N-DReW25

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Everything posted by N-DReW25

  1. Or you could edit the feat.2da to allow Tech Specialist the option to receive Heavy Armors during level ups or just straight up give him the feat in the p_baodur.utc file.
  2. Version 1.0

    2,320 downloads

    A Mod for Star Wars Knights of The Old Republic 2 Author: N-DReW25 Release Date: 11.06.2017 Installation: Simply Copy and Paste or Drag or Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder Description: While I was playing the game I discovered the "Get out of here before I space you" Guy at the Serroco camp had a line to say that wasn't voiced by his correct actor. Naturally I threw together this quick mod to give fix that small problem so the NPC now speaks a line that was voiced by his original actor. Here is a preview of the problem and the fix Known Bugs: None that I know of but if there is please report it so I can fix it Incompatibilities: Is incompatible with anything that edits "serthug2.dlg" Permissions: Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod Thanks: Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  3. How would I go about making Bao Dur wear Heavy Armors and Robes?
  4. And above all else, a brand new voice actor known as VarsityPuppet's Vacuum Cleaner will be voicing ALL the NPC's in the new mod #HYPE #ORANGE #R.I.P OUR EARS (Sorry if this post seems over the top but I had to make this joke)
  5. N-DReW25

    Help to HK-47

    Why not make HK-47 activate a disabled HK-50/51 droid to join your party (Probably replacing Kreia or Bao Dur)
  6. N-DReW25

    Twin Mullet Men

    I'll assume you meant "K1" not "K!". This mod head is based off an already existing head in K1 that can be selected in the player head selection menu
  7. Now you know how I felt about my first lightsaber crystal fix mod
  8. Then what did the Zabrak Vibroblade do in terms of an additional +2 damage? Did that Piercing mean nothing?
  9. The head texture is fantastic however the clothing really puts this mod down under (Only thing that redeems that part of the mod for me is throwing him in your amazing Lore Keeper Robe Mod)
  10. I will say Obsidian had the same idea as me (Vek and Senni aren't the same people) because Senni was supposed to have an appearance in Kotor 2 but was cut presumably with the GenoHaradan and was replaced by the Duros Pazaak Player.
  11. I'll be taking your entire stock of those for free because modders can't accept money- http://deadlystream.com/forum/topic/1414-the-modders-cant-accept-donations/
  12. I will happily back up my words when I get back to my PC which will likely be in two or three days.
  13. He I think Azkul was apart of the Exchange or at least worked for them and his motivation for attacking Khoonda was to turn it into an Exchange base.
  14. I'd take that to be error as in game Vek is clearly "Vek" and not "Senni Vek", However, if requested if you guys would like me to add an optional component to this mod that converts Vek into Senni I might do that when I get back to a PC.
  15. To my knowledge Vek and Senni Vek are two different people.
  16. I will be gone for 1 to 2 weeks! So if you need something from me your going to have to wait.

    1. N-DReW25

      N-DReW25

      On the bright side when I return I will try to update GenoHaradan Legacy with more content and bug fix my Implant Feat Mod.

       

    2. Whyp

      Whyp

      We'll patiently wait your return.

  17. He is supposed to be repairing the broken part of the ship
  18. Though porting is forbidden you can make heads from scratch to look like Atton but as long as you don't use tsl assets you should be good.
  19. Might I suggest adding a Force Persuade Option whenever you don't have enough influence with a character. It would be a lot easier to make than the torture option and would make more sense from a certain point of view.
  20. If you really have to try it in a new game because there are some bugs in the game that stops messengers like Xor from appearing.
  21. Keep trying, you might not have progressed it far enough...unless you have one too many mods and their is a conflict preventing him from spawning
  22. Progress the Juhani personal side quest by talking to her and at some point when you bring her with you off the Ebon Hawk he will spawn like the rest of the NPC's such as Jagi, Jordo, Lena etc
  23. N-DReW25

