828 files

  1. Animated energy shields

    Animated energy shields. They look better in the game.
    To Install
    1. Download: Animated energy shields
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    20,605 downloads

       (4 reviews)

    6 comments

    Updated

  2. New robes for K1

    Summary:
    This mod adds three new robes to kotor 1 with new texture these do not replace any robes in the game currently the one mod that this mod is incompatible with is rece's ten kotor 1 new robes
     
    Installation:
    Put the files in your override folder
     
    Bugs:
    The robes may be named incorrectly possibly named "modder 9's robe" If that happens I have no fix for that so far if you have any fixes or bugs then please PM me on the fourms  
     
    Enjoy!
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    60 downloads

       (0 reviews)

    1 comment

    Updated

  3. War droid Mark I HD

    This mod will replace and update DrdWar texture files.
     
    To Install
    1. Download: C_DrdWar.rar
    2. Copy all files to the Knights of the Old republic's Override folder.
    (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
    3. When/if prompted to overwrite files, press okay.
    4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    20,060 downloads

       (3 reviews)

    2 comments

    Submitted

  4. History of revan demo

    Revan is a legend a great one though nobody since silveredge 9 had decided to tackle his story brotherhood of shadow just thought I would put it in the post
     
    installation:
    run intstaller.exe on your override folder and put the saves in your saves folder
    summary:
    fight on mutiple battle grounds as three main people darth thnar revan and alek/malak fight on taris dantooine .ect .ect find the star map fight mandalorians and jedi
     
     

    97 downloads

       (1 review)

    4 comments

    Updated

  5. Trask Ulgo Without Tutorials

    =Trask Ulgo Without Tutorials=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Trask Ulgo Without Tutorials.7z
    LATEST VERSION: 1.0.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod removes the tutorial elements from the game. For the Endar Spire, the removed in-game tutorial elements include:
    Trask Ulgo and Carth Onasi's tutorial dialogues on the Endar Spire The Security skill requirement to open the second door on the Endar Spire The requirement to equip a melee weapon to enter the bridge The levelling up requirement to exit the bridge The tutorials in the computer and droid repair screens In addition, this also removes the workbench tutorials on Taris, and the galaxy map tutorial on the Ebon Hawk.
    This mod is inspired by darthbdaman's Tutorial Remover mod. However, the key difference is my mod keeps Trask as your party member in the first area of the Endar Spire. My mod is made for players who do not wish to go through the tutorials again when replaying KotOR, but still wants Trask a party member to help them to fight through the first area of the Endar Spire.
    In order for this mod to take effect, you need to start a completely new game. For the best experience with this mod, it is also recommended to turn off the tutorial pop-ups in the setting menu.
     
    2. INSTALLATION:
    Extract the Trask Ulgo Without Tutorials.7z file you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
    When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you want to uninstall this mod.
        
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Go to the "backup" folder created by the installer of this mod, cut and paste the MOD files into the Modules folder in your KotOR directory. The MOD files include:
    ebo_m12aa.mod end_m01aa.mod end_m01ab.mod tar_m02af.mod tar_m10ac.mod Go to the Override folder in your KotOR directory, and delete k_pend_door01.ncs.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
    If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.
    This mod is compatible with Marius Fett's Carth's Republic Uniform and Flight Suit.
    This mod is compatible with Revanator's Custom Class Items.
    This mod is not compatible with darthbdaman's Tutorial Remover and Jedi From the Start.
    Any other mod that modifies Trask's dialogue will likely conflict with this mod.
     
    6. PERMISSION:
    You may use assets from this mod as part of your mod, but you must credit me as the creator of these assets.
     
    7. CREDITS:
    Fred Tetra for the KotOR Tool
    Cortisol for Holocron Toolset
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler
    KobaltBlu for KotOR Scripting Tool
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    7,020 downloads

       (0 reviews)

    6 comments

    Updated

  6. [K1] Environment Map Restoration

    [K1] Defaultenvmap Restoration
    By Darth InSidious
    Description
    Both KotOR games were designed to have environment mapping, i.e., reflections on armours and weapons that
    looked like the area the player character was in, rather than generic shinyness.
    In the default game, this is switched off, perhaps for performance reasons. This mod partially restores this
    feature, using the environment maps for the game which Obsidian included in the default game files.
    As a result, not every area has environment maps, but I have been able to enable the feature in about 80 areas,
    listed below. This includes the Ebon Hawk and parts of every planet (and large ship, and space station) in the game, except the
    Yavin space station.
    This mod is intended as much as a proof-of-concept as a restoration in itself. A full restoration would likely
    require cube-mapping all the areas in the game, which I don't have the time or resources to do. If someone
    feels like doing that, and knows how, let me know.
    The full list of areas included in this mod is:
    m01aa
    m01ab
    m02aa
    m02ab
    m02ac
    m02ad
    m02af
    m03aa
    m03ab
    m03ad
    m03ae
    m03af
    m04aa
    m09aa
    m09ab
    m10aa
    m10ab
    m10ac
    m11aa
    m11ab
    m12aa
    m13aa
    m14aa
    m14ab
    m14ac
    m14ad
    m14ae
    m15aa
    m16aa
    m17aa
    m17ab
    m17ac
    m17ad
    m17ae
    m17af
    m18aa
    m18ab
    m18ac
    m20aa
    m22aa
    m22ab
    m23aa
    m24aa
    m25aa
    m26aa
    m26ab
    m26ac
    m26ad
    m26mg
    m27aa
    m28aa
    m28ab
    m28ac
    m28ad
    m33aa
    m34aa
    m35aa
    m37aa
    m38aa
    m39aa
    m40aa
    m40ab
    m40ac
    m40ad
    m41aa
    m41ab
    m41ac
    m41ad
    m42aa
    m43aa
    m44aa
    m44ab
    m44ac
    m45aa
    m45ab
    m45ac
    m45ad

    Known bugs and compatibility issues
    Because each area has only one environment map, sometimes the reflections will be wrong for a given part of an area
    which looks different. Also, because of the limited number of environment maps included in the game, I have
    reused several of them in different places. Hopefully this isn't too obvious, but it may mean that the environment
    mapping isn't always exact.
    The mod currently installs as a series of .are files directly into your Override. This is because it's
    difficult otherwise to take account of .mod files with the same filename as the game's default .rim area files,
    so it was difficult to make the mod work with, e.g., K1R modules.
    This mod hasn't been tested for compatibility with K1R, but I don't anticipate issues for the most part,
    since the .are file isn't used for much that can be modded.
    *Nevertheless, this mod *may* cause some compatibility issues in some areas with K1R.*
    Installation
    Double click on "[K1] Install Defaultenvmap restoration", and hit the "install mod" button.
    Uninstallation
    Delete the .are files from your Override folder, and restore the baseitems.2da file
    backup made by TSLPatcher on install, and placed in the "backup" folder.
    If no such baseitems.2da backup exists (i.e., you haven't used any other mods that modify this file)
    simply delete baseitems.2da from your override folder.
     
