StellarExile

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Everything posted by StellarExile

  1. View File Companion Clothes (K1) I never enjoyed the fact that all companions in KOTOR came equipped with unique clothes, yet they all shared the same basic item. I was heavily inspired by Cappy's Version for TSL so I decided to make a version for KotOR 1. This mod gives each companion (minus droids) a unique item with the appearance of default clothing that is restricted to the wearer. This was accomplished using companion-specific feats from Sdub’s Immersive Feats mod which grants party members unique feats who did not already have them. The items are meant to be starting equipment only with basic stats (like +1 defense) that don’t detract from game balance. I also have changed Juhani's lightsaber from the duel in the Grove to a blue one as it never made sense why she used a red one. For the best results this mod should be installed with (and after) the famous Community Patch. It ensures that Jolee is his default clothing during the introduction. Special Thanks: Sdub for the K1 Immersive Feats resource. Stoffe for ERFEdit. Cortisol for Holocron Toolset. Submitter StellarExile Submitted 04/21/2023 Category Mods K1R Compatible Yes  
  2. Version 1.0.5

    493 downloads

    I never enjoyed the fact that all companions in KOTOR came equipped with unique clothes, yet they all shared the same basic item. I was heavily inspired by Cappy's Version for TSL so I decided to make a version for KotOR 1. This mod gives each companion (minus droids) a unique item with the appearance of default clothing that is restricted to the wearer. This was accomplished using companion-specific feats from Sdub’s Immersive Feats mod which grants party members unique feats who did not already have them. The items are meant to be starting equipment only with basic stats (like +1 defense) that don’t detract from game balance. I also have changed Juhani's lightsaber from the duel in the Grove to a blue one as it never made sense why she used a red one. For the best results this mod should be installed with (and after) the famous Community Patch. It ensures that Jolee is his default clothing during the introduction. Special Thanks: Sdub for the K1 Immersive Feats resource. Stoffe for ERFEdit. Cortisol for Holocron Toolset.
  3. Since this mod restored the white Sith Soldiers, is AFP's mod not needed anymore?
  4. StellarExile

    Duros

    Are you releasing this?
  5. View File Clothed Bastila This is a simple mod that I made on a whim that allows Bastila to retain her clothes while she is imprisoned by the Vulkars. The mod requires the K1 Community Patch. Submitter StellarExile Submitted 12/27/2022 Category Mods K1R Compatible Yes  
  6. They did the same thing in DA:O. Strange that BioWare doesn't understand the concept of prison clothes 😂.
  7. Version 1.0.0

    90 downloads

    This is a simple mod that I made on a whim that allows Bastila to retain her clothes while she is imprisoned by the Vulkars. The mod requires the K1 Community Patch.
  8. Thanks for this! I've wanted it for a while now.
  9. Would it be possible to add containers in there as well?
  10. Is this mod compatible with PartySwap?
  11. StellarExile

    New droid

    Well done as usual!
  12. Just a heads up, I still get the empty bark bubble when trying to leave the Unknown World. Could it be something another mod is overriding?
    Have to love this one. Just vanilla-friendly better quality textures with no catch.
    Perhaps the best custom animation I've seen.
    Without a doubt one of your best skins. The details really come out and make Zaalbar feel more like a Wookie.
  13. Phenomenal work, as usual! Especially on the placeable! One question, are you also going to do it for the texture shown in this mod (the restored one)?
  14. What else do you have installed? Where does this happen?
  15. Compiling stuff without the permission of authors is strictly forbidden. Fortunately there are some pretty good modding guides out there, and I'll be releasing my own very soon.
  16. View File Sith Assassins with Swords Description: I was always bothered by why the Sith Assassins in KOTOR 2 always used quarterstaffs. For supposed assassins, their choice in weaponry was very poor. I liked the idea behind Shem’s SWL mod, but I thought it would be more appropriate for them to have Sith War Swords since they are not Dark Jedi. This mod alters all the Sith Assassins in game and equips them with swords instead. Compatibility: Will not be compatible with any mod that alters Sith Assassin utcs, Shem’s Sith Assassins with Lightsabers is an example. Permissions: Please do not reupload this mod without my permission. If you wish to use it in your own, please contact me and I will likely grant it. Compatibility patches are fine, as long as you tell me first :). I also do not wish this to be uploaded to the Steam Workshop. Credits: Thanks to brents742 for testing and the screenshot. Thanks to Cortisol for Holocron Toolset. Thanks to Stoffe for the TSLpatcher. Submitter StellarExile Submitted 04/01/2022 Category Mods TSLRCM Compatible Yes