibhrigh's Female Player Head Replacement Skin (PFHC07)
    TYPE: Reskin
    SIZE: Unzipped - 1.64 megabytes, Zipped - 770 kilobytes
    DATE RELEASED: February 3, 2014 (Original), March 2, 2015 (Re-release)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    In early 2014, a modder by the name of taibhrigh emerged onto the scene at Holowan Labs and released a series of head reskins for KotOR and TSL. For a time, they were available to download from Gamefront; however, those links, like many so many others that came before, were eventually lost.
     
    Newcomers to the forums discovered taibhrigh's work and requested that he reupload the files, but as fate would have it, the files were lost during a computer change. Like so many other mods doomed to the whims of time, it seemed as if all hope had faded into oblivion.
     
    Enter the venerable Sith Holocron who, upon hearing the cries of the modding community, reached out to a fellow community member who had given favorable reviews to the reskins in the past. This man, who calls himself "milestails," claimed that he possibly had the mods stored on his home PC. However, he was away from his home country and would not be returning for a few more months. "With bated breath," as Shakespeare once put it, the modding community waited...
     
    Having returned to his home country, milestails proudly presents taibhrigh's Female Player Head Replacement Skin (PFHC07) for TSL in its original form complete with recolored hair, eyes, lips, movie-style darkside transitions, and portraits.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Drag and drop the following files into your Override folder, which for Windows 7 users, is located at C:\Program Files (x86)\LucasArts\SWKotOR2:
     
    - PFHC07.tga
    - PFHC07d1.tga
    - PFHC07d2.tga
    - po_PFHC07.tga
    - po_PFHC07d1.tga
    - po_PFHC07d2.tga
     
    Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods.
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE INSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » UNINSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Remove the following files from your Override folder:
     
    - PFHC07.tga
    - PFHC07d1.tga
    - PFHC07d2.tga
    - po_PFHC07.tga
    - po_PFHC07d1.tga
    - po_PFHC07d2.tga
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE UNINSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KNOWN BUGS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    None
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MOD IS RELEASED AS-IS. I AM MERELY THE DISTRIBUTOR, NOT THE AUTHOR.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Thanks to taibhrigh for allowing the community to share in his vision for new player heads.
     
    Thanks to Sith Holocron for reaching out and starting the re-release process.
     
    Also thanks to everyone over at Holowan Labs and Deadly Stream for hosting the work of the community.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This mod may NOT be redistributed in any way without the explicit permission of the author (taibhrigh) and the proper credit given to him within the ReadMe.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS
    OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES.
    USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS
    MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,736 downloads

       (6 reviews)

    5 comments

    Submitted

  2. Taibhrigh's PFHA04 - Inspired by stoffe's "White" Radiant Jen Zi Reskin for Jade Empire

    Some time in 2007, the modder known as stoffe revealed an incredible reskin for Radiant Jen Zi of Jade Empire fame to the modding community at Holowan Labs. The "White" reskin, as it was known, was very popular and can still be downloaded to this very day. See here for a screenshot.
     
    Fast forward to July 2012 where a community member by the name of "milestails" realized the cross-game potential of this skin after playing Jade Empire himself for a short time.
     
    He made a thread at Holowan Labs putting forth the idea that this reskin would be perfect for PFHA04 in TSL. However, not a single soul heeded the call. All hope was lost...
     
    Enter taibhrigh, who after releasing a series of excellent reskins for player characters in KotOR and TSL in early 2014, caught the eye of milestails. Milestails pitched the idea to taibhrigh and fortunately, taibrigh agreed to attempt an adaptation of stoffe's amazing work.
     
    Originally intended as a private reskin, milestails decided to ask taibhrigh to publicly release the mod after milestails was asked by Sith Holocron about whether he had taibhrigh's other mods on his PC. Taibrigh gave his permission and so milestails proudly presents Taibhrigh's PFHA04 - Inspired by stoffe's "White" Radiant Jen Zi Reskin for Jade Empire in its original form complete with recolored eyes, hair, lips, blush, and portraits.
     
    NOTE: No dark side transitions were created for this mod. Her look remains the same regardless of your character's alignment.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » Taibhrigh's PFHA04 - Inspired by stoffe's "White" Radiant Jen Zi Reskin for Jade Empire ReadMe
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: Taibhrigh's PFHA04 - Inspired by stoffe's "White" Radiant Jen Zi Reskin for Jade Empire
    TYPE: Reskin
    SIZE: Unzipped - 2.42 megabytes, Zipped - 1.41 megabytes
    DATE RELEASED: March 2, 2015 (first public release)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Some time in 2007, the modder known as stoffe revealed an incredible reskin for Radiant Jen Zi of Jade Empire fame to the modding community at Holowan Labs. The "White" reskin, as it was known, was very popular and can still be downloaded to this very day.
     
