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Found 550 results

  1. View File Universal Weapon Damage Allows you to change the lightsaber and disruptor weapon base damage type to Universal. Submitter GearHead Submitted 01/08/2025 Category Mods K1R Compatible Yes  
  2. Version 1.0.1

    13 downloads

    Allows you to change the lightsaber and disruptor weapon base damage type to Universal.
  3. Version 1.0.1

    66 downloads

    This mod buffs the Sith Lightsaber that you can find in the Tomb of Naga Sadow. If you already visited the tomb the mod won't work, you need to load a pre tomb save. Default Version: -------------------------- +3 Damage +3 Attack Force Point Regeneration: 1 Bonus Feat: Force Focus Bonus Feat: Improved Force Focus Alternative Version 1: ---------------------------------- +3 Damage +3 Attack Keen Bonus Feat: Flurry Bonus Feat: Improved Flurry Alternative Version 2: ---------------------------------- +3 Damage +3 Attack On Hit: Stun, 50%, 6s, DC14 Bonus Feat: Critical Strike Bonus Feat: Improved Critical Strike Alternative Version 3: ---------------------------------- +3 Damage +3 Attack Blaster Bolt Deflection: +3 Bonus Feat: Power Attack Bonus Feat: Improved Power Attack
  4. View File Heavy Repeater Buffs This mod buffs the Heavy Repeating Blaster and the Mandalorian Heavy Repeater to match their KotOR2 versions. Submitter GearHead Submitted 12/30/2024 Category Mods K1R Compatible Yes  
  5. Version 1.0.0

    12 downloads

    This mod buffs the Heavy Repeating Blaster and the Mandalorian Heavy Repeater to match their KotOR2 versions.
  6. View File No Drop Admiral Karath on the Leviathan and The One on the Unknown World no longer drop their weapons. Why? I don't think they ment to, this looks like an oversight by the devs. Submitter GearHead Submitted 12/30/2024 Category Mods K1R Compatible Yes  
  7. GearHead

    No Drop

    Version 1.0.1

    7 downloads

    Admiral Karath on the Leviathan and The One on the Unknown World no longer drop their weapons. Why? I don't think they ment to, this looks like an oversight by the devs.
  8. View File INT Bonus for Security Changes the Security skill bonus from Wisdom to Intelligence. Submitter GearHead Submitted 12/27/2024 Category Mods K1R Compatible Yes  
  9. Version 1.0.0

    15 downloads

    Changes the Security skill bonus from Wisdom to Intelligence.
  10. Version 1.0.0

    90 downloads

    This mod buffs Ajunta Pall. Do you guys remember the epic moment when you first fought the Great Ajunta Pall? No? Neither do i. Ajunta is a little B who dies from one hit, even though he is supposed to be a powerful ancient Sith Lord. So... I buffed him a tiny bit. Have fun! The mod only works if he hasn't spawned in yet.
  11. nadrino

    Pazaak Wizard

    Version 1.0

    3,976 downloads

    Hi everyone, I'm introducing myself into the modding commiunity by sharing a very simple mod I made. ############################ # DESCRIPTION ############################ The "Pazaak Wizard" mod replaces all pazaak card deck of other players by -1. This mod has been made for KotOR 2 : TSL. ############################ # REQUIREMENTS ############################ - Kotor2 installed (Retail/Gog/Steam version) ############################ # COMPATIBILITY ############################ - Successfully tested with TSLRCM. ############################ # HOW TO INSTALL ############################ Copy the content of the override folder in the override/ folder of Kotor2. Feel free to leave a comment/question/request bellow. Cheers, aazlm THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  12. Version 1.1.1

