834 files

  1. Party in Naga Sadow's Tomb Restoration

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 07.03.2017
     
    Installation:
    Simply copy and paste the files within the "For override" folder into your Star Wars Knights of The Old Republic override folder. If you have K1R installed make sure you overwrite the files already within the override as the files in this mod are
    edited from K1R's "kor39_utharwynn.dlg"
     
    Uninstallation:
    Take them out again
     
    Description:
    Did you know at some point during development Bioware planned for your party members to come with you into Naga Sadow's tomb? As you may know that didn't make it into the final game but hidden in the game files are voice overs for each party member for when they talk about the
    Korriban Star Map similar as to what they do on the other worlds. When K1R came along they decided not to include it in as not having them appear in game makes a lot of sense, this mod allows for your party members to enter the tomb and help you fight off the Terentateks, Uthar and Yuthura and say those
    cut lines when you open the Star Map
     
    WARNING: This is best used with K1R as it modifies an Uthar dialogue from that mod and I have no clue what K1R actually did to that dialogue so using this Mod in the normal game
    may cause crashes
     
    Known Bugs:
    When your main character and Uthar run to the exit when you leave the academy your party members might not move at all.
    When you enter a certain room inside the tomb it is possible to have your party members locked out, this isn't a problem as those doors should all open up again
    Your party members may spawn in a location that blocks your PC and/or Uthar and Yuthura when you enter the module
    Your party members will not say there restored lines if they are not with you in the star map room
    These four bugs aren't game breaking just weird, Please report any more bugs that may occur
     
    Incompatibilities:
    Will be incompatible with "kor39_utharwynn.dlg" and "kor35_utharwynn.dlg" but the mod is 100% compatible with K1R
     
    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission
     
    Thanks:
    Fair Strides for making the what's restored in K1R list
    The entire K1R team for making K1R
    Bioware for such an amazing game
    Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    833 downloads

       (3 reviews)

    1 comment

    Submitted

  2. Gamorrean Battleaxe Icon Fix

    Gamorrean Battleaxe Icon Fix
     
    Author: djh269
    Release Date: 02.03.2017
     
    Installation:
    Drop the .tga file directly into your override.
    Uninstallation:
    Simply remove the icon from your override.
     
    Description:
    This is a small fix for the Gamorrean Battleaxe, I have replaced the orginal icon with a much better version.
     
    To get the full use of this mod, I suggest downloading the following mods:
     
    - N-DReW25's Gamorrean Battleaxe Fix 1.0
    - KotOR1 Restoration (K1R)
     
    Thanks:
    Bioware for such an amazing game.
    Fred Tetra for Kotor Tool and everyone who downloads the mod.
    Holowan labs for the endless pit of information for Kotor modding.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE

    498 downloads

       (8 reviews)

    4 comments

    Updated

  3. Genoharadan - Light Side

    Genoharadan - Light Side

    Description:
    One of the more exciting subplots in KotOR was the Genoharadan, a secret guild of assassins that your player could join and hunt multiple targets across the galaxy. Sadly, you couldn't complete this quest without accumulating a whole lot of Dark Side Points - until now.
     

    This mod allows you to spare the lives of Vorn Daasraad, Rulan Prolik, Ithorak Guldar and Lorgal (There's an option to let Zuulan go free in the game already so I've not changed anything there). You'll gain Light Side points for letting them live.
     
    Finally, each of the targets you let live will appear during your final battle with Hulas on Tatooine. There you can, if you really want to, kill all of the Genoharadan Overseers at once.
     
    Installation:
    Run the TSLPatcher and select your KotOR game directory.
     
    Compatibility:
    Incompatible with any mod that alters the Genoharadan quests, characters or dialogs.
     
    Bugs:
    Not really a bug but something worth mentioning; if you kill Rulan Prolik on Tatooine he won't transform in to his true form upon death, he'll just die as he is.
     
    No others bugs I can think of. If you come across any, please let me know.
     
    Sidenotes:
    You will need Force Persuade and a high Persuade skill
     
    I had a lot of trouble trying to work out how to save Rulan
    and the end result is a bit iffy: to do it you have to converse with one of the tachs that isn't him in disguise and kill it pretending it is.

    4,451 downloads

       (8 reviews)

    14 comments

    Updated

  4. Kandon Ark Fix

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 20.02.2017
     
    Installation:
    Simply click on the TSLPatcher.exe and click install and sit back and watch the TSLatcher do its magic
     
    Uninstallation:
    N/A
     
    Description:
    If you play Dark Side you may remember you get sent by Kandon Ark to kill Gadon Thek and his Hidden Bek Gang! Once you have done that sidequest you return to the Vulkar base where a random green Twi'lek is the one to reward you for a
    job you did for Kandon! Looking at the game files I realized that random green Twi'lek WAS Kandon Ark the whole time. The reason why myself and hopefully more people didn't know that was Kandon was because he was wearing generic Twi'lek
    clothes and not the Military Suit he is known for so this mod makes Kandon Ark wear his Military suit and equips him with a Disruptor blaster so you can recognize him better!
     