    Fast forward to July 2012 where a community member by the name of "milestails" realized the cross-game potential of this skin after playing Jade Empire himself for a short time.
     
    He made a thread at Holowan Labs putting forth the idea that this reskin would be perfect for PFHA04 in TSL. However, not a single soul heeded the call. All hope was lost...
     
    Enter taibhrigh, who after releasing a series of excellent reskins for player characters in KotOR and TSL in early 2014, caught the eye of milestails. Milestails pitched the idea to taibhrigh and fortunately, taibrigh agreed to attempt an adaptation of stoffe's amazing work.
     
    Originally intended as a private reskin, milestails decided to ask taibhrigh to publicly release the mod after milestails was asked by Sith Holocron about whether he had taibhrigh's other mods on his PC. Taibrigh gave his permission and so milestails proudly presents Taibhrigh's PFHA04 - Inspired by stoffe's "White" Radiant Jen Zi Reskin for Jade Empire in its original form complete with recolored eyes, hair, lips, blush, and portraits.
     
    NOTE: No dark side transitions were created for this mod. Her look remains the same regardless of your character's alignment.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Drag and drop the following files into your Override folder, which for Windows 7 users, is located at C:\Program Files (x86)\LucasArts\SWKotOR2:
     
    - PFHA04.tga
    - PFHA04d1.tga
    - PFHA04d2.tga
    - po_PFHA04.tga
    - po_PFHA04d1.tga
    - po_PFHA04d2.tga
     
    Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods.
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE INSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » UNINSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Remove the following files from your Override folder:
     
    - PFHA04.tga
    - PFHA04d1.tga
    - PFHA04d2.tga
    - po_PFHA04.tga
    - po_PFHA04d1.tga
    - po_PFHA04d2.tga
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE UNINSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KNOWN BUGS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    None
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MOD IS RELEASED AS-IS. I AM MERELY THE DISTRIBUTOR, NOT THE AUTHOR.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Thanks to stoffe for the original concept and sharing the reskin for Jade Empire with the community.
     
    Thanks to taibhrigh for creating this TSL adaptation of the original stoffe mod.
     
    Thanks to Sith Holocron for reaching out and starting the re-release process for taibrigh's work.
     
    Also thanks to everyone over at Holowan Labs and Deadly Stream for hosting the work of the community.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This mod may NOT be redistributed in any way without the explicit permission of the author (taibhrigh) and the proper credit given to him within the ReadMe.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS
    OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES.
    USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS
    MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,217 downloads

       (6 reviews)

    2 comments

    Submitted

  3. Rece's K2 Power Crystal Addon UPDATE

    Hey there everyone! First off, thanks for downloading my mod! I really appreciate every fan that I have out there, so thanks again!
     
    This is TSLRCM compatible.
     
    Alright, who cares about introductions right? Let's get right down to what this mod is. So, I added 51 new power crystals to the game. Each one does a couple of special things to your lightsabers that I don't think most people have done. (well, in the sense that I haven't seen anyone really come out with a crystal mod like this.) Anyways… I placed every crystal to pop up in certain situations (i.e: certain dialog options, what classes you choose, etc…) as well as placed them randomly throughout the game.
     
    Well, yeah that's about as much as I can say honestly. I really hope you guys do find this mod pretty interesting. I am a bit too lazy to type out every crystal, with it's stats and what-not. I'll type out the codes (although I REALLY, REALLY want you to find the crystals in-game instead of cheating. If you want to know which crystal code belongs to which, check out my WIP on Deadlystream and look for the numbers after each crystal name.
     
    http://deadlystream.com/forum/topic/3134-reces-projects/page-4
    http://deadlystream.com/forum/topic/3134-reces-projects/page-5
     
    Anyways, here are the codes!
     
    They're pretty simple, just: rececrstl200 all the way to 250.
     
    Here's a little sneak peak at how some of the crystals work:
     
    INSTALLATION INSTRUCTIONS:
    There are two ways, depending on which file you downloaded. There's the TSRCM version, and the non-TSLRCM version. They are both easy to install, so yeah. Anyways, just run the TSLPatcher and it'll automatically install every file. For the non-TSLRCM version, you'll just have to cheat all of the items into the game.
     
    UNINSTALLATION INSTRUCTIONS:
    Just remove all of the files from your override, and replace any backups found in the backups folder.
     
    COMPATIBILITY ISSUES:
    Unfortunately, this mod is NOT compatible with a mod like SLM. I believe it is for Duplisaber, so that's always good
     
    PERMISSIONS:
    You may NOT redistribute this mod without my consent. Ask me on any site, like DS, YouTube, Steam, etc… and I will tell you if you can put my mod somewhere else.
     