    589 downloads

    **While most of the screenshots are in K2, all of the stuff shown is what is in the download, and the screenshots are just used for the sake of me not having to retake all the screenshot.** *NOTHING QUALITY WISE IS CHANGED IN THE TEXTURE FILES* Description: The swords, axes, and stun batons in Vanilla K1 aren't the most prettiest things you could look at in the game. I have decided to make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request thread for TSL and K1. I also wanted to make this eventually, so why not do it now? The vanilla K1 swords have been upscaled to 2048 x 2048 from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons. These are texture re-used from the TSL Melee Texture Enhancement I uploaded, but just the files K1 has. Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance. I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture (re-used 2nd Stun Baton texture for this K1 version) , since none of the stun batons in the game use it. Screenshots are provided in the "Screeshots" folder. Installation: 1. Extract the .zip 2. Copy all of the .tpc files from "override" 3. Paste them into the override folder in the K1 directory 4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your K1 directory, overwrite when prompted. Credits: Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture GIMP Kotor Tool KotorBlender Use of Mod: Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, etc.) You can re-use one of these textures in your own mod, as long as you have my permission. This mod should be compatible with any mods as long as they don't change or edit the melee textures used in this mod. This does not change or edit any new melee textures used in other mods, it is simply a vanilla add-on, and does not require anything but the download to use. 🙂
  13. View File K1 - No Alignment Penalty No more force point cost penalty for using opposite alignment powers, but you still get the force point cost reduction if you use force powers that correspond with your alignment. Submitter GearHead Submitted 12/15/2024 Category Mods K1R Compatible Yes  
  14. Version 1.0.0

    33 downloads

    No more force point cost penalty for using opposite alignment powers, but you still get the force point cost reduction if you use force powers that correspond with your alignment.
  15. Version 1.0.0

    6 downloads

    Modder's Resource Weapon Icon Backgrounds Kaidon Jorn - Dec 2024 These were the backgrounds for lightsaber icons that I used to use for my old HotOR, SLM, and DHRM mods. They are in .tga form on transparent backgrounds at 600x600 IIRC. Not sure if anyone would want to use them but here they are if you do. -KJ
  16. View File Force Point Regeneration Robes This mod replaces Jedi Robe Defense Bonuses with Force Point Regeneration. It won't work on robes that already spawned in. Submitter GearHead Submitted 12/05/2024 Category Mods K1R Compatible Yes  
  17. View File Modder's Resource - Weapon Icon Background Templates Modder's Resource Weapon Icon Backgrounds Kaidon Jorn - Dec 2024 These were the backgrounds for lightsaber icons that I used to use for my old HotOR, SLM, and DHRM mods. They are in .tga form on transparent backgrounds at 600x600 IIRC. Not sure if anyone would want to use them but here they are if you do. -KJ Submitter Kaidon Jorn Submitted 12/07/2024 Category Modder's Resources  
  18. Version 1.0.0

    31 downloads

    This mod replaces Jedi Robe Defense Bonuses with Force Point Regeneration. It won't work on robes that already spawned in.
  19. View File Useful Sith Lightsaber This mod buffs the Sith Lightsaber that you can find in the Tomb of Naga Sadow. If you already visited the tomb the mod won't work, you need to load a pre tomb save. Default Version: -------------------------- +3 Damage +3 Attack Force Point Regeneration: 1 Bonus Feat: Force Focus Bonus Feat: Improved Force Focus Alternative Version 1: ---------------------------------- +3 Damage +3 Attack Keen Bonus Feat: Flurry Bonus Feat: Improved Flurry Alternative Version 2: ---------------------------------- +3 Damage +3 Attack On Hit: Stun, 50%, 6s, DC14 Bonus Feat: Critical Strike Bonus Feat: Improved Critical Strike Alternative Version 3: ---------------------------------- +3 Damage +3 Attack Blaster Bolt Deflection: +3 Bonus Feat: Power Attack Bonus Feat: Improved Power Attack Submitter GearHead Submitted 12/02/2024 Category Mods K1R Compatible Yes  
  20. Version 1.0.4

    72 downloads

    Nerfed some of the items offered by Suvam Tan on the Yavin Space Station, he also buys items from you for less money now. This mod only work if you haven't visited the Yavin Space Station yet.
  21. Version 1.2.1

    1,717 downloads

    Improves the AI of KotOR 1. Changes: - Companions and most other NPCs use blaster feats (except droids their animations are buggy) - Enemy forceusers now use Force Breach and Lightsaber Throw (previously the AI ignored these force powers completely) - Enemy forceusers now use force buffs more often (Force Speed, Force Armor ect...) - NPCs with the Force Jump feat actually do force jumps if they are further than 10m from the target - Enemys reactivate shields after 200s - Some minor bug fixes - Jedi Support AI reworked - NPCs use Master Rapid Shot or Master Flurry if available instead of the default attack - NPCs use the highest level of feats and force powers available to them - The AI now uses feats granted by items - Once the player reaches a high enough level, the Jedi Support AI no longer uses low level force buffs, because they became obsolete - Companions now heal every team member properly not just the one controlled by the player (injury check fix) - Compatibility Patch for Repeating blaster attacks restoration 2.0 by R2-X2
  22. GearHead

