-
Posts
141 -
Joined
-
Days Won
1
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Events
Everything posted by AlistairRyder
-
-
Rodian HD (Retexture High Quality Aliens: Rodians 1.1.0)
AlistairRyder reviewed Dark Hope's file in Mods
-
Always great to have more Czerka unity and diversity! It makes them the ummm "completely legitimate" enterprise the whole galaxy knows them as XD One note though is that the female .mp3 sound/voice files need to be moved directly into the streamwaves folder rather than into streamwaves\m22aa (otherwise they will not activate/fire).
- 14 comments
-
Really love the looks of these! It really combines well with the Sith Heyorange's Sith Uniform Reformation mod to get maximum display of the SF logo! Also, because I know it will be (has been) asked, these go perfectly on the female models as well. Just needs a placeable texture for the fallen troopers, otherwise we've got unknown troopers who have fallen in the field of battle.
-
- 6 comments
-
- trask
- trask ulgo
-
(and 1 more)
Tagged with:
-
- 96 comments
-
- cut content
- restorati
-
(and 3 more)
Tagged with:
-
Heya N-DReW! Tested the update for Sarna. The party sequence is still partially broken (wrong voices on Sarna's side initially), though it does complete the sequence now. However, this was when using the patcher. Just putting the regular .dlg files from your TSL into the module (or override) fixes that. We're getting there though! I also have never figured out how to get that bribe dialogue to pop. I went through every possible choice sequence to trigger it but haven't got it to pop.
- 96 comments
-
- cut content
- restorati
-
(and 3 more)
Tagged with:
-
-
-
-
-
- 1
-
-
-
-
- 9 comments
-
- prototype
- electromesh
-
(and 9 more)
Tagged with:
-
-
- 6 comments
-
- 1
-
-
- tulak hord
- korriban
-
(and 3 more)
Tagged with:
-
- 22 comments
-
- ebon hawk
- conversation
-
(and 2 more)
Tagged with:
-
It's nice to see a little variety in my favorite warriors. They really needed for love even though they don't get a main focus in the story. A mentioned bug in the comments is true about their names being turned to -1. The patcher file has that listed as their string name for all of them. I just went through one by one, comparing their entries to the .tlk file, and changed them to what they were supposed to be and now they get all the fun ranks! Or, alternatively, removing that line for each of them in the changes.ini and then running the patcher (and swapping to the holopatcher for convenience) is much easier.
- 27 comments
-
- xor
- this is the way!
-
(and 4 more)
Tagged with:
-
It's been a ton of fun so far and has made splicing with the community patch a much simpler process (I missed having my hutt on Dantooine)! While I've been using it, I figured I'd bring a few things to your attention: 1. Bastila holocron dialogue was not restored because the patcher sends it to the kas_m25aa module. Taking the .dlg/.ncs and replacing them in the the tat module (or just dropping them in the override) fixes this. 2. Sarna dialogue is still messed up (and I'd assume Yun's too, but unsure about that one). I just put their original .dlgs back in and put that back to normal. 3. The vulkar coward doesn't turn immediately hostile after you talk with him and then tell him you'll take no prisoners. It exits the dialogue and you have to talk to him again by choosing that option right off that bat. I'll let you know what else I find as I go along, but once again, it's been a blast so far!
- 96 comments
-
- cut content
- restorati
-
(and 3 more)
Tagged with:
-
- 2 comments
-
- k2
- force powers
-
(and 1 more)
Tagged with:
-