    Credits and thanks
    Thanks to JC, DarthParametric, and Cortisol, for their feedback and help during development of this mod.

    Disclaimer
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
    as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must
    ask for my permission first.

    347 downloads

       (0 reviews)

    3 comments

    Submitted

  7. KotOR 1 Twi'lek Female NPC Diversity

    =KotOR 1 Twi'lek Female NPC Diversity=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: K1 Twi'lek Female NPC Diversity.zip
    LATEST VERSION: 1.0
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In vanilla KotOR 1, Twi'lek NPCs have very limited variety of designs. This mod aim to diversify the appearances of Twi'lek female NPCs, by giving the named Twi'lek female NPCs different looks instead of the generic NPC looks to set them apart.
    The Twi'lek female NPCs affected by this mod include:
    Lena, messager of Mission's personal quest Malare, messager of Bastila's personal quest Zoriis Bafka, swoop racer on Tatooine Casandra Mateil, swoop racer on Manaan Zeena on Manaan The unique appearances of these NPCs are created by utilizing the Twi'lek textures from K1 Enhancement Pack, which has been released as a modder's resource.
    In order for this mod to take effect, you must load a save before meeting Lena and Malare, and before visiting the Tatooine Swoop Registration and Manaan Ahto East for the first time.
    I do not change the appearances of Lyn Sekla and Janice Nall from Taris, because ebmar has created amazing mods that overhaul their appearances, which I recommend:
    Lyn Sekla "Legends" Janice Nall "Legends" and the Incomplete Droids  
    2. INSTALLATION:
    Extract the K1 Twi'lek Female NPC Diversity.zip archive you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    I also provide upscaled versions of the Twi'lek textures as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    If you use the NPC Replacement component of DarthParametric's K1 Thigh-High Boots For Female Twi'lek Body, I have also provided an optional installation to make Lena and Malare's boots match the other female Twi'lek boot models edited by DP for visual consistency. After installing the main part of my mod, go to the "Optional - DP's Twilek Thigh-High Boots" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files:
    appearance.2da heads.2da g_lena.utc g_malare.utc man26_casandra.utc man27_zeena.utc tat17_04zorii_01.utc If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the files listed above that did not have a backup copy.
    Regardless if a backup folder was created when you installed this mod, if you want to uninstall this mod completely, delete the files with the "llk" prefix that are used by this mod from the Override folder in your KotOR directory. See READ ME.txt for the list of these files to be deleted.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify or change the heads of Lena, Malare, Zoriis Bafka, Casandra Mateil, or Zeena.
    This mod does not replace any vanilla Twi'lek textures and models, so this mod is compatible with mods that retexture or remodel vanilla Twi'leks.
    This mod is compatible with KotOR 1 Community Patch (K1CP).
    This mod is compatible with KotOR 1 Restoration (K1R).
     
    6. PERMISSION:
    You may use assets from this mod as part of your mod, however, both SpaceAlex and I should be credited accordingly, with SpaceAlex being credited as the original creator of the textures as part of the K1 Enhancement Pack modder's resource.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    DarthParametric for the K1 Thigh-High Boots For Female Twi'lek Body modder's resource
    Cortisol for Holocron Toolset
    bead-v for MDLedit
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    570 downloads

       (1 review)

    14 comments

    Updated

  8. KotOR 1 No Gendered Dialogue from Male NPCs

    =KotOR 1 No Gendered Dialogue from Male NPCs=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: K1_No_Gendered_Dialogue_Male_NPCs.7z
    LATEST VERSION: 1.2
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In KotOR 1, certain male NPCs' dialogue will be different if the player character is female, by flirting with the female PC, remarking on the female PC's gender or appearance, or even scamming the female PC, while not giving such treatment to a male PC. This mod removes those gendered dialogue from male NPCs and aims to make those male NPCs interact with a female PC in the same way as with a male PC, or at least as similar as possible.
    The male NPCs affected by this mod include:
    Jordo, messager for Carth's personal quest Jergan in the Upper City Cantina on Taris Holdan in Javyar's Cantina on Taris Tanis Venn on Tatooine Viglo on Manaan Jorak Uln on Korriban In the case of Jergan, who will attempt to scam a female PC out of money, this mod removes him from the game entirely, because his dialogue to a male PC involves him referring to the PC as a man and suggesting that he is trying to get women's attention, so it will not make any sense for a female PC to get such dialogue. Additionally, unlike most of the other male NPCs affected by this mod, there is zero side quest or reward to gain from talking to Jergan at all.
    This mod has two different ways to alter Holdan and Tanis Venn:
    Edit Holdan and Tanis dialogue to prevent them from hitting on the femlae PC, while keeping their side quests. This option is for players who still want to do their side quests for the rewards. Remove Holdan and Tanis from the game entirely. This option is for players who do not mind missing out their side quests. Unfortunately, Dia and Marlena Venn also have to be removed from the game due to them heavily tied to Holdan and Tanis' side quests. The dialogue of Zax, Komad Fortuna, Dorak Quinn are edited to remove mentions to Holdan and Tanis. NOTE: This installation option is NOT compatible with non-English localizations of KotOR.  
    2. INSTALLATION:
    Extract K1_No_Gendered_Dialogue_Male_NPCs.7z you downloaded to anywhere you like, as long as it is not within the KotOR directory.
    Run Install.exe, you will see the installer presents two installation option. You may choose ONLY ONE of these options:
    Holdan and Tanis Venn Dialogue Edit: Removes male NPCs' gendered dialogue and Jergan from the game. Holdan and Tanis Venn's side quests will still be available. Holdan and Tanis Venn Removal: Removes male NPCs' gendered dialogue, Jergan, Holdan and Tannis Venn from the game. You will no longer be able to do Holdan and Tannis Venn's side quests. Once you selected the option you want, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    If you have installed other mods, when you install my mod, you may receive warnings about the installer skipping at least one .mod file because it already exists in your Modules folder. Do not need to worry about those warnings, as it is just the way I set up the installer to ensure my mod will be installed properly if you are not using any other mods.
    When you install this mod, a new folder named "backup" will be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you plan to uninstall this mod.
     