    And now for my special thanks:
     
    Fair Strides is first and foremost as he is for every one of my mods. I mean, I can't describe how helpful and how much of an awesome guy he is. It's just beyond me that I know someone like him. He helped me with scripts (as with every script that I have to make) as well as help with guiding me through making certain parts of the TSLPatcher. Malkior for some recommendations on crystal names, stats, and descriptions. Akko for suggesting a crystal to me, which I made the description make it seem like it's his crystal . Everyone out there who commented on my posts as well as kept up the support. Oh, and thanks Xuul for that comment, I never would have thought you would comment on one of my projects haha. Well, you did make a mod review for my bad mod that I made haha. Anyways…
     
    Enjoy!

    1,502 downloads

       (6 reviews)

    24 comments

    Updated

  4. TSL - Ultima Duel Room

    TSL - ULTIMA DUEL ROOM MODIFICATION
    ____________________________________
    maded by Aneeryrlue
    -----------------------
     
    1, Installation
    2, Uninstallation
    3, Compatibility
    4, Description
    5, Special Thanks
     
    ----------------
    1, Installation:
    ----------------
     
    copy Modules/dr_arena.mod -> your xyz/kotor2/modules/..
    copy Override/medlog.dlg -> your xyz/kotor2/override/..
    copy Override/secsys.dlg -> your xyz/kotor2/override/..
    copy Override/dr_arenaenter.ncs -> your xyz/kotor2/override/..
     
    ------------------
    2, Uninstallation:
    ------------------
     
    delete file from your xyz/kotor2/modules/dr_arena.mod
    delete file from your xyz/kotor2/override/medlog.dlg
    delete file from your xyz/kotor2/override/secsys.dlg
    delete file from your xyz/kotor2/override/dr_arenaenter.ncs
     
    ------------------
    3, Compatibility:
    ------------------
     
    TSLRCM COMPATIBLE
     
    This is a lore-friendly mod, it's should be compatible with everything EXCEPT,
    if you have medlog.dlg/secsys.dlg in your override folder,
    if you overwrite them, you can't access to the UDR Arena.
    ex: medlog.dlg -> Medical Terminal at game starts on Peragus
    ex: secsys.dlg -> Security Camera System on Ebon Hawk
     
    ---------------
    4, Description:
    ---------------
     
    Here is 340+ enemy with some personality
    Dialogues has some level restrict for unlocking them.
     
    Well, the most of the enemies are OVERPOWERED, but they are BEATABLE!
    I maded this mod for that reasons if you overbored by the story, or just want to chillin' on an another way
     
    Q: How to access to the Arena?
    A: 1, Start New Game-> Go and talk with Medical Terminal after 25secounds gameplay, choose Load Ultima Duel Room option.
    A: 2, While storyline is goes, on the Ebon Hawk go to Security Camera System -> choose Load Ultima Duel Room option.
     
    Q: xyz
    A: If you enter to the module, there is an information terminal for another questions.
     
    Q: xyz2
    A: write me a message at anytime about anything on deadlystream.com, i'll answer i promise
     
    -----------------------------------
    5, Credit List & Special thanks to:
    -----------------------------------
     
    -Kexikus for NSS Source Scripts
    -Antonia for NSS Source Scripts
    -Fair Strides for all-time helping me
    -Real Rece for some Robes
    -Varsity Puppet for some corporate
    -Stoffe because his premission and many thanks for it
    -Kainzorus Prime for Clone Armors(future relases)
    -Jorak Uln for original ideas, and hopefully for some corporate in future relases
    -Small Chicken
    -djh269 for some tests
    -for you if you download/ed this modification

    1,961 downloads

       (6 reviews)

    17 comments

    Updated

  5. Class Clothes Fix

    This mod fixes the default clothes of the male and female consulars and sentinels to actually be the same clothing they wear in the character creation screen.
     
    Installation: Press "Class Clothes Fix.exe" and follow the instructions.
     
    Removal: Remove the relevant .tga files from the override folder and restore the .2da file stored in the backup folder
     
    _________________________________
    I do not give permission for this mod to be reuploaded to other sites and/or sources without my knowledge.

    1,623 downloads

       (6 reviews)

    1 comment

    Submitted

  6. Extended Ending

    ========================================================
    A KNIGHTS OF THE OLD REPUBLIC II: (THE SITH LORDS) MODIFICATION
     
    Extended Ending 1.01
    ========================================================
     
    Author: danil-ch
    Contact: danil-ch can be reached via pm at deadlystream.
    Name: Extended Ending
    Filename: ExtendedEnding_1.01.rar
    Original Release Date: 09/03/15
     
    1. Description:
    ----------
    This is an enhanced version of the Ending sequence. 
    Player can now: 1) remain on Malachor V; 2) follow Revan into the Unknown Regions; 3) return to his/her exile.  Each of these decisions now affect the final scenes of the game.
     
