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Found 4 results

  1. Version 0.1.0

    253 downloads

    This mod replaces the vanilla and/or the installed placeables texture with the specularity-tweaked vanilla placeables texture. # Background # The primary motivation of this mod is to get the most of vanilla textures, by tweaking their alpha channel to have them showing their best shades and reflections. # About this Mod # Inside this version are 13 specularity-tweaked vanilla placeables textures. # Final Remarks # This mod performs at best with the vanilla state of the game, particularly with area textures. As all the assets inside this mod are using vanilla textures that was extracted using the KotOR Tool. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS files inside the 'Override' folder that are using the same name with the files that comes with the mod first. Because if they're on TGA/DDS, the installer can not patch them. But if they were on TPC or you are running a clean install playthrough, you could just run the installer straight-forwardly [TSLPatcher.exe]- as any files with the same name will be backed-up automatically. Uninstallation: Remove the installed files from the 'Override" folder or replaces them with the files stored in the 'Backup' folder [if generated]. Compatibility: Will not be compatible with any mods that using the same name for the assets. This mod perform at best with the vanilla state of the game, particularly with the area textures. As all the assets inside the mod are using vanilla textures that was extracted using the KotOR Tool. Redistribution: You can redistribute this mod or re-release it on any website; you don't have to ask for permission, but I do appreciate all the good intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets. Anyway, a credit to me is always a welcome, welcome. Credits: DarthParametric for the past-present knowledge which allows me to create any customs for the game. Fred Tetra for the 'amazing' KotOR Tool. bead-v and ndix UR for the MDLedit. ndix UR again, for the tga2tpc. stoffe and Fair Strides for the TSLPatcher setup. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. DeadlyStream for a place to hangout and to discuss. -eb
  2. Version 1.1.0