    3. UNINSTALLATION:
    Go to the "backup" folder created by the installer of this mod, cut and paste the MOD files into the Modules folder in your KotOR directory. The MOD files include:
    korr_m38ab.mod manm26aa.mod tar_m02ae.mod tar_m03ae.mod tar_m02aa.mod* tat_m17ad.mod* tat_m18aa.mod* (*Only if you installed the Holdan and Tanis Venn Removal option)
    If there is no DLG file present in your backup folder, go to the Override folder in your KotOR directory, and delete the following files:
    k_hjordo_dialog.dlg tat17_03tanis_01.dlg** tat18_10tanis_01.dlg** (**Only if you installed the Holdan and Tanis Venn Dialogue Edit option)
    If there is any DLG file present in your backup folder, cut any DLG file(s) from the backup folder, then go to the Override folder in your KotOR directory, and delete the rest of the aforementioned DLG files that did not have a backup copy.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mods that modify any of the following dialogue files may conflict with this mod:
    k_hjordo_dialog.dlg — Jordo's dialogue tar03_holdan031.dlg — Holdan's dialogue tat17_03tanis_01.dlg — Tanis Venn’s dialogue in the Hunting Lodge on Tatooine tat18_10tanis_01.dlg — Tanis Venn’s dialogue at the Tatooine Dune Sea man26_viglo.dlg — Viglo's dialogue kor38b_jorakuln.dlg — Jorak Uln's dialogue The Holdan and Tanis Venn Removal version of this mod may also conflict with mods that modify the following dialogue files:
    tar03_zax031.dlg — Zak's dialogue tat17_03komad_01.dlg — Komad Fortuna’s dialogue in the Hunting Lodge on Tatooine tat17_03dorak_01.dlg — Dorak Quinn’s dialogue I have set up TSLPatcher to install this mod by patching the relevant dialogue files to improve compatibility with other mods as much as possible, but it is still not fully guaranteed to be compatible with every other mods that modify the same dialogue files.
    This mod is compatible with KOTOR 1 Community Patch (K1CP). I recommend installing my mod after K1CP.
    If you want to use KotOR 1 Restoration (K1R), you need to install this mod after K1R.
    This mod can be installed alongside JC's Romance Enhancement: Pan-Galactic Flirting for K1, however you will not be able to get Viglo's comment about the player character's body regardless of the player character's gender.
     
    6. PERMISSION:
    You may do whatever you want with this mod, including using this mod's assets in your own mod. Credit is appreciated but not necessary.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    Fred Tetra for KotOR Tool
    tk102 for DLG Editor and K-GFF GFF Editor
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    65 downloads

       (0 reviews)

    1 comment

    Updated

  9. End Game Free Roam

    End Game
    This mod adds free roam to Star Wars : Knights of the Old Republic
    Simply finish the game and instead of the credits playing you will be warped back to the Ebon Hawk and will be able to continue your adventures or finish any quests that you might not have finished before travelling to the Star Forge System.
    Thor110
    thanks to tk102 for pointing out the original programmers syntax error in k_inc_ebonhawk.nss
    Known bugs
    The North & South beaches on the Unknown World have some issues and entering the Temple shows a warning about the force field which is no longer there. ( though this could just be due to the way I tested the mod )
    Compatibility
    I have no idea what mods this will be compatible with, but it definitely won't work with any mods that alter the same files as this. ( Check Uninstalling to see what files this mod alters )
    Source files are included so compatibility patches can be made.
    Installing
    Install using TSLPatcher.exe and for installation during a playthrough, you will have to go back to a point in the game where you have not set foot on the Ebon Hawk. ( so Taris ) simply because I had to alter a script in the Ebon Hawk module.
    Uninstalling
    to uninstall the mod simply delete the following files from your override folder.
    k_act_makeitem.ncs
    k_con_makeitem.ncs
    k_inc_ebonhawk.nss
    k_pebn_galaxy.ncs
    k_sup_galaxmap.ncs
    k_sup_galaxymap.ncs
    k_stunt_end.ncs
    k_creditsplay.ncs
    and the following files from the modules folder.
    unk_m41aa.mod
    ebo_m12aa.mod

    795 downloads

       (1 review)

    7 comments

    Updated

  10. Juhani Dialogue Restoration

    =Juhani Dialogue Restoration=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Juhani Dialogue Restoration.zip
    LATEST VERSION: 1.0
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod restores Juhani's conversations with the player that are unused or easy to miss in vanilla KotOR. The conversations restored by this mod include:
    Asking Juhani about the planet you are on Asking Juhani about why she is hostile towards Canderous (available after Juhani talks about the Mandalorians' attack on the Cathar homeworld) Juhani talking about the evils on Korriban (available after you obtain the Star Map on Korriban) I recommend using this mod alongside the KOTOR 1 Community Patch (K1CP), which fixes many bugs related to Juhani's content in the game.
    Note that the KotOR 1 Restoration (K1R) mod already restores the above Juhani conversations, so if you use K1R, you do not need to install my mod. My mod is meant for players who just want to access the unused Juhani conversations without using K1R.
    Juhani also has a conversation with the player that is meant to take place on the Leviathan, but you cannot access said conversation in vanilla KotOR because you cannot talk to Juhani on the Leviathan, even if you choose her as your jailbreaker. For a mod that restores Juhani's conversation on the Leviathan, I recommend using Fair Strides' Party on the Leviathan! mod.
     
    2. INSTALLATION:
    Go to the "Installation" folder, and put the NCS files into the Override folder in your KotOR directory.
    You can choose to install only a specific component of this mod:
    For the dialogue option to ask Juhani about the planets you're on, install k_hjuh_w10.ncs. For the conversation about Juhani's hostility towards Canderous, install k_hjuh_p05.ncs. For Juhani's comments about the evils of Korriban, install k_hjuh_p19.ncs, k_hjuh_p20.ncs and k_hjuh_p21.ncs. The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Go to your Override folder and delete k_hjuh_w10.ncs, k_hjuh_p05.ncs, k_hjuh_p19.ncs, k_hjuh_p20.ncs and k_hjuh_p21.ncs.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mods that modify the scripts to access the following Juhani dialogue will not be compatible with this mod:
    Juhani's comments about the planet you are on Juhani's hostility towards Canderous Juhani's comments about the evils on Korriban The KotOR 1 Restoration (K1R) mod already restores the above dialogue, so if you use K1R, you do not need to install my mod.
    This mod is compatible with KOTOR 1 Community Patch (K1CP).
    This mod is compatible with Kexikus' Juhani Romance Enhancement.
     