    2. Install:
    ----------
    (It is highly recommended that you update your game to version 2.10 (the 1.0b update) before installing this mod.) TSLRCM 1.8.4 Required
    This is a mod for TSLRCM, it will not work otherwise. So have that installed.
    To install, extract the Main Patch folder to anywhere you like, as long as it is not the SWKotOR2 folder. Simply run ‘install.exe’ from within the "Main Patch" folder.
     
    3. Uninstall:
    ----------
    There has been a backup made of the modified files, within a folder titled 'backup' in the 'Main Patch" folder. Simply copy the 904mal.mod into your Modules folder, 904MAL_loc.mod into lips folder, globalcat.2da into Override folder and you will have reverted to TSLRCM 1.8.4
     
    4. Bugs:
    ----------
    This has been tested several times to make sure nothing weird happens. If you find anything, let me know.
     
    5. Thanks:
    ----------
    Thanks go the entire TSLRCM team, your work has been outstanding.
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,215 downloads

       (6 reviews)

    21 comments

    Updated

  7. Feat Progression for TSL

    Original Review on FIlefront:
     
    Well this is fun.. two awesome mods from Shem in one day. It is not surprising though, Shem is an awesome modder and when he puts out a mod he goes all out. It looks like this one is the counterpart to the one I just reviewed last. Well I know that you all have heard my speech from the last one so I am going to get right into the review.
     
    This mod is actually very unique in several ways 1 it deals with the way your characters gain feats, 2 it uses a 2da file that is really not used very much, and three well it is just plain cool. What this mod does is it upgrades the amount of feats you gain on every level up cycle. That way instead of getting maybe 1 or 2 feats you are going to be getting double that or more depending on your class. This mod also gives you feats based on class like lets say for example you were a bounty hunter, it will try give you more feats based on that class. So you can definitely see how this mod would come in handy throughout the entire game.
     
    So like I said before on the last review I did, I have to hand it to you Shem. Not only did you make a way cool mod you made it for both games. That takes real skill and patients, so I have to commend you on that one. Now to all of you out there just waiting to get your hands on this.... enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    6,116 downloads

       (6 reviews)

    6 comments

    Updated

  8. Increased Attributes and Skills

    Original Review on Filefront:
     
    NOTE: This mod can be used for both Knights of the Old Republic and Knights of the Old Republic II: The Sith Lords. Check the read-me for important installation information!
     
    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.
     
    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!
     
    ~Inyri
     
    NOTE: Please leave your comments on this and all mods on this site. Authors love feedback!

    14,108 downloads

       (6 reviews)

    8 comments

    Updated

  9. Realistic Visual Effects

    Original Review on Filefront:
     
    As promised, the KotOR II version of Shem's Realistic Visual Effects mod is up! Because I'm lazy, I'll quote parts of the KotOR I review...
     

    All those nasty visual effects are gone with this mod. There are too many to count, and you'll probably want to see for yourself anyway, but here are the basics:

    As far as I can tell, this mod is identical to the KotOR I version, because in essence there weren't more annoying visuals in KotOR II, just more of the same. For those of you who are as annoyed by the special effects as I am, this mod is just for you! Also, it should come in handy for those fan film makers out there. Enjoy!  

    The mod does use the TSL Patcher, of course, since this is a major edit of the visualeffects.2da file. But you'll need WinRAR or 7Zip to extract the files in the first place.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    33,795 downloads

       (6 reviews)

    5 comments

    Updated

  10. Twin Mullet Men

    This mod will add two new, playable heads. They are based on the fan favourite head from KotOR 1 known as "Mullet Man" (PMHC04). I have modified TSL assets (to avoid porting), mostly PMHH01 model and texture to get as close as possible to the original appearance. There is also a second head model where I cribbed together parts of PMHH01 with the long spiky hair from N_ZezKaiEllH and the bangs from PMHC04 (again, only using TSL assets).
     
    Thanks to MDLOps 0.7 Alpha, both heads now have smooth edges and epic hair.
     
    You get to choose, which of the twins will you rule the galaxy with?

    1,443 downloads

       (6 reviews)

    10 comments

    Submitted

  11. HQ Movies Update Patch (all 6 parts)

    HQ Movies Update Patch
     
    Here we have a fairly massive patch that comes in 6 parts. What this patch does is make all your kotor2 pre-rendered cut scenes a slightly higher quality. So no more squinting at the screen trying to make out details - or at least a little less squinting.
     
    Warning:
    These movies weren't re-shot in high-res; they were just up-scaled to 1600x1200, which is why they they won't be leaps and bounds over what you already have.
     
    Steam and GOG KOTOR2 Users:
    This patch is already included in Steam and GOG versions of the game. Do not install this with Steam and GOG versions.
     
    Installation:
    Install this patch before you install TSLRCM. TSLRCM has a few movie fixes that will override some of the movies in this patch and that is completely intended.
     
    NOTE: You must have at least 2 Gigs of free Hard Drive space to run this patch.
     