    Taris Store Nerfs

    Version 1.0.0

    65 downloads

    Vendors on Taris will now buy items from you for less money. Requires a new game to work.
  23. Version 1.0.4

    336 downloads

    Switch KotOR Modding romFS Dummy Folder with 1.0.3 dialog.tlk This is a set of files and folders designed to make modding the Switch version of KotOR easier and more accessible to a novice user. Read to the end before using. You will need a hackable, or modchipped Switch to use this, and custom firmware must be installed, I use Atmosphere, but anything that supports romFS should be fine. This should work just fine with the digital or physical version (when it is released) without issue. I have only tested this on the most up-to-date build at this time, 1.0.3. It may work on 1.0.2 or 1.0.1, but it is not guaranteed, and I'm not concerned with supporting them. Extract the zip file, and install any mods you want to use, pointing TSLPatcher at the romfs folder containing the dialog.tlk file. For mods that don't use TSLPatcher, copy files as directed, "romfs" is equivalent to the directory on PC containing the executable. NOTE: You may need to move files that TSLPatcher is expecting to the folder to be able to patch them. You can access them by dumping your game with nxdumptool, using romfs. Make sure you include updates when doing so. Feel free to comment with what you needed, and what mod it was for, and if there is popular demand, I will add the files to this pack. The easiest way I found, was just to try installing a mod, and then check the log for errors to see what files were missing. NOTE: Long filenames cause issues with TSLPatcher, this is exacerbated by the length of the filepath for romFS modding. I recommend moving the "romfs" folder to the root of the drive and patching there, moving the folder back afterwards. Make sure to check your error log, you may manually need to copy .lip files over to override afterwards. Move textures (.tga, .txi and .tpc) to override/Textures or they won't apply. NOTE: Aspyr included upscaled textures with this version that are not in other releases of the game. As far as I can tell, they are all in the format the original textures were in, by and large, that means they are in .tpc format, which trumps .tga and .txi files of the same name. If you have issues with a mod's textures not applying, try converting them to .tpc with Xoreos-Tools. You can download my texture reversion mods for K1 and K2 on Switch if you want to see what files are in what format. At this point, copy the atmosphere folder to the root of your SD card, and you should be done. Please feel free to mention any issues you run into, or workarounds you needed, and I'll update this post. I tested a run of K1CP with no major issues. Mods that involve UI likely won't work. Everything is at your own risk, you may end up with a broken save, etc. Worst case scenario, you can uninstall all mods by deleting the `0100854015868000` folder from `/atmosphere/contents/` Big thanks to JC for helping me pin this all down. 7-22-2022 Update: Just a change to the readme regarding potential texture issues.
  24. Copying the outline of Stoney's old list of content outlined in his "What's Restored In TSLRCM" thread on DeadlyStream: [R] - Restored [PR] - Partially Restored [RM] - Restored but Moved to another area [NR] - Not Restored [O] - Optimized (As-in, not really a restoration, but an alteration to make sense or keep with the game's text...) [iF] - Inconsistency Fix (As-in, not really a restoration, but a alteration to keep the game consistent with itself...) General [R] - Impossible Difficulty [R] - You can now ask Juhani why she is so hostile towards Canderous. [R] - Juhani will now speak of the evils of Korriban. [R] - You can now ask Juhani about the planets you are on. [R] - Juhani now properly shows up for the Post-Leviathan cutscene. [R] - Restored .BIK movies [NR] - Sleheyron (Basically like M4-78... Most of the content would be fan-made) [NR] - Tatooine Temple (Too much work to restore and no content to put there) [NR] - Carth's warning about the Katarn. (No Carth VOs) [NR] - Sand People Messiah (No HK VOs) Endar Spire [R/O] - Trask had an incomplete/broken soundset. Taris [R] - Carth's initial dialogue when you're tossing and turning in your bed. [R] - Bribing Sarna or Yun Genda if you're a girl or guy, respectively. You have to pay them to get to the party with them to acquire a suit of Sith Armor. [O] - Sith Guard at the Elevator checks that everyone in the party is wearing a set of Sith Armor [R] - A cut out PC response to Niklos. [R] - A serving droid in the