    6. PERMISSION:
    You may do whatever you want with this mod, including using this mod's assets in your own mod. Credit is appreciated but not necessary.
     
    7. CREDITS:
    Cortisol for Holocron Toolset
    JdNoa for DeNCS KotOR Script Decompiler
    KobaltBlu for KotOR Scripting Tool
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    9,888 downloads

       (1 review)

    4 comments

    Updated

  11. Icons of modifications of weapons and ammunition

    1. Download
     2. Copy all files to the Knights of the Old republic's Override folder.
     (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
     3. When/if prompted to overwrite files, press okay.
     4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    729 downloads

       (1 review)

    0 comments

    Submitted

  12. SithApprenHD

    This mod will replace and update SithAppren texture files.
     To Install
     1. Download: SithApprenHD
     2. Copy all files to the Knights of the Old republic's Override folder.
     (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
     3. When/if prompted to overwrite files, press okay.
     4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    1,435 downloads

       (1 review)

    1 comment

    Updated

  13. Darth Bandon HD

    This mod will replace and update Darth Bandon texture files.
     To Install
     1. Download: Darth Bandon HD
     2. Copy all files to the Knights of the Old republic's Override folder.
     (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
     3. When/if prompted to overwrite files, press okay.
     4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.

    13,105 downloads

       (1 review)

    2 comments

    Updated

  14. Suits K1

    The mod replaces the textures of the costumes. Resolution 2048x2048. The distribution will be updated - new textures will be added to other costumes.

    7,738 downloads

       (2 reviews)

    4 comments

    Updated

  15. Human Xor Unique Look

    =Human Xor Unique Look=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Human Xor Unique Look.zip
    LATEST VERSION: 1.0.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod changes the KotOR 1 NPC Xor's appearance by making him a human with a unique look to make him different from other human NPCs.
    This mod is a successor to my Human Xor Restoration mod, which restores Xor's original appearance as a human in the Xbox version of KotOR 1. Human Xor Restoration has been included in the KotOR 1 Community Patch (K1CP) with my permission.
    I make mods to make Xor a human, because I have always found it jarring that Xor openly makes anti-alien comments despite being a nonhuman himself ("You Jedi act all prim and proper, but inside you must feel the same way I do about the lesser, nonhuman species"), not to mention later I found out that Xor was actually a human in the Xbox version of KotOR. I change Xor into a human, so it would be consistent with his in-game dialogue and anti-alien nature.
    Human Xor Unique Look not only changes Xor into a human, but also make him have a unique look instead of a generic NPC look like his appearance in the Xbox version of KotOR 1 and Human Xor Restoration. Therefore, this mod is for players who believe it makes more sense for Xor to be a human, while also want Xor to have a unique look to stand out from the other human NPCs.
    I made this unique look of Xor by utilizing some assets from SpaceAlex's K1 Enhancement Pack modder's resource. The pack contains a redesign for Xor, but I decided to create my own redesign of Xor, by reskinning one of the NPC textures from SpaceAlex's pack and using the male commoner head as the base for Xor's head model.
     
    2. INSTALLATION:
    Extract the Human Xor Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    I also provide am upscaled version of the texture as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Texture" folder, drop the files into the Override folder in your directory and overwrite N_XorMiddlH.tpc when prompted.
    NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files:
    appearance.2da heads.2da g_xor.utc kas_xor1.utc N_XorMiddlH.mdl N_XorMiddlH.mdx N_XorMiddlH.tpc If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that change or modify Xor's head.
    If you want to use KotOR 1 Community Patch (K1CP) along with this mod, you must install this mod after K1CP to override K1CP's restoration of Xor's Xbox appearance.
    This mod is compatible with KotOR 1 Restoration (K1R).
     
    6. PERMISSION:
    You may use this mod as you see fit, including showing it in screenshots or making it compatible with your mod. However, both SpaceAlex and I should be creadited accordingly, with SpaceAlex being credited for the original assets from K1 Enhancement Pack. Do not release your mods containing modified files from my mod without my permission. Thank you.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    bead-v for MDLedit
    Fred Tetra for the KotOR Tool
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    495 downloads

       (1 review)

    6 comments

    Updated

  16. Belaya's Unique Look

    =Belaya's Unique Look=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: Belaya's Unique Look.zip
    LATEST VERSION: 1.0.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod gives the KotOR 1 NPC Belaya a unique look, with two variants for her different appearances in the game as a Jedi and as a Sith.
    You meet Belaya when you visit Dantooine and are on your way to meet the Jedi Council. She is close to Juhani. If you choose to kill Juhani during your trials on Dantooine, Belaya will leave the Jedi Order, fall to the dark side and confront you again as a Sith at the entrance of the Korriban Sith Academy, where you will be forced to kill her.
    This unique Belaya look was created by SpaceAlex as part of the K1 Enhancement Pack, which has been released as a modder's resource. While this is not the first mod that replaces Belaya's generic NPC look, the mods I found previously made the change by reusing a female player character head, which could be awkward for players who happen to choose the same head for their character. Therefore, I decided to make SpaceAlex's redesign of Belaya into a standalone mod.
    NOTE: In order for this mod to take effect, you must load a save before visiting Dantooine for the first time, and a save before visiting the entrance area of the Korriban Sith Academy for the first time.
     
    2. INSTALLATION:
    Extract the Belaya's Unique Look.zip you downloaded to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe, point the installer to your KotOR directory, where swkotor.exe is located, and let the installer do its job.
    I also provide upscaled versions of the textures as an optional installation. After installing the main part of this mod, go to the "Optional - Upscaled Textures" folder, drop the files into the Override folder in your directory and overwrite files when prompted.
    NOTE: When you install this mod, a new folder named "backup" may be created by the installer in the same folder as the installer. Do not delete the folder or the file within the folder if you are planning on uninstalling this mod.
     