    - Copy the K2_HQ_PATCH_Movies executable into the root game directory
    (default C:\Program Files\LucasArts\SWKotOR2)
    - Double-click on the K2_HQ_PATCH\Movies executable to run the program.
    - Wait while the files copy to the game folder. When the window disappears, you're done!
     
    Uninstall:
    There is no uninstall method. Reinstall the game if for some reason you don't wish to use this patch.
     
    Legalese:
    This asset patch is supplied for use AS IS and is not officially supported by LucasArts or Obsidian Entertainment. LucasArts and Obsidian Entertainment will not offer customer support in the installation or application of these assets and are not responsible for any problems which may arise from their use. Although we have tested these assets, they are offered AS IS. Use this patch AT YOUR OWN RISK
     
    LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved.

    5,214 downloads

       (6 reviews)

    0 comments

    Updated

  12. Pre-War Style Silver & Gold Trimmed Jedi Robes

    Adds K1-style Jedi robes with silver and gold trim, styled after the “Silverlined Jedi Robe” mod by Cerasumat, which no longer appears to be available for download.
     
    Use KSE or console command to add items a_robe_47 and a_robe_48 to your inventory.
     
    Note: This uses the K1-style Jedi robes mesh. However, it is not a port. While the original medium sized model was replaced by the new movie-style robe for TSL, Obsidian left in the original K1 large and small models for both males and females, along with the female texture. I have rescaled these models to the same size as the medium model, along with making some UV adjustments for the male model to fix various texture stretching issues.
     
    Warning: In order not to replace the existing Obsidian robe models, I have overriden the J model slot – i.e. Revan/Star Forge robes – with the K1-style Jedi robes model. As a result, this mod is not compatible with any other mod that uses PFBJ/PMBJ models, i.e. any Revan/Star Forge robes in TSL mods, or that replaces the model in the J slot in the same manner.

    922 downloads

       (6 reviews)

    23 comments

    Submitted

  13. Party Time Sith - DS Player Main Menu Replacement for TSL

    This mod changes the main menu variant featuring the Dark Side player (CurSithLord=4). The original version of the mod used the dancing Twi'lek Assassins from the Easter Egg menu. The revised version now adds two additional options featuring Dark Side versions of certain party members.
     
    Mira, Visas, and Brianna:
     

     

    Mira and Visas:
     

     

    Twi'lek Assassins:
     

     
    As per my TSL Main Menu Model Fix for Widescreen mod, fixes/adjustments for widescreen aspect ratios have now been incorporated into this mod. I would advise installing that mod first to gain access to the improvements in the other menus. Additionally, I have adjusted one of the dancing animations used in the menu (by Mira and the light coloured Twi'lek) to fix an issue at the end of the animation loop where there was a pause for a few frames which caused some noticeable jankiness. I've also properly fixed the texture issue on one of the Twi'leks, so if you were using the older version of this mod you can safely delete N_TwiAssasin01H.tga from your Override folder.
     
    Instructions:
    To install, simply choose your desired version and copy mainmenu05.mdl and mainmenu05.mdx to your Override folder. To uninstall, simply delete those two files from your Override folder. If you are using my widescreen menu fix mod, overwrite when prompted.
     
    Known Issues
    Obviously it won't be compatible with any other mods that replace the mainmenu05 model files. Note that any texture mods that alter the Twin Suns Assassins will also affect this mod. I'm unsure whether the Brianna version will be suitable for 4:3 resolutions (or a non-widescreen patched version).
     
    Acknowledgements
    Thanks to TeamTwi'lek* for their secret tool project that made editing and compiling the menu models possible
    *Not their real name, but it should be

    1,080 downloads

       (6 reviews)

    2 comments

    Updated

  14. Marauder Fix Pack

    Marauder Fix Pack for KotOR II: TSL
    There is a new version 1.0.5, make sure to grab the 1.0.5 version of the zip.
    -Description-
    A collection of my fixes to upgrade items that had wrong descriptions or properties. It combines all the fixes I have done for TSL.
    -Fixes (incomplete list)-
    Fixed the Mandalorian Chamber Mark III doing 3-17 damage instead of 2-16 as in the description.
    Barab Ore Ingot now correctly shows 2-12 fire damage in the description instead of 2-16.
    Targetting Scope Mark I was changed to show that it in fact has a slow effect like the others and not a stun effect.
    Corrected Ion Cell Mark II to show that it does Ion damage like the others instead of Bludgeoning damage.
    Birestorative underlay Mark III (u_a_unde_14) was missing the word "upgradeable." at the end of it's description.
    Hurrikaine Crystal description changed to mention the property On Hit: Knockdown DC 18 which was missing before.
    Firkrann Crystal changed to show that it does Ion damage vs droids instead of regular Ion damage which was missing before.
    Various whitespace fixes.
    Various missing colons after "Massive Criticals".
    Fix for Ostrine edge not showing the requirements to use it.
    Added missing return carriage for Solari crystal.
    Many robes were missing part of their descriptions that mark them as upgradeable.
    Droid Anatomy Description Fix is now included in main install
    -Installation-
    Just double-click MarauderFixPackK2.exe, confirm your choice then tell the installer where the game path is.
    -Compatibility-
    For now this is still not compatible with 90SK's TSL Loot & Immersion Upgrade, but this will probably happen in the next point release.
    This mod will not overwrite anything however, meaning you can safely use it and still get some of the fixes whilst using other mods.
    -Copying-
    You have permission to alter this mod and redistribute your modified versions. I'm happy for you to repackage it, include it in your own mods, or upload it anywhere you like. I only ask to be mentioned as the original author of the mod.
    -Credits-
    Made with Fred Tetra's Kotor Tool
    Uses TSL Patcher for installing the mod
     