    WARNING:
    Requires K1R or K1 NPC Overhaul to work
     
    Known Bugs:
    this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Shouldn't be incompatible with anything but if there is just PM me on Deadlystream
     
    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission
     
    Thanks:
    Kainzorous Prime for allowing me to use the TSLPatcher frame from his TSL NPC Overhaul mod (Without him this mod wouldn't be possible)
    Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    734 downloads

       (6 reviews)

    2 comments

    Submitted

  5. Enslave Zaalbar

    JC2 Presents:
    ENSLAVE ZAALBAR
     
    Spoilers ahead!
     
    After you command Zaalbar to kill mission using the Force to manipulate him, he betrays you on the Star Forge.
    This mod gives you the choose of killing him or enslaving him to your Dark will. He just doesn’t know how far he’s fallen. Afterall, Darth Sidious’s greatest strength was deception/manipulatoin
    CAUTION:
    If you kill Mission and fail to Force Persuade Zaalbar to do it, then my mod will not present this option. Keep in mind, my mod allows you to enslave Zaalbar on the Star Forge, not on the Unknown World.
    //
    \\
    ONLY FOR THOSE WITH SAVE MISSION INSTALLED
    For clarity, if you have “Save Mission” installed and choose to kill Mission, and you have this mod installed, then you can keep Zaalbar (Mission will still die).
    Keep in mind you have to have force persuasion to convince Zaalbar to kill Mission. If he does not kill mission, this mod will not work as it will have nothing to do.
    If do not have “Save Mission” installed, then do not worry.
     
    CREDITS: (Credits my brother, CREDITS!)
    Thanks Fred Tetra for the Kotor tool!
    Thanks FS for the DLG editor
    FS/Kexikus for the script help
    Thanks Deadlystream for hosting my mod
    Thank you for downloading it!
    Thanks Zeitresu for being the first to try this out!
    Thank you Canderis for your words of wisdom, I woke up to the thought of "You don't want to upload a broken mod, trust me!"
    Thanks JuiceTin for 2.00 bug information
     
    How to install: Unzip, then copy and paste files into Override file.
    Uninstall by removing the files.
     
    UPDATE 2.0 notes:
    Recommend re-installing there was a glitch that prevented Zaalbar from staying in your party, instead he would just stand there.
     
     
     
    Please give me feedback
    Postive/Negative is welcomed and encouraged!

    694 downloads

       (4 reviews)

    0 comments

    Updated

  6. Juhani's Custom Robe

    JC2 PRESENTS
    JUHANI’S CUSTOM ROBE
     
    Content of Mod: Adds a new robe > Juhani’s Meditation Robe
    Juhani’s Meditation Robe has custom appearance
     
    -See Screenshot
     
    Stats of robe +3 Wisdom
    +5 Defense (total of 5 defense)
    +2 Force Point Regeneration
    And of course classical maximum +8 Dexterity
     
    Get Juhani's robe in game by speaking to Belaya after redeeming Juhani.
     
    Incompatible with any mod that uses the following files:
    dan13_belaya.dlg
    g_a_jedirobe51.uti
    PFBI51.tga and PMBI51.tga

    258 downloads

       (4 reviews)

    0 comments

    Updated

  7. KotOR_Ultimate_2_0_Taris_Upper_City

    ****
    ****
    **** KotOR - Ultimate 2.0 - Taris Uppcer City ****
    **** Texture pack
    ****
     
    This is the second texture-pack of the "new" KotOR - Ultimate 2.0.
     
    This pack consists of completely new textures made for Star Wars - Knights of the Old Republic to improve it´s overall graphics.
     
    All textures are created by Thunder3( me ).
     
    This texture-pack only includes textures for the Upper City part of Taris not the Lower City or the Underground part. The Sith base is also not included. This textures will be covered
    in later releases.
     
    If you find any bugs please report them to me on either deadlystream.com or moddb.com
     
    ****
    **** Installation instructions ****
    ****
    1. Copy the folder "override" from this archive to your SWKotOR installation folder. ( there should already be a override folder, if not, then there´s one now! )
    2. Enjoy! that´s all!!
    3. In order to get the same look like in the screenshots, than follow instructions below to install "Reshade 3 - By Crosire" and my configuration file included in this archive.

    1,522 downloads

       (10 reviews)

    3 comments

    Submitted

  8. No Gear On Ebon Hawk

    for Star Wars: Knights of the Old Republic
    by bead-v
     
    Description:
    This mod will make your party members wear no gear except for their default clothing when they are on the Ebon Hawk or in the Hideout Apartment on Taris.
     