    3. UNINSTALLATION:
    If no backup folder was created when you installed this mod, go to the Override folder in your KotOR directory, and delete the following files:
    appearance.2da heads.2da dan13_belaya.utc kor33b_belaya.utc N_BelH.mdl N_BelH.mdx N_BelH.tpc N_BelHd.tpc If a backup folder was created when you installed this mod, go to the backup folder, cut and paste any files from the folder and paste the file in the Override folder in your KotOR directory, then delete the rest of the aforementioned files that did not have a backup copy.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any other mods that modify or change Belaya's head.
    This mod is compatible with KotOR 1 Community Patch (K1CP).
    This mod is compatible with KotOR 1 Restoration (K1R).
     
    6. PERMISSION:
    You may use assets from this mod as part of your mod, however, SpaceAlex should be credited as the original creator of the assets, which were part of the K1 Enhancement Pack modder's resource. You may credit me for the TPC and upscaled version of the textures from this mod, but it is not necessary.
     
    7. CREDITS:
    SpaceAlex for the K1 Enhancement Pack modder's resource
    Fred Tetra for the KotOR Tool
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher; Fair Strides for the updated version
     
     
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    808 downloads

       (1 review)

    0 comments

    Updated

  17. Ladies of the Sith Army

    Ladies of the Sith Army
    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    1.3.0 Release Date: 11.12.2022

    Installation:
    Please install the K1 Community Patch FIRST before this mod!
    Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic.
    Once the mod is installed, delete "PLC_SSldCrps.tpc" from the Override folder.

    Description:
    On Taris, you encounter a female off duty Sith by the name of Sarna who says the following:
    "I'm off duty right now, so I'm not in uniform. My name is Sarna - junior officer first class with the Sith occupation force."- Sarna
    A 'first class junior officer' makes it sound as if she is one of the many female Sith Officer NPCs you encounter throughout the game, however, the player has the option of stealing her Sith Armor which instead suggests she is a Female Sith Soldier... so where are the Female Sith Soldiers?
    This mod will add Female Sith Soldiers throughout the K1 story alongside their male comrades in arms, they can be found in the following locations:
    Endar Spire
    Taris Undercity 
    Taris Military Base
    Manaan Military Base
    Leviathan
    Star Forge
    These new NPCs are a rework of the default Sith Trooper model, giving them feminine curves and the female animations. This, combined with the new Female Sith Soldier soundset (an edit of the normal Sith Soldier soundset), 
    will present authentic Female Sith Soldiers. Only the appearances and soundsets of the modified Sith are changed, the difficulty and loot drops of the affected Sith Soldiers remain unchanged.

    Known Bugs:
    This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
    When the Female Sith Soldier dies, her arms sometimes appear to clip into the ground. This is an issue with the model and isn't something I can fix. 

    Incompatibilities:
    Please report any incompatibilities!
    Should be compatible with most Sith Trooper reskins!

    Permissions:
    Do NOT claim credit for this mod and do not use assets from this mod without my permission.
    The Female Sith Soldier models, however, are free for everyone to use!

    Thanks to:
    Maris Fett: For the neat model!
    A Future Pilot: For making the Sith Soldier Texture Restoration mod which was merged with this mod!
    Bioware: For such an amazing game!
    Fred Tetra: For Kotor Tool!
    Stoffee: For TSLPatcher!
    Everyone who downloads the mod!

    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,732 downloads

       (1 review)

    16 comments

    Updated

  18. Carth Onasi and Male PC Romance

    =Carth Onasi and Male PC Romance=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
     

    AUTHOR: Leilukin
    FILE NAME: Carth Onasi and Male PC Romance.7z
    LATEST VERSION: 1.1
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    In the vanilla game of the first Knights of the Old Republic game, Carth Onasi’s romance subplot is only available to a female player character. This mod allows male PCs to romance Carth by modifying the gender checks in Carth’s romance.
    The male version of Carth’s romance subplot still requires the player to talk to Carth frequently and progress his personal quest line to complete successfully. In addition, the player can still end Carth’s romance by choosing certain dialogue options.
    This mod was inspired by forgetcanon’s Bi Carth mod. However, my mod has different ways of executing the concept of a Carth and male PC romance mod, including but not limited to:
    Installing this mod by patching the relevant dialogue files to improve compatibility with other content mods as much as possible. Editing Carth’s dialogue and splicing audio files to ensure that Carth will not refer to a male PC as a woman. Adding an alternate installation option to make Carth’s romance available for male PCs only, while Carth will interact with a female PC the same way with a male PC in vanilla. This option is for players who want to avoid any romantic interactions with Carth when playing a female PC entirely, without needing to choose specific dialogue options to shut down the romance. For the best experience with this mod, it's recommended to have a completely new KotOR 1 playthrough.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF KOTOR. I do not provide support for non-English localizations of KotOR.
     
    2. INSTALLATION:
    Download the mod and extract Carth Onasi and Male PC Romance.7z archive to anywhere you like, as long as it is not within the KotOR directory. Run Install.exe. You will notice that this mod provides four installation options. You may only choose ONE of these options:
    Version A: Carth Romance for Both Male and Female PCs — This option will make Carth’s romance available to both male and female player characters. This version also adds a [Not Interested] dialogue option to allow players to turn off Carth’s romance early on. Version B: Carth Romance for Male PCs ONLY — This option will make Carth’s romance available to male player characters ONLY. In this version, Carth will not flirt with a female player character, and female PCs cannot romance Carth. Version A + KOTOR 1 Community Patch Compatible — Choose this option if you have KOTOR 1 Community Patch (K1CP) installed and you want to use Version A of my mod. Version B + KOTOR 1 Community Patch Compatible — Choose this option if you have KOTOR 1 Community Patch (K1CP) installed and you want to use Version B of my mod. Once you have chosen the installation option you want, and select your KotOR game folder as your KotOR directory path, click the “Install” button and let the installer do its job.
    This mod also provides compatibility patches for the following mods:
    Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you want to use any of the above mod alongside this mod, go to the "Compatibility Patches" folder, and follow the instructions written on the Read Me files contained in the subfolders.
    When you install this mod, two new folders named "backup" and “uninstall” will be created by the installer in the same folder as the installer. Do not delete the folders or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Open Install.exe and select your KotOR directory where you installed this mod. From the “Tools” dropdown menu, select “Uninstall Mod / Restore Backup”, then confirm to uninstall the mod. You can also choose to delete the backup after uninstalling the mod.
     
