N-DReW25

Modders
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Everything posted by N-DReW25

  1. What are you going to do with that speeder bike? Are you going to place it in game somewhere?
  2. By any chance, can you make that alien head modding resource pack for K1?
  3. This mod is so great to this day that I'd highly recommend putting this mod on top of High Quality Blasters.
  4. In DarthYcey's KotOR 2 Movie, the Exile after she defeats Kreia goes to Dromund Kaas and does what she does in the revan novel but in the KotOR engine. As it looks possible to make into a mod, I'd like to request a mod that changes the ending so after Malachor V you go to Dromund Kaas to rescue Revan and defeat the Sith Emperor in a similar way the KotOR movie did. https://m.youtube.com/watch?v=-aZW1gEXwLQ
  5. I used the compatibility mode to get my models.bif to work
  6. N-DReW25

    No Gear On Ebon Hawk

    May one please explain how having no gear on the Ebon Hawk and Apartment gives a better immersion?
  7. That Awkward Moment when you Update your highly incompatible mod with a TSLPatcher only to realize you forgot to update the zip file with the new one a Month later you updated only the readme.

    1. Sith Holocron

      Sith Holocron

      All settled now though?

    2. N-DReW25

      N-DReW25

      Yeah, you can now download and install Gamorrean Battleaxe fix without any fear of incompatibility...I hope.

    3. Sith Holocron
    4. Show next comments  255 more
  8. If anyone is a fan of my Dark Jedi Robes mod you might be pleased to know now the ladies can wear them with the new textures- http://deadlystream.com/forum/files/file/921-n-drews-dark-jedi-robes/

  9. N-DReW25

    Full Jedi Council

    There was a very similar mod before this but it was incompatiable with TSLRCM
  10. If you're on Steam, all the dialogue skips completely because it uses WAV dialogue files which Steam doesn't support.
  11. Good thing you're still alive. I wish you good luck on your quest for a new job.
  12. Not as of now! There are bugs with the Sub Level I am 90% sure are in K1R 1.2 and not my mod. It appears K1R has put their written info into the Dialogue.tlk and not in the files. The easiest example of this is .dlg files which are the in-game dialogue files, most modders would simply type what they wanted into the dialogue file itself. However, K1R has the written dialogues for the .dlg files into the Dialogue.tlk and then place the value for the new written info and place the value into the dialogue instead. (I bet that made no sense so if you’re a pro modder, you can explain this with much more sense.) The problem starts when I believe the new optional dialogue tlk that now comes with 1.2 doesn't exactly work with K1R so certain values now display the wrong text which means all the dialogues and other things are incorrect. For example, if you remember the spice room where you speak to the Gamorrean Guard his dialogue is now like a computer console and not the spice guard he is supposed to be. There are a few bugs where Vrei Yindaru in the Sublevel updates a sidequest which does nothing. And Caalin Ette doesn't currently have his intended head K1R made for him instead he has a close look alike - as at the time of releasing this I couldn't do 2da's. Those are the issues I came up with from the top of my head. The Caalin Ette Beta isn't all buggy and you can still get to the Garage level and finish the game and the bugs present don't break the game in anyway. If I find time I may be able to work on this some more as I kinda put it on the bottom of my to-do list as I didn't get any real community response until after 6 months.
  13. I will be offline from today til Sunday or maybe even Monday! So if anyone needs anything you won't be hearing from me until Sunday or Monday.

  14. I will be offline from today til Sunday or maybe even Monday! So

  15. If the Modules are custom made that should mean we are allowed to port the new Slehehyron Modules to TSL and make a TSL version of Sleheyron without any troubles, is that allowed?
  16. It DOES work for the steam version because I have completed the full demo on my Steam Copy of Kotor 2. I believe it has something to do with either your computer or you installed this on top of other mods.
  17. Nexus mods is riddled with old Kotor Filefront mods so of you are looking for an old mod from 2009 it's a safe bet it will appear there as both filefront and Gamefront does not exist anymore. I'll assume your referring to TSL, for armors I'll leave links to two armor mods I know of that are compatible with the TSLRCM TSL Loot immersion adds armors but it adds other stuff as well but it's still compatible with TSLRCM- http://deadlystream.com/forum/files/file/168-heavy-armor-expansion-mod/ TSL Armor fix turns some TSL armor into there K1 appearance as some armors had wrong textures to begin with- http://deadlystream.com/forum/files/file/900-tsl-armor-fix/ I can't think of any more armor mods unfortunately. You should avoid mods that have a "no" in the TSLRCM Compatible section of the Deadlystream download page. If they say "yes" feel free to download and install it. However a "yes" doesn't mean there is no bugs in the mods, if you encounter a bug in a mod please report it so the mod author can fix it. Also nexusmods might have incompatible mods due to them being so old. If your unsure about a mod you could always make a thread asking if it's compatible or not or if a compatibility patch can be made for it!
  18. You could make an optional installation with Zhar and Dorak in the mod. Also, might I request turning one of the NPC Jedi Council members into a Hologram like in the movie?
  19. It's official. The Star Wars Battlefront reboot released in 2015 now is getting a sequel: Star Wars Battlefront 2. Nostalgic Battlefront Fans you may begin discussing...NOW!
  20. Who's ready to jump straight into bowls of the Kotor 2 equivalent of hell-

    1. jc2

      jc2

      Mm, I'm very curious about what's inside it, and at what points in the playthrough is he using ported or stolen content. Is there any way you could explain, what is which?

    2. Sith Holocron

      Sith Holocron

      Feel free to answer that on your YouTube page, N-DReW. But not here.

  21. I have no idea as to what I should name this request but essentially I am looking for a mod that makes it so when you speak to Bastila, for example, you don't need to wait before you can progress her story again so you could essentially have the kiss when you haven't even found the second star map. I do think it would be an easy task I do believe you'd need to remove the scripts that determine availability. Before someone tells me yes I do know this can break the game but I need a mod like this for special purposes as I am too lazy to play the game and talk to her.
  22. I think an updated version of that mod is restored content compatible- http://deadlystream.com/forum/files/file/551-schematic-lightsaber-mod-slm/
  23. In Vanilla there is a mission where you hunt down and kill Mandalorians for a Wookie on Kashyyk. The reward for doing this for him is an Echani Vibrosword, however, in K1R you are given a cut lightsaber crystal instead. My question is is it still possible to obtain the Echani Vibroblade at all in the K1R?
  24. Actually Canderous does have an invisible implant that gives him regeneration 4 I think when he is injured.