    Installation:
    Run TSLPatcher.exe, or copy all .ncs and .utc files from tslpatchdata to your override.
     
    Uninstallation:
    Remove the following files from your override folder:
    - k_pebn_pophawk.ncs
    - p_ebo_*.utc for every party member (9 in total)
     
    Credits:
    Inspired by a similar feature of the mod: Kotor 2 unofficial patch v1.1.
     
    Thanks:
    Fred Tetra: Kotor Tool
    Stoffe: TSLPatcher
    JdNoa & Dashus: DeNCS
     
    Permissions:
    You may do whatever you want with this mod, however if you redistribute it, it would be nice of you to mention the original author somewhere.
     
    Contact:
    Send me a personal message on www.deadlystream.com. My username is bead-v.
     

    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.

    1,942 downloads

       (9 reviews)

    7 comments

    Updated

  9. Save Mission

    JC2 PRESENTS
                                                                                                                                               SAVE MISSION
     
    There are two options > Leave Mission on the Unknown Planet.
    Or:
    Convince Mission to stay with your crew and serve you.
    However, this mod doesn't remove the option to kill Mission, that is stilll present in the game if you choose the third dialogue.
    For clarity, saving Mission begins with "You're all alone.. " (This should be the first option)
    Leaving Mission behind on the Planet begins with "Go on Mission - Get out of here ... " (second option)
    Two additional dialogue options have been added that appeal more to the themes of kotor and to the Sith (as suggested by SH).
    They are the last two options of the six total options and result in keeping Mission.
    Most lines are voiced by Mission so there's an element of realism to the mod, the additional lines spoken by Mission Vao use vanilla female twi'lek voice over,
    This is K1R compatible.
    ----------------------------------------
    Installation: Unzip file, place into override,
    Uninstall: Delete from override.
    ----------------------------------------
    Incompatible with Spare Mission and Zaalbar by Scarrab & any other mod that edits the "unk41_mission.dlg" file.

    Hope you enjoy!
     
    As always feel free to leave Negative/Postive feedback! This includes sending me a better screenshot, since my computer can't handle graphics of any kind, ever...
    ----------------------------------------
    Important Note:
    The current problem with the mod, is that if you talk to Mission again after this conversation, she will result to conversations opened up only after you crash on the Lehon (unknown planet) and will not seem to recognize your recent actions as SIth Lord and whatever option you chose. This presents a bit of issue with a lack of immersion, to avoid this. Don't talk to Mission again! This is what may be updated later.
    ----------------------------------------
    Contact me for bugs, issues, or feeback by PM or writing a review here.
    ----------------------------------------
    FYI: Red Mission reskin is a seperate mod by LoganZeZima "Reskinned Mission Vao."
     
    Credits:
    Thanks Deadlystream for hosting my mod.
    Thanks SH and Death'a'Barbar for suggestions
    Thanks FS for the DLG editor tool
    Thank you ! For downloading the mod.
    Requested by Death'a'barbar.
     
     

    2,107 downloads

       (8 reviews)

    10 comments

    Updated

  10. Bastila's Dark Bodysuit by Revanator, Quanon, & A Future Pilot

    Bastila's Dark Bodysuit
    by Revanator, Quanon, and A Future Pilot
    Contact: Contact Revanator on DeadlyStream or email at ethan.wookie@gmail.com.
    About:
    This mod adds a special robe for Bastila to wear when you meet her on Lehon (the Unknown World).
    It's a black-and-gray variant of her standard attire. Its stats are of a slightly beefed
    Qel-Droma robes to give her some nice bonuses while remaining very balanced. She will be wearing
    it when you meet her on top of the temple, and when (if you go Dark Side) she rejoins your party.
    Quanon did the texture for it in the style of his K1 party member retextures. Highly recommended
    that you also install his Bastila Shan HQ retexture. Otherwise this will look a bit out of place.
    Installation:
    Run Install.exe and choose your options.
    Uninstallation: Delete P_BastilaBB02.mdl, .mdx, .tga, .txi, and .uti from Override, and sta_m45aa.mod, sta_m45ac.mod, unk_m44ac.mod, STUNT_44.mod, and STUNT_55a.mod from the Modules folder. Also delete p_bastilla.utc from Override if you used the "Gain on Taris" option. If you used the replacement option, just delete p_bastilabb01.tga, and .txi from Override.
    Compatibilty: Should be compatabile with every mod that does not edit Bastila's utcs. If you
    install the "replace standard clothes" option, it will override any other mods for Bastila's
    clothes.
    Credits:
    Fred Tetra for KotOR Tool
    BioWare for this fantastic game
    Quanon (again) for being super helpful and creating this beautiful texture
    A Future Pilot for the TSLPatcher Install
    jc2 for bug testing

    22,986 downloads

       (10 reviews)

    7 comments

    Updated

  11. Different Music for Anchorhead and the Ebon Hawk

    In the first Knights of the Old Republic game Anchorhead and the Ebon Hawk share the same background music. This mod allows you to change this.
     