    4. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    Any other mods that modify any of the following dialogue files will likely conflict with this mod:
    k_hcar_dialog.dlg — Carth’s global dialogue lev40_saul403.dlg — Saul Karath’s interrogation scene on the Leviathan ebo_carth.dlg — Dialogue of the party members on the Ebon Hawk immediately after Leviathan unk41_carth.dlg — The game has two different modules that use dialogue files that share this name: one for the party conversation on the Ebon Hawk after crashing on the Unknown World; the other for Carth’s dialogue on the Unknown World beach after confronting Bastila on the temple summit. This mod affects the latter. k_sta_carth.dlg — Carth’s dialogue on the Star Forge after defeating Malak I have set up the installer to install this mod by patching the relevant dialogue files to increase compatibility with other content mods as much as possible, but it is still not guaranteed to be compatible with every other mods that modify the same dialogue files, especially if the other mod is installed into the Override folder.
    If you use any of the below mods, I have provided compatibility patches, as noted in the "INSTALLATION" section above:
    Carth Romance Fix by cjt0202 KotOR 1 Restoration (K1R) If you are using KOTOR 1 Community Patch (K1CP), you must install K1CP first, then choose one of the KOTOR 1 Community Patch Compatible option when you install my mod.
    This mod is compatible with JC's Romance Enhancement: Dark Sacrifice for K1.
    This mod is compatible with JC's Romance Enhancement: Pan-Galactic Flirting for K1.
    This mod has a conflict with JC's Romance Enhancement: Biromantic Bastila for K1, specifically regarding Saul’s interrogation scene. Whichever mod installed later will override the changes made by the other mod. Biromantic Bastila compares how far you have progressed Bastila and Carth’s personal and romance quest lines to decide who will get tortured by Saul. Meanwhile, in Version A of my mod, Saul will torture Carth only if Carth’s romance is active, while in Version B of my mod, Saul will torture Carth as long as the PC is male, or Bastila as long as the PC is female. Therefore, if you want to use both Biromantic Bastila and my mod, the installation order depends on your preference: if you prefer the changes made by Biromantic Bastila, install it after my mod; if you prefer the changes made by my mod, install my mod after Biromantic Bastila.
     
    6. PERMISSION:
    You may modify this mod for personal use or show this mod in screenshots. However, do not release your mods containing assets from my mod without my permission.
     
    7. CREDITS:
    forgetcanon whose Bi Carth mod became the inspiration of this mod
    Cortisol for Holocron Toolset
    Fred Tetra for the KotOR Tool
    KobaltBlu for Kotor Scripting Tool
    tk102 for DLG Editor
    JdNoa for DeNCS KotOR Script Decompiler
    JCarter426 for SithCodec
    Cortisol and th3w1zard1 for HoloPatcher
    Stoffe for TSLPatcher; Fair Strides for the updated version


    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    876 downloads

       (0 reviews)

    0 comments

    Updated

  19. Effixian's Jedi Knight Revan Robes (SW:GoH)

    ---------------------------------------------
    Knights of the Old Republic
    ---------------------------------------------
    TITLE: Effixian's Jedi Knight Revan Robes (SW:GoH)
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    ------------------------
    DESCRIPTION
    ------------------------
    This mod adds a robe that's based on Jedi Knight Revan from the mobile game Star Wars: Galaxy of Heroes.
    You can only acquire it by using cheatcode*:
    giveitem jedirevan
    This mod adds and uses a unique appearance so that Darth Revan stays unchanged in cutscenes.

    * I've added 2 optional files: one to enable purchasing it from a vendor, but it might not be easy to pull off, read the changelog below. The other to add the item to the secret compartment on the Ebon Hawk.

    --------------------
    TECHNICAL
    --------------------
    The cape and belt were removed from the vanilla model.
    The texture is an upscaled and tweaked version of the Star Forge Robes, with Revan's mask added. I've added an alpha layer to give some parts a bit of a shine.
    The item file is the same as the Star Forge Robes*, but with:
    - Tweaked title and description
    - Light Side restriction removed
    - Disguise property added so that it uses the masked model
    *So it will be quite overpowered if you get it early on in the game

    -------------------------
    INSTALLATION
    -------------------------
    Run "TSLPatcher - Install Effixians Jedi Knight Revan Robes.exe" and point it to your main game's folder.

    ---------
    BUGS
    ---------
    I haven't done much testing, but this model wasn't made for player characters. So things like Force Lightning might come out of your ears, probably not something I can fix but let me know.
    Disguises can cause the appearance to get stuck, meaning your appearance doesn't change if you take the item off. It can be fixed with KSE if needed.

    ---------------------------
    COMPATIBILITY
    ---------------------------
    This mod adds unique assets and entries so it should not conflict with anything.

    -------------------------
    UNINSTALLING
    -------------------------
    1. Remove from the Override folder:
    jedirevan.uti
    n_jedirevan.mdl
    n_jedirevan.mdx
    N_JediRevan01.tga
    mikastore.utm if you've added it

    2. If you haven't installed any mods after this mod you can get the following file from the mod's backup folder and put it back in your override folder:
    appearance.2da
    p.s. this step is kind of optional, it should be fine to skip it.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    1,826 downloads

       (3 reviews)

    4 comments

    Updated

  20. KotOR 1 Improved Party Outfits

    =KotOR 1 Improved Party Outfits=
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION

    AUTHOR: Leilukin
    FILE NAME: KotOR 1 Improved Party Outfits.zip
    LATEST VERSION: 1.0.1
    CONTACT: E-mail toleilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod adds six new items with unique properties for each of the human and humanoid party members in KotOR 1, namely Bastila, Carth, Mission, Canderous, Juhani and Jolee. Said party members will automatically have these unique outfits equipped when they join your party. Each of these outfits also has its own custom inventory icon.
    In addition, when Carth joins your party, he will equip two of his unique blaster pistols instead of just one of them and one regular blaster pistol.
    If you want to see your party members appear in their default outfits and those outfits being more useful in combat throughout the course of the game, this mod is for you.
    This mod was intended for the party members’ unique outfits to be usable in combat throughout the entire game. Therefore, the properties of these items may be overpowered, especially in the early game. I make no promises to make a “balanced” version of this mod, because I play the KotOR games for the story and characters and not combat. If gameplay and combat balance are very important to you, this mod is not for you.
    This mod was inspired by jonathan7's Party Clothing mod. Party Clothing was also what inspired me to make my TSL Improved Party Outfits mod. I eventually decided to make my own version on the mod concept for KotOR 1 as well. I set up my mod to be installed via TSLPatcher to maximize compatibility with other mods.
     