    223 downloads

    This mod replaces the vanilla and/or the installed Republic Soldier texture with the new shade-specularity tweaked version. # Background # The way I see it; the vanilla and/or already present Republic Soldier texture lacks some shading and reflection particularly on its trim, so I thought adding ones would somehow enhance its appearance. # About this Mod # [Updated in v1.1] Inside this mod are 6 options of new shade and specularity tweaked Republic Soldier texture in TPC format: [Main] Male version with few new details and slight colour change [Optional-1] Compatibility patch for female texture of JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-2] JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" compatibility patch [Optional-3] Vanilla M-Version with added specularity on its trim and plates [Optional-4] Vanilla F-Version with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-5] Vanilla M-Version compatibility patch for JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" option # Final Remarks # [Updated in v1.1] With the [Optional-1] installation; you will need to install JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" first before installing, as this option will not work without the said model and you will have a texture-breaking result in the end. You can find the particular model in the 'Override' folder of the said mod. With the [Optional-4] installation; this option will not compatible with JCarter426's "JC's Republic Soldier Fix for K1" particularly its female soldier model [N_RepSold_F.mdl/mdx], as you will need to use the original model from the game so the texture from this mod can work properly. Install this option after the said mod has if you want that change. For further installation instruction, you can run the installer [TSLPatcher.exe]. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS and their TXI files inside the 'Override' folder that are using the same name with the files that comes with the mod first. Because if they're on TGA/DDS, the installer can not patch them. But if they are on TPC or you were running a clean install playthrough, you could just run the installer straight-forwardly [TSLPatcher.exe]- as any files with the same name will be backed-up automatically. Uninstallation: Remove the installed files from the 'Override" folder or replaces them with the files stored in the 'Backup' folder [if generated]. Compatibility: This mod will be compatible with JCarter426's "JC's Republic Soldier Fix for K1" as long as this mod was installed after the said mod has. With any mods that is using the same name for the assets and/or potentially overwrite the assets of this mod, I believe there will be no compatibility afterall. Redistribution: You can redistribute this mod or re-release it on any website [and I'd suggest you too]; You don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets. Anyway, credits to me is always a welcome, welcome. [Updated in v1.1] Credits: [Updated in v1.1] DarthParametric for the past-present knowledge which allows me to create any customs for the game JCarter426 for the "JC's Republic Soldier Fix for K1" release; as without the said mod, the [Optional-1] and [Optional-2] installation would not have been possible Salk for the input to include additional before-after screenshots Fred Tetra for the 'amazing' KotOR Tool ndix UR for the tga2tpc stoffe and Fair Strides for the TSLPatcher setup All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb
  3. View File [K1] Republic Soldier's New Shade This mod replaces the vanilla and/or the installed Republic Soldier texture with the new shade-specularity tweaked version. # Background # The way I see it; the vanilla and/or already present Republic Soldier texture lacks some shading and reflection particularly on its trim, so I thought adding ones would somehow enhance its appearance. # About this Mod # [Updated in v1.1] Inside this mod are 6 options of new shade and specularity tweaked Republic Soldier texture in TPC format: [Main] Male version with few new details and slight colour change [Optional-1] Compatibility patch for female texture of JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-2] JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" compatibility patch [Optional-3] Vanilla M-Version with added specularity on its trim and plates [Optional-4] Vanilla F-Version with added specularity on its trim and plates [read Final Remarks section before deciding on this option!] [Optional-5] Vanilla M-Version compatibility patch for JCarter426's "JC's Republic Soldier Fix for K1 - Republic Soldier uniform for PC" option # Final Remarks # [Updated in v1.1] With the [Optional-1] installation; you will need to install JCarter426's "JC's Republic Soldier Fix for K1 - Female soldier model [N_RepSold_F.mdl/mdx]" first before installing, as this option will not work without the said model and you will have a texture-breaking result in the end. You can find the particular model in the 'Override' folder of the said mod. With the [Optional-4] installation; this option will not compatible with JCarter426's "JC's Republic Soldier Fix for K1" particularly its female soldier model [N_RepSold_F.mdl/mdx], as you will need to use the original model from the game so the texture from this mod can work properly. Install this option after the said mod has if you want that change. For further installation instruction, you can run the installer [TSLPatcher.exe]. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS and their TXI files inside the 'Override' folder that are using the same name with the files that comes with the mod first. Because if they're on TGA/DDS, the installer can not patch them. But if they are on TPC or you were running a clean install playthrough, you could just run the installer straight-forwardly [TSLPatcher.exe]- as any files with the same name will be backed-up automatically. Uninstallation: Remove the installed files from the 'Override" folder or replaces them with the files stored in the 'Backup' folder [if generated]. Compatibility: This mod will be compatible with JCarter426's "JC's Republic Soldier Fix for K1" as long as this mod was installed after the said mod has. With any mods that is using the same name for the assets and/or potentially overwrite the assets of this mod, I believe there will be no compatibility afterall. Redistribution: You can redistribute this mod or re-release it on any website [and I'd suggest you too]; You don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets. Anyway, credits to me is always a welcome, welcome. [Updated in v1.1] Credits: [Updated in v1.1] DarthParametric for the past-present knowledge which allows me to create any customs for the game JCarter426 for the "JC's Republic Soldier Fix for K1" release; as without the said mod, the [Optional-1] and [Optional-2] installation would not have been possible Salk for the input to include additional before-after screenshots Fred Tetra for the 'amazing' KotOR Tool ndix UR for the tga2tpc stoffe and Fair Strides for the TSLPatcher setup All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb Submitter ebmar Submitted 09/13/2018 Category Skins K1R Compatible Yes  
  4. View File [K1] Placeables Specularity Tweaks This mod replaces the vanilla and/or the installed placeables texture with the specularity-tweaked vanilla placeables texture. # Background # The primary motivation of this mod is to get the most of vanilla textures, by tweaking their alpha channel to have them showing their best shades and reflections. # About this Mod # Inside this version are 13 specularity-tweaked vanilla placeables textures. # Final Remarks # This mod performs at best with the vanilla state of the game, particularly with area textures. As all the assets inside this mod are using vanilla textures that was extracted using the KotOR Tool. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes any TGA/DDS files inside the 'Override' folder that are using the same name with the files that comes with the mod first. Because if they're on TGA/DDS, the installer can not patch them. But if they were on TPC or you are running a clean install playthrough, you could just run the installer straight-forwardly [TSLPatcher.exe]- as any files with the same name will be backed-up automatically. Uninstallation: Remove the installed files from the 'Override" folder or replaces them with the files stored in the 'Backup' folder [if generated]. Compatibility: Will not be compatible with any mods that using the same name for the assets. This mod perform at best with the vanilla state of the game, particularly with the area textures. As all the assets inside the mod are using vanilla textures that was extracted using the KotOR Tool. Redistribution: You can redistribute this mod or re-release it on any website; you don't have to ask for permission, but I do appreciate all the good intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, don't forget to give credits to BioWare & LucasArts, as inside this mod are their base assets. Anyway, a credit to me is always a welcome, welcome. Credits: DarthParametric for the past-present knowledge which allows me to create any customs for the game. Fred Tetra for the 'amazing' KotOR Tool. bead-v and ndix UR for the MDLedit. ndix UR again, for the tga2tpc. stoffe and Fair Strides for the TSLPatcher setup. All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one. All modders either active or inactive. DeadlyStream for a place to hangout and to discuss. -eb Submitter ebmar Submitted 09/01/2018 Category Mods K1R Compatible Yes