Taris Upper City Cantina. [R] - You can now speak to the Duel Announcer outside of the arena. [R] - Lower City citizens and Hidden Beks wandering the streets, similar to the Vulkars already present. [R] - Able to access the Swoop Platform separately from The Race. [R] - Gadon takes both Sith Armors instead of just one. [R] - Glow Rod in Taris Sewers [R] - Cut Vulkar Base Sublevel - This is an in-between section for the Vulkar Base, where the first level could be called "A", this restored level "B", and the Vulkar Garage "C". [R] - Various Droid Items including the infamous Oil Slick. [NR] - Buying a Sith Base Passcard off of Yun Genda or Sarna - This would allow one to completely skip T3, who is considered integral to the plot/canon. [NR] - Able to buy T3 without Canderous's Permission - Again, for plot purposes, as this would also allow one to enter the base incredibly early... Dantooine [R] - Crattis Yukal offering/demanding to buy crystals you harvest from the Crystal Caves. [R] - Shuma the Hutt can now be talked to on Dantooine. [R] - An arguing master and apprentice can now be found on Dantooine (Garrum and Tar'leek). [R] - Items have been restored to the Jedi Enclave Footlockers. [R] - Carth commenting about the Kath Hounds before you enter the plains. [R] - Republic Security telling the PC to be careful of Kath Hounds on the plains. [R] - Iriaz now roam the plains and are the prey of the Kath Hounds. [R] - Bastila now comments on the crystals in the cave. [R] - Carth now comments on the droids in the Sandral Estate. [R] - Able to make an indecent proposal to Rahasia or Shen, depending on gender. [R] - Sharina Fizzark now appears on Dantooine depending on your choices. [iF] - References to Sleheyron have now been removed from the Star Map room as you cannot go to Sleheyron. [iF] - Juhani now starts out with her default outfit instead of Jedi robes. Tatooine [R] - Wandering bands of Jawas in the Dune Sea [R] - Bastila has extra dialog about her mother. [R] - A second guy helping guard the gates to the Dune Sea. [NR] - Cut Tatooine Temple - Not enough content [NR] - Fight with the Krayt Dragon - Lack of/weird animations. FS Note: I will at the very least look into the model and the difficulties with realistically animating it... [NR] - Sand People Messiah/Free Tatooine of Czerka - Not restored due to lack of HK-47 VO that would be needed. [iF] - You can no longer ask Niko where to buy swoop upgrades as you cannot upgrade your swoop. [iF] - The dialog of the droid merchant on Tatooine has been altered to make it clear he does not sell swoop upgrades. Kashyyyk [NR] - Carth's Warning before heading into the Shadowlands - No VO to support the line... [R] - Fighting alongside Jolee [R] - Alternate line for Jolee when asking him to bring down the force field. [R] - Rulan Prolik shape-shifting into your party members [R] - Rough-Cut Wookie Amulet added back into the game as a reward from the Wookie Hunter. [iF] - Jolee now starts out with his default outfit instead of Jedi robes. Manaan [R] - Duan\Viglo getting drunk - This allows you to get a Sith Base Passcard to enter the Sith Base through the front door... [R] - Deadeye Duncan now appears on Manaan. [R] - The Echani Mercenary. [R] - There is now a busy waitress in the same module as Duan/Viglo. [O] - A video-playback of the Republic's hidden camera on Sunry's meeting with Elassa. [R] - Taking certain party members with you under the Sea Floor. [R] - Pazaak Tournament on Manaan - Talk to the Swoop Organizer [iF] - The dialog of the junk merchant on Manaan has been altered to make it clear he does not sell swoop upgrades. Leviathan [R] - Major Hurka - An injured officer who might help you get to Admiral Karath... [R] - The Dead Body of Crattis Yurkal can now be found on the Leviathan. Korriban [R] - Lots of bartender dialogue [NR] - Party in Naga Sadow's Tomb [NR] - Bastila on Korriban [iF] - Yuthura and Uthar's clothing is now consistent throughout Korriban. Unknown World [R] - Rancor Grenades to help clear out the area [R] - Wraids and Wraid Handler in the Temple. [R] - Injured Sith Apprentice [R] - Cold Serum and "Cold atmosphere" in the Catacombs. Star Forge [R] - Restored Dark Side Female ending with Carth
  25. Version 1.0.1

    199 downloads

    Don't you hate it when you get a cool looking item at the endgame but it has early game stats. Because i do. So i made the Wookiee Warblade a bit more useful. (If you already been to the Black Rakatan Settlement or you have the item in your inventory you need to use KotOR Savegame Editor to remove the original item then add the moded one to your inventory.)