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Everything posted by N-DReW25
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Me when I see people still using the 'Bao Dur's Fate: A TSLRCM Add-on' the 2018 April 1st Mod, to this very day and acting surprised as to why it is the way it is.
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@VarsityPuppetYep, I think it just got unapproved and got reapproved when the site updated back in June 2018.
@jc2 I'll offer you the medical assistance I required, you need it more than I if you thought Bao Dur's fate was any good 😉
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After a week straight of no Wifi, I have got it back. It feels so good to be writing this out on a keyboard and not my Phone.
Btw, for those waiting, K1 Gameplay Improvement 1.21.0 has been released with some highly requested features.
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Unfortunately for me, my Wifi at my house has broken which means my PC cannot connect to the internet.
This may be bad for some of you because I havr an update for the K1 Gameplay Improvement ready to ship out (In the mean time, I will just be fixing whatever bugs I find in it so expect a long list of added/fixed features)
My Steam has also logged me out meaning I can't access Kotor 2 at all (Kotor 1 is fine as I can use the exe for that) meaning that any Kotor 2 mods I was making will be put on hold.
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@Sith HolocronI hope to have it fixed during this week, key word "hope".
@HK-47No, Steam has forcibly logged me out and it can't connect to the Steam servers to log me back in. Hence, without the Steam menu to launch K2 I cannot continue my TSL mods for the time being.
@Domino5555Without spoiling it, off the top of my head, expect bug fixes and new NPC variants for Kerriban and Dantooine, modified cutscenes on Dantooine, bug fixes on Taris, restored content on Dantooine, new robes, modifications to armors (stats and textures etc), possibly the last Leviathan module.
For future updates, I am working on a heavily requested feature from K1R in the Upper City areas of Taris with a creative K1GI twist to it.
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