    2,537 downloads

       (6 reviews)

    2 comments

    Updated

  15. Re-scaled Trandoshans

    Re-scales trandoshans to a more accurate size.

    18,650 downloads

       (6 reviews)

    2 comments

    Submitted

  16. Sith Holocron - TSL Animated Galaxy Map Texture in Canon Positions

    KOTOR2 (TSL) Animated Galaxy Map Texture in Canon Positions 1.2
    =====================================================================
    AUTHOR: Sith Holocron
    FIRST RELEASE: 19 FEB 2017
    UPDATED RELEASE: 02 JUN 2020
    CURRENT RELEASE: 25 JUL 2024
    GAMES: Star Wars Knights of the Old Republic II
    Description:
    ------------
    The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated.
    As the texture tile is named the same in both KotOR games, the mod is usable in both games.

    So . . . what’s different?  The planets are now in the positions as laid out in Bead-V’s TSL Galaxy Map Fix .
    Though this mod is meant for Knights of the Old Republic 1, it can and will work in KotOR2 if the installation instructions below are followed.
    Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit.
    This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. A version for KOTOR1 using the “canon” positions for the planets is available here.  

    There are FOUR different versions of the Galaxy Map texture that you can use!
     Version 1: The original planets as laid out in the original un-modded game.
    Version 2: In addition to the original planets, I've added M4-78 to the map.
    Version 3: In addition to the original planets, I've added M4-78 and Coruscant to the map.
    Version 4: This is the "April Fool's Version" of the Galaxy Map as described in this post. (http://deadlystream....oon/#entry44585) : It includes all original planets, M4-78, Coruscant, and Cathalan.
    Unlike the GIF shown on that post, it doesn't have the "Don't Travel" animation as part of the map.
    Here's a video that shows the textures in the game.
    Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly!
     
    Installation:
    -------------
    Choose the version that bests suits your uses.  Grab both TGA and TXI files from that file folder and drop them into the following folder:
    SWKotOR2/Override
     
    Uninstallation:
    -------------
     
    Take them out again.
     
    Known Bugs:
    -------------
     
    None known at this time.
     
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
    Credits:
    -------------
    Kexikus: Help with putting together this mod.
    LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.

    1,646 downloads

       (6 reviews)

    5 comments

    Updated

  17. TSL Thigh-High Boots For Female Twi'lek Body (Modder's Resource)

    Here's another bit of scrap from my junk pile that someone may find a use for. A little while back I made some thigh-high boots for Bastila when Quanon was working on her Taris prisoner outfit. He didn't end up using them, so I tossed them into the abyss with my other rejects. The other day I was looking at the female Twi'lek body models for some reason, and I noticed that (the base version at least) has painted on thigh-high boots. On a whim, I imported my boot mesh and noted that, height-wise, they lined up almost perfectly. Even more interestingly, my UVs were very close in layout to the Twi'lek's legs, so much so that is was fairly trivial to rejig them to fit the existing textures. In practice I'm not sure how much purpose this serves, as from a distance it's basically impossible to tell the difference between painted on boots and my physically modelled boots, at least using vanilla textures, but I figured someone might find some use for it.
    Because the vanilla female Twi'lek model has existing animations (dancing), I have provided a hex edited copy of the original which is now used as the supermodel. That way the booted variant is a simple Override drop-in with no 2DA editing required. Also included is a booted version of the Twi'lek assassin body. Additionally, I have also provided a version suitable for use as a player body that uses the regular S_Female03 supermodel.
    I've supplied modified versions for those variation textures that don't have existing boot textures. There is also an optional variant of the base green variation which has black boots instead of red. The intent of course, given how terrible the vanilla textures are, is that someone will release a proper high quality retextured version, but the NPC portion is useable out of the box if people so desire.
    You are free to incorporate the contents of this mod into your own work, as long as proper credit is provided. Do not redistribute the mod by itself.
    As a side note for anyone using this directly rather than as a modder's resource, I would highly recommend the use of the optional alternate texture from RedRob41's Luxa Hair Fix mod. What can I say? I like hotpants. Only use the texture, mind, not the meshes.