    2. USAGE NOTES:
    For the best experience with this mod, it's recommended to have a completely new KotOR 1 playthrough.
    If you want to add these improved party member outfits manually via the cheat console or KotOR Savegame Editor, here are the item codes:
    Bastila’s Robe - llk_bastrobe Canderous’s Jacket - llk_candjkt Carth’s Pilot Suit - llk_carthsuit Jolee’s Robe - llk_jolrobe Juhani’s Robe - llk_juhrobe Mission’s Jacket - llk_missjkt  
    3. INSTALLATION:
    Extract the KotOR 1 Improved Party Outfits.zip you downloaded to anywhere you like, as long as it is not within the KoOR directory. Run Install.exe, point the installer to your KotOR directory and let the installer do its magic.
    NOTE: If you already have the .utc files of the human and humanoid party members in your Override folder (the file names are p_[party member name].utc), when you install this mod a new folder named "backup" will be created in the same folder as the installer. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
     
    4. UNINSTALLATION:
    Go to your Override folder, delete the .tga files starting from ia_cloths_201.tga to ia_cloths_206.tga and the .uti files with the "llk_" prefix (without the quotation marks).
    If a "backup" folder was created when you installed this mod, go to the "backup" folder, cut and paste any .utc. file(s) from the folder and paste the file(s) in your Override folder. If no backup folder was created, simply delete p_bastilla.utc, p_cand.utc, p_carth.utc, p_jolee.utc, p_juhani.utc and p_mission.utc from your Override folder.
     
    5. KNOWN ISSUES:
    None currently known. If you find any other bugs or problems, please let me know.
     
    6. MOD COMPATIBILITY:
    This mod will likely conflict with any other mods that modify any of the following files, especially if the other mod also modifies the party members' starting armor:
    p_bastilla.utc p_cand.utc p_carth.utc p_jolee.utc p_juhani.utc p_mission.utc If you want to use any other mods that modify the above files, AND the other mod is installed by putting any of the above files in Override folder, such as Weapons of the Old Republic (WotOR) or KotOR Saber Replacement (KSR) 2022, you need to install my mod AFTER the other mod.
    If you are using KotOR 1 Community Patch (K1CP), you need to my mod AFTER K1CP.
    If you want to use both KotOR 1 Restoration (K1R) and this mod, do not install the “Juhani and Jolee Original Clothes” add-on of K1R.
    This mod is compatible with my Jolee in Unique Outfit Introduction as this mod does not affect Jolee’s introduction on Kashyyyk before he joins your party. I recommend installing both mods to maximize immersion.
    This mod is not compatible with any other mod that modifies the party members' starting armor or clothing when they join your party.
    This mod should be compatible with any reskin mods for the party member's default outfits, unless they edit the armor slot in aforementioned .utc files of the party members.
     
    7. PERMISSION:
    You may modify this mod for your personal use. However if you want to use any files from this mod for your own mod, please ask for my permission before releasing your mod. If I give you permission for it, I request that you credit me when you release your mod. Thank you.
     
    8. CREDITS:
    jonathan7 for the Party Clothing mod which inspired this mod
    Fred Tetra for the KotOR Tool
    tk102 for K-GFF GFF Editor
    Stoffe for TSLPatcher; Fair Strides for the updated version


    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    757 downloads

       (0 reviews)

    1 comment

    Updated

  21. Quanons Star Forge and Endar Spire Upscaled Textures

    This mod will add upscaled textures for the Star Forge and Endar Spire sections of the game. Except the skies see note below.
    All textures are now 4x their original size. Example a 128x128 becomes 512x512, etc...
    I've not gone up to the 4096x4096 sizes as I don't see what that would add to this older game.
    A few textures do get to this size, example is the Ebon Hawk. Normal maps have also been redone,
    rerendered not just upscaled.
    It's still a 400% improvement on the older files. Enjoy!
    Sky textures are made by the awesome Kexikus get them here:
     => https://deadlystream.com/files/file/723-high-quality-skyboxes-ii/

    544 downloads

       (0 reviews)

    0 comments

    Updated

  22. High Quality Aliens: Master Vandar

    DESCRIPTION
    This is the first entry in a new modding series I have been working on. Its objective is to gradually replace the Kotor games' alien models, which have particularly poorly aged. To this end, Master Vandar is the first alien to receive a high quality makeover.
    This mod replaces Master Vandar's 3D model with a new custom one, completely built from scratch using modern 3D asset creation techniques. As he appears as a hologram in the late game, his hologram model has been adapted as well, though with some constraints.
    Check out this thread if you'd like to know more about the development process and to get updates on the next entries of the High Quality Aliens modding series.
    COMPATIBILITY
    Since this is a replacer mod, it simply won't be compatible with any other mod that alters Master Vandar's appearance.
    @DarthParametric's Hologram mod and K1CP should be compatible. Just ensure to install my mod AFTER having installed K1CP or DP's mod first.
    KNOW ISSUES
    Due to technical constraints, some unavoidable and unpleasant artifacts will show up during the cutscenes using Vandar's hologram model.
    INSTALLATION
    To install, download hqa_vandar.zip and extract its contents somewhere convenient on your computer. Navigate to the extracted "HQA Vandar" folder and execute the TSLPatcher.exe. Let it do its magic but give it a hand if it can't find its way into your KOTOR game folder by its own.
    CREDITS
    bead-v: KOTORMAX and MDLEdit
    stoffe & Fair Strides: TSLPatcher
    seedhartha: KotorBlender
    PERMISSIONS
    Anyone is allowed to re-use the assets of this mod, including those contained in the modder's resources archive (see the final section below), in any way or form they would like for their own modding objectives. I only ask to be properly credited for the assets used.
    However, I explicitly forbid anyone to directly re-upload this mod or any of its contents to any other site than Deadlystream.
    SPECIAL THANKS to
    @Marius Fettfor their nerves of steel while helping me resolve seemingly never-ending technical issues with the hologram model.
    @DarthParametric for pinging me on Discord and thus kickstarting the Vandar project.

    MODDERS RESOURCES ARCHIVE
    IMPORTANT: Disregard this section if you're not interested in re-using my files to create your own mods.
    I'm uploading a separate ZIP file containing modding resources and grant anyone permission to use them in any way they would like. They include the weighted .ascii file to be imported in your preferred 3D software using KOTORMAX or KotorBlender, as well as the baked mesh maps that I used to create the model's texture.
    Do not hesitate to DM me on Deadlystream or on Discord should you need help using those files or if I omitted to include something that could be useful.

