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Found 5 results

  1. Version 1.6

    18,375 downloads

    In this overhaul all major panels, workbenches and the computer panel background are remade from the scratch and animated. I tried very hard to merge the sophisticated ME3 look with original Kotor - and used only 4k/64 pics animations/uncompressed files to get a proper look - so yes - the mod size is indeed ~500MB. To get the most out of it i suggest that you guys download Xarwarz OTE series first, then override everything with my mod. Install: Download the mod, extract it with an archive extraction program like 7zip or WinRAR, then move the extracted files to your game's override directory. Compatibility: 100% compatible with TSLRCM & M478. As pure texture replacer it should be compatible with everything else. IF you want to install Xarwarz OTE texture PLC files, then install them FIRST, then override everything with my mod. Enjoy!
  2. File Name: KotOR Ultimate 2.0 Endar Spire File Submitter: thunder3 File Submitted: 13 Jan 2017 File Category: Mods K1R Compatible: Yes **** **** **** KotOR - Ultimate 2.0 - Endar Spire **** **** Texture pack **** This is the first texture-pack of the "new" KotOR - Ultimate 2.0. This pack consists of 30 completely new textures made for Star Wars - Knights of the Old Republic to improve it´s overall graphics. This is only the first of many packages that may come in the future. ( I´m working hard ) All textures are created by Thunder3( me ). **** **** Installation instructions **** **** 1. Copy the folder "override" from this archive to your SWKotOR installation folder. ( there should already be a override folder, if not, then there´s one now! ) 2. Enjoy! that´s all!! 3. In order to get the same look like in the screenshots, than follow instructions below to install "Reshade 3 - By Crosire" and my configuration file included in this archive. **** **** Reshade 3 **** **** 1. Download the newest version of Reshade 3 here: https://reshade.me/ 2. Launch the installation file you have just downloaded. 3. The installer will ask for a game path, and for a renderer. 3a) Choose your SWKotOR installation folder 3b) now click on OpenGL 4. The installer will install Reshade and ask, if you want to download and install the default shader pack from github - THIS IS A DEFINITVE YES!! 5. Copy the file swkotor-ultimate.ini from the folder "reshade_conf" from this archive to your SWKotOR installation folder. 6. Enjoy the awesomeness of Reshade, many thanks to Crosire for this!! **** **** How to activate Reshade ingame **** 1. When your start the game( it´s enough to be in the main menu) then press "Shift + F2" in order to open Reshades GUI. 2. If this is your first start of Reshade you will need to get through a tutorial of reshade. 3. After you have finished with the tutorial you are able to choose the config file in the "Home"-Tab in Reshades GUI. 4. It might take some time to apply the effects! 5. Ignore any errors of reshade concerning FXAA! Click here to download this file
  3. Version 1.0

    2,004 downloads

    **** **** **** KotOR - Ultimate 2.0 - Endar Spire **** **** Texture pack **** This is the first texture-pack of the "new" KotOR - Ultimate 2.0. This pack consists of 30 completely new textures made for Star Wars - Knights of the Old Republic to improve it´s overall graphics. This is only the first of many packages that may come in the future. ( I´m working hard ) All textures are created by Thunder3( me ). **** **** Installation instructions **** **** 1. Copy the folder "override" from this archive to your SWKotOR installation folder. ( there should already be a override folder, if not, then there´s one now! ) 2. Enjoy! that´s all!! 3. In order to get the same look like in the screenshots, than follow instructions below to install "Reshade 3 - By Crosire" and my configuration file included in this archive. **** **** Reshade 3 **** **** 1. Download the newest version of Reshade 3 here: https://reshade.me/ 2. Launch the installation file you have just downloaded. 3. The installer will ask for a game path, and for a renderer. 3a) Choose your SWKotOR installation folder 3b) now click on OpenGL 4. The installer will install Reshade and ask, if you want to download and install the default shader pack from github - THIS IS A DEFINITVE YES!! 5. Copy the file swkotor-ultimate.ini from the folder "reshade_conf" from this archive to your SWKotOR installation folder. 6. Enjoy the awesomeness of Reshade, many thanks to Crosire for this!! **** **** How to activate Reshade ingame **** 1. When your start the game( it´s enough to be in the main menu) then press "Shift + F2" in order to open Reshades GUI. 2. If this is your first start of Reshade you will need to get through a tutorial of reshade. 3. After you have finished with the tutorial you are able to choose the config file in the "Home"-Tab in Reshades GUI. 4. It might take some time to apply the effects! 5. Ignore any errors of reshade concerning FXAA!
  4. View File PANEL Overhaul animated (Mass Effect Edition) In this overhaul all major panels, workbenches and the computer panel background are remade from the scratch and animated. I tried very hard to merge the sophisticated ME3 look with original Kotor - and used only 4k/64 pics animations/uncompressed files to get a proper look - so yes - the mod size is indeed ~500MB. To get the most out of it i suggest that you guys download Xarwarz OTE series first, then override everything with my mod. Install: Download the mod, extract it with an archive extraction program like 7zip or WinRAR, then move the extracted files to your game's override directory. Compatibility: 100% compatible with TSLRCM & M478. As pure texture replacer it should be compatible with everything else. IF you want to install Xarwarz OTE texture PLC files, then install them FIRST, then override everything with my mod. Enjoy! Submitter Jorak Uln Submitted 03/11/2015 Category Skins TSLRCM Compatible No  
  5. I have an idea for reskins for the KotOR Games: What if people started including downscaled versions of their textures that would show when texture quality is adjusted in game? Would it be as simple as renaming .tga files to .tpa, .tpb, and .tpc files? This could be useful to ensure people with lower end computers could enjoy retextures with consistent texture resolution and without lag. Example: I have to turn down my graphics options down in the Jekk'Jekk' Tarr because the gas effects cause major lag. But, if I have a reskin for HK-47, he will look hi-rez compared to the rest of the scene and it might look weird. But if downscales were included, custom skins could blend in with the game for those with low-end hardware. I don't know if this will catch on, and I might just be super nitpicky, but it might be worth thinking about. Maybe super HD retextures could use this to provide regular HD and near HD options as well?