    Bye Bye Goto

    Is this compatible with Goto Overhaul?
  24. View File Senni Vek Mod A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.2.0 Release Date: 13.06.2024 Installation: Please install the K1 Community Patch (K1CP) first and, if you intend to use it, install the Restored Content for the K1 Community Patch (RC-K1CP) after K1CP and before this mod. Simply click on the HoloPatcher.exe, select your option (read about this below!), click install and sit back and watch the installer do its magic. Description: After you kill Calo Nord, a messenger named Senni Vek will deliver you a datapad telling you to meet Hulas on Manaan. In the vanilla game, that's the last you ever heard from Senni. But whilst searching through the game files, I discovered during the final fight with Hulas our good old friend Senni was supposed to fight along Hulas against you, however, his NPC was replaced with the appearance and nametag of a generic yellow Rodian who, oddly enoug, still used the Twi'lek soundset. As of version 1.2 of this mod, this mods has two different versions to choose from. These versions are... Senni Vek Restoration: This mod restores Senni Vek to the fight by replacing the generic yellow Rodian, exactly how Bioware originally intended. Senni Vek's Ambush: This mod replaces Hulas with Senni Vek. Senni Vek will now take Hulas' place as the big bad boss fight with Hulas' original Rodian audio being replaced with Twi'lek audio and his dialogue rewritten so that it's from the perspective of Senni Vek and not Hulas. This alternative version is for those who believe it was stupid for Hulas to decide to fight the player right after gaining control of the GenoHaradan Guild. In this version, it is heavily implied that Hulas sent Senni Vek and the other hunters to kill the player, and when the player defeats them Hulas will then disappear for the duration of the game as he consolidates his power in the shadows. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Please report any incompatibilities! Senni Vek Restoration is already part of RC-K1CP, so there's no point installing that option. Senni Vek's Ambush is designed with RC-K1CP in mind, if you already have RC-K1CP or Senni Vek Restoration installed the Senni Vek's Ambush mod will convert the tat_senni.utc file from Senni Vek into the generic yellow Rodian whilst also changing Hulas into Senni Vek, it should be impossible to have two Senni Vek's if you install the mod correctly! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Leilukin: For prompting me to update this mod! Sniggles: For requesting Senni Vek's Ambush and for maintaining the Kotor Mod Builds! DarthParametric: For assisting me with replacing the Journal Entries! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! th3w1zard1: For HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 05/26/2017 Category Mods K1R Compatible Yes  
  25. N-DReW25

    Senni Vek Mod

    Version 1.2

    28,991 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.2.0 Release Date: 13.06.2024 Installation: Please install the K1 Community Patch (K1CP) first and, if you intend to use it, install the Restored Content for the K1 Community Patch (RC-K1CP) after K1CP and before this mod. Simply click on the HoloPatcher.exe, select your option (read about this below!), click install and sit back and watch the installer do its magic. Description: After you kill Calo Nord, a messenger named Senni Vek will deliver you a datapad telling you to meet Hulas on Manaan. In the vanilla game, that's the last you ever heard from Senni. But whilst searching through the game files, I discovered during the final fight with Hulas our good old friend Senni was supposed to fight along Hulas against you, however, his NPC was replaced with the appearance and nametag of a generic yellow Rodian who, oddly enoug, still used the Twi'lek soundset. As of version 1.2 of this mod, this mods has two different versions to choose from. These versions are... Senni Vek Restoration: This mod restores Senni Vek to the fight by replacing the generic yellow Rodian, exactly how Bioware originally intended. Senni Vek's Ambush: This mod replaces Hulas with Senni Vek. Senni Vek will now take Hulas' place as the big bad boss fight with Hulas' original Rodian audio being replaced with Twi'lek audio and his dialogue rewritten so that it's from the perspective of Senni Vek and not Hulas. This alternative version is for those who believe it was stupid for Hulas to decide to fight the player right after gaining control of the GenoHaradan Guild. In this version, it is heavily implied that Hulas sent Senni Vek and the other hunters to kill the player, and when the player defeats them Hulas will then disappear for the duration of the game as he consolidates his power in the shadows. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Please report any incompatibilities! Senni Vek Restoration is already part of RC-K1CP, so there's no point installing that option. Senni Vek's Ambush is designed with RC-K1CP in mind, if you already have RC-K1CP or Senni Vek Restoration installed the Senni Vek's Ambush mod will convert the tat_senni.utc file from Senni Vek into the generic yellow Rodian whilst also changing Hulas into Senni Vek, it should be impossible to have two Senni Vek's if you install the mod correctly! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: Leilukin: For prompting me to update this mod! Sniggles: For requesting Senni Vek's Ambush and for maintaining the Kotor Mod Builds! DarthParametric: For assisting me with replacing the Journal Entries! Bioware: For such an amazing game! Fred Tetra: For Kotor Tool! th3w1zard1: For HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.