-
Content Count
520 -
Joined
-
Last visited
-
Days Won
8
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by Obi Wan Pere
-
Just to see how it looks (and check if it works to me) I've used the Save included with the MOD (starting at the Ebon Hawk) and found a weird thing. I activated the galaxy map and you can see a new destination but there is no image, no name, no description and in the galaxy map is shown as a white square. Anyway you can activate it and travel, seeing the cutscene taking off and leaving Korriban. No other cutscene (arriving... where?) and when you regain control of the game, through the windows of the EH you can see the skybox of the landing zone in Korriban. When I try to leave the Hawk appears the selection party screen and, made the selection, the screen turns completely black except the blue cursor of the game. No loading screen. The game is not crashed cause the cursor moves and still can use Escape key and use the menus, moreover, if I "move" the character I can hear her steps "in the dark". (From the same Save I tested travel other planets with no problems). Anyway, doing things "correctly", I can unboard the Hawk and trigguer the quest. Aside, with a few things seen, the MOD looks nice, very nice and runs fine. Good Work
-
-
- 260 comments
-
- patch
- compilation
-
(and 4 more)
Tagged with:
-
Question (NOT DIRECTIONS!!!!!!!!) Is necessary/advisable install https://deadlystream.com/files/file/1258-kotor-1-community-patch with Solomon's Revenge? Some posts talks about install Solomon's Revenge first of all, and the info of the Patch page says install after K1R, so, the order of installation would' be: 1- Solomon's Revenge 2- K1 Restoration 3- KOTOR 1 Community Patch 1.7 4- ... ?????????????????
-
I see your point. You are right about the opinion of the community and to a large extent I agree with them. I'm not talking about super OP LS's but... since they are not "normal" sabers, perhaps a little over normal LS's stats? It would make more attractive the search of new schemes and the excitement building them. Anyway, thanks again P.S.: (Perhaps now I'm complicating things too much). Some of the new LS's limited until get certain character level (or feat)? or (not only) limited by the Light or Dark Side but by a certain gradation to one or the other? Maybe this would "return" some of the balance lost with the new sabers.
- 92 comments
-
- schematic lightsaber mod
- lightsaber hilts
- (and 5 more)
-
No More Messengers After Xor Ambush -- FIXED!!!
Obi Wan Pere replied to Fair Strides's topic in General Kotor/TSL Modding
Hi, guys I'm playing KotOR1 (no Restoration, no MOD's, no Patches; 4 cd's spanish, 1.00 version) and I've found an issue that never had found before in others playthroughs of K1. Knowing time ago about the problem completing Juhani's side quest before getting your 4th Star Map which prevents trigger the messenger of the "Special Items Shop" at Korriban, I delayed her quest -not the talks with she- until I get the invitation of the shop (including, for my playthrough, finishing all the others NPC's Side Quests except finding Carth's son). After get the invitation I triggered the first encounter with Xor with no problems but now he doesn't appears again. Boarding/unboarding the Hawk, flying to others planets several times (of course walking the "Triggering Zones") but nothing. Reading this topic in your pages and reading about changing the value of the global number K_XOR_AMBUSH, I tried with KSE and my last save and found the value is set to 0. I've changed it setting the value to 1 and... It has worked!!!!!!!! triggering, finally, the last encounter with Xor. Checking with KSE a later save after Xor's death, the value was automatically set to 2. As far as I can see at this moment (still in Korriban, before the last Star Map and before find Carth's son -my last loose end of all NPC's SQ and "triggerings") the trick works with no further problems. Dustil encounter is not a "triggered encounter" but I was afraid that, somehow, could affect Carth's son Quest, not closed yet. Happily, I've finished this SQ too without problems. Maybe this can be useful for those users who hasn't applied any Patch or Fix to the game and a manner of emergence solution (like me). Oh, by the way, if someone choose this line of action, before change nothing, make a backup of the save game. The surprises would'nt be surprises if they're not surprises... -
- 92 comments
-
- schematic lightsaber mod
- lightsaber hilts
- (and 5 more)
-
- 32 comments
-
- korriban
- knights of the old republic 2
- (and 8 more)