    843 downloads

       (3 reviews)

    19 comments

    Updated

  23. KSR 2022

    KotOR Saber Replacement 2022 (KSR)
    ===========================
    Author: Kaidon Jorn
    July 2022
    This saber mod was built using the K1CP mod. It is mandatory that it be installed before this mod. 
    You must also upon installation open up the swkotor.ini and under [Graphics Options]change the line "DisableVertexBufferObjects=1" to read "Disable Vertex Buffer Objects=1" putting spaces between words.
    So here's a little thing I whipped up....
    In this mod for Knights of the Old Republic, all Jedi party members and force wielding NPC's will come with their own unique lightsaber models. 
    These hilt models from my stash have been updated with Crazy34's new lightsaber blade models with ambient lighting. There are also several unique lightsabers that will drop from enemy npc's or come as rewards for quests on each planet in the game. All saber textures have been redone to some extent in an attempt to update this mod from the old SotOR mod. 
    ===================================================================================================================

    Installation: Run the .exe file after installing K1CP.
    Removal: A backup folder was created in the KSR main folder on installation, just replace all files into their relevant folders.
    Then delete all lightsaber files and dialog files that came with this mod within the Override folder.

    Thanks to: Crazy34 for his great work on new lightsaber blade models, and allowing me to convert my hilts to use his blades. Thanks to SithSpectre for the use of his Unstable Blade texture.
    JDub96 for helping out with *most* of the saber descriptions and giving me ideas on where to place them.
    FairStrides and Darth Parametric for all the scripting help and suggestions.
         
    Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.

    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
        
         
         

      

    1,206 downloads

       (3 reviews)

    40 comments

    Updated

  24. JC's Romance Enhancement: Pan-Galactic Flirting for K1

    Summary
    This mod removes gender restrictions in dialogue throughout the game, allowing the player to flirt with several NPCs regardless of gender.
    Sarna and Yun Genda Female slaves in Davik's Estate Rahasia Sandral and Shen Matale Duan and Viglo Lashowe Yuthura Ban  
    Installation
    Extract files from the downloaded archive. Run Install.exe. Click "Install Mod" and select your game directory (default name SWKOTOR). This mod only supports the English language version of the game at this time.
     
    Uninstallation
    Remove the installed files or replace from backups if necessary.  
    Compatibility
    This mod is compatible with my Biromantic Bastila mod.
    This mod patches the following dialogue files.
    In danm14ad.mod:
    dan14_cutscene.dlg In manm26aa.mod:
    man26_duan.dlg man26_viglo.dlg In tar_m02ae.mod:
    tar02_sarna021.dlg tar02_yungenda21.dlg In tar_m08aa.mod:
    tar08_davslav82.dlg This mod may not be compatible with other mods that affect those files. TSLPatcher is utilized for better compatibility, but there's never any guarantee. This mod must be installed AFTER any non-TSLPatcher mods that edit anything in those areas.
    This mod installs the following new VO.
    nm26aaduan01100_ nm26aavigl28100_ nm08aadavs10100_ nm08aadavs10101_ This mod will not be compatible with any mods utilizing those names for WAV or
    LIP files.
    This mod replaces the following global scripts.
    k_con_flirt.ncs k_con_flirtno.ncs These scripts are edited to remove any checks relating to the player's gender.
     
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe, with updates by Fair Strides
    CSLU Toolkit – Center for Spoken Language Understanding
    DLGEditor – tk102
    ERFEdit – stoffe, with updates by Fair Strides
    K-GFF – tk102
    KOTOR Savegame Editor – tk102
    LipSynchEditor – JdNoa
    NWNSSCOMP – Torlack, stoffe, & tk102
    And thanks to Master Kavar, whose Bastila & Female Revan (Untold Love Story) mod inspired many of this mod's changes.
     
    Permissions
    Mod
    JC's Romance Enhancement for K1
    Mod Author
    JCarter426
    Game
    Star Wars: Knights of the Old Republic
    Attribution Preference
    "Romance Enhancement by JCarter426" or "uses JC's Romance Enhancement" or some other reasonable phrasing.
    Attribution Only License (AOL)
    * You've got mods! *
    The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.
    The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
    (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
    (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion.  
    Disclaimers
    THIS GAME MODIFICATION IS NOT SUPPORTED BY OR ROMANTICALLY INVOLVED WITH SARNA, YUN GENDA, DAVIK KANG OR ANY OF HIS STAFF, RAHASIA SANDRAL, SHEN MATALE, LASHOWE, YUTHURA BAN, <FULLNAME>, LUCASARTS, OR BIOWARE.
     
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    2,753 downloads

       (2 reviews)

    1 comment

    Updated

  25. Golden Light Robes for Kotor 1

    INSTALLATION:
    Just Extract the .zip and put the files in the folder that comes with this readme into your swkotor override.
    Notes:
    1.This is just a robe I am making for an upcoming mod that adds overpowered robes to the game. These have
    no current spawn location so you **will** have to cheat them in. To activate cheats, go into your swkotor 
    directory and open up the swkotor.ini. Underneath Game Options, at the bottom, create a new line and put 
    "EnableCheats=1" without the quotes. Use the tilde key (with ` and ~) while in game to spawn them in. The
    code you have to put in the console to get these robes is "giveitem g_a_jedirobes46" without the quotes.
    2. This will be incompatible with any other mods that adds a robe with the number code "46". I do not know 
    what mods it may be incompatible with but if you find an incompatiblity with this, leave a comment about it 
    on the mod page and I'll add it as an incompatibility. I do not know if it's compatible with K1R either, so 
    i'll leave it as incompatible.

    STATS:
    The stats for this robe is:
    Attack Modifier: +3 vs. Dark Side
    Defense Bonus 1
    Max Dexterity Bonus: +8
    Immunity 25% vs. Universal
    Skills: Awareness +8
    Strength +2
    Wisdom: +5
    Bonus Feat: Improved Toughness
    Regeneration: 5

    ROBES DESCRIPTION: 
    These "Robes" if you could call it that, posses a God-like amount of power and resistance.
    They are colored Gold and bestow the an unimaginable amount of power. These should
    be kept in the right hands, so no one does wrong with the amount of power given from 
    these "Robes"

    44 downloads

       (0 reviews)

    3 comments

    Updated