    25,847 downloads

       (6 reviews)

    4 comments

    Updated

  18. Bao-Dur Head Model Neck Fix

    This is a modder's resource that adjusts the position of Bao-Dur's neck vertices so that they match the standard position of other heads. Bao-Dur's vanilla head will "float" if attached to standard bodies. This adjustment ensures the base of his neck will seat properly with the collars of standard body models, which is a necessity for potential future mods like Bao-Dur specific robes.
    You are free to incorporate the contents of this mod into your own work, as long as proper credit is provided. Do not redistribute the mod by itself.

    1,259 downloads

       (6 reviews)

    13 comments

    Updated

  19. Kreia's Fall in HD with original sound & music

    "Kreia's Fall in HD with original sound & music."
     
    Author: Darth Varkor
    Contact Info: PM me on DeadlyStream
     
    About this mod: Based on a thread started by Sith Holocron over on DeadlyStream (and a suggestion from DarthParametric), I decided to record the in-game version of KreMov01, Kreia's Fall and sync it with the original version's audio. This in-game version existed (I believe) in TSLRCM a while ago, but was eventually left out due to the SFX not matching those of the original BIK movie; Kreia's scream, the SFX of Sion smashing her into the wall, etc. So, I decided to edit the footage and sync it with the original audio to create a more complete experience. This involved trimming the in-game version at some points to match the original beat for beat, but I tried to get it as close as possible.
    The edited video was recorded and exported in 1080p resolution and looks great when played as a .wmv file, however, I should note that the conversion to a .bik format has lowered the quality somewhat, however, it is still leaps over the original 2004 version.
     
    Installation: Simply extract the "KreMov01" from either the vanilla or reskin folder to your Movies folder, located within your SWKotOR 2 directory, when prompted to override the original file, click yes.
     
    Uninstallation: Remove the "KreMov01" BIK file. Be sure to put the original BIK back in, otherwise who knows what will happen.
     

    ***I recommend making a back-up of the original "KreMov01" in case this you want to uninstall this mod.***
     

    Bugs: None that I know of, this shouldn't interfere with any other mods.
     

    *Please DO NOT re-upload this mod without my permission.*
     

    Special Thanks to:
     
    - DarthParametric for providing the evil Kreia model with both hands.
    - DeadMan for the TFU-style reskin of Sion.
     
    Feel free to contact me if you have any questions/suggestions!

    748 downloads

       (6 reviews)

    15 comments

    Updated

  20. More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map)

    More Subtle Animated Ebon Hawk Monitors (still not including Galaxy Map)  (version 1.2)
    ===============================================================================
    ORIGINAL RELEASE: 25 MAR 2017
    UPDATED RELEASE: 31 MAR 2017
    LATEST RELEASE: 03 NOV 2018
    NOTE: The definitive version of this mod can be found here! This is the old version...
    GAMES: Star Wars Knights of the Old Republic 1 & 2
    Description:
    ============
    When Xarwarz was working on a sample of a monitor texture for the Ebon Hawk, I had suggested to him that it could use a bit of animation to liven it up. The led to the original animated monitor mod called "KOTOR2 Animated Ebon Hawk Monitors (not including Galaxy Map)".
    The screen in this separate version are much closer to the original screens included with the game. They are still animated though. (See animated picture below.) I have updated the fourth screen with a new picture - using one of the screens usually seen on the bridge of the Harbinger but recolored to the Ebon Hawk monitor color scheme. (Besides the old version of that section was static before and something about that irked me.)


    Recently, Dark Hope has recently Animated Ebon Hawk's Screen HD, which adjusts many of the other panels seen in the cockpit and throughout the Ebon Hawk.  With permission granted to me to adjust the credit, I decided to bring to the monitors in her textures in line with my other monitors.

    (Size reduced for screenshot purposes.  Texture is sized at it's original 2048 x 2048.)

    Though I've placed this in the Knights of the Old Republic 2 section, this mod is compatible with both games.
     
    Installation:
    ===========
    Decide whether you want the monitors to have glass-like overlay or not and copy the TGA files and the TXI files from the appropriate folder. Place those files in the Override folder.
     
    Uninstall:
    ===============

    Take them out again.
     
    Known Bugs:
    ===========

    None known at this time.
     
    Legal Disclaimer:
    =================
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
     
    Credits:
    =======
    LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.
    (http://www.lucasforums.com/showthread.php?t=153502)
     
    Xarwarz: For putting together the original texture of the monitors surrounding the galaxy map!
     
    @Dark Hope: For her original cockpit texture, for releasing her version to Deadly Stream, allowing me to adjust it as I see fit, and to include it in this package.
     