    There are four options available that replace either the Anchorhead or the Ebon Hawk music (see below for prieviews of the music):
     
    1) Czerka music for Anchorhead:
    This replaces the Anchorhead music with the Czerka theme music also heard in the Czerka offices.
     
    2) Dune Sea music for Anchorhead:
    This replaces the Anchorhead music with the Dune Sea music.
     
    3) Custom music for Anchorhead (FOLLOW THE ADDITIONAL INSTALLATION INSTRUCTIONS BELOW!):
    This replaces the Anchorhead music with a custom music file of your choice. A possible option here would be the Tatooine theme from Star Wars: The Old Republic but you can use whatever you want.
     
    4) Custom music for the Ebon Hawk (FOLLOW THE ADDITIONAL INSTALLATION INSTRUCTIONS BELOW!):
    This replaces the Ebon Hawk music with a custom music file of your choice. A possible option here would be the Ebon Hawk theme from KotOR 2: The Sith Lords but you can use any music of your choice.
     
    Options 1) to 3) are mutually exclusive but you can combine option 4) with any of the others.
     
    Also note that you need a save from before going to Tatooine to get the new Anchorhead music and a save from before leaving Taris to get the new Ebon Hawk music.
     
    INSTALLATION:
    Run TSLPatcher.exe and choose the option you want to install. Then follow the instructions given. If you chose option 1) or 2) you're done at this point. Otherwise follow the instructions for the custom music files below.
     
    INSTALLING THE CUSTOM MUSIC FILE:
    If you chose option 3) or 4) you need to get your custom music file into the game. Most of the work here was done with the installer but one last step remains.
    First of all, choose the music you want to use. It needs to be a stereo .mp3 file for the game to recognize it. If your file is no .mp3 yet, choose any audio file converter and convert it.
    Then rename that .mp3-file to "mus_area_anch.mp3" if you chose option 3) or to "mus_area_hawk.mp3) if you chose option 4).
    Finally take your renamed .mp3-file and place it into the "streammusic" folder in your Knights of the Old Republic installation.
    That's it. Your custom music will now play ingame.
     
    Uninstallation:
    Take the all the .mod-files from the "backup" folder created during the installation of this mod and copy them to the "Modules" folder of your KotOR installation. If it exists, also copy ambientmusic.2da from the "backup" folder to the "Override" folder of your KotOR installation.
    Note that if any other mod installed after this one also altered one of these .mod files you will uninstall those changes as well!
     
    Compabilitiy:
    Thanks to TSLPatcher this mod is compatible with everything that does not change the track name of the music played in Anchorhead or the Ebon Hawk. It is compatible with mods that replace the actual music file (although you might no longer hear those if you install this mod).
     
    Music previews:
     
    Czerka Theme:

     
    Dune Sea:

     
    SWTOR Tatooine Theme:

     
    TSL Ebon Hawk Theme:

     
    Credits:
    Mod by Kexikus
    TSL Patcher by stoffe
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    857 downloads

       (9 reviews)

    3 comments

    Submitted

  12. KotOR Ultimate 2.0 Endar Spire

    ****
    ****
    **** KotOR - Ultimate 2.0 - Endar Spire ****
    **** Texture pack
    ****
     
    This is the first texture-pack of the "new" KotOR - Ultimate 2.0.
     
    This pack consists of 30 completely new textures made for Star Wars - Knights of the Old Republic to improve it´s overall graphics.
    This is only the first of many packages that may come in the future. ( I´m working hard )
     
    All textures are created by Thunder3( me ).
     
     
     
    ****
    **** Installation instructions ****
    ****
    1. Copy the folder "override" from this archive to your SWKotOR installation folder. ( there should already be a override folder, if not, then there´s one now! )
    2. Enjoy! that´s all!!
    3. In order to get the same look like in the screenshots, than follow instructions below to install "Reshade 3 - By Crosire" and my configuration file included in this archive.
     
     
     
    ****
    **** Reshade 3 ****
    ****
    1. Download the newest version of Reshade 3 here:
    https://reshade.me/
     
    2. Launch the installation file you have just downloaded.
    3. The installer will ask for a game path, and for a renderer.
    3a) Choose your SWKotOR installation folder
    3b) now click on OpenGL
    4. The installer will install Reshade and ask, if you want to download and install the default shader pack from github
    - THIS IS A DEFINITVE YES!!
    5. Copy the file swkotor-ultimate.ini from the folder "reshade_conf" from this archive to your SWKotOR installation folder.
    6. Enjoy the awesomeness of Reshade, many thanks to Crosire for this!!
     

    ****
    **** How to activate Reshade ingame
    ****
    1. When your start the game( it´s enough to be in the main menu) then press "Shift + F2" in order to open Reshades GUI.
    2. If this is your first start of Reshade you will need to get through a tutorial of reshade.
    3. After you have finished with the tutorial you are able to choose the config file in the "Home"-Tab in Reshades GUI.
    4. It might take some time to apply the effects!
    5. Ignore any errors of reshade concerning FXAA!

    2,182 downloads

       (6 reviews)

    1 comment

    Submitted

  13. JC2 Robe Mod

    JC2 Darkside Robes
    I’ve enjoyed so many mods on kotor and tsl because of this community. Thanks guys!
    I wanted to give back to the Deadlystream community and keep kotor alive. So I made this mod as a first step into learning how to mod.
     
    Content: adds four custom robes into the game. Each robe can be found during your playthrough without cheats. Readme has description of where each are located if you do not mind spoilers. Keep in mind these robes are gained through, largely, darkside decisions.
    Robes are wearable by PC and NPC (party members) though they have to have the proper alignment.
    However, cheat codes are in the readme.
     
    Installation: Unzip files, then simply copy and paste files into override to install
    There is no tsl patcher, or anything of that sort.
    Uninstall by removing files from override.
     
    Robe names:
    Acolyte Robe (Any alignment)
    Dark Knight Robe (Any alignment)
    Dark Master Robe (Darkside restricted)
    Grey Jedi Robe (Neutral restricted)
     
    As you can see, three robes are darkside restricted while only one is limited to being a “grey jedi” or being neutral. To clarify, half way between dark side and light side is considered neutral, if you KSE it would be 50 out of 100, 100 being holy light side and 0 being fully dark.
     
    Compatible with BOS:SR
    Compatible with K1R, see readme
    Incompatible with robes that edit the same added uti files, see readme for full disclosure on topic.
     
    Acknowledgements:
    Thanks for the kotor tool Fred Tetra!
    Thanks Deadlystream for hosting my mod and being an awesome Kotor community.
    Thanks to tk102 for his K-GFF Editor.
    Thanks FairStrides for the HexEditor help.
    Special Thanks to RealRece and Achillies for their tutorials.
    Lastly, Thanks Bioware for an amazing game!
     
    Permissions: If you feel like using my mod for another mod in any way, then feel free to do that, just place me in the credits.
    Feel free to leave negative feedback and/or PM about bugs.

    379 downloads

       (1 review)

    2 comments

    Updated

  14. Day Kashyyyk HD

    New HD texture for Kashyyyk.
     

    994 downloads

       (4 reviews)

    2 comments

    Submitted

  15. Organa Headdress (K1 and K2)

    A VARSITYPUPPET MOD
     
    TITLE:
    - Organa Headdress
     
    DESCRIPTION:
    This is a mod that adds the Organa headdress as a wearable item. In honor of Carrie Fisher, Princess Leia, original wearer of the best (hair) buns in the galaxy.
     
    There is only one color variation (brown) and clipping may be present with some head models. Subsequent versions may include different hair color.
     
    Includes K1 and K2 versions
     
    INSTALLATION:
    - Drag the files into your Override.
    - type 'giveitem a_leia_bun' into the cheat console
     
    PERMISSIONS:
    - REUPLOAD AS YOU PLEASE, AS LONG AS I AM CREDITED AS THE ORIGINAL AUTHOR
     
    CREDITS:
    - Bioware
    - GIMP
    - Fred Tetra + KOTOR Tool
    - Carrie Fisher

    784 downloads

       (14 reviews)

    6 comments

    Updated

  16. Scoundrel Clothes with Scout Legs For K1

    Based on this request thread, this mod edits the Scoundrel class starter clothes to use the legs from the Scout class. It's a hybrid of the two models, with custom UVs to make use of both textures. Two versions are provided, the original Scoundrel jacket with the strip of pockets on the left, and one without the pockets. Additionally, the female texture for the pocketless version was edited to remove the strange detail on the right side. Simply place the desired version in your Override folder.
     
    Notes:
    This will is not compatible with any other mod that alters the Scoundrel clothes model (PFBBS/PMBBS), that alter the Scoundrel textures (PFBBS01/PMBBS01), or change the Scoundrel's (small player size) appearance.2da entries for the ModelB/TexB columns.
     
    The models used by the Scoundrel class are by default "small". I have upsized these models to "medium", the same as the Scout class (and what TSL uses for all classes). You may wish to use a mod that changes the rest of the Scoundrel body models to medium, or edit appearance.2da yourself to do so.

    1,515 downloads

       (7 reviews)

    1 comment

    Submitted

  17. Effixian's Jolee Alternative

    ***************************
    Knights of the Old Republic
    ***************************
     
    TITLE: Effixian's Jolee Alternative
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    ************
    DESCRIPTION
    ************
    This mod subtly changes Jolee's head to the model of Gadon Thek (leader of the Hidden Beks swoopgang) and changes the texture that it uses to a mix of Gadon and Jolee.
    I'm adding some alternatives for his basic clothing, see what you like best.
    If you want to keep Jolee's original clothing then you can delete P_JoleeBB01.tga from your Override folder.
     