    @ebmar: For adjusting Dark Hope's new texture by adding a little depth to it and adding the overlay over the monitors shown in the “With Glass Overlays” folder.
     
    Here's what it looks like in the actual game.
    Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly!
    BTW: Looking for something a little more vibrant?  Check this mod for an alternate look.

    2,667 downloads

       (6 reviews)

    1 comment

    Updated

  21. MOBILE Restored Content Mod (MTSLRCM)

    Experience famous restored content mod on your mobile device.
    Install instructions:
    Both iOS and Android place all files in a folder called ‘mods_english’ (or ‘mods_italian’, etc.) within a folder called ‘dlc’. So /dlc/mods_english/[all files]/.
    1. Unzip mtslrcm.zip
    2. dlc folder contains five subfolders, for each language version; feel free to delete ones you don't use.
    3. Paste it in the install location:
    iOS:
    On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.
    ANDROID:
    On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/
    As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal."

    140,584 downloads

       (6 reviews)

    32 comments

    Updated

  22. Workbench Crystal Attunement

    This mod allows you to upgrade the personal crystal independently of Kreia. That way you can do that even after Kreia becomes unavailable.
     
    The idea behind this mod is that if this crystal you get on Dantooine is so unusually responsive to you, why do you need someone else to keep it attuned? As I see it, the reason is Kreia's being the manipulator and control freak that she is. Most likely she wanted to seem even more indispensable to the Exile. Each time he runs to her with the crystal, it's a subtle reminder that he gains power, but through her.
     
    However, what if our Exile was perceptive enough to pick up on the procedure himself?
     
    Therefore, with this mod, you can attune the crystal at a workbench, without Kreia's help. However, you must have enough Wisdom (16 or more). That stands for the Exile having sufficient understanding of the Force and of his own connection to the crystal.
     
    Hint: if you're playing a combat-oriented character with low Wisdom, you can still meet the Wisdom check with some Wisdom-increasing items and/or Force Valor.

    33,611 downloads

       (5 reviews)

    13 comments

    Updated

  23. TSL Galaxy Map Fix

    This mod changes the positions of the planets in the galaxy map to roughly their canonical position. A con is that the planets aren't evenly spread out, which some people might not like.
     
    This mod is for the PC version of TSL only.

    9,156 downloads

       (5 reviews)

    12 comments

    Updated

  24. Handsister Fix

    ========================================================
    KNIGHTS OF THE OLD REPUBLIC II
    ========================================================
     
    Handmaiden Sister fix
     
    =================================
     
    Author: Varsity Puppet/VPcombat
    For: KotOR II
    Date: 03/22/2011
    =================================
    THIS WILL INSTALL THE FILES FOR TSLRCM.
     
    DESCRIPTION:
     
    This mod gives the Handmaiden sisters their 'intended' heads, according to TSL's cut resources. This will
     
    only change the Handmaiden sisters appearance, but the main Handmaiden will still look the same. This way,
     
    her face will finally physically look different instead of other mods which reskin her clothes.
     
    Apparently there was a compatibility issue with TSLRCM when I released the last one, so this is my attempt
     
    to fix that. I took the brute force method of just making a completely separate Handsister model instead of
     
    using the Handsis head with a bunch of script tricks and whatnot. No scripts or tgas this time, just scripts
     
    and a few utcs that aren't modified by TSLRCM.
     
    I included a Vanilla install just for the hell of it, but I don't know who's really going to use that one,
     

     
     
     
    COMPATIBILITY:
     
    Should be compatible
    ___________________________________________________________
     
    INSTALL:
     
    Use the TSLPatcher and it will self-install into your Override folder. Keep the installog.rtf generated by
     
    the installation.
     
     
    UNINSTALL:
     
    Replace the files in your override with the backup folder produced by the TSLPatcher. Use the installog.rtf
     
    as a reference and don't forget to check the backup folder.
     
    ___________________________________________________________
     
     
    VERSIONS:
     
    1.1- Remade the models so that they are full body models.
     
    1.0-
     
     
     
     
    BUGS:
     
    None I know of
     
    ___________________________________________________________
     
     
    PERMISSION:
     
    You may use this mod as you see fit. Display it in screenshots, make it compatible with your mod. However,
     
    do please give credit where it's due, and DO NOT release it with any of your mods without my permission.
     
    Thanks.
     
     
    THANKS:
    Fred Tetra's KotorTool
    Obsidian for making a game to love and hate
    All of you modders out there who I've consistently studied and slowly learned from.
     
     
    All materials and copyrights belong to LucasArts, BioWare Corp. and Obsidian Entertainment Inc.

    5,846 downloads

       (5 reviews)

    15 comments

    Updated

  25. Black Core Blades

    Changes the core(i.e the white area of the blade), to black. The same blade colors are used, thought different hues.

    1,100 downloads

       (5 reviews)

    6 comments

    Submitted