    I checked that this mod is K1R compatible, but that is just a guess based on logic, I've never tried that mod.
     
    *************
    INSTALLATION
    *************
    Unzip. Copy the files from the Override folder to the your game's Override folder.
    Optional: pick a file from the Basic_Clothing_Alternatives folder and copy it to your Override folder.
     
    *****
    BUGS
    *****
    None.
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    - P_JoleeBA01.tga
    - P_JoleeBB01.tga
    - p_joleeh.mdl
    - p_joleeh.mdx
    - P_JoleeH01.tga
    - PO_pjolee.tga
     
    *******************
    DISTRIBUTION NOTES
    *******************
    You may include this mod in your own mod if you mention my name, also mention Prime (see below), because I used a bit from his belt texture.
     
    *********
    THANKS TO
    *********
    - Bioware & Lucasarts
    - Fred Tetra's Kotor Tool
    - Prime (@Filefront), I used a bit from his belt buckle texture.
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    364 downloads

       (5 reviews)

    2 comments

    Submitted

  18. Trandoshans Rescaled for K1

    Based on the discussion in this thread, this mod scales Trandoshans up in size to approximately the same height as Wookiees rather than the Human-size the vanilla versions are. Not compatible with other mods that change the N_Trandoshan model or appearance.2da entries (textures are ok).
     



    36,029 downloads

       (15 reviews)

    6 comments

    Submitted

  19. Custom Class Items

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
     
    Author: Revanator
    Contact: ethan.wookie@gmail.com or contact me at DeadlyStream.com
     
    DESCRIPTION:
    This mod adds 3 custom items for each starting PC class, which can be found in
    the footlocker in your room on the Endar Spire (the one where you get your first equipment).
    Each class gets a ranged weapon, a melee weapon, and an armor set. All are upgradeable.
    The armor set takes the appearance of the standard class clothing. The soldier gets a custom
    blaster rifle and vibrosword, while the scout and scoundrel get blaster pistols and vibroblades.
     
    TAKE NOTE. The upgrade system is very unique. Upgrades are LOCKED until you reach a certain
    level. This balances the items through your escape from Taris. I did this by adding a required
    feat for every upgrade. For the scout and scoundrel, they are feats automatically gained
    already. For the soldier, it's the Toughness feats (which means that if you want to use the
    items as intended you'll have to choose the Toughness feats as soon as they become available.)
    You can upgrade the items whenever, but you won't be able to use them until you've leveled-up
    to the required feat. This ensures that the item is never OP but still is relevant through Taris.
     
    INSTALLATION:
    Copy all files to your override folder.
     
    UNINSTALLATION:
    Delete all files from your override folder.
     
    Credits:
    jc2 for screenshots
    Kexikus and Fair Strides for help with scripting
    Fred Tetra for KotOR Tool
    BioWare for KotOR
     
    THIS MODIFICATION IS PROVIDED AS-IS. I HAVE NO RESPONSIBILITY FOR ANY DAMAGE CAUSED TO YOUR GAME OR
    COMPUTER FROM USING THIS MOD.

    1,216 downloads

       (3 reviews)

    4 comments

    Submitted

  20. High Quality Cockpit Skyboxes

    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION


     

    High Quality Cockpit Skyboxes

    By Sithspecter

     

    Description:
     
    Through the course of Knights of the Old Republic, the Ebon Hawk become's the player's home. Complete with a workbench, engine room, crew quarters, and racy swoop bike, the Ebon Hawk doesn't lack much. Except for a view, that is. Looking out the cockpit windows is less than inspiring, given the blurry and inaccurate view presented. After tjsase released his High Quality Cockpit Skyboxes for TSL, I knew the first game needed the same treatment.
     
    This mod completely replaces the existing cockpit skybox with a newly modeled and textured skybox with HD textures. The skybox has been rendered to reasonably accurate perspective, and shows you a real, crisp view of the landing area.
     
    Use:
     
    Use of High Quality Cockpit Skyboxes is extremely easy: Put all the files in your Override folder and then play! That's it!
    The new models and textures will automatically appear when you load up your last save. If the Ebon Hawk is taking too long to load, see "Texture Quality" below.
     
    Installation:
     
    1. Open the .zip file for the mod
    2. Open the folder labeled override
    3. Extract all the files to your KotOR override folder
     
    Incompatibility:
     
    This mod should be compatible with any mod. I do not know of any other mods that alter the Ebon Hawk skybox, so it should be fine with any combination of mods.
     
    Texture Quality:
     
    Due to the way the skybox is set up and the massive file sizes used in this mod, the Ebon Hawk will take about 5-10 seconds longer to load each time.
     
    There are four different size versions available on Nexus and Deadly Stream to suit different player needs. If the Ebon Hawk it taking too long to load, you can download smaller version to reduce load time somewhat:
    Extra Large: 2048 by 2048 textures, best quality, longest load time Large: 1536 by 1536 textures, great quality, long load time Medium: 1024 by 1024 textures, good quality, reduced load time Small: 512 by 512 textures, reduced quality, fastest load time

    Credit:
     

    Credit goes to tjsase for inspiration from your TSL High Quality Cockpit Skyboxes and for giving me permission to do this mod.
    Credit goes to Kexikus for the inspiration from your screenshots. They look fantastic so I modeled the screenshots for this mod after your High Definition Skyboxes mod.
     
    Permissions:
     
    Do not upload this mod or assets from this mod, modified or not, to other sites without my express permission. I have uploaded this mod to multiple sites and can provide support on those sites.
     
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    49,219 downloads

       (26 reviews)

    19 comments

    Updated

  21. Complete Republic Armor

    NOTE: This currently replaces the textures for the armors in the same armor category as republic mod armor with the uniform texture. This mod combines SW's Republic Armour mod and Sithspecter's Helmet mod into one easily obtainable armor mod. Sadly I myself am no good with texturing and the armor uses a new model (the helmet was some unusual coding thing done by sithspecter) which messes up vanilla textures for republic mod armor and the armors in it's armor category. If anyone can work the uniform texture into working as well on a existing vanilla armor category's model somewhere feel free to do so, or can retexture the affected armors to look as close to their vanilla versions as possible, it would be appreciated.
    Meanwhile if you want to have least have the affected armors look differently then download SW's Republic Armour mod, extract it and take the PFBD01 to PFBD08 and PMBD01 to PMBD08 files and overwrite the ones in this mod. 

    ========================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    ========================================
     
    TITLE: Complete Republic Armor
    AUTHOR: Masternetra
    VERISON: 1.02
    E-MAIL: ***Data Corrupted***
    WEBSITE: None
     
    DESCRIPTION: Ever wanted to have the full republic armor set, armor and helmet? ..No? Well then move along this is for people who do, and besides no one likes you. For everyone else, this mod does all that and more!
     
    CREDITS:
    - Sithspecter - For Helmet Textures and Model related stuff.
    - SW (?) - Armor Models
    SPECIAL THANKS TO:
    - Fair Strides - Guidance.
    PERMISSIONS:
    Feel free to update/fix, and upload as you like. Just give credit where credit is due, and don't sell it of course. If you utilize the helmet you'll need Sithspecter's perm. 
    **Included**
     
    *(Items)*
    -Republic Armor (g_a_class5080)-
    ++ Defense 5
    ++ Base Price: 500
    ++ Dexterity +1 (Max 4)
    ++ Defense +2 -(Armor Reinforcement)
    ++ Immunity: Poison - (Mesh Underlay)
    ++ Damage Resistance: Universal +10% - (Mesh Underlay)
     
    -Republic Helmet (g_i_mask060)-
    ++ Defense 1
    ++ Base Price: 100
    ++ Charisma +1
    ++ Defense +2 -(Armor Reinforcement)
    ++ Immunity: Mind-Affecting - (Mesh Underlay)
     
    *(Optionals)*
    - Equippable NPC's (These NPC's are equipped with the armor)
    ++ Carth
    ++ Trask
     
    - Merchants (All options have a Enhanced Merchants Verison available as well for those who have that mod)
    ++ Dantoine General Store (Jedi Enclave)
    ++ Igear (Outcast Store)
     
    - Start Options (At least one if you actually want to start with the armor and helmet without cheating or waiting to purchase them later) -
    ++ Trask Dialog Start (Gets added to you during the starting dialog with Trask)
    ++ Trask Inventory Start (Gets added after Trask joins your party)(This replaces the Equippable NPC verison as well)
     
    **WARNINGS**
    - Trask Inventory Start and Equippable NPC's/Trask are incompatible use one or the other. (Trask Inventory Start is same as the Equippable NPC verison except he has a extra Armor+Helmet for you in inventory)
     
    **CHANGE LOG**
    (1.01)
    - Changed Armor icon sense I am unable to contact shem for permission.
    (1.02)
    - Fixed Trask Dialog Start not giving you a helmet.
    - Applied the republic armor texture as a Temporary Fix for republic mod armor and such armors. Turns out the model used for this mod's armor replaces the model used by the Republic Mod armor. 
    **INSTALLATION INSTRUCTIONS**
    Put everything in the mod's override folder in override as well as all the files you want from the optional stuff. (Do not put any folder in the game's override folder, just files.)
     
    KNOWN BUGS: Trask's visual don't reflect him wearing a helmet.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,074 downloads

       (2 reviews)

    10 comments

    Updated

  22. Infinite Energy Sheilds

    Infinite Energy shields
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 22.10.2016
    Release Date 1.1: 11.01.2018
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like
    much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one.
    This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out.
     
     
     
    The following items have been effected:
    Energy shields
    Sith Energy shields
    Arkanian Energy shields
    Mandalorian Melee shields
    Mandalorian Power shields
    Yusanis' Dueling shields
    Echani shields
    Echani Dueling shields
    Verpine Prototype shields
    All Droid Shields
    (If I miss any please let me know)
     

    Known Bugs:
    None but if their is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with things that edits
     
    g_i_frarmbnds01.uti
    g_i_frarmbnds02.uti
    g_i_frarmbnds03.uti
    g_i_frarmbnds04.uti
    g_i_frarmbnds05.uti
    g_i_frarmbnds06.uti
    g_i_frarmbnds07.uti
    g_i_frarmbnds08.uti
    g_i_frarmbnds09.uti
    g_i_drdshld01.uti
    g_i_drdshld02.uti
    g_i_drdshld03.uti
    g_i_drdshld05.uti
    g_i_drdshld06.uti
    g_i_drdshld07.uti
     
    Permissions:
    Your are NOT allowed to claim this work to be your own
     
    Thanks:
    Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,405 downloads

       (3 reviews)

    3 comments

    Updated

  23. Vibrating Saber Colors

    This just a quick mod I whipped up to redo the vanilla saber colors.
     
    I re-made the saber textures from scratch, implemented the animated texture and added grain to the texture. As a result, the lightsaber blades will appear to have a slight vibration to them, which gives off a better and more lively glow.
     
    All the textures are included, (even for Kotor 2), so just drag and drop into override.
     
    I tried to upload a gif as the screenshot, but I may have to link a youtube video instead if the animation doesn't work.

    1,641 downloads

       (4 reviews)

    3 comments

    Submitted

  24. SWTOR Style Training Sabers for K1

    This mod introduces SWTOR style training sabers to the first Knights of the Old Republic game complete with (de)activation animation and custom sounds. They come in three different colors (blue, yellow and violett) and are available to buy on both Dantooine and Korriban. You will also encounter a few of them in other places.
    Statwise they deal slightly higher damage than vibro swords but have a lower critical hit chance.
     
    Installation:
    Simply let TSL Patcher do its magic. When asked, choose the standard installation unless you also have NPC Overhaul installed. TSL Patcher should then find your KotOR installation automatically. If it doesn't and you have to select it manually, choose the folder that includes swkotor.exe. Do NOT delete the backup folder that is created during the installation, you'll need it if you ever want to uninstall this mod.
     
    Uninstallation:
    If you installed any other mod that modified baseitems.2da after this one, DO NOT DELETE baseitems.2da unless you also want to install this mod. Check the tslpatchdata folder from this archive and delete all of these files from your Override folder (you won't find changes.ini, changesNPC.ini, info.rtf, infoNPC.rtf and namespaces.ini. Those are TSL Patcher files). Then copy baseitems.2da from the backup folder created during the installation of this mod into your Override folder. Again, skip this if you installed another mod that modifies baseitems.2da. If there is no baseitems.2da in your backup folder, skip this step.
     
    Compabilitiy:
    Thanks to TSLPatcher this mod is compatible with everything that does not edit the training saber (dan13_practice.uti) or the Jedi training cutscene scripts (k_pdan_cut01-06.ncs). For this mod to be compatible with NPC Overhaul follow the special installation instructions above.
     
    Credits:
    Mod by Kexikus
    Training saber models, textures and icons by Kaidon Jorn (used with permission)
    TSL Patcher by stoffe
    Used soundfiles from: http://www.soundjay.com/switch/sounds/switch-10.mp3 and https://www.freesound.org/people/outroelison/sounds/150950/
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    2,740 downloads

       (7 reviews)

    4 comments

    Updated

  25. N-DReW's Dark Jedi Robes

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 8.10.2016
    1.1 Release Date: 24.04.2017
     
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
     
    Description:
    In May 2016 I created a mod called Dark Jedi Icon Fix that turns the Dark Jedi Knight and Master robes into there correct icon though recently I figured out a way
    to make the Dark Jedi Robes match their original icons so what this does is change the Dark Jedi Knight and Master robe texture to look like there original icons.
     
    In 1.1 I have included the female robe texture
     
    Known Bugs:
    Though this is my First Retexture Mod this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
     
    Incompatibilities:
    Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe texture this includes any robe reskin mod.
     
    Upcoming:
    The Female version of the robe
    Possibly make the rest of the robes like the Dark Jedi robe
     
    Permissions:
    You may NOT claim this mod as your own.
     
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool, Gimp and everyone who downloads the mod.
     
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    973 downloads

       (5 reviews)

    0 comments

    Updated